#general-feedback-discussion
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One moment.
Carry on lmao
Yeah, clearly.
That would be interesting to play tbh
Again, it would get boring afterwhile
Considering that compy would most likely get shitfucked by a taco, solo. There wouldn't be much to do. Not much to hunt. A large portion of players won't bother hunting you cause you're not worth their time.
Yes, we know.
but i meant have it scientifically accurate like this image
wat
not the brown one, its the green thing
is that
Okay, let's take this one step at a time.
Is that... Gmod?
Compsognathus is actually way smaller than that and it WOULD probably have feathering.
So, that brown thing isn't a compy.
NOT the brown one, brown is troodon
thats a troodon/latenivenatrix
IS green, green is accurate compy
Alright, just stay with me here
go ahead
also Austro size, for ppl who still don't realise the smaller creatures of TI are still pretty big

That is still, super big by the looks of it.
And Anth is a trash source for info
yeah
well, for a dinosaur, it was tiny, but compared to human, no its almost same size
Similar height, but much longer.
yup
Yes, a crudely edited image of a JWE screenshot is more accurate than the also crude but not as bad screen shot
Anyways if you want to play as a small carni, just play velo. @barren zephyr
EVEN SOMEONE WITH BRAINCELLS would notice JP/JW is fucking innacurate
^
' compy was the same size as an austro ' 
fuck no it was not
@barren zephyr i mean their suchomimus is pretty accurate but thats #401470471750811669
no shit it isn't lmao
'jurrasic world is not accurate' ๐
canโt tell if this is paleo or offtopic ๐
haha
"The Compsognathus is related to the Austroraptor"
"As in, they are almost the same. Small scavengers"
"the Compsognathus wasn't much smaller"

@still temple i would like to play velo, but it is TOO small, i'm looking for something about the size of a dryo, but fast af
Then play herrera
So, Herrera?
that isn't weak,
@barren zephyr didn't you suggest Compy, which is smaller than velo
MMMMHHHHMMMM no its not
Herrera isn't balanced for Survival, if it were to be implemented it would need a rework-
are you positively sure about Velo not being bigger than compy
Compy is smaller/lighter than Velo
very, i'm trying to find a n image now
okay
Have i just seen someone saying compy is related to austro?
good luck with that
haha
yes, @barren zephyr did
I mean, if you stretch it, i guess you could argue that they're both theropods ๐คท
Rex and austro are as close than compy and austro
Being close means shit even if It were actually close
TL;DR Compy too small
Heck, it's a bit smaller than Psittaco, though there's a model still in the backburner for it.
ok, i found two images, compy has a dozen different species, ๐ go figure, so the smallest compy species WAS smaller than velo, but the largest compy species was bigger, NOT dryo size but still bigger
Oh boy, dying to see this.
haha
I'm gonna go on a limb, and say one of them is from Prehistoric Wildlife
Provide sources, and iirc max sized velos can get up to 2.5m
I already posted that one Bhal
kek
Anyways, at most Compy might just be stuck as an AI scanvenger like Veloci.
https://i.imgur.com/Biq0oFw.png
Basically they are saying a Chihuahua and a cheetah are both close, and similar sized
Dude are you still on this Austro thing?
I'm still waiting for these two pictures on Compy
Yes itโs a myth I was kiddin haha
only 1 (number 5) is compsognathus, and that size chart up there is nasty
5 is the compy we are familiar with
wdym "different species" of compsognathus
So lemme get this straight
Entirely too small for anything playable
you got a bunch of dinosaurs with different names, but just happen to look like Compy
iirc there's only c. longipes that's valid
@blazing charm he just posted a Compsognathidae size chart
woh,woh,woh,woh, woh,...... lets all just calm down, cause this feels aggressive idk why probs isn't ๐คท
Okay but, who the fuck is gonna know what a "Sinocalliopteryx" is?
Compsognathidae =/= Compsognathus.
Compsognathus is a genus, and Compsognathidae is the whole family
yup ๐
we're only talking about Compsognathus here, the rest of the family is irrelevant
Honestly, even after all that. If we chose the...not gonna bother
It would still kept stomped by anything Herrera sized or larger
None of the dinosaurs in that size chart are large enough. Just hope for herrerra or austro in survival. Or pteranodon. It's literally the size of dryo
yeh, i just wanted something small, that isn't ai, and isn't weak af sorry i started this whole discussion on this ^.^ i feel awkward now
The only way to make compu playable is to make playable a bunch of velo sized dinos to create a new tier
Np @barren zephyr
Herrera is the smaller doable thing as is dryo sized
You could just say "add austro or herrerra to survival and here's why they'd be a good choice." You've got small creatures in sandbox already with no need to make another even smaller, weaker dinosaur
The largest Velociraptor specimen was described by Currie in 2015.
At 36 kg, and 2.6 meters long. @barren zephyr
Much larger than compsognathus.
Thing is, you also need some good ideas for gimmicks along with a dino suggestion.
like it could pounce
Plus... tbh the only fun little dino I could see might be Velociraptor, but even then there's animals that'd do its job better.
Deinonychus yo
deinonychus is pretty huge
would been a better ai than velo
Well, wouldn't it be smaller than Herrera atleast?
Yeah, it'd be like...I want to say up to Herrera knees, but I don't know how tall in-game Herrera is to a human
Well, if the super small stuff isn't viable you could atleast push for something smaller than Herrera but still-
Holy jesus
Just gonna.
Nab that.
for uh
Herrera could be our first terrestrial, carnivorous non-dinosaur. (IF you decide to go with Cau's 2018 phylogenetic analysis)
later
it ate prey way bigger than itself
inb4 ppl still asking for Microraptor
I'unno, I personally don't see how the super tiny animals could really work-
NO
NO MORE MICRORAPTOR

Yay microraptor!
" but dindo I wanna plAy as gliding compy that's slower than Taco"
i guess it would been a cool background ai
you wouldnt even see it
I think the fireflies and dragonflies fills it's niche pretty well 
Man I sure do love tree compies
then what about climbers, but that would be far too op, wouldn't it?
depends on how u do it
Herrerra could climb or somethin
Herrera being able to make dens wen
i THINK only carnis that were smaller than utah/somthing could climb based of THE POWER OF SCIENCE
a.k.a physics
how would climbing be made a useful mechanic tho
Escaping from danger
Trees were huge back then werent they? Maybe something a bit bigger that's suited for it could.
Either ambush or escape, similar to a burrow
Abboreal ambushing
for herbivores, fruits.
herrera would need a major speed nerf then
lmao, a herbi that could climb XD
honestly i feel like climbing fits austro more
nah
an all terrain
its funny cause some ducks do climb large trees to lay eggs
Austro would not climb, if you consider its food source would be fish, why would it need to climb in the first place. Herrerra would be better at it, as it could ambush larger prey from trees to try and take it down since it doesnt mainly eat fish
i guess thats a factor
okay fine then
what speed would herra be to benefit from that
@loud vine Terror birds sounds like a bad idea to me
Sounds hilarious to see carnivorous ostriches running around tho
they arent carnivores
or just a smaller carno
yeah i dont see what they would bring to the game
terror
They would just be another utah/dilo
they could hunt carnos and utahs
it's just a carnivorous galli
reduce mass packs of those
Carnos?
is that it?
really?
Hunt carnos? How?
cause terror birds arent that big
thing is
I'm going somewhere with this, stay with me
in packs, christ people
How you hunt a carno in first place? Being faster? No thanks
Okay, so. A pack of terror birds
so its only reason for existing is killing two dinosaurs, one of which it has to hunt in packs
why do people keep asking for terror birds in a game about recreated dinosaurs? I know terror birds are technically dinosaurs but they still wouldn't fit in imo
we're not arguing, we're discussing your suggestion about terror birds and why it wouldn't really work with the game.
^
Yall can discuss it, I'm off to play a game
not really a unique playstyle
Like, if you post a suggestion we are free to discuss it.
Terror bird is basically a utah with a hatchet
i love when people get mad when we talk about their suggestions and how they wouldn't work out with the game
Sleep continues to be my very least favorite suggested mechanic. It just is SO boring and risky
There is so much time spent sitting around doing nothing, why do people want more of that?
The game is supposed to be a horror game and challenge, hence the fact I suggested a challenge for gigas and rexes, a diplo, they can run and tear the sides up for chunks of flesh, but risk being whipped.
Dondi is adding bowhunting that I believe should tell a rex to gtfo if I remember right
So get your sorry asses over it and quit getting upset bout suggestions that make the game a challenge
afaik brachi is coming to survival as an AI for gigas to hunt
??????
Christ

Sleep would add onto the aspect of would you be killed or not
sure diplo would be a bit different but I'm not sure if they want to spend thousands of dollars to make diplo, which would furfill the same role as an existing dino
Nobody even mentioned the Diplo
One person mentioned diplo
No one got upset here except for you. We were quite calm about all this.
IMO diplo isnt needed
I'm not upset actually, I'm tired of everyone disagreeing with pretty good suggestions if you think about them.
Plus I just woke up.
getting dirty might be cool, or having blood around your mouth when having bitten, killed or eaten something
We personally dont agree with your suggestions. We have opinions.
I get that.
I like the getting dirty bit. That's cool
I'd love if carnivores would have blood around their mouths
why would that be tricky
let me go find the convo.
When carnivores eat, just put blood around the mouth. I dont know how that would be so hard
maybe I'm missing something but I can't imagine ading some red textures for every carnivore that appear when killing or eating
Personally not a fan of the dirty/mud thing.
The idea of getting sick or wounds getting infected seems like something that's rather uncounterable unless you're just constantly dipping into the water. Now, I do like the idea of bathing in either mud or water being an Affinity feature, rather than "If you don't take a bath you're gonna get screwed"
being hard
But that's just me.
Maybe he was refering to the getting dirty part being tricky
Dunno, havent seen the convo, just saying
The Smarter dinosaur thing doesn't really make sense considering we're gonna have Tribals and Cannibals.
Iโm a fan of the dirt thing only if itโs for aesthetics
^
Sure, and clean up with a quick swim for example
illnesses could be a part of bad affinity, but they could get very annoying depending on how they would be implemented
can't find the convo, rip.
Like, Affinity, Aesthetics and camoflague yeah. But getting sick? No.
And finally as for the Diplodocus I'd honestly just wait until Carmara is tested, because Dilplo just seems like it'd have the very problems Carmara might be able to work around.
Yeah I donโt need a reason to be sick IRL and in game haha, itโs a fun suggestion to play around with but idk if people would like it
But like jaffad said
Camo? Pretty sick
Well utahs could technically be a setback to the mercs, popping tires, or rexes could throw around cars or rip down wires.
But meh.
Rexes tend to give no fucks so
Rexes turning vehicles upside down sounds nice.
See, Yam here gets it
And they will definitely add vehicles, so sure why not, dunno how hard it is to program though
It would add to the game
That for some reason amuses me
seeing the players just dangle from the car
or if they lept out
just staring while hidden
just hope the rex doesnt sniff
They could even get damaged from the impact.
yep
We'll just have to wait and see what they add in the end
Mhm
We obviously cannot know right now
Wait, just going back over this
I really wanna see how damaging bowhunting is to rexes, so good thing I'm friends with a co-owner of a server
Did you imply a Rex picking up a car and throwing it into a tree?
I mean if it really wanted to it could but
it could probably also slam it into a tree with its muzzle/jaws without picking it up
Ye, picking it up with its jaws would seem weird to me, I cannot picture that.
I kinda feel like you're overestimating the strength of a Trex. Flipping a car, yeah. But I don't see a Rex THROWING a car.
Like, if it were a Strain or something, maybe.
I meant flipping/pushing
Not that a normal Rex cannot
"I mean if it really wanted to it could but"
I dont mean by like the middle like jurrassic park style
and not fully in the air
i mean by say the side and do a dragging movement with enough speed that it take a little air and hits a tree
Not sure if I agree with the sleep suggestion
Forcing players to lay around and do nothing for so-and-so amount of time, is no fun
Adds on horror that dondi probably wants
A general idea of having perks tied to the affinity system would seem better I think.
Horror, is being dropped into a hostile enviroment where every sound could be something stalking you, every shadow could be something lurking JUST out of sight. It keeps you on edge.
What you're proposing, is just finding some bush or far off corner of the map, sleeping and then pulling up a tab with YouTube.
The only "Horror" I can see from that is a Jumpscare when something attacks you, and that is basically the lowest form of horror.
doesnt need to be a lot of sleep, sheesh
How long would you say?
Not long enough for you to get super bored
If its 5 irl minutes, then okay, maybe.
How much is 5 minutes in ingame hours?
Approx.
thats what i dont know lmfao
xD
if i knew then id answer lol
5 minutes irl would seem more like a powernap
I think its less than that
welp
By a lot too
We already sit down to heal, stop bleeding, regain stamina, heal broken bones. And while this isn't required, everyone does it. Sitting in a bush waiting to grow.
I get that sleeping would be an immersive thing, but to me it just feels like adding more reasons to sit down and do nothing.
Well, he is not wrong on that.
I mean it could just be toggled for realism servers
at that point it's a waste of time
Mods.
That too
I want to keep a part of your sleep suggestion, perks in general. And they are coming anyway.
i think sleep could ONLY boost your stats by a little but not sleeping wouldnt have any effects. also slower hunger and thirst so it would be good for AFKing for a little
even if sleep was added i think it should just be a qol/affinity thing
slower hunger/thirst just promotes afk growth
@polar urchin Hatchling and Juveniles share the same model. I don't think that Baardo/the dev team would have made an additional model for something you'll only play as for 20-30 minutes and on rare occasions, sandbox.
Guys sleep is a fucking horrible idea, one of the current problems in the game is that it's way too easy and common to afk in a bush, we want to fix this problem. So why the fuck would you add a mechanic ENCOURAGING it
#JustMakeSleepAMoreEffectiveRestWithALongerGetupTimeAndDimScreen
Nobody even noticed my suggestion rip
Think the devs have an idea for the type of guns they want, but some of those ideas are a bit decent.
:3
Might wanna condense it too
The only way I see sleep being used in the game other than being modded in as something that ultimately wastes your time is to punish AFK players and give others who are active a chance at finding and killing them for much needed resources such as food, skin, or bones. ie: you want to afk in one spot for 15+ minutes? you fall asleep and start snoring. loudly.
ye that could be interesting
mind you, that wouldnt be much punishment if you are prepared and hide yourself well to wait out night time until daylight comes. so for those who are alert, they arent likely to give themselves away while waiting out the night
Yeah I cannot think of ANYTHING that sounds more unpleasant to gameplay with than a sleep mechanic.
yeah afk sleeping is fine tho
mhm. and it gives a tip-off to other players
ways to get out of sleep? stand up. move around a little. or call
Couldn't sleep just be a more efficient way of recovering, and possibly a way to conserve food/water, at the risk of having a harder time hearing/seeing anything around you, making it a tradeoff for recovery/waiting out night or something, vs the risk of being very vunerable, and even slower to get up/react than just resting
Yeah like that wouldn't be bad either as long as it's totally optional
having to do a daily sleep quota is the nightmare mode one
Soemthing like that can work. We'll ultimately have to see which side of that coin the devs go for though. I would definetly appreciate a means to heal a bit faster; but that could be abused in combat situations.
@brittle bough we were literally just discussing why sleep would be a bad addition to the game lol
also I don't believe there should be a more efficient way like that
since we already have resting
idk slates idea for it seems okay to me and i HATE sleep
it's a "you sleep and recover faster" idea
sleeping to heal faster would in the end decrease the amount of time youve gotta sit there doing fuck-all though
it's been suggested alot of times
but that's the point of resting
there's no point to sleep, it'll just encourage people to further AFK in bushes
how so, specifically?
well the idea is "resting but you heal quicker and get up slower" right?
Okay hear me out here. The isles all about genetic experiments right? What if the bushes were carnivorous sometimes and only ate you if you sat in them for like 5 minutes :^)
Well, at some points there's nothing wrong with "afk"ing I'd say, it's not unreasonable to "wait", if you're waiting for prey to show up at an ambush spot or waiting out the night as something that really shouldn't be running around at night anyway, so, some extra healing, maybe only health actually, and potentially extra time before running out of food/water, as well as an extra long and loud(?) getting up animation
now, if there's this huge problem with getting up you'll only want to sleep when perfectly safe, AKA in a bush
Make it so when you tab out you fall asleep and wet the bed and nearby predators can smell it. I think thats a 10/10 idea we can all get on board with
absolutely
Fuzzy? :p
You dont need to keep posting the same thing. Just... wait. Let people respond in their own time.
what if spino could breathe underwater through its cloaca like a turtle
so it could dive a long time
someone was suggesting the dilo being able to jump, I think it could jump in the past but I don't think the dilo needs a jump, if the dilo could jump then it would just be a slower better utah
Dilo has no reason to jump whatsoever. It'd be a waste. And I dont think pachy even utilizes its jump. Like galli, a jump for dilo is unecessary and useless.
Honestly I kinda want it just to spite the dock utahs
dilos can jump but only in docks lul
if they use their brains
they will just sit in areas where you cannot get them directly
then the quetz either runs into the obstacles and dies horribly or the utah can predict it's path.
๐ฆ
tl:dr quetz needs to be really good.
i just really want something that climbs stuff
whispers cannibals
Ah I see
@brittle bough
why?
and no im not gonna tag everyone that dislikes my suggestion
can i know why...wheres the issue in it?
little animals have been suggested fairly often
its a testing environment, random modern animals most likely wouldnt be thrown into it, other than birds and insects that might fly into it because they're birds and insects
ideally dinosaurs could be used to liven it up, once ai is less.. brainless, lol
..because i dont support the suggestion? thats what reactions are used for there
k
approval/"i want this added" vs disapproval/"i dont want this added"
just because someone downvotes it it may not be because it's bad
O K A YU
people often downvote when it's a repost, for example.
aye, i would be fine with random modern animals if it wasnt meant to be a mostly-sterile testing environment
and as mentioned, others have suggested it- well, if youre gonna be like that then lol
k
is this for suggestions already suggested only?
Most of those really are too small, moles and weasels wouldn't even be noticable if you were on top of them. I'm down for ai animals in general though
Could add things in like beelzebufo for juveniles to catch, or for general swamp-goers to snack on
But mammals i think just dont feel right beyond the humanoid ones
platybelodon would like to have a word with you
Thats fuckin freaky but i'd have to say still no, even as ai
I donโt think that the megalania climbed btw
Besides that I think megalania would be a cool addition.
Don't see any reason it wouldn't have, all monitors are pretty good climbers.
Obviously wouldn't be going up trees or anything though haha
Moniters can climb as babies
At least komodo dragons only climb as babies, and that's to escape the larger ones
adult komodos can climb too, they just don't since there's nothing really up there for them.
if there was food up on a big rock they'd totally be up there in a heartbeat haha
I dont think theyre going for things up in trees then, like birds, since they dont do it often enough that it's considered common for adults to do so
Yeah, they just don't climb because like, anything thats gonna be up in a tree is small and or fast enough to just leave
but yeah not saying to have em go up trees, just big rocks and hills and stuff
I think Megalania could be really cool and kinda like a counter part to Deinosuchus
Deinosuchus holds the water for the reptiles and Megalania the land
Would be neat lol
@pale kite @barren zephyr #general-feedback isnt for discussion, u can do that here instead (neither of u are in trouble, to be clear)
o
oh okay sorry
Why would you make females larger because they are in specifically birds of prey?
I mean there isnโt any fact dinosaur females were larger because well bones donโt have genitals believe it or not
say that to the baculum
I thought you could tell gender from the skeletons at least sometime?
@barren zephyr some dinos have that but its not very loud sadly enough, i agree though
Yeah, especially since hitboxes can be a little wonky
before someone starts yelling at Sasquatchias I really think homeboy has a valid, valid point. most people wouldnt look at dibble as, say, a carno and realize that the actual matchup is way more sided towards the dibble. Especially if people aren't the type to give herbivores their salt, it ends with a lot of people running headlong into herbivores. I like Sasquatchias' suggestion, because it immediately put something into my brainpan here
because that was one of the most... implausible things to learn in-game, if you just sucked in combat or if you were actually outclassed
that could be interesting, perhaps it could be incorporated into affinity somehow; im not entirely sure how affinity will like, appear or work so im not sure how well it could fit into it, but some kind of intimidation/confidence thing when near another dinosaur
Im feeling more of a UI thing, im gonna post it
@formal vine what does hud mean?(i probably look like an idiot but i genuinely dont know
@pale kite (sorry for the @) but Iโm 99% sure the devs already confirmed that they were not doing sexual dimorphism even if itโs just size. For aesthetic it would be ok, but it mostly serves roleplayers and not the game itself. I donโt really see a benefit to sexual dimorphism in that way.
@shell willow to be fair if it attract roleplayers more power to the game
The purpose of the game though isn't to attract roleplayers. I'm pretty sure the last thing roleplayers give to the game is power..
The game is, iirc, supposed to be a bunch of a lot of things so that people with different interests can still enjoy the game, it's not going to be centered on a specific aspect of gameplay, like roleplay.
Feeding into that roleplaying side of the community will tap into a well of toxicity that I've dealt with before and I'd rather not see here, especially with sexual dimorphism of all things
Not every community is innocent for not being toxic people of the pvp community are much more toxic then roleplayers in my experience
Have the devs said that the islands are actually sterile testing environments? it seems silly to me, that they would destroy the ecosystem of an entire island just to let dinos run around on it. Even if the AE scientists are wanting to avoid the dinos encountering modern day species, I don't see why they would want a massive outdoor testing environment to be sterile, it feels to me that it would be more efficient to keep sterile environments underground and having less controlled tests taking place on the surface
I never said it wasn't toxic. I'm just saying that feeding into roleplay is bound to lead to bad things. There's nothing wrong with a bit of aesthetic and realism in certain areas, like textures and models and sound, and a few other little things that add to the game's quality, but those things don't feed roleplayers. The things that feed into their fantasies are things like sexual dimorphism, mating calls, emotes, etc. that are really not necessary to the game whatsoever.
on the role playing thing, I don't think the devs will do much on that end, idk much about role players but I can say that based of RP custom games in Overwatch they can use anything to RP with
Imo things that aren't there to improve the quality of the game/don't have a purpose just shouldn't be added. Nesting, for example, can be used for roleplay, but also has a pretty significant purpose for gameplay that will make itself known in the future with its mechanics. I don't see how sexual dimorphism and other things like it would have that impact.
Well it would help when the Dev's introduce that males are needed in order to have females make a nest it would expand the game if anything. Looking for a mate to create a nest? Look for the different sizes of the dino if the males or females are different sizes and other things it would give more opportunities to make the game more better and female will look for males or there color tastes to make a nest rather then just having someone nest as a single gender and become a spawning vat.
But that really wouldn't help in gamemodes like survival, where dinos are almost always different sizes depending on their growth. Plus, males already have the color differences.
It would help them insanely
Plus most people are already in groups when they decide to nest
Not many people will need to go screaming for someone once males are needed
^ This isn't a simulator or real life, it's not like a real animal that would make a hit and run with mating. At least, not always. Most people will only nest with people already in their group, just to make things easier.
Right now males have the short end of the stick
Eh

id say males just have one less mechanic, not "the short end of the stick"
also males get detail colors
If anything im pretty sure dondi is looking for ways to make males be needed for nesting
Also with size differences that brings us to the issue of stats
Well a skill tree would fix that blue
I heard (I think here somewhere) the idea of males make the nest and females incubate
Which dondi as I heard has going to make
so that both are needed
I assumed males would just press a button on the nest to start the process
Males and females will most definitely both be needed to nest. There's just no reason for sexual dimorphism when it wouldn't really help or affect gameplay at all.
So example increases size of a dino which increases strength health and other things.. But lowers other things
Like when the game is done
well it would affect gameplay, if a female rex was 1/4 larger, it would be easier to see or 1/4 heavier (thus being stronger)
with customizable horns and stuff, it might be added. but dont hold your breath or expect any of it lol
Yeh having certain genders just be stronger by default is eh
The devs already confirmed that ptera wouldn't have the sexual dimorphism that was confirmed in fossil records because it would either be tedious or they just don't feel like it. We'll see what happens but I understand and agree that it would affect stats and is mostly unnecessary other than the aesthetic.
Kinda screws over the weaker sex if they ever come into contact
@crimson phoenix @lament thorn as I said a skill tree that adds size differences andcsuch would be the idea.
dondi has spoken on the topic before. a model costs 7 thousand dollars, and if you want a significant dimorphism you are really bleeding money to do it
its expensive, and theres much more work to be done to give the game more gameplay, valuable gameplay like affinity, flying, fishing, ect
It'd be a praying mantis situation. If the female decides she's hungry or doesn't need the male, she'll just turn around and kill him on the spot because he's made to be weaker thanks to the sexual dimorphism, thus putting males on an even shorter stick, in your words.
@shell willow as I said skill trees
We are getting into something completely different here
Not really
Sexual dimorphisn is okay if is just visual, like larger crest for para, but when It changes the stats of the dinos is not okay
^
People would just go the better
If a skill tree that increases size of the character and other things it would be a thing. Or you put other skill points in and such.. Also im pretty sure its against the rules to group up with people just to kill them
I also thought we were getting sexual dimorphism in para? Then it was added and their crests were exactly the same XD
well... if we're being real, and as a former mantis keeper, mantises are not hard-wired to eat their mates and often do not. its only if the female is starving, so it really is regular cannibalism hours ๐ถ
Not the point of that example
This isn't beasts of bermuda though??
Skill trees would be nice, but that would completely throw off the balance and niche that each dino is supposed to have. Dinos whose niches are hunters would suddenly become scavengers, thus throwing off their niche.
I don't see how a skill tree would balance it at all
there will be ways to affect your stats with traits, though. the menu is already in the game
its also pinned in suggestions, iirc
If I was a larger more powerful female and I'd just used to my mate to breed I'd honestly just eat him so my kids have some easy food
Not much of a skill tree rather than perks
if i were a male and knew that some females would eat me after mating, i would probably use it to bait females to me so I can eat them before they eat me lol
Over all, I don't mind sexual dimorphism as long as it is only visual, but my beef here is that if the male is way smaller than the female, it wouldn't make sense for it to weigh the same as a female and be the same speed. With that logic I'm not fond of the idea of drastic size differences that would have to affect stats to make any sense.
yea ive heard of the traits, like dondi talekd about cannibalism, (makes a dinos eyes red and lets them eat there own species without any debuffs) but having some perks only available to one gender would make balance much harder (like if male dilos could spit venom, but females couldn't or vise versa one would be picked over the other most of the time)
i think we are all reaching wilder conclusions due to the lack of solid numbers here
I can see potential in sex differences in calls and other things.. Say female giga or Rex is looking for a partner.. The 5 key could be used for mating calls.. Say the female has a different sound in its roars from a males.
Christ not this one
Yeh but why
Im just giving a suggestion
Just mate with a reliable trusting friend that's right next to you
i just think mating calls for males would be funny tbh, especially the more birdlike ones since most birds scream either for territory, friendship, or smash
but utahs don't need another annoying call to spam lul
in any case, local chat exists for lonely singles who meet up
If a male or female character wants to make a nest andsuch it be easier to locate them
We don't. Need. Mating calls. It's feeding the roleplayers, and it's not a necessary mechanic to the game. It doesn't affect your gameplay in hardly any way. It's so much easier to just group with someone and ask in group chat if they want to nest. No calls required. We already have a 2 call.
I mean, affinity is also essentially encouraging roleplay so I don't really see why that's a tick against it
Ffs??? A 5 call is basically dino tinder...
A brand new call for everyone dino
You know suggestion discussions is just throwing ideas around you don't have to shoot it down lol
We are discussing it tho
Right now the game is in a spot that has a lot of heavy roleplay material because there's not much else to do, but when the game gets to its full potential, having nothing but roleplayers won't be good for the game in of itself.
All I'm saying is that it's not necessary
a call still relies on the player to react upon the call and decide what to do and how to interpret it, but affinity is a direct positive-negative affair that will in theory deeply affect the gameplay itself, whether you interperet it one way or the other
Well im just giving ideas to help the game be better
also if theres any mating call its gotta be this https://youtu.be/rfGmcF1A960
Original video here: https://www.youtube.com/watch?v=_hH7vZF15SY
I can just imagine the mating call basically becoming even bigger bait then 2
luring in a desperate male with the promise of smash lul
what if you mating called and a mercenary showed up?
LMAO
Chickabowow
yeah pretty much
I don't see hardly anyone using a mating call legitimately, for its purpose, to call out to any single dinos. It would be used mostly as roleplay and bait like Blue said
Idk there are servers that would support it and place rules down to prevent it as using it as bait.
I think, as it stands, a 1 call essentially works as a mating call. If i 1-call, others of my species will usually flock. Utahs will typically pack up, rexes will usually eat me, but then you can speak in local and make a ruckus about it and lay down a nest
i reckon we're best off waiting till after the meeting is properly implemented to gauge that, i personally think local chat may suffice it, but im not sure
๐ yes, theres servers that forbid 2 calls as bait
the ideal situation is to not need external rules so ehn
we're mostly talking officials lul
meeting? Nesting*
Im not against the idea of mating calls, I just want it to serve a gameplay purpose if it is in the game
I know what I want to say, phone. let me speak of dinosaur smash.
I do like the idea of different noises for males and females, buts that's about all I think dimorphism is needed/good for the game
I don't have anything against roleplay, I'm just against the idea of encouraging more of it where it isn't needed. There are servers that are roleplay intended. If people want to roleplay, they should go there. When the game gets into its prime after all the updates and progress, I just hope to see more action and the gameplay that's usually advertised, and not this "wHos ThE AlpHa" nonsense
Officials aren't the main focus when many servers outbpopulate the main ones.. Ive been playing for a long time and it would do more good then bad.. If anything it might even thin out the numbers of apexes because of the fighting for the females
Officials are the main focus
^
as if thinning out apexes is a bad thing lel
Officials are the main focus
Officials are for balance
The game is literally being made with them in mind
Also no one on official is gonna kill themselves over a mate
They are a public testing for balancing
people kill themselves for no reason and out of spite, you overestimate the public
Yep
I'm pretty sure the games focus is to be a playable/enjoyable survival horror game, but that's just what I think
Seen a friend get to full adult giga hebthrew himself off a cliff cause he got bored
A lot of people do that
People kill them selves alot
Well I'm talking about the fact that 99% of the time if two Rexes find each other they f call a few times then move on
Hardly any real fights happen
Hunting? Yeh but not a face to face fight
well, throw in mating rights and maybe some boons for having a mate and maybe there'll be more tension
wat? 99% of the rexes that I see that meet eat eachother, violently, then bitch at eachother in the discord
Yep slate your understanding it
pack bonuses would be lit, but i think making it specifically mate-boosts is a bit weird
Anyway yeah, the game again isn't centered on roleplay and isn't meant to be a simulator/roleplay game, and if there isn't a viable reason for mating calls and sexual dimorphism then I can't say I agree with the suggestion
more of a positive affinity thing
Since your dino is gonna want to do certain things I assume nesting successfully will be one of them
Yep slate again you understand about what im talking about.
mhmm, i can agree with that, but consider: im a taken lad, when i play a videogame i dont wanna quasi-rp that this stranger is my boy toy, you feel? this is nudging to that territory
Imagine just accidentally trampling your baby and you die of stress and sadness
you don't gotta get all into it lmao, you just gotta get some smash and be rewarded for it in some way (i.e. +affinity)
as a person who doesn't watch the streams, is affinity confirmed? or is just another idea?
It would bennifit the game
seems a bit dumb to me, (do something you probable were already going to do and get
even more of a reward)
Cause lets be honest here games fun but it gets repetitive over time..
affinity is meant to give you things to do and reward you for realistic behavior and punish unreasonable behavior
Like mix packing
like preventing trikes from being super aggro and such
you ever seen a hippo? herbs in real life are mega agro
DeathDragon, you didn't mention affinity though. Nowhere have you said anything about how it would give you an interesting perk to use a mating call or anything similar. Slate was saying that stuff themselves. Lol.
This is a game
good point wolf
aye, it should be fun for both sides, sure herbis can be aggro, but being chased across the map by a pissy dibble isn't super fun lol
Like I already said, as long as it has a good purpose, I don't mind its existence. If, somehow, you managed to give it a function that would add to the gameplay of someone who does not roleplay, then I'm all for it.
well yea, but going back to hippos tehy will chase you until they lose you or you die
yeah but not all herbis are hippos lol
^
And again it's a game
im mostly think about teh trike, lel
There are some pretty peaceful herbis
well other herbis also exist
it's not very reasonable for a dryo to be super aggro
aye, that's what affinity aims to resolve
Ex. a deer isn't going to chase you down and butcher you, like a cow would if you got too close to its calf.
affinity should help ward off those aggressive deer, metaphorically speaking
bucks can be rude lol
they can be rude but they won't hunt you and scream over your dead body lol
I think it's basically to make herbivores try to avoid conflict when it's not needed
yea, and the dryo already has counter measures to keep it from being agro, it does little to no damage, and even with that red winged black birds are the most aggressive shits I've ever met, yea I could kill em with a single squeeze of my hand but they be to fast (dryo vs rex)
ive never been walking down a road while the local whitetail population sprints at me, horns lowered, while im crossing the street minding my damn buisness
humans are also interpreted differently from predators by many species I'd presume
@brittle bough, im not just talking about how these animals interact with humans both animals do this to everything they see
Well most animals (I say most cause some are crazy) would rather just not get into a fight since unlike in games they can't just sit down and heal themselves
another good point blue
aye
other than strictly combative stuff, affinity will be giving both carnis and herbis things to do other than fight, so there's that as well; the game ideally won't be ealk-eat-drink-fight-die-repeat simulator anymore
walk*
Maybe with the combat system people will be less likely to just dive in spam clicking since they know they are likely to win
Since one wrong move might really mess you up
that as well, collision and locational damage and whatnot
it's a good idea slate, but there are already some things in game to encourage people to do things, like suchos like to stay near water because they are swimmy boys
wym idea? thats.. what they're doing lol. it isn't an idea I'm proposing.
sorry about the wording
what I mean is it is a good idea to encourage things other than sitting in a tree for 6 hours to grow a rex, but the game already encourages some things like larger dinos don't like steep hills because they break there ankles every 5 seconds
affinity is more like, enrichment things to my awareness. like mud baths for herbis.
Literally yesterday on the smooth side of a mountain (I should have been able to get down fine) I took one step, slipped all the way down the mountain, and died. This was a sucho, which ironically wouldn't even break its leg getting off a building twice its height.
I feel the sucho ankle pain
why y'all be walking on ramps, there's always a safer way around lmao
around
EXACTLY
pfffff
we are already encouraged to go one way and get punished if we don't do it
why are you on top of the mountain tho
Cause that goat life
maybe I wanted to see the sights :(

well if you went up without a plan to get down, your shattered femurs are your own fault lmao
Make dibbles mountain goats, let them climb up and kill the rock rats (utahs)
allow Dibbles to scale vertical surfaces at the same speed they sprint, yes
I did, I already said there was a perfectly safe area to get down but for some reason it was like "lul u thought"
I screamed fr
generally grass indicates walkeable areas on mountains, that's all I can suggest lmao
that is the most terrifying things of ever had put into my head, a dibble charging up the side of a building screaming it's one call
REA REA REA
thats one way to delete the dock utahs
To get back from meming to discussing, on the topic of realism, why do we have outliers like the theri and the acro when everything else can generally heal back quickly?
like the dilo can heal most of its health back in 3 minutes while theri or acro needs about an hour to heal
Theri is a god among mortals
both non survival, both incomplete/unbalanced
If Theri healed fast no one would be safe
unstoppable death turkey
true that the theri can 3 shot giga and rex, but that heal tho
its like 80 per minute or something
LESS than a dryo
theri can't even sniff last i saw, so it's missing basic functions, much less bleed heal balance lul
Cause it's not in survival
exactly
pff, never free the danger floof
yea theri cant sniff, neither can stego, but to me those were more balance than "less work for now"
as in this murder machine is kinda stronk for a herby, lets make it harder to live as by making it have to actually "look" for food
@finite perch I really like that idea, But what if the rimlight was located on the compass that appears when you scent?
๐ค perhaps showing a north star among the compass would... perhaps suffice? I think having symbols that phase in when looking in the correct direction would use the same backend as the actual sniffing
The north star is in game already to my knowledge
mhmm! thats why I'd prefer it as a symbol over a big N
lots of folks dont realize the north star is actually in, and usable!
oh located ON the compass i cant read
i have to include tho that will be confusing AF to people if they don't know about the north star
Let them perish
@blazing charm I think that would work well! would I be correct in seeing it like a liquid level, where it is contained within the restraint of the compass zone, but gets bigger / slides to each side?
that would be much more elegant of a solution
yes, i actively approve of the water border, and it won't be a death sentence (or at least immediately blown cover) to be near or in water at night when someone sniffs- which will be extra good for the wet bois like succo and, one day, deino
on the symbols for directions thing, we could just have the zig zag we already have, just take away the letters, when im navigating I just spin a little and look for the up or down point (depending on where im going)
I feel that keeping the water highlight contained within the upper middle would be very useful for waterboys, because then turning your screen wont make the border fling around willy nilly
and yea slate/cat we need water to be like that, it's already is brighter at night near/ in water, it is realy easy to see a swimmer at night
and my interpretation of "water border" is the edge of the water glowing softly, like how it is through the ground currently (sniffing and seeing water in the distance)
its better, but i feel that would still become a visual block. i do think that what is already in the game can stay as a twinkling to help the player find the water at a closer distance. also: mockup of the compass version
however now im torn between the neural blue and the UI green >:I
water "is" blue, so if plants are staying green and meat red, id reckon the water border would be blue
Honestly I'd be happy if we could just turn off the water glow all together in the settings
It's useful when you first spawn or get turned around but eh
ideally, the glow at the side of the screen will remove the big white pondscum nutted onto my monitor
i mean. the water overlay
yeeah
honestly, since using the map, i don't even really sniff for water anymore, i just look for compass, plants, gore, or prints with it. the fact you can't really see rivers with it from afar a lot of the time makes it less helpful than it could be, so I'd rather just go "okay, a river is east, now to find plant as I meander east."
this system would be able to detect rivers, as no mesh is needed in order to 'see' the river. this is because rivers are pretty much flat gameplanes clipped into the ground, yeah? theres no easy material swap that doesn't involve having the ground/foliage layered on top of it
additionally i think this is what he meant LMAO
like a questmarker!
I'd prefer that over the initial suggestion
Ill throw it up in suggestions then ๐
first one would be an improvement, but this one would be even cooler imo
yea the quest marker idea makes more sense to me, also maybe have a visual indicator to how close it is (for when multiple water sources are near)
That's much more of an improvement
if it gets too bright we risk losing the NESW letters, so as long as that's kept in mind, perhaps it should lean to widening? i would only say about its own size again, just a tad wider
Not sure about the shape, but the general idea is very good!
yeah i'd prefer a different shape as well ๐ like a smooth diamond, or an EKG spike similar to the NESW on the compass. i feel a water drop is a bit on the nose, but that would work too
I feel like just a subtle blob or horizontal oval shape might work.
I think it'd be something you'd have to mess around with
I think one of the proposed methods of scenting water was a "wisp" trail that would point you in the direction of water.
My first thought was a water drop, but thinking more I was thinking a shimmer/wave (what it looks like at the bottom of the pool when light is shining)
That wouldn't really work y'see. Because the compass is already a bunch of shimmer/waves
I like the idea of the refraction shape though, its rather distinct
I remember the whisp discussion, it plays off of wolfquest's old system of scent in my mind. I like it, and I can see how it can work, but it would require pre-planned paths I think in order for it to be robust and not lag computers like WQ's scent did
yea good point king but some people are also wanting the compass to change
boy i wish i didnt merge this layers LOL its hard to change the shape i put without destroying the UI underneath
but i think this combines what was said
a shimmering, water refraction effect over an ovalescant marker. ideally more horizontal, but i messed up LOL so it looks like an upside down waterdrop
now it might be too eye catching, but the concept was the important part
you could get away with removing most of the glow, a few frames of animation here will really sell it as water
either way its 3:30am and my butt hurts so g'nite!
We need a new map guy and a smaller one than Hope.
For other communities
Don't think only official
@formal vine All of those abilities sound convoluted and super unbalanced.
yeah
The Giga rage would be defiantly used in apex fights so it's mutally assured desturction which everyone hates, the Rex idea is just plain overkill, the Utah/Dilo seems like a Tissoplastic strain thing, Maia one just makes it harder for them to be prey for large carnivores.
The Para one would be abused so much with Discord groups, the Triceratops idea is basically just a more complicated version of goring, which is already a planned mechanic. Cerato's ability just seems useless, since AI currently make idle sounds and finally the Allosaurus one is just plain uneccsasry, they are already going to be attracted to the sound of a broadcast, the location reveal is again overkill.
Probs a dumb question but what is this goring ?
What?
is this a question?
little late there
They should be equal and need eachother to nest.
Yeah
i am scrolling down
and it got my 2 eyes of each of m y heads
ops
@barren zephyr yes but we can hardly get ahold of them, raptors and lizards are the closest things we have to dinosaurs(especially raptors since that's where they came from) also then it would be more of a choice between male or female. right now you're female if you want to nest and male if you want to have cool colors. but that's about it. it wouldn't be a big change i just think it would really help( or maybe it could be something like growth where its a choice)
Colors work just fine for distinguishment between male or female. I dont see the need for them to make smaller or larger models then have to go through fixing the hitboxes to fit the new size.
And male and female will both be necessary for nesting in the future, so there's going to be reasons to pick either one.
I dont see what you mean by it "really helping"
males are gonna be involved in nesting in the future
though I don't think larger sexual dimorphisms are off the line, as I swear the devs suggested they may add it
Theyve said they wont be adding sexual dimorphism
If they were smaller people would go female 100% just to be stronger
As Nines said the Devs have confirmed there won't be sexual dimorphism
huh I remember them talking about it, but ye in official answers they said they wouldn't
with sexual dimorphism i think what the devs meant things like crests being different between the sexes or maybe even slight model tweaks
not different sizes and stats
They've said they aren't doing sexual dimorphism. They didn't say "We're not doing crests or model tweaks for sexual dimorphism." Color, again, works fine enough. I dont see a reason to make a female larger and give it all new stats or make the male smaller than the normal model and give it new stats. Everyone will go female then regardless of nesting requiring male and female. There's literally no reason to go through all that effort when they already to have a form of sexual dimorphism, which is the detail colors. If they wanted more for it, I'm sure it would have been implemented in some way by now
I say this a last time
female dinosaurs would NOT be stronger than males
and thats it.
unless we get direct fossil evidence
that they actually should
It's pretty likely SOME species had larger females, but obviously not all of them did and theres not really a way to know who. That, and having them be different aside from color would require them basically doubling the number of dinosaurs they needed to work on.
Not to mention that making new stats for half of a species would be kinda balance hell. Things are either overpowered or too weak to fight what their male/female counterpart could fight normally. If a female para destroys an allo but a male para can barely hold up against one, do they make the female weaker or the male stronger? If the male's fast enough to catch something the female cant, do they slow down the male or speed up the female? I see no reason to make entirely new stats for absolutely no reason.
people would just go the strongest version be it because is faster or becasue iot deals more dmg
Yeah. Then there'd still be no reason since it's still heavily weighed to one sex for each species, when there should really be near equal amounts of male and females
i would just picj the strongest gender when apex and the fastes gender when small tier
It wouldnt be helpful. It would lead to imbalance in both power and population and it would be a waste of time.
Sexual dimorphism should only be visual.
Would be nice if some species had physical dimorphism tho (that don't affect stats), e.g. smaller/larger crests
visual is indeed cool, like para with larger crest on males, but still isnt needed
a lot of things aren't needed, but simply added to give the game more life.
e.g. dragonflies and fireflies.
Did somebody say Para? :3
I dont see why physical dimorphism couldn't be a thing in the future
i could see physical visual dimorphism being something they'd consider way later. also, making dragonfly.png buzz around is different from changing a model lol
I literally just watch all the chat channels all day to see if anyone says Maia or Para and then say "Did somebody say Maia?" or "Did somebody say Para?" lol
pffff
Now back to off-topic lol
I would be down for a dinosaur who's gimmick was heavy sexual dimorphism though that'd be fun.
Just not like, all of them
๐
i just drink for a loong time before I check lmao
I'm begging for it. Why hasnt it been done yet? It's been asked for for so long, even before the recode
I don't understand why that isn't a thing already
auto stop would be nice, it seems more like an oversight than a deliberate choice
It's been pointed out for a long while now. Oldest i could find was october last year
an "oversight" that hasn't been fixed despite it being in the game since the new eating/drinking system was introduced, plus months of constant begging from the community
Why would you want noises for your idle?
Because it feels alive
not asking for something you can hear from miles away, but it just adds to the ambiance
@severe cypress the map that is currently being made called 'hope' has big parts of very deep ocean on it, so chances are pretty good there will be some form of aquatic life being added
@umbral prairie That's amazing, I'm looking forward to it ๐คฉ๐คฉ๐คฉ
Baguette, just before I read, try to organize your post with paragraphs.
Yeah, I'll organize it real quick
man why did this come to me during a baseball game
@subtle adder Don't forget to discuss suggestions here :p
I think it would make a good addition
Yeah and like I said, Imagine you facing against a apex (Carni or herbi) that has big scars
my trice would be feared
I agree
a while ago it was suggested that dinosaurs who pierce (as opposed to battering ones like para/maia) could leave scars unique to their species
trike gore slashes/holes, utah toe cuts, dilo small bites, rex very large bites, etc
with, say, one preset 'unique scar' per location that had a chance of appearing when that location is hit
I also wanted to suggest something else as well that has to do with locational damage again and gore, but I'm pretty sure that the community will crucify me.
locational damage, could be gored on the tail or leg and probably live lol
Oh it was already suggested? My bad, I missed the suggestion
it was a while back so eh
I wanted to suggest that your tail could get chopped off if you took a severe enough bite.
Not sure if people would agree though.
I think the dinosaur might bleed out, unless it towards the end
I thought of that too, but dinos already bleed by bites
Forever bleed?
What do you mean?
Like you can heal it, it just becomes minor and gets worse
You can heal it to .1 but if lets say your tail gets bitten off, you have forever/a very long period of bleed
would be neat, but i dont think they want to put too much effort into aesthetic model changes, like the sexual dimorphism sizing that they firmly decided against, so things that can be done with textures are more likely to be considered
Makes sense then that they would not add tails getting chopped off
Yeah, its a cool idea tho
Maybe the closest we'll get will be cutting off limbs from dead bodies?
If something dies in water, you simply drag it out and eat, for example.
IF you can reach
And lets say your a utah, and you kill a ava, you can drag it but you'd be very slow
and smaller/easier things you kill, the easier it is to eat/pick up
And maybe your stamina would deplete slowly while dragging
i presume as long as its shallow enough for you to stand in, you would be able to pick something up easily
maybe there would be swimming dragging though, at the cost of either higher stamina drain or slower swim speed (namely talking about non-waterbois, so not considering sucho/deino, who would presumably be better at water dragging)
Imagine the animations needed for "swim dragging"
I would just combine the soon to come diving and dragging
Not swim at all?
No, like you pick up the body but since your in water, it's easier to carry
wot
But, depending on the corpse's weight depends if you can actually pick it up
Yeah,
I wonder if attacking from under the water would be a thing
I'm guessing it will because of deino
Depends on the dino I guess
Deino, sucho and spino would be prime candidates for this
id imagine so, gators' whole thing is lunging from under/in the water and dragging stuff under to drown it, so
Yeah
They will have to add water navigation first though
man all around water mechanics are gonna be neat, also probably gonna get more water debris/foliage to make camouflage more viable in them, shits Hype
For that to happen
its been said the recode itself wont be very noticeable, but recode being done means that the good shit can really start coming
Nothing actually, content-wise, at least thats what people think
hah imagine hypos playable again
Dun dun dun
I wasn't around unfortunately
f
I started playing in January
I've been playing for about 3 years but dont 24/7
The closest I have ever been to seeing an ingame hyper was on a stormy night while on the old utah rock.
A veteran then :p
I've seen vids where you could progress to hyper rex
np
@finite perch your suggestion is ๐ฏ i have been thinkning about something like that but i didn't really know how to type it
i really like this effect too^
@subtle adder
lmao
a dibble hiding from 2 ceratos
You know how powerful dibble is rite

Its a better example if its 2 allos instead
or 4
@inner valley To be honest your suggestion is amazing
but id wait for collision first
utahs/herreras are just gonna zoom through the parents
eat the eggs
and zoom off
since they are really fast
yeah
tbh i hope you'll be able to do that in the future
stealing eggs sounds really fun
@oblique hearth thats.. the point of dilos lol. useless in the day and deadly at night
its like saying remove rex bb because it makes it hard to get away

and fun fact sucho is a mid tier dino and it can 1 shot them, it isn't impossible if you know what you're doing
dilos gotta eat somehow
Plus they are meant to be poisonous thus the high bleed
Dilo is not much of a threat for Sucho. But for most carnis you cannot even move at night because the NV range is so short. Night is not fun atm for anyone except Dilos, which is why half the server empties at night. If night isnt fun players will log out.
Night is meant to be a dangerous time, if you can't fight dilos, don't be out and about at night. People out at night are gigas and suchos and things that will easily take on dilos no problem, even with a short NV range. Alt turn exists also, and many dilos forget about it, I've experienced many dilo massacres by my own hand thanks to sucho's god alt turn
I would like a nv buff for everyone even for dilos, dilos would keep their advantage but other dinos could actually move around the map
It's not that dilos are OP. Dilo is no threat to a Giga, but night is boring for giga aswell. Dilo is just an annoyance.
I dont mind dilos having better nv than me, i just want to actually see were im walking
@paper tendon
Doubts
You utah fanboys are never happy
with anything
plus why the fuck does it need night vision THAT much
thats dilo's thing
yep that's dilos thing.
@barren zephyr Ah okay, I'm not really familiar with stats
its fine
@brittle bough i meant nerfing them not removing bleed
It got nerfed once before from 50 down to 42 or 43 from what I remember and it kinda sucked for them for a while
@viral creek neat but It will kill my pc 
How strong is your pc?
I do t really now if It has a graphic card
I barely run the isle at minimun graphics at 20 fps
And yet surprisingly i run wot at 120 fps
Cause from what I've heard. The game is going to have a lot more graphical things added that will be bad for pcs.
Potatos, in particular.
I Hope It also get optimized
Again comparing to wot, when It got graphic overhaul It also got optimized and i went from shitty graphic at 20 fps to decent graphic at 120
Weird
They did magic
I remember when the game got grass during the first years i literally stoped playing
(I forgot to add, that if they ever add a dust cloud thing, there'd be an option to disable it)
I should probs add that
hold on
there
@paper tendon make sure ur suggestions have content to them, dont just ask for something without justification/reason pls
(talking about the utah night vision post)
not really a good gameplay reason for utah to have improved nightvision
It would just make It a dilo
Perhaps if you want Utahs to have a better chance at Dilos during the night, instead suggest the Utah bleed resistance or heal recieve buff.
Since a Utah can only run 3 or 4 paces once they recieve a bite from a Dilo. So far the most successful way to survive the night as a Utah is jump somewhere that a Dilo cannot reach you.
@paper oriole if you think the sound of dinosaurs sniffing is suggestive i dont think the game is at fault here ๐ณ
