#general-feedback-discussion
1 messages · Page 486 of 1
It is. It's from a tv commercial where they also clean a dudes mouth lmaoo
May be
Alot of articles say they do eat off crocodiles
Still could work with pteradon
https://www.youtube.com/watch?v=y90mF26bEw8 heres the full video
Wtf lol
Guess it is a myth
Still could work in the isle
They aren't known for being realistic
Yeah but then the problem is it's going to probably just be more beneficial to eat the ptera
and if you lose affinity for eating it then you'd basically have deino not allowed to hurt pteras at all
I mean yeah, that could mechanically work I guess
i'd probably use it as an emergency food backup plan though lol
ccbot04Today at 7:28 PM
give carnivores and herbivores the same color pallet its stupid that wasnt there to begin with
^^^ This
Needs to happen
^^^^ the herbi colors are so diverse and allow for so many different combos and pretty skins.. that dark aqua green on herbis is gorgeous with carno 5 and other lighter shades, it's a shame we can't use them on carnis
the amount of times I've run into a near clone of myself as a carnivore is awful, and also understandable because there are rarely any other decent skins
Fix the dilo & sucho colors first. 
They're not selectable. If you choose something off of their default you can't re-pick it. You reset.
But yeah, all colors should be shared.
yea, the dilo colors are some of my favorites
yesss all colors please
@deep notch i posted something similar in #401465476661641217 rex, giga and trike r the most obvious dinosaurs with broken hitboxes :/
it really sucks, cus ik alot of utah mains used to hunt apexes and keep the population balanced but now the hitbox is just all over the place
mmhm :/
The hitboxes, specially the giga's are very broken indeed. However this idea that utahs keep apex pops balanced is not exactly true, they can hunt them and succeed but it doesn't change their numbers much. For every apex that is hunted at any stage of their growth 3 or more will survive, and if they die they will most likely pick an apex juvie to grow again.
true, tho even utahs pick of juvies sometimes aswell, might just be me throwing a false positive label on these lil dinosaurs xD
i just want the hitbox to be fixed
Their numbers can only be trully controlled by a difficult growth. And many utahs would rather camp certain spots, nesting and feeding on ai that actually going out there and explore and find said juvies.
giga is supposed to be a persistent hunter , track down prey and kill them. his built for that.
i dont think gigas asscheeks should be able to bite things behind it tho
stahp with that anky bb stuff
current bb is fucked
with the new bb, sure, but the bb rihgt now is just dumb
@formal vine do you know what the recode is ?
Yes I know
So why are you suggesting that they fix hitboxes
Not to mention anky is an irrelevant sandbox dino
when they have already stated that the recode will fix it ?
Legendary, they were doing a sandbox balance pass
or are, post recode.
I kinda hope for anky in survival
But right now they arent balancing sandbox dinos right?
right now it wouldn't be that special
They will fix hitboxes right?
yeah
they will improve optimization
Hmm
decreasing lag
Anky for survival pls
less lag = better hitboxes
What about that rubberbanding?
also better hitboxes = better hitboxes
it will help with a lot of the lag related problems
@lethal wren Hypo carno is unique for using its horns
Carnos using their horns would take away from that
Carno horns are tiny what you expect it to use with them
Carno horns are useless and stubby
Carno horns are about as useful as its arms. It cant do anything with them
Bleed.
Then why he has the Horns, like getting the Females or Scare other Carnivore.
maybe they wrestled while pushing their heads against each other or sth
or the horns were for dominance display
if they ever add intraespecific battles between dinosaurs of the same species maybe carnos would use their heads and horns to figh each other
maybe in the future, but if they are making "finishing moves" for some dinosaurs, i can't see why they wouldn't try to make fights among your species more interesting
that would be a good idea...if not for the fact that we have barely any clue when it will be done
um @glossy tangle why on earth does giga's bite need to be buffed? It's not a brawler like rex and does not need higher damage. In fact, the general consensus is that it needs to be nerfed in order for it to properly fulfill its bleeder role.
yeah ik it is 50/50 with allo against para it is pretty fair since they both take the same time to grow
Haha no, any pred with a brain can solo para. Para relies on their opponent to be a noob
and their stam regen sucks, bleed regen sucks and have one of the worst trot speeds
Para is faster than anything that can kill It easy
Only carnis faster than para are carno cerato dilo and utah and these 4 are weak as fuck
nah you can actually die to those too because of para's sucky hitboxes
Para is just hard to play
doesn't the kick have a delayed hitbox...?
like it only hits toward the end of the animation?
Just z walk and your hitbox is Closer to the ground
juvie para is painfully slow
Juvie para is indeed a pain
But adult is pretty solid
I have had a para who suirvived 2 months
the problem is no plays para but sometimes it is because maia is stronger every way of a para
then the option isnt to buff para but nerf maia
like, maia is way too strong for what it is
Maia is boosted but people cry less than with other boosted dinos because maia is small
Maia and para are pretty different actually.
Yeah
most ppl want para speed buff to be faster than an a dilo they just want to kill everything
Maia = Offensive hit n run
Para = Defensive tank.
(kinda)
Both are good in their own ways, in terms of combat. And both are fully capable of escaping legitimate threats,
So I don't see the issue.
I still think Maia needs a turn nerf, maia is almost better carno than carno
a pair of paras (me and amigo) managed to ward off 3 carnos long enough for them to give up, so eh?
feel like para just get a some what a stamina regen buff that is all the buff i see getting
People think para sucks because he is absolutely terrible when played offensively.
He's actually really darn strong on the defense.
^
Para should be played almost like a huge galli, allways run unless they are faster than you
Then you stand your ground
when you have to fight, it kind of requires the trike approach of "wait for them to come to you" rather than run after them, except being agile enough to evade a bit unlike trike lul
The only real poor matchup for para is large allo packs, cause allos have that absurd ambush.
people wanna play herbis offensively, but then they brush right past diablo lol
The thing with para vs allo is all about if allo has 2 brain cells and ambushes you, pulls back and heals, repeat and you will bleed out
False.
Why
If the para plays defensively the allo will get a good ol kick in the face.
Which does a ton of damage.
Para also has really great bleed resistence.
You need 3 kicks to kill allo
Allo heals rather quickly
Uh how much bleed does allo do to para in 1 bite ?
Haven't tested.]
Honestly have no idea why people are complaining about Para. Me and Clair played Para and made it all the way to adult and wandered around bored trying to get killed and still couldn’t die
But para's bleed res is really good.
It is
But it only makes you last longer to bleeding out
Cause of the abysmal bleed heal
I will assure you that 99.9% of allo players do not have that kind of patience.
We played it bc we heard it was the worst and thought it would be exciting to play something that’s supposedly useless and dies easy. Not easy enough apparently
Walked around making a whole bunch of noise too
Juvi para is easy to grow
Para was useless but now is pretty solid
It’s eh
Everything is easy to grow right now
if para should get any buffs bleed heal is the only one i can think of
it might have really good rez, but 3 standing and 6 sitting? that's just a big oof
it's been 3/6 for a very long time, not seen any changes to it in patch notes
I tested it once
Para is still really good in the right hands.
It’s 8 sitting
Personally.
It can be
I think bleed heal should be higher across the board.
Nobody likes to sit down healing for ages.
it's harder to stack bleed on apexes, so them having low bleed heal in general is fine imo
Maybe it could be like... Bleed heal is raised across the board while sitting.
Bleed heal will stay the way it is in every other area.
I don’t know why bleeders do so well against bleed
friendly fire.
@ionic comet @subtle adder If you’re going to propose buffs for a dinosaur you’ll need to include a reason as to why. Additionally, including input on balance changes in order to build the foundation for your proposition is helpful. Simply stating ‘buff para’ is not helpful in the least and your suggestions have been removed until you both have fleshed them out.
Para doesn’t need raw buffs, however it could use more stamina regeneration and bleed heal.
The current bleed heal is just too unnecessarily slow
Sure, good bleed res, but not the best.
Plus Para doesn’t deal bleed to begin with
I’m not discussing this, warning only.
If you have a suggestion, throw it in the proper channel and then discuss it.
Really curious to see how Para is after the recode
With the reworked systems and stats

It’s cool
@glossy tangle Please read the recently pinned message in #general-feedback and resubmit when your suggestion meets criteria.
@formal vine Not sure if anyone already told you but once the recode is finished, there will be a completely new system related to the sky. Dondi teased it on his stream a few days ago - the clouds have depth and are pretty much actual clouds. The sky is much more realistic and just looks overall nicer. Here's a clip: https://www.twitch.tv/thedondi/clip/SquareSmoothVelociraptorBatChest
Just gotta give it time.
what was the whole deal with that anyway I wasn't around?
sounds like SUCH a shitshow and im bummed I missed it
@burnt wasp I believe this is planned to be an option, there's a screenshot of a temporary solution. Though I keep forgetting to save it. If you could give me a few minutes I can go dig it up
Also no idea why your suggestion has a giant blank space
Don't have the screenshot but here.
dinosauriac03/24/2019
@Feralkyn Find the folder-
C/Users/Username/Appdata/Local/TheIsle/Saved/Config/WindowsNoEditor
(Appdata tends to be a hidden folder, in case it's not visible for you)
Add the following two lines to the Engine.ini file:
[Audio]
UnfocusedVolumeMultiplier=1.0
That should keep the game sound playing when it's not focused. We'll hopefully be making it a setting in the options menu further down the line.
Ah I was not aware of that......Idk why the blanks there either
re: latest suggestion
while its not working properly currently (?) calls should still absolutely be filtered / decay over distance, even after the recode. yes it makes it harder for people to learn calls, but it rewards people who are actually actively and critically thinking about the ambience. filter good
honestly finding things via sound is the only reason why ive played the isle recently, as few games rely on audio cues this heavily and i find it rewarding
@thorny lynx iirc, there will be new footstep sounds and will be varied as they are right now. once the recode is done i'm sure it'll be adjusted.
new stego animation showcase displays the new footprint sounds, or at least that's what it sounds like. from there we can somewhat safely assume there are new footstep sounds - let alone the ones we have right now are very old and.. kind of.. e h
wouldnt be surprised if they change the sounds. i'm sure they're working on a lot of stuff during the recode, even little things like the footstep sounds.
I've never gotten why footsteps are so loud always
like even elephants dont sound like a car bouncing over 1,000 garbage bags
x'D
why do none of these streamers turn on their fucking nightvision
i'd like to see the allo animations and see what you mean about them being different but it's nighttime in the game and i can't see a gahtdang thing
I half suspect its gamma and the recording isnt picking it up.
But at the same time it IS easier to catch silhouettes moving in the dark if you dont have nv on
would the Deinonychus ever be added?
m'kay later in the video it gets light and i can see
.....the animations look the same imo
just the IK messed them up
@whole heron I think that's good....cause some 3 calls kind of just scream IM HERE so some sort of warning would be nice.......also mating be cool ( 40 upvotes 35 downvotes)
About mating, you really want to see 2 dinos fucking? Because i dont
I mean people already do it with crouch or sniff spam lol
Fucking paleozoophilia
Pretty sure its done for shits and giggles 95% of the time
scalies get out my game reeeee
I mean I feel like seduction or mating calls would be useful to a degree
run around screaming: I GOT A NICE TAIL- LADIES LINE UP
spore mating animations or bust
if males are to become necessary for reproduction in the game, I assume it will be done by the first male who puts food in the nest or something like that
Still for mock purposes- a mating display or call would be amusing
If? Thats a sure they will
a mating call for males would be kinda amusing, especially for the raptors, given how prone birds are to screaming for smash
^
Mating calls could be used to establish a patriarch so not any male can fertilize anybodys eggs maybe? Not sure how thatd work but idk
Honestly it would just be an aesthetic aspect more so than a useful mechanic
aye
Maybe a mating dance
I just like the idea of running after someone screaming: BEKKY LEMME SMASH
I already do that with theri 2 calls chasing down everything with love
Instead of dinos fucking and or screaming
eh, a dance would take more effort to make, id be satisfied with just a good ole smash call
specially since some dinos are a bit big to a dance
on april fools, have the mating calls be replaced with "becky lemme smesh"
It'd be amusing though- a fun aspect with some dinosaurs is that they have these displays, or bright colourful plumage to show that they can survive, and have survived with these faults
Or extra baggage
Which is a bird thing- but funny non-the-less
i'm just saying I don't see a trike doing an elaborate dance plausible
A theri male shaking his big fat feather package at the females
Bucks smack their antlers against bushes/trees
hey, we dont know how dinosaurs acted lul, dont diss the trikes
The noise can draw in females apparantly
it's the laws of physics that diss the trikes
oh, antler smacking could be a thing, yeah
attack a tree and make it go THOK instead of a mating call
real combat using horns, as in not goring the ass of your rival like it is now, could be an interesting concept
quck time events for interlocking horns lol
perhaps
Wanna pray you got good ping
I think Dondi was mentioning a mini-game aspect to fishing, perhaps something similar could be implemented for ceratops battles.
But it seems like a rather big effort for something most people won't play or just for a specific use
eh, perhaps as a later thing
i mean it's essentially placing two players against each other, perhaps triggering a sort of quick time event, but they need to be aligned properly
tbh, body colission and locational damage will make fights more interesting, specially if ceratops heads become the part of the body that gets the least damage
it won't be perfect but at least it will not be bloodfest
I think the dilophosaurus should get a new model. I am not saying this model is bad, but I just would feel better with a new model. Here are some suggestions if you actually do make one: Maybe make the neck a tiny bit shorter, make the head and crest larger and make the whole thing a tiny bit bigger.
wrong channel, this goes to suggestions
also to your proposal of a new model, what it needs it's some proper retexturing for the scales to be a bit more visible and detailed like other more new models
other than that I wouldn't change anything
@stray cloak Not sure if this is still planned, so apologies if this is super outdated.
But I believe there's a planned mechanic where your character is "airdropped" in via crate and you can roughly steer yourself to land in a certain spot.
Ooh, I like that
Again, not sure if that's still planned.
Hopefully it is
so...wait are dinos delivered via plain ?
that was the idea behind it, yes
or via helicopter, idk
that would actually add another advantage to nesting since your spawnpoint won't be seen when nested, while normally spawning does because of the falling crate.
@steady cradle sweated teeth?
shit sorry auto correct
also allo already has good bleed, he's a bleeder after all
was on my phone
serrated?
also, cera's not really meant to be a powerful dinosaur, its strengths lie in his ability to survive and not from being a brawler
cera is essentially supossed to be a bully/predator of small tiers and perhaps in packs being able to be a problem to other carnivores
scavenger in nature
I came across a person using gpu gamma correction on their steam while they were hunting me. It's pretty crazy they can do that.
@steady cradle lol sweated teeth
that is why they don't have lips
because even when outside and with wind the teeth are still too warm
That sounds like a really nice way of saying they drool
@pulsar lake not sure if someone has already told you this, but it was attempted a long timr ago but was difficult to implement / more problems than it was worth. hopefully they will re-attempt it with the recode, but for now it is shelved
@inland osprey Please do not discuss suggestions in the #general-feedback channel, use this one instead.
@brittle ivy Oh very sorry shan't happen again.
@valid zephyr the way you write sounds almost like they are businessmen
@barren zephyr the derma strain isn't a cannon thing...
Cannon thing?
you're acting like we're missing a spot for the strains, and that the derma strain is a well known thing that's the same as hypo or neuro
and it's not, the devs didn't design it
But they could possibly
they won't
But why would it even be there
they have tisso, neuro and hyper
ye...
The other strains are there for lore
Tel me when you think of a hypo you think of the hypo rex right?
why would they do a rotting dino strain
It has no place
I think of the hyper strain
including hyper carno, hyper rex, hyper giga, hyper spino, hyper utah ect
I think of wide mouth
big rocky bois which are really hungry
Allright now think of the derma strains as the ones made to kill the hypos
When they went out of control
which don't exist
We already have one
One
the whole point of hypo is that they don't have a weakness
One
It’s called a fuckign manga
they kill themselves
and needing too much energy
Magna basiclly the same
Magna also kills them sometimes
it isn't
Magna is touted to be a slightly weaker, but sustainable strain.
A derma wouldnt require food
No
really, a dino that wouldn't require food?
It would be built to die after completing its mission
magna is weaker, but can sustain itself better, and has a tiny chance of killing a hyper (probably when it is weakened from hunger)
sounds boring
Its a basiccly dead dino
how would a constantly rotting and regenerationg dino not need food
Then why have it
but why should it be ingame?
I mean why should it not be a hypo killing made dino that would die after killing some hypos?
but hypos already die, on their own
they are not needed
It’s not needed
again, hypers are very temporary
having some thing that's designed to kill hypos would be useless
Hypos die out on there own
since they are very rare and quickly die
Because the whole point of being a hyper is to a natural disaster that starves itself out.
and a rotting dino not needing food won't do anything against hypers
Alright i see yalls point in this matter
Its just a what if suggestion so calm down
I'm sure nobody is angry here
a what if isn't a suggestion
ye
if you suggest something to the developer and don't put any thought into it then you should be criticized
I took your suggestion as a personal attack on my character, bro
just people trying to explain that derma might be a cool fan made concept, but doesn't fit into the main game
^
something like a whole new strain would take a really large amount of resources to make, so they're needs to be a really good reason for it to be added
feel free to suggest it to the original artist if you wanna see a derm spino though
@dry kiln you can space paragraphs out without submitting on discord by pressing "enter" while holding "shift".
theyre probably working on slope stuff tbh
I hope
the funniest one is cama geckowalking up mountains
lol
It's not really a bug or a fix suggestion but a changement suggestion
It's how it's done and, it good to have it now, but if it's not finished, like sucho animation, it's a little pain when you see it.
Sucho's walk is
wat
I swear to God, a juvie utah can trot faster than a sucho's walk
that's so damn sad.
And Hypers have never been injected and never will be. They appear occasionally, sure. But not actually injected.
i mean, until they're in the actual game anyway
gonna get injected to hell at that point
Sucho trot have an horrible speed and all sucho animation, except walk, are not great like rex, giga, allo, pachy, galli or someother dinosaurs.
Sucho's anims needs improvement
No.
Not injected
I don't think y'all understand the use of the word in the sense of the game's usage for it.
Injections are generally test populations that are inserted into survival servers to see how they do and to see if they would be viable.
Hypers are not going to be "added"
People will have to figure it out
So they will be rare.
At some point they will become possible to be "earned" in whatever way that it will be
I still hope fish will work like current ai
i wanna play a catfish SO bad
hopes are up since the fish tech demo thing showed a "player controlled fish ai"
I will become salmon, ender of hypers
Lmao
What will happen once people 'figure' it out? Everyone's going to take the steps to become a hypo.
it is likely the devs will change the method.
@wintry cipher yes! Lol explained better than me XD
People ?
How I can think what you are ?
Did you like my suggestion or dislike it ?
I think theyre agreeing with you the giga being sideways is bad.
Makes you wonder if we just won't be able to walk up hills like that at some point
You can climb it or walk up it but not like this
i like the sleeping mechanic idea. horror is only scary when you are vulnerable, but at the same time i feel like the horror needs more building in order for sleeping to not just be a cheap way to die
Personally don't see much point in bringing Puerta back with Brachio coming in.
agreed they kinda fill the same niche and really dont have much difference between the two
Only major difference is the size.
yup
Jaffad, Pue has been in this game since it came out, would be really sad to see something that's been in the game for a really long time to just be snatched and removed.
ya it will be weird to have it gone
but i think brachi uses its same sounds so its not totally gone, just the model
which is super outdated in terms of quality, when compared to current survival models
like, the spikes on its back are just 2D textures, is vry gross
also the fact that its a TSL model of all things, and any TSL asset is tainted with "scam???" type attitudes
(tsl = the stomping lands)
Pue was left in the sandbox bin and for good reason. We ain't getting him. Ever.
i just hate that brachi is replacing it but isn't even the same size
Pue is way too huge and slow to not be 1. boring to play and 2. be hugely op
brachi is a better fit
OP is a bit irrelevant going by how both were planned to be AI only
i mean pue is boring you got me there
Pue is not boring to anyone, and Brachio should get it's own Noises instead of puerta's
Pues been a big part of the game, removing it is just stupid imo.
Removing any dino thats been in the game from the beginning is stupid.
whew, im glad that you have the sudden awareness to decide what others find boring
i tried pue exactly once and it was dreadfully boring imo
maybe instead of making it ai/replacing it/keeping it/etc they can add a pue skeleton embedded in the ground somewhere to honor it lol
I'll miss pue
But it depends what server you play
As in.nycta our is free for patreons so i always req food and water top up when my Pues hunger falls to 0
That way I roam the lands looking majestic and chunky
nycta is literal trash tbh
You’re not wrong
wheezing
idk it can be nice sometimes since its not a bunch of herbi murder 24/7
@formal vine I completely agree. Herbis should continue to be allowed to mix. Currently carnis are much more popular than herbis, and removing one of the few things herbis have would mean even less people play them.
you underestimate both dinosaurs, maias and dibble both are very viable on their own
para a bit less so
but they don't NEED trikes
i survive so long on maia that i get bored, theyre certainly viable lol, just run from your problems like youre supposed to
unless they are utahs or dilos, beat them to a pulp then
half the fun with herbis is having a nice mixed herd. If you can only mix with same species, they have no reason to pick over carnis.
it's a more social experience
yeah, herds are social/team gameplay while carnis are more solo/dm gameplay
yeah, some carnis are social (dilo/utah/etc) but maybe its just my unsocial ass but i swear on everything else im alone 90% of the time lol
i think instead of forbidding mix-herding for trikes, itd possibly suffice to just lower the amount you can have in a mix herd
maybe adults just dont tolerate each other in their territory so there can only be one per mix herd or something
but tbh i think people are a liiittle excessively upset over trike, dibble is quite viable as well with how fast the damn thing is
it's not just you, i play sucho almost always solo, dilo depending on what prey I'm after but for the most the part solo aswell
i wouldn't complain to have more dibble players
suchos seem to beat dibbles pretty comfortably
yeah. when nesting it's harder though
that's when you and your herd stand your ground
7 suchos wiped 3 dibbles and 3 subtrikes despite 2 adult trikes guarding. suchos are amazing in combat
tbh if you hide your nest well, most carnivores wont even look for it to my experience, so as long as your hatchies arent dumb enough to waddle out during a threat you should be able to run away and lose the sucho as it chases you
herbis get really cocky with trikes near. they will just nest in the open and get eaten. it's one reason why i think trike mixherding isn't too bad
lul
well i've never seen 7 suchos at once tbh
me neither, at most i saw 2 adults a and a few hatchies/juvis, before they were promptly obliterated by a pack of 4 carnos
they are not particularly common so i've never seen packs of them that size
i've never seen that many either before. max previously was 3
they're so vulnerable to apexes as rexes and gigas swim/run faster
though with 7 I reckon they could beat a solo apex
you're one key advantage is hiding well and camouflaging on murky water
if you get enough of anything itll kill effectively lol, but suchos "killing dibbles comfortably" in that situation aint a point for dibbles being weak
yeah suchos should beat dibbles 1v1 imo. they're slower and larger
specially since dibbles usually don't encounter suchos since most suchos tend to stick to the swamps
aye, hide your nest well and dont park RIGHT on the bank of some murky water and you should have a fairly good time as a herbi, since hiding your nest then laying on said nest will mean youre hidden as well if youve placed it good
dont be a sheeple and follow the masses of herbis placing their nests in the open out of cockiness lul
(or if you do, at least dont be shocked at whatever happens)
yeah they just assume that due to trikes being there, they can't be threatened. then when the trike takes its juvie for a walk the carnis swoop in and eat the herbis which are left standing there.
i could agree with cockiness if theyve got a fairly good reason to be cocky, like in another server i played we had a handful of adult trikes, a therzi, two camas, and a stego, so there were some moderate defenses at least lmao
I don't often see herds that big on official. couple of adult trikes usually, with maybe a few dibbles or paras. they can't be in enough places at once to protect everyone
aye, 's why i said another server- it was unofficial, so thats why there were non-survivals. it was mostly those lads making up the bulk of it, then a few paras and couple of maias, plus obligatory bundle of gallis. on officials that isnt an option, so git gud and hide your nest and dont be bright cheeto orange so you might blend in a little
or, if nothing else, at least get an army of dibbles
hire dibble mercenaries
@floral plover
Apexes would NEVER be able to kill large adult sauropods
NEVER.
Your remark angers about anyone with a few brain cells
stop underestimating sauropods just because they dont have any fancy stuff like sharp teeth or spikes, their entire body is a weapon and could be really devastating when used against a theropod.
its only "possible" if in large packs
and luck to not being swatted, stomped, rammed, trampled, kicked or whipped aside.
dont most depicted realistic sauropod hunts focus on the young/weak of the herd, thats probably for a reason lol
for a very obvious reason i just listed
indeed, almost as though i was agreeing with you
yep
@void crown ideally the amount of dinos will be regulated by how hard growing and sustaining them will be at some point, not by using server limits
for example apexes are far too common atm
way too easy to afk grow, and way too easy to sustain because of how AI works
and because of the big group limit many servers have for them
but those things will most likely changed, and at least the apex population will get decreased, just by how the game will work, not with set limits. It could still be a nice feature for non-official servers to have though, so they can better structure their server how they want it to be
Yea you're completely right. Most of the servers I play on it can actually get pretty difficult to starve your dinosaur, lmao.
And yes, it might work better as just little server settings for non official servers, just to keep it as realistic as possible. Because even in servers with little AI spawnings, I've had to run from massive herds of rexes who would just sacrifice one of their own for food when needed, and then spawn right back in.
we literally have that already
it's called Walking with Dinosaurs
not the show, it's the name of the server
Thanks for letting me know : )
I'll check it out
If I got it right it is more about having actual in game limits, not some discord rules
it's the closest thing to what you have described as far as I'm aware
which is what I'm guessing they have
sure, but i'd rather keep the main game free and have it based on server rules so you can have all the options
so if you want no rules you get no rules, and if you want realism you can have realism
Oh no, of course if the server host doesn't want to set any limits on the dinos, they don't have to
And there are definitely servers that would keep it that way
It'd just be an extra added buff for realism servers
It could also be used for events
if they implemented it (which isn't very likely) it would definitely be an optional setting to choose a limit for each species
I mostly play on One in a Box, but you definetely do not get the most realistic gameplay there
So I'll most certainly try out that server, thanks ^^
@barren zephyr Yet again we have Hypos here hello did u forget that, I never understimated sauropods, I'm saying make them killable this is a game, not real life.
Hard to kill yes
Sub adult ones should medium difficulty.
They are fucking fictional fucking goddamn strains literally made to kill entire ecosystems
stop being so obvious
but NO
apexes shouldnt be fighting large sauropods.
Even if is a game, an slow mountain of unhideable Dino shouldnt be killed because some apex Guy felt like killing
And the fucking "we have hypos" having hypos doesnt mean shit
When i see godzilla i dont expect real animal to be different even if "we have godzilla"
maybe a fully grown specimen of the larger species shouldn't be killable by apexes
isn't it planned to have brachi be giga food though
to addend: trample damage is due to be re-added. each footstep from a dinosaur will do damage. even if the sauropod doesnt hit its stomps/whips, it can kill an apex carnivore with absolute ease. nothing can survive being stood on by the heaviest land animals to exist
or does that not count ads big sauropod
brachi at least cant walk someone to death
but I'm fairly sure giga is planned to be a sauropod killer of some sort, in fact I recall one of its mechanics to be to rip chunks of flesh off
ye I believe it was
though tbh I doubt 1 giga would be able to take one down
nah it would have to be like 3 or more imo
ye
it could if it can topple it over, falls are lethal to sauropods
thats why allos grapple would do well against camas at least
maybe once they lower the max apex pack size giga packs will be allowed to temporarily work together to bring down a brachi
ye
although they might just kill each other either instead of killing the brachi or after the kill to get the food for themselves
it was suggested once that affinity could lift its limits when near sauropods / sauropod corpses so that it could act like a whalefall, but it was ultimately considered abusable
after all why not just chill w. the sauropods all the time.. 🤔
cuz ur gonna starve if you don't kill it
if AI spawns will get changed to be less stupi
d
or maybe just increase the time many gigas are allowed to be near each other
people are suggesting ai herds instead of random spawns, so i can see it working eventually
id suggest it at this point. sounds interesting
because i had a fear of brachi situations ending like party fields/party plains/party areas. i really cant stand em
@finite perch
You anger my braincells.
what kind of bullshit is this
how is a giga going to fucking topple a FUCKING BRACHIO over
wtf topple
calm down holy shit
how is a 6 ton theropod gonna topple a 30+ ton sauropod
who said that
Fraidy did
"it could if it can topple it over, falls are lethal to sauropods"
lol
but it cant topple it over
not DRAG TO THE GROUND
its impossible
scare it off a cliff?
expecting realism in this game still
a brachi isnt gonna be scared off a fucking lone giga
how do you know?
he lived with them clearly
and this is more of a circumstance
because a brachi is still a way larger creature
a brachi isn't going to be scared because it is AI
i wish people finally stop thinking that sauropods were fucking fodder.
LMAO
nobody thinks that
they don't?
so angry
wtf lmao
i am angry because of Fraidy
what are you talking about, the idea is that with much work 3 or more gigas could bleed a brachi out or rip some meat off of it
about how sauropod interaction and combat could potentially work
never said
you are ignoring your own point
"it could if it can topple it over, falls are lethal to sauropods"
they never said they would be able to do that, it's a fucking hypothetical
ok but like what if instead of wasting energy on toppling it over it just like.
grabs it.. by the neck?
LOL
giga doesn't reach brachi neck tho
ponk lol
jesus christ man stop taking the meme game so seriously
how the fuck is it meant to grab its neck?
Theropod players needs some brainwashing
i dont remember how fuckin tall giggity is alright
fair enough
also what would giga do with that neck
ok so then what does a giga do to a brachi other than stuff its facehole into the side
damn, poor theris
nothing
Brachi goes in for a drink > Giga hiding in the water: I've beeen waiting days to GRAPPLE this neck"
"lets make it so sauropods are total fucking fodder to apexes just because they are herbivores duurrrr"
it stuffs it's face into the side and then waits
more like deinosuchus does that vralen lol
no one's saying that
@barren zephyr go take a fucking nap holy shit
trampled
you are taking this way too seriously
naw mid this would be a special giga
we're suggesting that large packs of apexes and hypos should stand a chance of taking one down
this isnt ultra realism simulator this is a game where dinosaurs ghost through eachother
A brachi slaying giga
i'm gonna take it seriously unless people finally see sauropods as a difficult prey and not just a mountain of free meat
zipping around with 2 grappling hooks
no one's saying it's easy prey?
bc literally what does the giga do
other than bite it normally
theres no neck grabbing theres no toppling it over
so whats the fuckin point lol
just. bite it.
we're saying that packs of apexes and hypos should stand a chance
the 2 most powerful forces on the server that's allowed
a pack of gigas will munch brachi
They're talking about how it could be killed?
Want a brachi that's invulnerable to everything?
That's a terrible idea for a game
they won't?
considering trample would be in, i dont think the brachi would be so easy for a lone giga
theyll get squashed
tail whipped
a brachi just could put it's tail to them and be safe
it actually should be impossible for a lone giga to take on a lone adult brachi
ok but like how about we wait until the AI's even out so we see if its a dumb fuck or not
3-4 I'd expect
5 is too big of a group
nah, I'd say atleast 3 is necessary
well we cant fuckin tell until its actually out now can we
so you're able to take bites without it easily defending you
guess so
ye I'm saying how it should be
plus, 2 apexes being able to get a mountain of food would be ridiculous
mhm
definetly a high risk high reward for a group
really high risk
if its like this i cant wait to see theropod players literally whining their shitty fucking theropods cant take on something 30x their size by themselves
what's with your hate for theropod players? lmao
also say carnivore, theris aren't gonna be out there complaining they can't eat brachis
i only have problems with theropod players that act like herbis are 100% supposed to be free food
especially sauropods
tfw theri is a theropod
it is though?
@barren zephyr directly previous to saying that falls are lethal i was saying sauropods are LITERALLY UNHUNTABLE
same with galli
Therizinosaurus is literally on the suborder Theropoda
the trample, the two attacks, the size, moving in herds? im the last person to say brachi is a walking steak
ye, we're not saying it isn't? lmao
Okay now you got my respect Fraidy and i am truly sorry for losing it
i still wanna make a point fire 
Sauropods like brachi should be killable but it should be really hard to do so... if 3 gigas try to take down a brachi, a giga or two probably has to die in return for the sheer amount of food a brachi would provide, but by then you wouldn't even need all that food because your packmates are dead 
respectfully, i should not have to earn it to begin with, we are talking about video games
if the gigas are highly skilled I think they should be able to do it with no losses
ye
And it wouldnt take much to kill one of the gigas
Brachi is going to HAVE to be near unkillable if its ai otherwise the apex population will skyrocket to entirely new heights
that's why they have to be highly skilled, to not get hit
can you imagine how many gigas would be around if brachis were even halfway common ai and werent horribly hard to kill?
I imagine by the time brachi is releases measures will be in place to reduce apex populations
mostly by making it actually hard to become one...
I hope the trike herd limit stays at 4-5 when the other apexes get reduced to three if trike won't be able to mixherd anymore
Trike group is going to stay at 5 yeah
or trike will get buffed a lot with locational and collision
Giga and Rex will be 3
or we can just talk about the suggestion how apexes should be unlockable and not playable to grow right from the start
nice
Ehhh
reeeeeeeeeeee no i need my deino
I don't particularly like the idea of unlockable apexes.
Rather than locking them away you could just..
Make them actually difficult to grow
ye
I'd much rather that
That's already one down.
honestly confused as to why they added that in the first place lol
who doesnt hate the paranoid feel you get when an ava pops out of nowhere near your herbi
is it a crutch for people on lower populated servers or servers with little herbis?
My juvie trike had to sneak past a huge juvie giga and I almost screamed when an ava ran past me
have brachi do this to gigas
ava spawning close means a hungry predator is close
what the FUCK
i agree with that, apexes should be harder to grow, but i still wish i could limit people from only ever playing apexes back to back to back
i feel its an element of the problem, but i agree in that it can be solved other ways rather than a limit
I mostly apex but thats just cama
it would be rather infuriating wanting to get to adult, then having to play through a whole other dinosaur lifecycle when you die
it would be like progression
i agree, its really not ideal at all
just make them look really stupid so the scalies care about em less
bam problem fixed
force them to be fluorescent pink.
slap feathers on rex and i guarantee the population goes down by 2/3rds overnight :^)
i literally saw rexs erping once
one was on a rock and they were both crouched so it was like on top and they kept spamming f
I was thinking unlockable by like, playing 1 of each class of carnivore to full-adulthood to unlock rexes, gigas, and all that.. Then after that, they're unlocked, and you can play it as much as you like on that server, but unlocking rexes/gigas on official 1 would still make you have to unlock rexes/gigas on official 2. People would have to actually spend time playing as other dinos and aren't jumping straight into being a big boy, and we would actually see other species of dinos and more diversity.
But other than that yeah I understand the other points and also agree
👏 im likin it. thats 3 lives, and honestly? playing apex right out the gate has made many of my friends flat out quit the game due to difficulty/not knowing how the game works
the fact it unlocks entire categories is good. if it goes by tiers, youd only need to play 2 before unlocking apex
@dire hull Mind elaborating?
Oh it was a joke nvm
troll suggestions are prohibited
Troll suggestions get kicked.
@split wasp Pachy does take too long to grow, and does need a growth time buff. I would say give it dilo growth time (50 mins juvie, 60 minutes adult)
However the bigger issue is Maia, who takes less time than Pachy to grow which is incredibly odd
Yeah that just dont make sense
yeah
glad to see Im not the only one that feels like it takes too long to just get killed by a dilo
How about carno then? 110mins to full adult also
maybe it could be a little less but then again its stronger than a pachy and yet the pachy takes longer
@topaz sierra A limit on apex numbers will just make people angry. Instead of limiting the numbers of apexes directly, make them actually difficult to grow.
Unlockables stink and so would a limit
AI spawning near hungry carnis is temporary so I mean, that's already like one down.
counter argument: games have utilized unlockable content as a tangible sort of progression and way to set goals, allowing players to experience a learning curve before obtaining things that are both more powerful and require more dedication to use, which apexes arguably are. by having to work for these goals in a straightforward way, you give players an understandable gameplay loop of growth and getting stronger and more specialized with the dinos they are using.
this will also mean that apexes, which in-game are meant to be intimidating and impressive to see, will return to being that with the actual emphasis on proving you can both obtain and use them well, rather than an instantly usable powerful upgrade available from the start.
right now, simply putting caps on pack limits means that it will just be more numerous smaller packs of apexes, rather than actually changing the ratio of apexes to non-apex on a server. if you are unwilling to have unlocks, then a cap may become needed if gameplay doesn’t become adequately harsh on raising such large powerful dinos.
That would depend entirely on what the demands for an unlock is. If you force me to play x amount of critters or do y amount of things I simply do not find enjoyable, before I'm allowed to play as what I do want and how I do enjoy, I can't say that's very good gamedesign at all. Sure, you'll get your result, by basically saying that if I don't want to have a miserable time in the game, I don't get to enjoy the game either. And having cap is even worse, since it just ends up with "No, too many of x on the server, so you don't get to play at all", which means I don't get any gameplay at all in that case.
if you really refuse to play anything other than apex, that says more about both your priorities and the current mess with other dinosaur viability in gameplay than the unlocks themselves being bad.
So, even if I do, you then think it's fine to punish me?
Yeah, not sure what to say to that :p
other dinosaurs exist in the game for a reason and to insist the game is “unplayable” if you cannot instantly have apex is kind of laughable.
And if I do not enjoy any of those critters?
that’s a you problem lol
Do remember that I think you're supposed to enjoy the game you're playing
personally, for "unlocking" the dinosaurs all i really imagined asking was surviving to 100% adulthood on them. doesnt feel like a tall order imo
Maybe not, I still will not agree with for stated reasons
possibly doing so with good affinity, or something of that sort
yeah, i don’t want a repeat of old progression, where not only were the trees and points system busted, but you were way too harshly punished if you died at any time.
but a simple system that makes the tiers worthwhile and sensible, options available at all times with stronger ones available as you progress up, is what i hope for.
I don't think it's a good solution to force people to do things in a game they may not enjoy just to get something that they do enjoy, it's not really strange, but then I just have a different approach to it I suppose. I was never a fan of progression cause of the lack of full trees, so you'd go from playing one type of critter, to another, to a third, before getting the one you wanted to play, instead of having a full progression tree of similar critters, but in different stages of power
welll, assuming this is post-rework/recode where gameplay should be much better, thats just pure stubborness on your part if you wont budge from your apex pedestal even a little. makes me wonder what other games you play and how quickly you might use cheat codes because you dont want to work up from the basic abilities/items
Do you understand my viewpoint a bit better with that version Tratser?
My issue with progression was the lack of five stages of stegosaurs, rather than "unlocking" per say
i dont care about the old prog mode, that was pretty bad lmao
no, because it boils down to you feeling somehow cheated because the powerful upgrade you want isn’t in the first level instantly.
I don't like galli, or maia, but give me smaller stegosaurs, and I'd not mind "unlocking" them first before getting the actual stegosaurus
No, I feel "cheated" cause I'd get gameplay I do not like, rather than gameplay I do like
The power is irrelevant
You're focusing on the apex itself, I'm focusing on the playstyle it represents
if the other dinos feel like such a slog compared to apex, that is an issue with current gameplay then, and they need to become as fulfilling as apex are currently, which means re-tuning the battle meta.
You're entirely missing the point
Different critters = different styles
Thats part of the point of the survival mode
and they are still tiered.
They play differently, they play with different mindsets
And I may not like some of those styles
apexes are apex because they are a good portion stronger than all other tiers.
Thus, forcing me to play like that, is not fun, and should not be forced, irrespective of what the end result is supposed to be
many games start you off with a limited way of playing, which opens up as you progress
that sort of strength gap is typically not available from the get-go.
Yes but you're focusing on the power of the critter, I focus on the style of it :p
You think I want the apex for the power itself, you're not at all getting the point I'm trying to make ^^
i mean, if youre not gonna read what im saying and start being condescending then i wont bother i guess
I did read
I'm merely saying that you're missing what I'm getting at
You said I'm being stubborn and accused me of "cheating"
aaaand you are then ignoring the current consequence then of players having bazookas at all times, and saying your excuse is that you just like the one gun that causes explosions.
yes, because i didnt understand prior. now if you read what i said, i said styles
and ways
as in playstyles and ways of playing
i now comprehend you mean that maia and trike play differently, instead of their strength
i was starting to make a point but didnt get to finish, because you interrupted by being condescending with emotes and whatnot.
And well, Trat, I'd rather you start with a small bazooka then, but still a "bazooka" and not a different kind of weapon that functions and plays differently
Limited and different it not neccesarily the same thing
limited as in you start off with a few options, then get more options as you progress, options that youll come to favor over other ones
But yes, I do not approve of that neccesarily, I prefer to play in x way and rather just grow stronger, instead of getting vastly different options, since I've already decided what I wanted to be/do :p
you have other bully bruiser dinos already tho
they are different feeling yes which is the point
how, if youre a prospective new player, will you already know exactly what dinosaur you want to be without ever giving the others a chance?
a grenade launcher will not behave like a bazooka
just as a hand grenade is its own thing, they all blow up stuff tho
And really, trying things out is one thing, having to go through them to get something, is another
but thats how games work. the act of working for a thing you want.
Well yes Trat, and I prefer to do it one way, I'd rather not have to do the other five ways, even if they also "blow things up" per say, you could say all dinosaurs "just kill"
you want the big bazooka? learn the other guns so you can better handle it.
But it's a bit more than that
“i just like apex better cuz it feels vaguely nice in its style” its apex and will always be a different “style” and is currently a huge problem in both how wide of a gap there is with it in power with other dinos and how easy it is to obtain when it is supposedly meant to be special.
Yeah, I will not agee with that I think Trat, I get what you and Slate want, I think it's a bad design and would not be fun, and so I'd rather try and find other ways. The point of survival was to be able to play the critter you wanted at all time, and not have to go through x y and z before finally getting it. So, caps or "unlocks" are not things I like in a game. You're free to think that's just a "me problem", but I think I could say the same for your issues, seeings as I've no issue with the current apex pop xD
isnt sandbox to play what you want when you want to
I enjoy rex because of the pure ambush style, I favour carno for the mobility, I enjoy dryo for the cuteness and burrows, I enjoy para for the sounds and decent power/speed, and so on.
Eh, I don't see that 80% apexes, so no, I'm not trolling, I apparently simply do not run into all these apexes every so often that you do, if that's cause of different server or because I play differently, I don't know :p
then to work for these things would make one appreciate them more, and also make new players give the other playstyles a chance. again, assuming this is post-rework and theyre less shit
And yes, sandbox is for trying things out, being any stage, and all of that. But survival was made at least in part because of progression being "go through x or y to get what you then actually play as"
theres gonna be so many people who just go "i wanna be rex/utahraptor/trike cause those are the cool ones!" and skip everything else
and shockingly enough, devs do want you to play all parts of their game generally
Of course there are, and there'll probably be people playing the other things as well for the same reason
I favour the stego over the trike because stegos are amazing, never did care for the trike all that much xD
True, but I imagine they might want me to play it cause I enjoy it.. :p
are there no other games you play with an ability unlocking system at all?
How about we say it like this:
If you want to be a commercial airliner pilot, you don't just hop on an Airbus or a Boeing 777 because you like the style of flying that much more than you like the style of flying a virtual simulated plane.
Many people are not comfortable with the idea that anyone could just hop on a commercial airliner and start flying and making thousands of dollars, so they put limits and set bars in place to be able to do these things, and so it wouldn't be so ridiculously easy to just fly.
If you do something like this with apexes, it would be much more rewarding to earn and play as them, and they would actually be less common, as apexes should be, without completely restricting their numbers.
Anyway, there's no real point to this I don't think, I merely wanted to offer another viewpoint, we're not going to agree on this, I can agree that there might be an issue, I do not agree with the solution
Lets face it, "playstyles" aren't really a thing until you become adult.
Survival is basically progression
Except you get to look at the dino you want all the time
yes, a game that is meant to be more than walking/fighting simulator lol
juvi apex and sub adults are already a step above other dino juvis
they are tiered for a reason
and the gameplay reflects this
And there probably are more or less unlocking systems by passing levels or such, if that counts Slate, though yeah, those are actually levels to play, not sure if that counts the same way as this
Well, the game is meant to be survival/horror, but well, we're not there yet :p
Not sure "survival" should have tiers really, even if people do make such anyway :D
cant wait to boot up one of my ratchet & clank games and get upset when i dont have the final guns because i like how they work the most
So when I point out that you're missing my point, I'm condescending, when you make fun of me for how I prefer things, what does that make you? ^^
i said your emotes were condescending, fam
Perhaps we could both pass on that and simply recognize that we have different approaches to the game and, I don't know, be okay with that, because we're both here because we enjoy the game
5:57 AM] Slate: i mean, if youre not gonna read what im saying and start being condescending then i wont bother i guess
No mention of emotes
Well, then you're just being wrong ^^
Or we simply read emotes differently, I suppose thats a possibility too
anyways, unlockable apexes or cap will tremendously benefit the game on top of them having an increased difficulty curve, and i for one look forward to apex tier dinos being a rare scary sight.
in general i read emotes in a fairly serious conversation as condescending or dismissive, a la calling someone sweetie or hon, so eh. a personal thing to be fair, but nonetheless
Didn't mean to seem condescending, apologies that you took it that way, wasn't my sentiment, even if it may have seemed that way, but I do not take the emotes I used that way,
but anyway. if unlockables are awful, and caps are awful, please propose your ideal system erik.
The game should not be based on your opinion of playstyle, at the very least. The devs themselves have expressed that they want to see diversity among their players, not just people who pick X dino because of X reason. Diversity should not be forced, and I agree on that matter, but that doesn't mean that it can't be put in place. I shouldn't have to see nothing but apexes playing in official server chats, or come across nothing but carnivores because herbis have little to no incentive to playing.
Well, first of, we'd have to decide that the ideal situation is
I can't really propose an ideal system when we're not sure on what we want
Well, should it be based on yours then Sucho?
an ideal system to primarily lower apex populations
Or Slates, or Trats? Since it's all just opinions on things
At the moment, no one can, because what about the recode? We don't even know half of what's to come, so how can we know what would work and what wouldn't if we don't even know the basics?
i know what i want: an actual pyramid of predators and prey, in which herbivore pops are large, with the numbers narrowing to the smallest population being apex
Well, one idea could be to make survival itself rewarding
work on what we do know, affinity and combat reworks namely; assume hitboxes wont be busted and all that, and affinity will encourage natural behaviors and give players something to do.
Thus perhaps getting away a bit from "ooh, big and powerful, I can kill lots of stuff" with it mentality
this is what is naturally sustainable, both in-game and in typical ecosystems, nearly a hundred apex predators should not be sustained by only scarce few other tiers
how will one make survival itself rewarding, assuming theres no tangible, permanent rewards to work towards
You can't really get away from "Rex is cool", but you can make it so all critters have different, and clear, playstyles, so there's a reason to go this or that critter, and that you do have a different experience with it, seeing as I doubt 99% of the playerbase do think just one thing is fun all the game
After all, even I favour a few different critters so
That's a good question Slate, and I don't really have any good answers, since I approach this game with survival in mind
So you don't need to "incentivize" me to survive, I'm content being alive, roaming around, nesting, and hunting when needed
So I can't really help on that account :p
then you are not the target of proposed changes, and are not invested in the longevity of the game
Right.. I don't care about the longevity of the game cause I.. play a survival game for survival?..
people are bored as hell right now because typical goals of earning things does not exist right now. there isn’t even any record keeping of kills, or days lived.
I'm not sure I understand how you're thinking there, much less why you would assume I don't care if the game dies or something
many people will grow bored of a game without anything to work towards; hypo is the 'always-present' goal because of how temporary it is, but theres nothing really other than it
many people are sleeping on the game right now, just lurking and waiting for updates rather than playing because the current game is exactly as you described it, just walking, eating, and nesting
i mean it more in that you are not considering the larger playerbase.
It's not my opinion, it's common knowledge that apexes, the literal apex predators, should have a higher difficulty to obtaining and shouldn't be literally everywhere. Pyramids of predators and prey, like what Tratser said. There is always a natural order, even with video games.
I'm not leaning to one side or the other. I'm indifferent to whatever happens, because regardless of how I feel, the future will always come and there's nothing I can do about it.
you are only considering how you enjoy playing rexes whenever you want.
Well, if I'm not considering my own gameplay, then I wouldn't care about the game at all, now would I? And no, I'm considering how I enjoy being able to play as what I want, whenever I want, no matter what that may be
additionally, nothing is stopping you from playing how you described.. in sandbox
In case you missed that I also enjoy a few other critters beside rex
My point here is that other people have different things that they also enjoy and just because you and a few other people prefer rex's playstyle over maia's doesn't make it a good point that apexes shouldn't be unlockable or at least limited/hard to get in some way.
Well, a cap of "online on the server", seems bad since it would quite literally stop me from playing on that server if too many people are on, unless we're back to forcing me to play something I at that point A, haven't grown and B, for one or more reasons may not want to be on that server, such as having a pack or something else.
As for unlocks, well, like I said, I'm not opposed to that itself, I didn't mind the progression idea, as long as I can still play "more or less" the style I want, not sure why that still wouldn't count for "unlock" though
if dinosaurs' playstyles were reworked to be a little more similar to each other just for the sake of smoother progression (say, a smaller, weaker ambusher for the progression to rex,) then i suppose unlocks would be viable to you. but thats far too big of a can of worms to open without knowing anything about rework/recode, so nothing can really be discussed there
As for sandbox, true, but then that also takes away the whole survival aspect, and probably other things as well, which would make that gamemode more of an experimenting gamemode, rather than actual game. Still, might very well end up being the favoured gamemode when all is said and done, we'll just have to see.
Right now, rexes, and apexes in general, are fairly easy to get, and are a common occurrence on many servers. They are being handfed by their environment with food spawning on their faces, which is incredibly out of whack in terms of balance. Right now? I could grow a rex in the corner of the map and just afk through the entire thing. That's crazy. What's even more crazy is that I can just do it whenever I want, even if I've never played anything else on that entire server. It just feels stupid that anyone can hop right on a rex and it also be a downright cakewalk to grow.
Maybe we'll get the ability to modify all settings and see what happens
Fair enough Slate, but at least I'm willing to compromise
My idea here is that they either be unlockable with a higher challenge, or have no unlocks and make apexes an incredible challenge.
And yes, that would be viable, since then I'd still have the "mentality/approach", even if my power and thus general ability to do things would be much more limited
I'd also be curious how many apexes vs player count you guys imagine is reasonable?
what blew my mind when i first started playing was indeed the fact that i could just... play as them all. immediately. no drawbacks. and the second shock was how extreme the power gap could be. its too easy to have strength unmatchable by most current dinos just thanks to ai, a netflix session, and the apex itself being instantly available on the menu.
Well, the AI spawning when you get hungry is one thing, the balance between critters is another, and the availability a third, so. We could modify any of those factors, or more than one, depending on what we want to achieve
and my ideal apex to server ratio is 1 apex per ~10, with apex having a 1/10 survival ratio to adulthood
I'm not a fan of the apex cap idea, however if that were to be a thing, I would imagine that server owners would be able to customize the number of apexes they want allowed on their server depending on the max player limit in the server.
I don't think modifying ability to be something is as favourable as modifying the ability to survive as it
Well, raw cap on a server I don't think is good at all, I think unlocks would be preferable then
i dont approve of caps in general, they feel less organic of a restriction, as opposed to actual survivability restricting them
thing is, players can just keep throwing baby juvi apexes at a death wall until one sticks
they have it instantly
Since otherwise you really do say "You cant play cause too many on" despite that I may have built a nice pack and family there
whenever they want
So, cap, I doubt is good at all, even your version of unlock is probably better then
Well you can do that with all critters, really, I don't think the discussion should be limited only to apexes, honestly, all critters should be more or less hard to survive as
It's survival after all
Right now anything can survive just fine
The apexes just really hammers home the point and the issue, but if we just limited then, we'd see massive groups of the second best most likely
If you've earned your apex, I say you should be able to play as that apex whenever you want. Once you've unlocked it, one and done, you've unlocked it and ON THAT SERVER, you can respawn and play as that apex again.
Or, at least, have a few lives to it before needing to unlock it again, if the first idea seems like too much mercy.
At least for those that do play for the power
heres something fun to occupy yourselves with, try and come up with new progression paths, reworking dinosaurs into different roles, even
have carni trees such as brute, bleeder, scavenger, etc. with the goal being to have weaker ones of a path progress into stronger ones.
for example dilo is the smaller, weaker bleeder, as opposed to giga, who is the apex bleeder. so dilo would be along the progression to giga.
thatll give us something to do other than go in circles over this lol
Rather repeatedly unlock it, but more akin to progression then, then you'd also get that ecosystem that at least was claimed to be there back in prog
Not hard at all Slate, that was the idea back then
Alas I was not around back in the progression days
i mean, old prog seemed kind of random lol
I have an idea of what it was like from gameplay videos and lurking in chats, but I can't comment because of my lack of real understanding lol
like, velo -> herrera -> dilo -> carno.. wat
you can give a peep at this, sucho-
https://the-isle-dinosaur-game.fandom.com/wiki/Progression_mode
Note: Progression is currently not in the game and has been scrapped. Progression was the main mode of The Isle. In it, players would start off as a small, weak animal and, through surviving and...
you seemed to oppose me by saying that the old prog did what i was proposing, but then agreed that it was random (which was why i was ignoring old prog) so im a little lost lol
It was random, but the idea was like you described
well, im looking less at their intentions/ideas and more at how it turned out
Ah, fair enough then, and yes, it didnt turn out all that great unfortunately, probably part of why survival got done too, I'm sure I wasn't the only one that did prefer certain styles and didn't want to have to go through a few others to get it
You know, I wonder, with the current pop of 200 (yes, I know that lags, but let's go with it), could we make an actual ecosystem that allows for all the survival dinosaurs currently in, in a reasonable amount?
old prog was hot trash and waaay too punishing, like permanent hardcore mode lmao
what i was proposing was using the dinosaurs we have currently, probably not including sandbox because we dont know whats gonna happen with some of them, to make new trees. it wasnt even that serious of a proposal, it was meant to be for funsies
and hum, not sure. possibly to an extent?
You get 200 players, how would you proportion it with the survival dinos we got, to make it reasonable for every species involved? This is my challenge to you and Trat then :)
to get a truly even/reasonable distribution of survival dinosaurs they would all need to have equally fun gameplay, so eh- hard to reckon that without, again, knowing the extent of affinity/reworks
No no, I meant how many would you like to see of each
If you were to distribute them, just the numbers, never mind if people would want to be them or not
I'm just curious about how the ecosystem should ideally look like with the ones we have right now
well, if you ask some of the paleoelitists they could probably get you some numbers on how many individuals there usually were in herds of x species to start with, lol
Well I'm asking you what you think/what you'd like to see xD
Also because I wonder if we'd get much of a better ecosystem if we just limited apexes like you want, you don't think there's a risk we'd just get that massive population as one or two other dinos and the rest will still be unplayed as it is right now?
well, excluding apexes i tend not to see high numbers of other dinosaurs currently, so eh. and what unlocks would do is force some kind of diversity at any given time, unless everyone on the server was at exactly the same level of unlocks at once.
i would guess that if trike was hard to get, dibble would be next most common. buut even now with trike's mix-herding being slowly removed, people still wont go to dibble, and instead just cry about trike. people are hard to predict in that way, lol
And here I thought dibbles were popular anyway. They're surprisingly cute, and for some reason always angry..
But yeah, would be interesting if they did try the whole no apex at all
eh? i tend not to see them as often as i think i would. and every time i see one, it is absolutely furious and wants blood.
Wish they did, then we'd at least get some entertainment all around
even in herds i swear theres like, no dibbles. just trikes and every other herbi lol
