#general-feedback-discussion
1 messages · Page 462 of 1
4min isn't really enough to set it out from the crowd, but 7min is ridiculous
galli is 10kms faster
No.
no
2:30 is garbage
Dilo doesn't need anything.
dilo is night time boi
dilo is fine
and trot speed
How does uh
I've escaped Allos with ease
have u escaped
4:30 sound for cerrato
hypos (hypo giga doesnt count)
That would be good enough.
As Carno I have, by sackrificing my packmates
I also did as Juvi Utah
wow s0d
Cuz it's so small
Carno has a lower attack speed now uwu
never team with u o3o3o3o
But that's not relevant to #general-feedback
Stupid body animations
They looks so dumb
Ever seen a sprinting rex using f call?
Anyway, Carno feels like it has more delay than it should
I'm going to note that
5min stam sounds good
so cerato turning into a magna rex?
tbh what cera needs first is better animations lmao
sub rex has good animations
Allo needs better animations
The bite is pathetic, the 3 call is meh, and the drinking animation looks so lazy
I miss allo used to roar with its mouth open super wide.
i love acro 3 roar
I miss old rex 3 roar
Stomp in your face and lose his shit
Feels like this rex needs to prepare for a 3 call >>
Also, why does Rex sound like he breathes in and out before he broadcasts
You don't breathe out when you're about to yell
ceras run looks awful
its like a very determined run
I love sub rex's new sounds
Could use more 2 call variation
btw
cera trot looks alright from the side but very weird from behind
Why couldn't we have gotten a shorter and rehashed version of the old broadcast
hate the fact rex shows of its small arms in the 3 call. i found that gross
It did that in the old 3 call in the very last part
I think the new calls would be ok if they had some 'oomf' to them, right now they're just too screechy imo
have u guys heard magna rexes 4 call
Hypo carno sounds like old sub carno when it broadcasts
the last time I saw magna it still had hyper rex sounds
magnas 4 call is so odd
Like, the 4 call is nice
skip to 1:48 in video
Rex's 2 call and 4 call don't match its 1 and 3 call
They sound like two different creatures. I wish we could have had a baby version of hypo rex instead. More vocalization and rumble, less ree
the echo on magna rex is cool
How can I explain it
Rex's broadcast and threaten does not sound like it comes from nature
It sounds more
Idk. I just want an actual vocalization. Giga calls make rex sound pathetic. Especially 3 call.
I don't expect them to make new sounds or put the old ones back again, but it would be nice if they changed the current ones a bit to sound more natural and with some more rumbly sounds
giga 3 call is cool, plus giga showing it's arms looks less dumb
It also does this little nod at the enc
idk giga doesnt sound that scary
It's loud as hell and crackles my headphones
allos cool
Allo sounds like sandpaper to me
but acro best
Like its throat is made of sandpaper. Sucho, too.
Choochooooo
You know
Hypo rex actually sounds similar to acro
In some ways
hyper rex reminds me of a train somehow
ikr
but
hypo spino works better
base speed is faster
ambush is somehow slower
I really think utahs don't need much bleed at all, not with how much damage they do now and their new weight buff
who wants utah to do much bleed
or do they already have it and you want it lowered (idk utah stats)
Utahs already have a lot going for them. An ambush faster than a carno's sprint for 12 seconds, they can jump, they are dispensable, easy to grow...
I think we're supposed to talk about feedback in isle-discussion
^
i would like some fucked up hunger on my small carnis
it would be more rewarding to find and kill for food imo
its actually the strongest
Sucho is strongest
nope
'-'
Sub giga stat wise is the strongest
¯_(ツ)_/¯
Lol
Most likely because it doesn't get said strength until later in it's life, and has a huge stat jump in paticular
The growth is a tad bugged for it
You have to make it far in growth
And sub giga takes longer then sub rex
And sub giga is slow as fuck
Not that good of stam
Loud as shit
Shit turnning
Sub giga is a unit at absolute max
ehyy
carnos artnt that big of dickss
juz cus i kfs utahs all day
they are pests
gotta clean em out somehow o3o
ye i agree with fluff small and fast dinos should have higher hunger decay
since the fast ones are running more they require more energy or food
@unborn quail Sucho has 20 bleed? Since when? I thought it already had 10.
It was snuck in a while back
Well...
That's dumb
those teeth are meant for gripping fish, not bleeding things out. Besides, it's slow, so how is it gonna run away to utilize the bleed mechanic?
I completely agree. Knock that back to ten. Sucho doesn't need it. Cerato needs more bleed.
Like, 15 and it's 👌
if sucho gets decent bleed/damage on prey then the prey won't be able to run away for risk of taking more damage/bleeding out
if it stands in place and alt turns to mitigate bleed/damage per minute, then the sucho doesn't need to run after it
sucho could use a fair balance of bleed. sure, its teeth are meant for gripping fish, but in a fighting situation, it should have enough bleed to defend itself. kind of like utah bleed amount. utah has a good amount of bleed for what it is, enough to tire prey alongside regular attacks.
utah with enough bites can actually hit three bleed drops
Utah has too much bleed
I think it was mentioned to be a placeholder until pounce is in.
well, for sucho, whatever utah has now would be a good fit for sucho
@brazen wolf why?
@neon compass Utah can swim faster only for a few seconds. Sucho still swims faster in the long run. No need to change that
HOWEVER...
I would love a submerging sucho
Yeepers
I just saw the swimming stuff and previews of how fast all the animals go in water.
Saw that around 3-4 animals were faster sprinting into the water.
I got scared for a second.
Sprinting only gives you around a 5 second speed buff in water
Also the legs kinda go into the sucho in the swim animation
Then it expires
Looks like a banana
Banana boat
Ofc ofc
Hi
A while back, there was a test animation for a Sucho swimming down to the bottom of a pond
So its still very possible
Yes
eek
No
o
brb
If you havent heard, Deino will be an even more profficient water ambusher
@limpid dove you'll be surprised how quiet some big animals can be
Elephants are the exact same size as triceratops and yet they tread softly
They dont go BOOM BOOM BOOM as they walk
Gameplay perspective - this is also not very good
Loud noises give a lot of privacy away
but the thud would be nice
the footsteps kind of need updated anyways, for all things
they're outdated
Outdated but usable
usable sure but could be tweaked
might as well do it if theyre adding/updating footstep sounds for different floor materials like sand, metal, wood, etc. its just the default grass footstep that could use a chang
change*
@serene hull dondi just mentioned that his working on it on the guest stream yesterday
nice
Levi wdym that you dont like stepping on thrash bags as something like rex ? 
To balance shant. when the time comes. give it a tail attack, and make it about the speed of giga or rex
Bruh
@pulsar lake
That's the aspect of a survival game
Maybe the game is too scary for you

Thats just mean
NO!!!
I mean, sometimes my head hurts from the stomps
Ik it's a suvival but it's so heavy
And I love this game. It not scaried me, it's just unconfortable to have a heavy sound producte by ourselves
Idk why I should stop to play it
Play a smaller animal because solely because the footsteps produced by larger ones tend to be overly loud for no reason
Para's run is borderline earrape
It's fine if it's someone else playing Para but there's no reason for it to be that loud to yourself
It's not to me
But if you feel strongly that it's a problem
Play something smaller
Or turn your volume down
I rather know how loud I am so i know what others hear so i can ambush easier and knowing how loud i am
If I was a ninja but loud af for others I'd give away my position so many times forgetting how loud I am
i don’t think “turn volume down” or “play smaller dinos” is a response to loud as fuck footsteps
it’s not really helpful at all
if you turn your volume down you can’t hear other calls as well and “play smaller dinos” well shit what if you really like the gameplay even if the footsteps are annoying?
I don't see it as a big problem
But I guess the taller your dino is the lower the sound should be?
So like make the sounds more locational and louder the closer you are I guess
Right now they sound quieter if you zoom in which is weird
@broken swift and @fathom canopy it's here for discussion
sorry deleted my replies.
naw if you are a utah with somewhat of a brain, you kill a packy with patience.
all pachy needs is getting slowed to dilo speed, and big buff to bleed res
i guess fritza always play with a big herd in her back. dont think he/she knows how to 1v1 a good utah.
the wierd attack on pachy is extremely frustrating when you play with a bit of ping.
Ugh more troll suggestions
lower its speed would make it obsolete.
well the game is still Beta. so why not make changes and make the dinos unique and fun to play,. and somewhat viable?
im a big carnivore player. but i feel honestly sad for the herbivores.
Not me
you cant give it better bleed res with its current speed
Getting kosed by herbis constantly
since it will chase down dilos
Yea
a good diloplayer chose its fights. ambush, patience, bleed. dead pachy. god i have killed so many pachys as dilo and never lost a dilo to one
i guess carnivoreplayers dont like to risk too much. So they should nerf the maia too then so they cant catch dilos? maias got great tanky bodys
Maias just need slower growth
or simply make all herbis AIs
maia is supposed to speedy
pachy not so much
pachy should destroy dilos and utahs in 1v1
well its a game now. and gotta think about balance.
make pachy take pretty much no dmg from bleed and buff bleed heal and make it dilo speed
right now, 2 bites enough to finish a chasing pachy
as a dilo
you zigzag as a dilo and no way he hit you with that stupid delayed attack
@lunar escarp if you listen closely you can usually hear them taking damage, they'll make a grunting noise when they're hit. you can also visually check for scars or blood if you're a bleeder
Yeah but its hard to determine most times unless you have headphones on but ill try and listen for the grunting more
I dont use headphones but I can hear the sounds just fine
you can adjust your volume and increase it and change it to epic audio, perhaps that'll clear it up
Idea: swap all of pachy and maias stats except for speed
(half joking but -seriously)
Bruh
You got too much stuff in the suggestion
I disagree with some but some sound alright
So all I can do is thumbs down the whole thing
If it's in 1 paragraph
I hope they will add some sort of momentum mechanics in general at some point, where everything can theoretically ram and throw things to the ground by running into them, but I think that would be very difficult to do since the weight and speed difference of both creatures and the angle in which the ramming creature is hitting the other one affect it.
things like carno and pachy could be better at ramming because of their speed and how they are built, but idk if things like that are even possible to do without having tons of inaccuracies and bugs
of course if they somehow manage to make some mechanics like that it could also be a thing when biting, so for example a rex could ambush a para, bite it's neck and throw it to the ground, almost insta killing it, but it should be very hard to do since it would be way too strong if you could do it everytime
Idk where this carno ramming idea is coming from
@jovial blade feel free to take any of my ideas and turn it into your own 😄
It was a lot yea but I kinda thought of it in like 2 seconds and I dont want all of them added
Just one or another
or split up the different ideas into different messages
Broke
I dont see speed as just the determining factor of impact
Also the bone thing
I dont thin carno could withstand pressure
Of a head attack
Herbs with horns or domes like pachy
They can absorb impact
Carno would break its skull
Using its head as a ram
I agree with the body ramming though
I wonder if it can make them slip ?
Will it just be damage or to get your prey to trip
what a nice suggestion catburger xD
Lol yeah
In ambush
Dont they have it pointing straight
Looks weird
When they're crouching
they also need feathers but arent those planned?
It's a video game, who cares about accuracy?
a feather system has been planned for years, but idk if utah will get em
But yes, as far as I know accuracy is still planned.
Why wouldn't you care about accuracy
We want to play dinosaurs
Not modified dinosaurs
I rather the closes to dinosaur then the furthest
We have no chance of seeing them inrl
Yea I will edit the suggestion later monik thanks for the feeback 😃
of course they should somehow resemble their real life counterpart, but they are not supposed to be real dinosaurs, just recreations
Its understandable
For the game to progress
It is going to shift from being accurate
I'm sorry this game about dinosaurs from multiple time periods living in modern times versus humans is not accurate enough for you
How the "Utahraptor" arms fucked anyway?
Lemur
They don't face forward like the Jurassic Park ones, do they?
you're missing the point mate
I'm not
I would love feathered utah, but if the devs decide that it will stay how it is it is fine imo, it looks ok without feathers (although it would be much better with feathers)
So wait, it's okay to be "inaccurate" in some areas but not in others?
You're over exaggerating that I want it completely perfect
@versed wolf The hell do you mean the wrists are broken no they're not
Its obviously not ever going to be accurate with hypos
And different time period dinos
because the hands are not facing the same direction as the lower arm
So it's nice atleast to see semi accurate dinosaurs
Also Utah juv sits on a tilt @umbral prairie
Its heels are like facing up
Lol
yeah but accuracy is still very important, theres very little accurate dinosaurs in media
VERY little
theres saurian, and one documentary i saw
they already did great with the trikes and some others
If you wan't accurate dinosaurs play Saurian
Why are you complaining about it then?
i was just nitpicking the wrists
why tho
^
because its so close to being accurate that i just wanted to point it out
saurian tries to make it as accurate as possible and their dinos are supposed to be 'real' dinos, the dinos in TI are recreated, they should still somehow represent their real life counterpart but they don't need to be exactly as them
why are you so upset with this
why were you nitpicking
idk why not
why not
So you're just nitpicking for the sake of it?
The wrists look fine to me
At least their not those weird... zombie raptor wrists in JP
Also you do know that birds can kinda get that movement with their wrists as seen on The Isle Utahraptor
so wait, now they are fine? what exactly is wrong with them then
they arent exactly right
theyre still pointed a little wrong but not as bad
never said they were 100%

you must be fun at parties
well i wasnt very rude about it
Why are you complaining about something so minor there is no point to doing except to show off your "Paleo Knowledge"
I mean many birds can bend their wrists like this, imo the utahraptor arms are about in this position aswell, probably even a little less bent. Not saying everything a bird can with it's very flight adapted arms/wings is what raptors could do, but I think the utah arms are ok like they are now
i wasnt trying to do that i just wanted to point it out for the sake of accuracy i mean the game does great with that so far might as well go all the way
oh huh
all art i see have the wrists perfectly flat out
Because that's the normal position
You can't be sure about these kind of thing, in the end we can only depict off of what we know, plus sometimes you need a bit of creative liscence.
As long as it's not derpy
yeah paleoart can be boring sometimes
all we have is fossils yknow
could have a lot of fun with things
especially megaladon, people just make it a big great white. all we have is the jaw
Imagine if orcas weren't alive and we just had the skeleton
They would make the orca look weird
Yes but you never know what it actually looked like
You can only think
It might look like this
better boring paleoart than stuff like this xD
just an overexaggerated example of weird recreations
stop spamming your vid in channels for other things
just put it in #videos-and-streams
@sweet kestrel telling people to check out your videos in unrelated chats is a good way to get people not to check out your videos
@thorny lynx a day late, but, dilo was designed to be able to wait out an entire day cycle without eating, so they can hunt at their best during the night
From my experience, I can rarely go any longer than 1 ingame day and night without food
just because succ is aquatic doesnt change the fact that rain blocks the flow of scent on land lol
@limpid dove like you would need to track things with q when ur in water while ur mostly hunting like a croc
fish, younger fishers, possible austro ai, etc
@thorny lynx Dilo's health is lower to better balance it out with Utah
^
But utah got its damage buffed
And a health buff
Yeah, Dilo got damage buff and a bunch of other things
Utah never got a health buff
En bleed
So, yeah
Giving Dilo 150 more health wouldn't hurt
After Utah got 75 more damage, 10 more bleed and 200 more weight.
It’s not only about how they alone preform
What about mid tiers after dilos and Utah has the buff u mentioned
Dibbles and trike would be shit on even more
If Utah has more bleed and dmg
And all juvis would die on sight if dilo and Utah get that buff u mentioned
150 is not much by states
But if we talk about a juvi Rex being protected by subs or adults
It would just be one more bite from the sub
That would be annoying af if dilos didn't get 1 shot lol
But that would be some what like an extra cycle of assault
Literally would make defending juvs so much harder
Dilo and Utah are supposed to be a relatively close 50/50, and currently it is
Don't fix it if it isn't broken
So it’s not really only about utah and dilos when u try to balance the two of them
So unless u ve consider everything else
It would t really work by just buffing or nerfing the two of them
Why are you even comparing them
You should look at the actual dino
Just because another dino got buffs
doesn't mean the other needs it
Cus dilo/dryo wants to balance them out
Dilo doesn't need buff
Between their fights
I know pffff
I am trying to explain why it doesn’t
Not giving a brute answer that it doesn’t
Almost all the other carnis have hp equivalent to their mass
Dilo doesn't, and Rex doesn't, the latter for obvious reasons
5.8 tons just doesn't feel right for rex...
Rex could grow to 8 tons apparently
With how our current combat system works it's the only option
Yep
But not the point
over 9 tons
It caps out at 8tons
Don't make them bring in sue or scotty XD
Well
Completely untouchable
If we decreased Rex's damage
Fluff
You won’t have to touch them
That's not the point
They would die
and increased Trike's damage
Mass impacts the damage other animals do to you too
I know
it's not untouchable
And Allo and sucho already need 40+ hits to kill a rex
But why should a single utah be able to juke a rex by biting its legs to death\
Alt turn, Locational damage, Collision
OR
I hope trample damage comes soon for apexes when they run
I hope not
Only when running
I don’t want to trample my own baby
There's absolutely no point in touching Apexes weight stats right now with how our current combat system works
Then don't run near your baby
My baby are already stupid enough to walk off cliffs
If and when it becomes less dependent on weight, Then stuff can be adjusted to 'realistic weights'
LIFE IS ALREADY HARD
when im right there
But what is the point of weight if it’s not relevant to the game mechanism
^
Weight impacting damage dealt/taken is too flawed for it too persist into our combat system
how so ?
It basically gives the green light for anything short of an apex to get the big old 'Fuck you' when it comes to weight.
Apexes are rendered nearly invulnerable due to the way it scales between one another. As seen with the time to kill between Apexes and Mid tiers, mainly Sucho. (Rex and Giga only need three hits to kill a sucho, while sucho needing 30+ to even come close) Granted we still have no Idea how this system will interact with LD, it still comes to stand that having everything being based around weight isn't the most optimal balancing feature for everything combat wise, going forward that is.
Thing is, if you were to remove weight-based combat in exchange for locational damage, locational damage wouldn't work.
You need both something that affects damage from smaller dinosaurs to bigger ones in order to not make the locational damage system a mess.
Since it is reasonable to say that it would be hell to add ''species-specific damage reduction''
while the impact of weight on combat may be reduced, it, or a variant, should stick around.
question
Are the devtest tiles to scale because
According to those, rexes are like... 27 feet
maybe 28
Sticking around to help limit the ability smaller animals can have on Significantly larger animals is still a reasonable thing, Sorry if it sounded like I was saying the opposite, In a better worded way, I'm basically trying to say that Weight shouldn't have nearly as much as role it does when it comes down to how much it impacts damage dealt/taken. I'd personally rather weight take control of more 'passive' parts of combat, i.e collision, being able to knock things down(if plausible), hell maybe even stamina drain on other creatures if bite latching becomes a thing.
TL:DR, Will agree that a version of it should stick around to help balance Locational damage, but the amount it impacts combat should be taken down a peg and rerouted into a more passive position in combat
Okay I ve got only one question
Why are T. rex gigas or trike called apex
Whiles not allos or succo in this game
Largest animals in the game (standard dinosaurs)
usually the top predators, aside from trike
No it’s because they are supposed to be kings and queens in the specific eco system they are in
I.E being the 'Apex of the island'
So if a mid tier can gang up on them and kill them with like 10 hits
What makes them the apex of the island?
Sheer size and long hour growth?
Then buffing the mid tier would not fit in that goal
Buffing the mid tiers wasn't even mentioned.
Nerfing weight system —> nerfing heavy Dinos —> apex —> buffing lighter dinos
So as a result
Buffing mid tier
If my logic is wrong or missing smthing please enlighten me
The idea of limiting the amount of the combat system weight impacts is centered around Locational damage being in affect.
So yes, while Mid tiers aren't being hit so heavily with the insane damage buffs Apexes get from our current system, They still have to struggle with getting to High damage areas on the body
Well what you said make sense
They way I see tho about the weight system tho
Is relevant to their size
I mean, it can still be relevant to their size, especially when it comes down to Utah/Dilo and Apexes. That much is kinda of an obvious factor
I mean if you think about it
Would a allo really survive a bit from T. rex in the torsos
All the ribs will be shattered and pieces through its organs
That comes down more so to Locational damage, Not really weight.
And to be fair, thinking that way
Rex can/could probably do that to practically everything given the chance
Because honestly, Do you think even a Giga would be capable of surviving that?
It would depends if Rex can actually open its jaws big enough to clip the entire body
Or just managed to bit onto a chunk of flesh
But no
What I am trying to say is
Like I said we need to wait for the new system to come out
And only then we can suggest more production suggestions
Otherwise it doesn’t really mean anything
Maybe they ve already consider everything we discussed here and more
So we don’t know
Wasn't really centered around a suggestion, this all really started over someone wanting rex to be 8 tons and it being explained why that's a bad idea with the current system/not changing everything else
Oh pfff
We all know that
Usually I would just say
It’s a video game
So
It has been balanced
There u go
Na Rex are good where they are
Cus they linked it to the combat system if they do buff the weight they will just nerf the biteforce
Doesn’t matter really
Mid tiers would need adjustments as well to compensate for a marginal buff in rexes mass too
As again, they already so meniscal damage to them as is
I suspect they will balance carmera next
They want surapod in gam e
Locational dmg is literally built for giants liek them
Mhm, animals like Camara, Stego, even trike for that matter need Locational damage in comparison to everything else
Well ya
Camara in particular needs its specific predators abilities to exist for it to be a completely viable food source as well
Well allos gigas bleed type of Dino I suspect
@neon compass Prog won't be back as an official gamemode, but if you have the paitence. Somebody is bound to make a progression mod when dev kit comes out.
Bet
@teal grotto how is the lack of herbi food the only reason for the high carni population, or even a reason for that at all
I always have multiple bushes in scent range as herbi
If you sit at a lake then you eventually gonna eat all the food.. Just move around and you'll never have a shortage of food. Ever.
@thorny lynx I 100% agree with what you stated, but as a main utah player, if that will be added I would like it to be added at the same time with the pounce and also the slashing of the claws of the utah while on riding you like a little ponny.
@rotund tartan The ping displayed on your performance stats is false. (Will be fixed)
To see your actual ping, join a group, go to your character menu, go to the group section. Your actual ping is much lower.
Not sure if someone has said this yet, but whatever. I think the best way to balance a hypo dino is once it is achieved, you have the hypo for a limited time before it dies from:
Hypo-Cardiac Arrest/Heart failure due to over exhaustion
Neuro-Brain failure due to over use of the brain
Even though having them not go through a timed demise might be your plan, The Isle is more geared towards horror survival that is player controlled. Even a Rex can be scared, although they tend to more annoyed than anything else. Please consider this as a balance to the Hypo Dinos.
Oops wrong chat
why haven't I had a brain failure yet
Ahypos hunger only lasts around 30-45 minutes. So once they are out of food they will starve.
It's a kill switch for an Apex heavy ecosystem given everything else can hide with relative ease
Not sure on neuros purpose, but it is supposedly the physically weakest of the strains and as such vulnerable to an organised group
strains are already going to have limiters though
like hypos have the hunger, neuros will have a high water dependency
we don't know what the tisso limiter will be
Neuros having hight water dependency has never been said by any developer but ok
@hot inlet post here
ah oki ^^
@weak musk already planned something of the sort
Good good
well Male Dinos have one purpose right now just fending off "predators"
pretty cool
Well, I can defend as a female as well lol you don't need to be male for that XD
That's why you avoid stuff that you can't kill haha
@humble tendon people who work on hypo models are not the ones who program the game
try to avoid stuff like a rex or giga or acro on an server where from 150 ppl are like 120 apexes XD
I have no issues surviving and I play on IGParadise.
Which has 200 slots and mega packs of apexes.
but whers the fun when you run from everything XDD
the fun starts when a lone dibble fights 4 allos and still wins XD
That aint fun for the allos
@mental sleet: what's wrong with Herrera in survival, it'd be so fun but it's a balanced dinosaur (fast but not too strong)
he didn't suggest anything special for it that would make it not a stat bot.
???
Climbing trees
that would be fun
what use would that have ?
it could be an egg stealer dinosaur
you are obvious in the tree
Not getting eaten?
yeah
that's a defense mechanism, doesn't add anything else to the animal.
it could be able to steal eggs
velo does that
it does?
or well, all smaller carnivores will be able to do that.
how?
Kinda like how pouncing is an attack mech and doesnt add to the dino much
Other than attacks
yep it sure does
And so would climbing a tree
yeah
A) better view
B) way to escape
it could climb trees and then pounce on it's prey
Still don't buy it.
a combination of pounce and tree climbing would be devastating
With the way the herra is built physically, I don’t see it climbing trees.
Meh true
its never valid.
breaking legs while jumping off trees
I've seen herreras kill stegos

so no juvies aren't all it can hunt
their just the easiest thing to hunt
or the stego was a juvenile
still doesn't matter, a utahraptor can kill a rex in certain conditions
doesn't make utah unique.
all tree climbing does is serve as a defense mechanism and utility, outside of forests that is about as useful as nothing.
also it either has to cost stamina to maintain
thus making it worthless
or it will make herrera invulnerable to attack in forests
with stego you just stay infront
Anything (almost) can hunt anything else in game if they have enough patience and are actually good; it would be difficult for smaller predators to hunt larger herbivores/carnivores though.
Well, usually anyway
and tree climbing doesn't have to just be a defence
it could be used together with the pounce ability to hide in a tree then pounce on unsuspecting prey
a bit like a snake
Herrera could have the role of an really easy to grow, minimal stress animal with most of his abilities/stats going into mobility. (Really good turn rate, decent speed, jumping, tree climbing, can invade dryo burrows.)
He can only hunt juveniles and ai alone, but in packs he can hunt dios, utahs, etc.
He could take around an hour to get to full adult
how would herrera hunt utahs, being a slower animal (it won't keep its speed for survival) or dilo ?
In packs.
Utah is just better in that scenario.
Having a far superior turn rate
Herrera is the fastest in game
I'm talking several herreras v 1 utah.
herrera has sandbox stats
I don't want him to keep his current speed
sandbox dinosaurs often get nerfed in the translation onto survival.
herrera will not keep its current stats.
it has those stats because that's what it had in real life most likely
unless it needs em
I want him to be slightly slower than dryo, but with absolute god turn rate, and other evasive abilities like tree climbing
or is a part of their core playstyle
His low growth time alone would be a reason to play him
the developers but a lot of work into the isle
there seems to be a pattern with survival dinosaurs, whatever you can't out damage, you run faster than it or have a better turning circle
so Herrera would most likely keep it's amazing speed
No
Let's not forget dryo exists.
We don't want to exterminate them by adding a hyperspeed predator that overpowers them, and has an already decent turn rate.
neither
But I’m not against Dryo burrows being left behind the other smaller predators using them
Like some weasels do
I don't feel like burrowing for Herrera would be good but it's an idea
please @ me from now on so I know you're talking to me
Herrera would be a burrow invader
thats about it really
climbing trees, i guess.
not much more to be done with it
make herrera invalidate dryo? a problem?
dryo is just a smol galli
big fact
herra has speed while dryo has stamina lmao
its a cheetah v gazzele dynamic
yea
well if we take (real) herrera ...it was most likely the same size like an utha
theyr not sure 3 to 6 m so ... when it was ryl 6 m it was almost as big as utha
Yea

Ppl actually suggesting bugs to be fixed. WHAT A SUGGESTION 
well youre not exactly explaining your issue
yes, teleporting
but how are you sure its not from your ping/connection?
also.. yknow
put it into #401465476661641217
Besides ping isnt always game related and I never experience anything that bad. You may want to make sure its not your location 🤷
@humble tendon are you sure it’s not just you? For ping issues.
And “Please fix game” doesn’t really suggest any real idea on how to fix the problems you are having.
^
If its so easy couldnt you do it yourself too?
The hypos and stuff they are adding are part of the games main core
Funny enough, calling devs idiots for adding stuff to their game is kinda counter-productive
“Stop adding stuff, but update your game more”
Thats why there has been concepts of hypos since the beginning of the game
Exactly darron
I dpnt think anyone even posted "lol" to the suggestion in the first place 
They’re not even suggestions, they’re insulting the devs by calling them idiots and telling them to not work on the things they plan to be huge for The Isle. Not to mention it takes money to build these hypos and such, and just dropping them would be a huge waste of money.
😂 Truuee
But yeah, allo, in all seriousness just ask for help in the bug reports. It may be your location, PC, or another problem because not everyone is having the same issue as you.
Like the previous people here said
@humble tendon Code rework my dude, they're working on it.
I love how people think that all the devs just constantly work on hypo and nothing else
and not that it's a very occasional past time for the devs where there's low priority things to do
if you experience it and die for 4 times to same bug u ll think like that
no
so idc ur thing bro
I'll just think it's a buggy game and needs optimizing
Dude
and then I'd look at the rework and think "oh wow, this is gonna optimize the game"
and then I'd just wait
Its probably ur location
reworks breaking it but its ok 😛
how is it breaking it?
it's literally gonna fix all the problems the game's been having in terms of development
More optimization
because working with outdated shitty code isn't a good idea for the longevity
The game has issues because of the code now
Exactly
Sounds to me like you did not do your research about the rework allo :\
if this wasn't to fix the game why would they spend months doing it?
^
Not to mention the devs have lives outside of the game
College and all
Its still early access as well
@humble tendon theyre recoding it which is fixing it so just wait
well I doubt the recode would just fix all performance problems
I don't see many other people with these issues so it's likely something on allo's side
Does allosaurus even know what the recode is? How is it breaking the game if we havent gotten it yet?
i dont think he knows what the recode is
also "losing players day by day"
gaining players
and also they can work on hypo stuff and fix the game at the same time you know?
The way its going right now is loose one player gain 3 more
And usually the players lost were not a large help with feedback 👀
When I was considering getting this game, the most I read about the reason players stopped playing The Isle was because they didn’t like the devs’ attitudes. I mean, I’d have an attitude too if I had to listen to impatient or ungrateful players constantly b*tch about the game’s quality or how we can’t get some things fixed or add some things. But there’s so much to do and the devs can’t control how some people’s PCs can’t handle such a huge game.
That’s the reason for the recoding coming up, it’s gonna fix a bunch of things that if I remember correctly are holding the devs back from either fixing some things or adding others.
Honestly im about to get an attitude
(jk)

There's no such thing as a bug-free update.
True
@humble tendon
Very few patches will be pushed put until the recode will over. The recode will fix most of your problems, since a lot of said problems stem from crap, outdated code. So hold your horses
Also psst... The people that are working on the recode are barely working with hyper animals. They're working on fixing the entirety of the game. There's more than one developer. The modeler and animator and artists could be working on strain animals, while the programmers are working on the recode/bug fixes
Nicely said
@obtuse dawn sandbox dinos arent a priority so it probably wont change right now
@humble tendon It's called lag when you see people teleporting, that just means their connection is bad.. lol
@keen halo No
You can have perfect ping
and start rubber banding
it's mostly server problem
I've experienced this problem aswell
Happens if i run into a tree some times
and some time's when im in combat
@jovial blade Rubber banding —> connection issues, may it be u have a shit cpu/ shit modem / bad internet provider/ shit game server . PING, how fast does ur computer communicate with the server.
Teleporting can be both
Depends on how the server is coded
Im on a really good PC with good internet
So i know its not a connection problem on my end
Sure mate
Lol think im lying?
Why do you think that?
''Sure mate'' sounds sarcastic af
Why would someone lie about having a decent compute or internet lmfao
That’s just you lolz
You ever said something and some one said sure to be sarcastic?
Pffff
Again that is just you
And again that is only your opinion
As a sentinel being you can decide if you would take responsibility of your own action
Because you have your own moral ground
And if you need external law to enforce your action
I rather read articles
Ok
You enjoy ur day
You too
how do i buy extra dinos and play them
@midnight fossil how do you mean extra Dino
like stego and spinos
@midnight fossil Depends what server you're playing on
That means you can only play them on sandbox server
This server they don't do non survival
Or survival servers with them enable
@jovial blade what big servers can u buy stuff on that are survival
First, this is a channel for discussing suggestions
Second, why would you want to go to servers that makes your pay for free content?
because u cant use it unless u do and nobody wants to play sandbox
@midnight fossil they are considered unbalanced rn
And won’t be balanced until they are added in official survival
So you might as well just wait for a bit more after the recode
im pretty sure ai was mainly for growing juvis since adults dont depend on them
and making ai more challenging would be annoying as hell for juvis
Can anyone find me a good pc that can run the isle on high or better that isn’t too expensive
This is suggestion discussion. I suggest we keep it that way.
@valid flower just out of curiosity why the big Nono ?
yep current ai spawn system is super flawed
15 ton my ass
also giga regains stam while rex doesnt lmao
identity of its own? my man giga is the trot u down man
also the 50 bleed man
also the regain stam while trotting apex man
also the high bleed tolerance man
the god alt man
not even 20 man allo packs dare to fight him
Play deathmatch against a rex 1v1 spar
and come back
giga is a perfect plain hunter
i killed dummy rex's as giga
Giga only beats an equally skilled rex player if he gets behind
in survival
Rex has higher bleed resist lmao
giga is bad cause it has only 1 creature that can defeat it?
lmao
I don't get your point dude
it kills trikes in 3 bites btw with bleed
???
giga is fine
And the trike puts bleed on him too
is my point
well he has a better resistance
Trike out tanks a Giga from bleeding game
trike is slower than giga
trike has a shittier turn
Trike doesn't have a worse turn
bleed is more punishing for trike
Dude I am not interested arguing with you cause you clearly haven't played the game enough
ive played the game enough to know that giga is the second most powerful creature that cant be hunted by large allo packs
he has more advantages than rex
Giga is mostly a predator in-game that only hunts small game and has the worst juvi and sub lifecycle
fun fact a rex isnt going to catch u in plains as giga cause it has 30sec stam
And thats bullshit dude, Rexes have way more advantages
worst juvie? lol
worst sub, yes. Worst juvi? Debatable
juvie stage shouldn't even matter
yeah it doesn't
but it matters when you're a sub and wait for 4 hours
all the juvies are slow as fuck and weak to bleed
and being completely vulnerable by everything
Juvi Carno: 
well thats a sub issue
its sub is stronger than sub rex
Your mentality of leaving things as it is really non constructive
giga is mega fine
its supposed to be a plains creature it exceeds at being so
I suggest you to play Gigas more
no
what are real disadvantages of playing giga lmao
u only die if a rex gets near u
no you dont
I dont agree with that giga changes but sub giga needs something, it has to afk 3 hours due to being slower than apex
i agree with sub
giga
adult giga is fine af
Since you play mostly survival servers you probably don't deal with shants or spinos on the mix
Ha
they both are faster and out turn gigas
Shants and spinos why would they even matter talking about balance?
match ups against non survival dinos aren't as important
Just some servers love to inject those into their servers
can be really frustrating
also why would shants kill u if most of them exist on no kos semi survival community servers
Yes and you wouldn't hunt shants to begin with
Giga is a balance nightmare, right now is the most balanced It has been, in fact i could even say is the best adult dino, so pls dont touch it a bit
anyway giga is fine
rex has asthma issues and packs being able to kill it
?
giga has rex's existence as its only problem
And is an avoidable problem
I doubt Rexes will ever have anything else to challenge it's dominance
idk what else they could add
Rexs are their own enemy
extremely avoidable if u go to the supposed habitat of giga ingame which is plains
Not lot of plains
Whether if it’s cus of their massive size that scares anything away