#general-feedback-discussion
1 messages · Page 448 of 1
humans will have cannons and catapults 100% confirmed
No, it would be a JOKE to the game.
make humans grow for 8 hour
juvie humans 
Why 18 century???
Don't forget there Wil be primal with spears and bows
Why not modern???
You’re on an island with modern military weaponry surrounded by dinos, cannibals, and tribals, and ya want to give a mercenary a rickety old piece of WOOD.
Isle devs: * Gives humans 18th century guns *
How many times are people going to suggest shitting I’m asdgghjkkll
if everything else on the island is modern, the guns will be too @brazen wolf
remove the modern installation
To be fair realistically if you shoot any Dino in the neck they will bleed out and die. Entry wound tends to be less aggressive than the exit wound.
Uncle raptor: "This is balanced"
give them 18 century gun
So based on guns, it doesn't matter which age of weapons you use
they aren't high, they;re trolling-
Probably
am not hie dragon you must be
Yeah they’re a troll
it is legit a solid and valuable suggestion, making humans the easiest thing to kill besides juvies, making them slow af compared to the preds on the island, giving them weapons with the potential to kill something big but making the weapons hard af to get, hard af to carry around, hard af to fire and very loud so other preds get attracted is not enough
humans totally op
need to grow for 8 hours
so they can be shitty and weak
after the 8 hours
UncleRaptor, modern military forces don't use 17-18th century weaponry. They use the newest and most efficient ones. There will be a way to balance weapons. Bigger, meaner weapons will be harder to come across and harder to carry around with you.
they know
I suggest not making humans grow, but increase in rank as a mercenary.
Phhht a tank
other people wrote it multiple times, but there are still people actually taking the suggestion kind of serious in a way so they continue
Babies piloting tanks.
modern wepons could massacar dinos
Yeah
THAT’S THE POINT
humans aren’t going to defend themselves with old weaponry when hey have modern ones
Before you argue any further learn how to spell.
so that's the point
Oof
it's not fair for the dinos
stop arguing with them dragon
6 hours dino
they're going to continue
They are BUILT with the ability to kill already
get killed in second
as long as you take it seriously
Looooool
with high calliber wepons
then all the dinos will not be fun to paly at all
that's my point
God this is stupid
Uncle raptor: "dinos are at a disadvantage"
havent you played rust
Imma mute this channel now
This is THE ISLE
Neuro spino: 😢
and dinosaurs do the same thing, Uncle.
yeah massacar people with like 5 bullets
They get together, and they KILL PEOPLE
Meta will be going Utah or dilo and humans will be screwed lol. Too fast and too agile to land a good shot especially when weapons get recoil
Mhm
It's going to be juicy
lol
dilo is one of my favorites, can't wait to get a gang together
gunshots better do bleed
It will be fun
They probably will
Spears and Bows seem to be a bit underwhelming lol. But to be fair, I wasn't around when they were briefly in. How were they?
guns better have a weight system so a 9mm will not do anything to a rex, but get some damage done on other humans and things like dryos
Humans are known for their stamina, primal will probably be able to juke apexes until they run out and then attack them when they're a bit more vulnerable
Interesting
just my thought and suggestion. i bet dev will not even look at it or even get pissed. but it's a friendly suggestion. as we all know the game is so much fun for now.
Oof
Oooh shiiit
and the tribals could burn stuff with their torches
(nat actually burning, more like beating things to death they should not be able to beat to death)
Forest fires and tornados pls
How was growing as them? Obviously they didn't actually grow, but did you start off with a bow?
I guess the best thing to do is to avoid humans as a dinosaur if you know they have ranged weapons. 🤷♀️
if you're small get em, the stronger their weapon is the less agile they will be and the harder it will be to get a shot on you
and probably also the better the weapon the harder it will be to find it and the ammo for it
Wonder how the old cannibals are doing now
nobody will just run around with an ak and 200 bullets going on a rampage
Not the tribal cannibals like the old ones?
I wonder if they’ll have a map for humans to locate ammo and weapons? Like small beacons attached to the crates?
the blind cannibals with the clicking noises?
Yeah
Humans going into a cave will be so awesome lol
Those things look and sound creepy
AMBUSH
I hope they will not have a map with weapons shown on them
a gps map alone would be fine, maybe with bases highlighted on them but I think that they would have to find that first
Maybe it could be like if you discovered that before it will apear on a map
Or something
maybe humans could carry around (or find) some monitor thing that acts like a character screen, with their food/water, location and condition shown?
Oh god...
Imagine like a little tracker sensor device thingy that like beeps the closer a dino with an implant is
Like on dondi's stream
could be cool, would also have to be found though so not all humans can do that
Yeah
plus I'd imagine nested dinos not being trackable
Like if a dinos 100 ft. away it would beep once every minute
Like 10 feet away its beeping like 5 times every 10 seconds
Right beside its going absolutely crazy
yeah something like that, once per minute seems a bit long though
Eh idk
I'd say once every 10 seconds is the minimum
Probs better
and it scales up to being almost one long sound
The devs said some form of human will come this year so?
oh I missed that
why aren't developers fixing the unbearable stutters and lag spikes on thenyaw? ;w; I lost my allo, carno and dilo to those.
v3 > thenyaw
^
^^
thenyaw's lighting and landscape is better in my opinion, but V3 is LAGFREE
the lighting is better atm
the landscape is permanent hills and it get's annoying imo, but that's personal taste
V3 brings back memories
also thenyaw is a bit small imo
and above that V3 is FREAKIN' HUGE MAN!
takes more than 120 players to actually see someone in about 10 minutes in the game
I really like being able to travel for hours and not running into the same people all the time
yeah some people complain V3 is too big, but I think it just needs more players and some areas might need some water so they get more populated
?
They are a thing
No, dev servers were removed, now theres crappy official servers.
Are ya talking about dev branch?
ye that
Oh
or just make bigger AI like hadrosaurs or brachis, so there will be less AI needed to feed a carnivore, so the server will be able to handle more players
what's the difference between official servers and official dev branch servers? @formal vine
Well official servers are owned by the devs so?
But V3 seems deserted without the sufficient amount of players
They said dev branch won't be touched for a while if at all.
dev branch was removed all together @tawny dock
they don't need public testers anymore.
Oh
oh
again.
what's the difference between official servers and official dev branch servers adikavita?
they have the same rules
same admins
same player count
Not the player count
dev 4 had 200 players for testing
to see how the game would handle with 200 players on the same server
it broke the AI and caused ping to spike
I actually saw people on V3 on the dev branch, and V3 is MEANT for 150-200 players
Unless one is looking for a deserted wasteland
That was test
^
the reason why there's only 110 slots on the current official servers is because the game can't currently handle more than that amount on the same server. @formal vine
anymore than 120 makes the AI bug out
hmm.
and causes fps lag aswell as ping spikes
Yeah isla nycta has AI issues
and lag issues
there's a reason the suggested player count for each server is 100
So would thenyaw ever get optimized?
Its unlikely but possible
And will it stay around?
chances are it won't be around for long though, we don't need it
well there's really no way we can know that.
No one knows
I guess the lore of the isle takes place on the V3 island
it does yes.
I just hope they make V3 look as beautiful as thenyaw.
it already is.
the lighting could be better
but the landscape is already much better than thenyaw
the only thing v3 has wrong with it is the lighting
oh and eh
V3 has few issues
this is offtopic so i'll post some stuff in #401464048610312195
got some news about v3
i'l tag you both when i post it.
@dark tundra That's not a suggestion also Pterosaurs were flyers
ah my bad 😃 was just thinking about it and thought if it was true maybe u guys could do something with it cuz would be awesome gameplay 😄
Something like archaeopteryx would be interesting in game as a climber/glider.
@blazing charm I love the document, but would like to point out a mistake you made regarding the damage. In the stats you say it has 250 but in the comparisons to other carnivores you say it has 275
Yee Watt is maybe about to make suggestion, everyone prepare for it 
hold on, so acro would have a lighter view of things in a cone infront of it
No, it's night-vision would just be in a cone.
would that not put it in more of disavantage
Well, I did mention how you could just go with the increased night-vision range. My reasoning for it being in a cone is that it's roughly the same range as Dilo, but concentrated in a binocular vision.
The thing about Dilo, is that its the apex of the venom tree, or rather was
The idea was to have Acro just panning around while skulking around a forest in the dead of night, it's a small area of vision, but if you get in his way he WILL see you.
So why not invest more in the nocturnal aspect, sure Dilo has farther vision right now but that doesent mean it is the nocturnal hunter in the future
The sail thing is kinda iffy to me
How come?
Dilo is supposed to be the big night boi, if he doesn’t have that, what does he have? Venom alone isn’t enough really.
I mean, only having it activate when you have 'reserves' on you, wich is not allways possible
Just because Dilo is THE night boy, doesn't mean something else can have night vision comparable to it
Well duh
Which is kinda why he said it's a sort of ability to use sparingly.
Well you made it creative on the use of reserves so 😀 👍
Im guessing the low health is for balance
with 4200 in wieght i would belive so
oh , should have figured
wondering what it could fight with those values 🤔
2400 hp with 4200 weight
Everything else is made accordingly, Just something got messed up when I sent them over to be transferred into the document
While anky should be very strong it should not have any chance to one-Shot a full hp/grown apex tier dinosaur.
Imo it should have around a 70% chance of bb and deal some damage, that along with its high hp and armor will ward other dinos off from attacking it.
Herbivores don’t need to kill carnivores, just disable them fast enough to get away. Even something as slow as anky can get away by an injured rex or giga with bb.
but can make rex/giga limp away
Fixed it.
acro doc is v gud 👍
yes
I knew it was a bad idea and I stated it directly.
As annoying as growing a rex/giga for 7 and a half/8 hours would be, the apex predator population is too high anyway lol
Yeah, I knew people would not want to grow a giga or rex for 8 hours
This was just a funny project to see how growth and mass affects growth time
We need more small changes stacked to make their population go down imo
Utah, Dilo, and Carno's times seemed very fair.
Growth times aren't the issue, it's the fact that they are too easy to grow
Maybe their juvie stage should last longer
People will still grow them regardless of time, it just makes it more tedious
A third of most dinosaurs' times are the juvie stage
Juvie carno is ridiculously easy, now
I feel like the faster a dinosaur is, the more often they need to eat.
Carnos should be voracious eaters and murderers of small dinosaurs.
If apex growth was made longer it should be the adult phase, the stats could increase faster at the start and barely change at the end, but reaching you full potential just needs a bit longer.
Right now, they can go nearly two hours without a bite of food. No wonder carnos are jerks. They're bored.
I feel like rex and giga growth could be 2 hours juv, 2 hours sub, 3 hours adult
earn that max rex, boi
EARN IT.
or 2:30, 2:30, 2
Harder > Longer
so the mechanic should not be 'starve every ten minutes'
Needs to be something to deter pack apex growing too
harsher hunger timers deter packing because food competition
max pack size needs to be lowered and afk growing in a bush needs to get fixed
My problem is how much food rexes and gigas need to eat.
Right now one can often find 2+ full adult gigas/rex guarding youngers making them even easier and they form mega packa
Is that food is brought to you as a juvie.
No matter how harsh the hunger timer is
This """survival""" game pops food up for you
Out of thin air.
Now, if the AI was actually DIFFICULT TO CATCH
It'd be a different story.
Like tacos burrowing, oros being extra fast
Avas defending themselves.
Yea
Like I said.
There is no point to even making the hunger timer worse/faster
Because again
AI just comes for you
And you live.
Thats what this quote on quote "survival" game does for you
Simply an issue because of how big V3 is and the fact that 100 players doesnt fill it enough so you encounter players frequently.
:/
Maybe in place of velos something else could spawn in the areas of apwx juvies too, i know theres acro AI coming but that seems more like an allaround thing
Yeah
Maybe AI dilo or austro or something
Or herrera assuming their AI version deals stronger damage like the velos
also, maybe make adult apexes spawn as good as no small AI, so they cannot live off of it forever, but delay the point of them starving? There could be AI hadrosaur/ceratopsian herds spawning randomly on the map and migrating around(maybe from lake to lake?)to compensate for the lower small AI spawn rates encouraging apexes to travel around the map more, resulting in more player interactions
Herrera being a playable could solve this
A fast scavenger/juvie killer
Rather
not solve
but help
Yea i suggested it be small tier scavenger/nest thief/baby killer earlier id love it
Apexes should have to move around a lot to get AI yea
I feel like a server's population should consist of 10% adult apexes at max, it should not be a hard limit that doesn't allow players to spawn as apexes if there are too many, the growth stage should just be way more challenging
Yea perhaps the affinity system will help with the apex population problem too
Like a territorial thing
Like having the Brachiosaurus in The Isle, but totally disagree of having the locomotion animations of the now extinct Peurta for the Brach.
@brittle merlin adding every dinosaur into survival = RIP balance
why is it a MUST
we need dinos that have a fairly unique playstyle/niche
not necessarily... but it is not like it is perfectly balanced now
because the combat rework is not there yet
They could add every dino, it just needs to well balanced.... and thats possible....
it will solve many things
and adding all of the sandbox dinos will just make it harder to balance them
it needs to be fun... and they are all used in survival on most servers anyways... but most are way op... and I am not saying they need to add them all in at once
theri taking as long as a rex to grow when it would die in 2-3 hits seems kinda iffy
their only real chance is assriding
which they can do easily
against apexes at least
I have killed 2 fully grown rexes before as a theri by doing exactly that
if ass riding is the crutch of your argument its a bad argument
that is fine to
also with their big ass tails i think it'd be cool if they could inflict a sort of undamaging blind attack with it

maybe a 2-3 second screen blur
if they did that moisture they would need to nerf their dmg
they have feathers not tarantula hairs
Sorry Where to ask questions to moderators?
not here prosto
due, scroll up and down and read the channel titles and decide which one fits your question the most
why are u asking in this channel?
I really do not feel as if we need more sauropods... I mean, there is only so much they can do with them before they all end up being the same with slightly different stats
@tawdry smelt wheres my Amargasuarus,Saltasaurus and Shunosaurus at 
I know English very badly. Could you indicate where to write?
stego they did say salta
Sauropods are neat af but boring to play. Maybe early, smaller ones or sauropodomorphs but I’d like to see time put elsewhere
same
don't forget the Nigersaurus
why play sauropods when you could play anky
look at that face, that is the face of death
What we have is enough to be fun for cooperative hunting
like the deino, titanboa and flyets
Nigersaurus knows your internet history
Nigersaurus knows all
@barren zephyr. write in ps?
Titanoboa is my noodle friend
@stoic compass Sent you a private message.
the most dangerous of noodles
I would WAY rather play a titianoboa then any sauropod
I wonder what juvie titanoboas look like
Same
Shorter noodles with bigger eyes
You guys also get back on topic about #general-feedback. This is more #401464048610312195 territory.
a juvi titan would just be a smaller adult
@paper oriole Get out of this channel and go to isle discussions if you are not talking suggestions.
@barren zephyr forgot about them too! sorry about that
iguanadon would be just about the same as the maya @dry sail
It’d be a nice medium if we didn’t have para
Mm
I want pterodactyls... a medium between pteras and quetzs
kapros would be redundant as well since we got suchos, and barys... and soon deinos
archaeopteryx would make decent flight AI that glides around tree level
I'm pretty sure just writing dinosaur names won't do anything, I'm sure the devs know these dinosaurs, but many would not have a unique/enjoyable playstyle. Most would just be very similar to other dinos already in-game, and it is probably not worth the money to get them into the game.
Archaeopteryx would be cool if tree climb was added
somethings could be added (like a tree climber)
I’d atleast like to see amargosaurus
what would it do though
I mean
it's a slow fat boi
the sauropod has to be unique
that grows very long
cause we are already getting cam cam
Eh
and it can't do anything special besides not dying from neck bites
archaeopteryx would have tree grip/climb and be very vulnerable on the ground, making hunting juvies and ground AI a risk, also would be neat if lizards and frogs were added as AI if they actually ended up adding smaller dinos like the archa
Dimorphodon could be like a divebombing terrorist lol
predators like raptors could snatch you from the air but you'd be mostly safe in high areas though would still have to leave to hunt
Swooping up children xd
yes more baby snatchers ehehehe
must eat thine children
Yea
Maybe troodon for another night adapted creature like dilo, with a toxic bite. Like a night herrera almost
i think both that and herra could make nice additions to survival, we need more nocturnal dinos
There’s so much money put into making a single creature though. Unless the devs already have it planned, I highly doubt anything will happen. I like kaprosuchus though.
Yeah. I feel as though ceratosaurus coul dbe night adapted though
plus poison bite/necrotic bite could both be added mechanics
Venom will be a dilo thing
necrotic bite to scavengers like the herra and cera
Venom? I’m talking about numbing type venom. Exhaustion, numbing, slowly dying until you’re 1 percent health.
Dilo’s high bleed is placeholder for its venom
It will remain a night hunter but venom will make it more viable imo
Mmmhmm
troodons could be highly aggressive night scavengers
theyd also make decent AI to make life harder for apex juvies to whom the velo does jackshit lol
Mmhmm lol
Velo can buttfuck new apex players though, if they’re new to the game I mean
They won’t know how to handle them
Troodons would probably be able to invade burrows too
yea tho i was walking around on a juvie rex just a couple nights ago and a velo attacked me and i literally just ran away and it didnt get me to first damage screen after all its nomming
troodons would be redundant if herras and austros where added to survival...
most new players would try running off too, velos also arent worth eating for most dinos
Mmhmm
herras would definitely be an easier add to survival since the models and most of the work is already there
Yeah
the model is of decent quality too, they really just need skin and maybe some balance tweaking if need be
same going for austro
who could fit in as the low tier fisher
herras and austros are nearly the same... they could give herras better nv and give austros better bleed and make them both viable and fun in survival
austros will also be able to fish liek suchos and spoons since thats what their long snout is suited to
yes
theyd have faste rhunger drain as they currently do, mediocre stam but they are high speed
yea we hear frogs and see bugs
make Beezlebufo and giant insects
ell, not really giant but big
eehhhh
they already said they are adding some stuff to make carni juvis more fun to play... probs affect small carnis like those as well
I think that would be too creepy
lol
Like shiz, I’m aight with cannibals but if they add in giant insects I’m outtie XD
I would love to play as a pulmnoscorpius or an arthopluera
beezle could also pose a threat to hatchlings who went by water and maybe even to juvie utahs
mods are going to be a thing again at some point
Mmm
can't wait for modding to return
I got the game just a little bit before they took down the workshop so I never got to get into it
Oof
but I can only imagine it would be a lot of fun
fish?
Ye
I mean the ocean on V3 looks like it could make aquatics like mosa playable
Ye
there are pretty deep spots fairly close to shore
lol snatch all those beach spawn juvies swimming past the rocks trying to get to twins
XD
yeah lol
Hell, if it comes to it, I say they just make up their own fake dinosaurs.
Like how hypos were a thing
*are a thing
Well they’re not in the game for now, so for now it’s ‘were a thing’
@barren zephyr Any particular reason for the X? I'd love to know any criticism.
Not really i do like the idea overhal specialy the bone break one, think that one would be a good way of reworking BB, but i just dont see it as glass cannon crusher, in a way cerato is alredy like that(only lighter), its not that i dont like it, but i just feel it wont be enought
I agree, the bone fracture is a great mechanic

Cerato is small, not a glass cannon
Cerato is neither a glass cannon, nor a crusher.
Alberto is a glass cannon due to it's low health in comparison to size, PLUS a high DPS value
Cerato is, as I said, Just small
Rex is way too big to just have bone fracture
^
Yeah, but leaving it down to a percent chance is kinda meh
Especially against trike
With the current state of the game in mind
The whole thing seems ok but the ambush speed. As the current rex problem imo. Its ok to give dinos a small burst ambush but you gotta take note that it makes them have a small area of control around them due to their huge ambush speed burst in this case.
So for example if a pack of dilos comes close to it they can't hunt it due to its control zone. anything that comes inside of it gets both outdamaged and out run.
This makes it so it can't be hunted by creatures that can't outDps it.
Current rex problem
Why because it can actually catch things now?
no. read it again please
No
but i agree that the old rex ambush was shit
You all seem to forget about its stamina pool, which would be even smaller due to the ambush.
People seem to forget the whole point of Alberto is based around where an Actual combat system is in the game.
Smaller than rex's 
no i'm counting on a locational damage in already
Its supose to kind of go 1 on 1 with an allo right?
Basically
still its stats are so close to sub-rex thought in some areas
Sub rex is irrelevent
Ok so. on 1 v1 both in ambush. The allo goes in they both face tank each other the alberto wins
It's a growth stage
allo bites and runs the alberto catches it with its ambush speed and destroys it
even with tail hits
50% reduced damage
Can't really say that because we don't know how severe the reduction will be
its the same scenario as the Rex giga right now
For all we know a tail hit will do next to nothing
An Allo could easily run an alberto out of stamina in that amount of time

if you have a "bonebreak" or bone fracture thing its there to slow you down
you don't need to be faster than the bleeder
else the mechanic is kind of useless..
Probably doesn't apply to the tail
You have to get a hit on the leg for that to even apply
Not to mention on THE SAME LEG.
each time
The bone fracture literally ties into locational damage, you're not getting a fracture from getting your tail bitten. Using current combat as an excuse is an invalid argument
That's the point, Alberto is weak to bleed, it's supposed to end the fight as quick as possible
A prolonged fight with an Allo = a Dead Alberto
If the Alberto is smart about it and actually does the job right
but it should be slower in sprint and ambush..
It wins
Not to mention the lack in a health pool and, again stamina, Alberto has
Chances are if it tries to face tank an allo
It will die too
ok but.. it still trashes stuff that comes near it
it can't be hunted...
by anything smaller even with numbers
unless you can straight up outDPS it
Smaller shit like dilo and Utah shouldnt have any business taking on a larger predator to begin with. Not without asking for some if not all of them to die
Small things vs larger things require actual coordinate
Not a clutch effort
well some people like doing that. makes the game more "fun" and harder at the same time
Then that's the risk they take
Allo doesn't really because the fight is so close between them
Those are the same ppl that bitch about a Utah getting creamed by an Allo in one bite
A 1000 kilo animal vs a near 3 ton predator
Same difference applies
Cerato, like utah and Dilo, really has no need to go near an Alberto, not to mention it out speeds and stams it
Utahs are still faster than Alberto, so they still have a chance. that ambush is still going to be easy to dodge
Especially due to duration
yeah utahs and carnos alone..
Not to mention if/when an actual Ambush cooldown is implimented
cause they're the only thing faster than its ambush
So it can't be spammed
yeah that would be cool to have
The issues aren't really stats
it is the speed ....
It's just current in-game mechanics
Stamina counter acts its speed, and the things its faster than can fight back fairly well against it
Everything else is faster then it
i don't agree that bruisers should have more speed than kiters...
It's not a bruiser
Well, if there are still some smaller things that would stand a chance, isn't that good enough? Nothing that says everything has to have a chance, some matchups just aren't going to work out
makes them un huntable tho...
It's a glass cannon
Its a bruiser with lesser health...
And I doubt it's unhuntable? Just not huntable by everything? Not really the same thing.. :p
You have to think of it this way, if we make Alberto slower, then it's main Competitor, allosaurus, absolutely shit fucks it due to the want in their fights be so close
hmm you can up its damage
or increase Hp
and its fixed..
maybe give it bleed resist..
you pick...
That goes against everything we want it to be
But why, what's the actual issue here? :p
More damage... with the BB thing you have
Is there a balance issue or just the issue that x "should" be able to hunt "y" because?.. :p
why give it more damage
but
It is glass cannon.
It's not a glass cannon if you up it's health
ok thats why i said up the damage then
And 2250 health
w
instead of Hp
^
If you up it's health and dmg it becomes a monster that rapes everything. Minus apexes
Slow it down. up the damage. and the BB system you have is the slow down it needs to destroy allos
just the damage @barren zephyr
ok sry i used a bad word*
We want a fight to be evenly matched for the most part
it becomes a good fight for both sides*
No. Still applies. With 3000 mass and even HIGHER damage it would utterly destroy Allo.
🍷 This channel drives me to drink.
just cause of my X
Jaffad xD Come on then, it's not that bad ^^
you could just down the speed with the stats you have right now
and it would be a much even fight
for each side
Allo needs 8 shots to kill albert, albert needs 6 shots to kill an allo.
If you had that BB system in place*
btw @blazing charm what other ability could it have
What, Alberto?
yeah
I didn't really have much else, I honestly don't think it needs anything else.
One thing you need to think about is a .8 km/h difference doesn't mean much at all, Especially when in the future
Speeds really aren't going to determine combat
Typo, my bad
Ah things that have the same speed. are easy to catch
since its easier to catch the one running
cause you only have to adjust to its track...
and you will eventually catch it
Also have to think about the fact that Alberto is going to suffer the consequences of trying to use it's speed to stay on an Allo
Shitty bleed resistance
Which Alberto can't do due to stamina pool
It's not the allo matchup that's the issue? It's vs smaller things, I think?
it will kill the allo in less that 10 secs tho
does it die from bleed in 10 secs?
Ik what you're saying bruce. but that doesn't change my point. it can't be hunted
Not by anything thats not stronger ofc+
i mean the current fracture idea you have right now, might be the replacement of the new bb system, if that happend what could Albertos ability be then
or maybe carnos 🤔
So.. isn't that good enough then? :p
Why would it replace the current bone break system?
Like, Rex is still going to be a creature that crushes your bones.
Allo, Can very much hunt it, Ambush it, keep your distance and make it waste its stamina. Cerato, Dilo, and Utah, Why hunt it when your faster, walk away.
No because it's stupid to try
even if the rex is laying down
You're asking for death
and you bite it twice
if you don't kill it with raw damage
you can't play the bleed game with it. because it will get up and kill you
Why should a giga hunt a rex?.. Especially 1v1.. it's not like that's a "Oh look, that seems like a good prey"? :p And if the rex is lying down, and you ambush it, I'm pretty sure you can hit it, and then run away before it manages to catch up Maybe not if you "stay" for two bites, but one should be doable
because you can't run away from it
Yes you can
Why would you hunt a rex as a giga if you don't acknowledge the risk you'll more than likely die
Rex has to be ontop of you to even catch you
Keep your distance and laugh in superior stamina
again... it can't be hunted...
Yes it can
The difference between rex and giga isn't as far off as it once was. Rex 6 shots giga outright.
Giga 10 shots rex.
4 hit difference.
I know bruce
Alberto and Allo is a two hit difference
you don't need to throw me the numbers
If Allo ambushes it, It's dead
If Alberto ambushes it, It's dead
bleed plays almost no part in that match up tho
so don't try to use as a viable thing..
Any idea how much health you'd shave off of a rex if you hit it once with bleed and wait out until it got like one tick left before being healed of the bleed? And you keep it standing?
not trying to be rude or anything..
A giga bleed that is
It just sucks for the bleeders...
How does bleed not play a viable role in that
Allo ambushes alberto, lands Four hits, and sits outside the Death zone.
Far enough away to avoid an Ambush, and For alberto to feel the affects of the bleed if it tries to chase after
It's easily feasible
Different attributes that leed to different outcomes
i would say it can get 2 hits max
on a good player
before it reacts
is that ok for a scenario?
can i ask what would happen in a pack scenario
That's still almost 50 bleed? And how much that would effect is the question then
Using current stats, unless I'm wrong on the allo bleed
@barren zephyr same thing if the numbers were equal
raw damage fight basicaly
Actually, pack would not just be about the numbers I think, unless they just.. line up and face eachother? :p
would a pack not make fracture faster
But yeah, allo gets about 50 bleed on the alberto, shouldn't that, given a little time, tip it in the favour of the allo, even if it has to finish it up front and personal? :p
yeah either way the allos would get reckt if the albertos were good stego
Pack fights aren't a good scenario to follow. Way to choatic and volitle if they're similar sized creatures, like with Allo and Alberto.
Again, that's purely subjective
Could go either way
okay what would alberto hunt then
if bleed is a problem diablo is out
Maia and Para
whoops x)
It can still hunt Diablo, it's just a very high risk due to the bleed and damage
also turning specially with broken legt(atm)
Statistically Alberto holds a raw damage advantage, As is intended, Alberto is supposed to have a slight advantage
i mean i do like the idea of alberto hunting hadrossaurs and rex ceratopsians but thats just me
But fights will never play out the same way
There are too many variables to take into account
That's what we were going for @barren zephyr
Alberto is more inclined for Hadrosaur hunting, While rex would tackle ceratopsians
I for one would love to be hunted by something I actually fear as Maia
ye
Right now it feels like shit dying to Carnos when you know you could've beat their asses with equal numbers
give maia a speed nerf and you will fear alright
Strictly hardrosaurs? How would it handle a Stego
not handling it i guess
Oh ok
Especially with positional hit boxes
Stego would destroy all midtiers with a smack to the face
That's a neat idea, I can see it working
Not stego destroying mid tiers but alberto with not doing well with bleed
I need something to fear
With hunting stego
I don't think stego's gonna stand much of a chance without formidable stamina and decent speed
I wanna see you guys tackle playable sauropods in a document tbh
locational damage
slapping a rex/giga across the face w/ thagomizers
Or even impaling them in the chest
Stego is gonna be very good when its implemented with LD (supposedly) in
Anywho, On terms with Alberto speed
👀
It's very much comparable to the relation ship giga and Rex share
Alberto is faster, but has asthma compared to an Allosaurus
And even then, It's no where near the speed differential between rex and giga
It's a .5 mph speed difference
So Alberto would need to be even closer to an Allo to actually keep pace.
Not to mention the heavy hit bleed is going to do to an Alberto,
That and it's not like bitings something's tail is going to actively kill you with LD
Or do any damage at all^
Alberto's speed is for the direct purpose in allowing it to escape/avoid an Allo pair, who will utterly destroy it's an entire world, Given it has the distance
Allo, has a stamina advantage, and just like alberto, can escape if given the distance
Wonder what biting a stego's tail is gonna do lol
Position damage on anything is gonna be fantastic
Isn't alberto's ambush 48km/h btw?
Is the Alberto discussion based off of Jaffad's document or just a general discussion?
Yes
Stegos thagomizer will likely do lots of damage + bleed
To both
Ok, I'll take a look at it then
And supposedly stego would be faster
Could we move stego discussion to #401464048610312195, Kinda wanna keep this focused on the topic at hand
thank
Alberto in general is focused on getting kills as fast as possible to minimize damage
But yes
So would a Alberto take on a Parasaur
Yes
cause that kick hurt
(3000/3600x500 places Para as an outright 9 shot. With, concerning the headbutt, Para topping Alberto in 8 hits, With kick it would be a 4 shot.)
how long would it take to fracture it
ALberto deals a base Fracture percentage of 20% each leg bite
So if you can grab the leg
That's 1st stage fracture
Fractures stack so long as you bite the same area/leg]
would weight reduce the chance
Yes
-(3000/3600x20) Alberto would inflict 17% Fracture damager per bite, meaning it would break a para's leg in 6 hits.
There's a small typo on the doc where it says 20% for para instead of 17
So ignore that
okay what about allosaurus, could it breack the leg fast enouth to finish the job
i mean i assume it would be its main competition
Alberto could break an Allo's leg in 5 bites, if biting the same place
And if it can get to the leg
The whole schtick with fighting an Allo as an Alberto is ending it quickly, if you keep trying to break the leg, that means more bleed and damage stacked onto you
Which is what you don't want
well what if it comes down to facetaking, cause its seems it doesent have a way to escape that situation
would it out dps the Allo and kill it first
nvm
i just saw the section so its a no
In a face tank. Alberto would have the advantage, Yes, that's the point
But in a standard fight with no actual, basis
No real way of knowing
ok, btw the reference with Cerato, what i meant was a fast 'base damage' dealer, i just call crushers all dinos that have higher base damage focus then bleeders
Understandable
Like Sucho,Cerato,Rex all crushers to me
well until something new is named for them
I don’t think there’s any way to allow custom skins and ban Lisa Frank ones without individually approving every skin. Unless you mean just adding more patterns and colors to the selection.
@dusty kelp you can make your own skins?
probably means custom colors and variations
Yeah. I have a few skins in mind that I wanted to make, mostly in homage to James Gurney's Dinotopia books
@valid flower you know the fact that sandbox dinos recieve 0 attention?
Yeah, thats why they should add more sandbox dinos in survival
Pffft, I prefer if they spend more time on fliers and aquatic, than retouching sandbox dinos
So dont ask for anky buff, just ask for anky in survival
I'm sure if anky get's into survival it will get some form of bb, especially once you can't break legs by hitting the tail of sth
It will still too op
If is it
When à rex bite the tail I approve it's not funny

And I love your suggestion @unborn quail !
I've seen the size of all dinosaur and I was like 
yeah with locational damage and dino collision ass riding and breaking legs by tail biting won't be a thing, and anky will have to hit the leg aswell, plus I'd imagine bb getting reworked so it is not insta bb, but first a bone fracture and when you continue to get hit at that spot it breaks
For anky and rex I think it can be insta bone break
depends on the creatures size
a quick rex bite on another rexes leg should not break it, the rex should need multiple bites or it should hold onto it for a couple of seconds biting down on the bone causing it to fully break
Yes
rex should be able to break an allos leg with one bite
but it would have to hit the leg
I think if a rex bite the body of an allo he just can't move after this
Or die instant
And people don't like this
I'd imagine rex being capable of one shotting things if it grabs onto their necks for a couple of seconds, but it would have to be hard for the rex to get a good bite on the neck so it is not op
But if a rex bite the body of an allo, dibble, maïa or another dinosaur who isn't an apex, his ribs are just destroyed and the organs are touched.
This kill of inter emoragy and you'll die.
But I think this is just one shot
realistically seen this might be the case, but for balance it should not be
But for apex this not work
You'll get grabbed and the rex will not release you
Just do attention of your environment and this will not happen.
if a rex bites down on an allo torso the allo should break some ribs, but it should still be able to run away, maybe with increased stamina drain and with some bleed
Yes but the collision
of course a rex would not let go
And the the capacity of grab something in the jaws.
but in game it would have to so it does not oneshot every mid tier
plus a sprinting rex needs to be louder
you can't really hear something running up behind you
if a rex runs up from behind you hear it breathing but not the steps
But I think trot and walk need to be more silently than now
It's a bug
This will get fixed
will probably get fixed with the code rework
wait some dinosaurs have hearing advantages?
it's not intended afaik
But it straight up might just be the ingame
Yeah
What he said
Audio is wonk
Sometimes people hear u, others they don’t
Thats not the point danky
@valid flower para is stronger than allo.....
@valid flower para is faster than rex too
plus its faster than giga and rex
And has like 4 min of stam
I sincerely think jerry writte suggestions without even playing
same
Para was bad but know is pretty good
@lilac swallow para isnt faster than an ambushing rex
Ambushing rex is 5 seconds
An ambushing Rex that only ambush during 6 seconds?
don't get close to him
Is not like rex is hard to spot/hear
wow, the prey of an ambushing predator is slower than it's ambush
wtf? lol
what a surprise
its sarcasm
@umbral prairie that ambush predator has to be op
totally
you dont play the game but make suggestions?
Not only suggestions but balance suggestions, the kind of suggestion that only players care @regal pecan
holy shiiiiiiit
did you know u could get enough distance to get away from an ambushing rex if you run when he goes into ambushing stance.... 🤦
I was thinking about making a design that is seeing in Anthomnias video but it would be a radioactive reaction for some stuff that will be in one place and Every dino will become that kind of „monster” when they will drink/swim/toutch it. It was just an idea.. i dunno
@barren zephyr what if the rex was ambushing near trees and isnt that far away from u
yeah that's how rexes hunt
if they didn't even catch you with ambush and being close to you
they would be the worst hunter in game
ur fault then
Is literally asking for ambush hunters to dont succed in ambushing?
you have to constantly check your surroundings
if you let an ambusher close to you it's not them being op
They did their job
And para is better at plains, is fast and have tons of stam dont enter a forest where ambush are possible
even in forests rexes are pretty easy to spot
True
I have been rex only once, and except for 2 dumb juv paras everithing spoted me before it was to late for them
Hey, will the isle ever be aviable on ios? Or you don;t think this is aviable?
probably not
There are issues with Unreal Engine and the Linux/Mac platform
Last word from the Devs
I'm for the para buff speed
Same speed than allo
If it's 37 kmph
It will be good
Or 36kmph
i think para would be fine if it was faster then allo by 0.1 or 0.2 kmph
so allos cant complain that much they got run down by para since they would almost be same speed
it would allow paras to outrun allo packs long distance
the faster paras would get the weaker they would have to be
so they can outrun things but not run them down
^
The issue was never Paras speed
It was the fact it could run down Dilo and allo and effectively headbutt them to death
^
Hmm how about they get a slight speed buff but every time they use the head butt while sprinting it slows them down for a second or two. This wouldn’t affect a para fighting back too much but instead would keep it from running other dinos down with its headbutts due to the attack allowing them some time to escape despite para being “fast”.
Or just delete the headbut entirely while running
Herbivores the most part should be defensive animals
once collision is in para should still do some damage when trampling something or ramming into it with it's upper body
Hadrosaurs especially should be more inclined to run before fighting
but not much damage using headbutt
idk how this would balance out but I thought about para maybe getting a tail attack, also with low damage but maybe slowing down mid tiers or stunning them for a short time so the para can run away
Trample damage would be good but if it’s something smaller like a para, trice, etc (compared to sauropods), attacking someone by running into them should stop the herbivore in its tracks after the attack hits for a few seconds and use some stamina.
running into them should not always slow them, but I'd imagine an ambushing rex being able to throw smaller things to the ground
or a para running into a dilo
but if a para runs into a rex from the side it should get slowed, and both dinos should get some damage
@tardy breach a tail attack would be cool, but right now there is alt turn to prevent ass riding, and after the combat rework ass riding will be very inefficient
so I don't know if it is really needed, but it would be a cool feature if animated right
Unless the server they play on has alt turn disabled..........
which will soon go away
yeah hopefully
not hopefully, Dondi has said alt turn disabling is going away
oh nice
I mean alt turn might get slower after the combat rework as it won't be needed to counter ass riding
also alt turn needs an animation so realism server owners can't say 'dinos aren't ballerinas' anymore
@full flame territories are kind of unnecessary imo
if people see your territory
they either move away because they know you can hunt them
