#general-feedback-discussion
1 messages · Page 426 of 1
I think he meant that you can invite other player to be a hatching from an AI neet
Nest
IfDevFollowThemNoOneWillPlayTheGame
If only I could read half the shit he wrote.
ItWillBeAJoke
well, think of it as growing the AI until the same point as you would spawn in
Just extra work
hahaNoNeedToGetMad
Yeah... That's why I ignore Uncle
naah
Easy enough to block him
crazyPPlWithCrazyIdea
U can already invite players to a nest. My suggestion was to invite AI, because ppl usually dont wanna be nest, as for now at least.
Ah ok... But that could cause problems
Growing your eggs to juvies and using those to invite people was my idea
So it's not limited to hatchlings
I guess growing them to subs is a bad idea, haha
What would those AI be doing after they grow? Following the parent is out of question. Having hatchlings do that is ok but higher than this gives too much of advantage
yaIfYouGetHungryEatThem
Well that's what the discussion is all about :D thanks for sharing your idea anyway!
I have like, removed 2 of my suggestions because either too early to tell or sumething.
Honestly, I like the suggestion to raise chicks as AI and then have an option for it to be taken over by a player better than having a grown up AI follow you and help you
While being a hatching is cute, it's the most afk stage ever
You can't do anything
really it looks like it all boils down to time. people don't want to wait 10 mins longer to grow
Just eat every now and then
Being a hatchling takes longer than 10 min
MostPplWouldNotLikeIt
I still take nest invites and I love it
But it is pretty boring
It's the same as camping in a bush
well whatever time it takes, they don't want to wait, so no one really wants to nest in
Having AI to help u can be very fun too.
Having AI to help would be abused
But as my suggestion says, that AI will have to leave sooner or later (as for apex) so it dosent become too abusive.
only for 30 mins and its not suppos to be easy to raise em
its a gift u get for being succesful but rare one
Still - I'm not really convinced
Also, AI is probably going to be waaaay more stupid than a player xD
It's not really hard to nest
So people would abuse it
Have u nested as apex and raised them?
Unless its at a popualr spot where u can just find juvis to kill,
those spots are still in need of change)
Well - if you nest in the wrong area the joke is on you - despite how cruel it sounds
Atm apex can survive on AI
Well... Can't really say how it'll be in the future until I know what it'll be like
There are areas on the map where ai spawn more than usual
So as for now I can only comment on how it looks in this time
if you have more than 2 people, they spawn at a pretty decent rate
true mid
Yeah
Don't get me wrong - your idea might have some profit if the situation is different
ToSolveTheProblemOfFoodThereShouldBeALittleBiggerDinoSpaningWithMoreMeat.
But now I can't see it
toSustainAApex.
I still like my idea once map and changes has been made.
I mean, my suggestion should be getting tweaks. If its too abusive to have (For Carnivores) to help you/pack with u, then remove that idea and just have them leaving you as fresh adult/sub.
My suggestion is more focuse on herbs imo xD Like the idea of creating a herd of AI as maia, just imagine the fun.
I might need to change my suggestion tho in the far future
But since there would be too much outrage if you made this possible only for herbies you have to allow both
I mean, if you are nesting, you should actively look for a good source of food before doing so
If there are people on the server, than that's it
as an apex, I suggest adoption.
I didnt say to remove this idea for carnivores, I just know ppl will cry that its abusive, because ppl cant imagine there being balance patches ofcourse.
Adoption is such a nice gesture :D
Well we don't even know if it's Dino vs human or just one big orgy of fighting
It'sTheLaterBigOrgy
That's why I don't even try to mention humans
HumansWithTheirM16AndDinos
We know next to nothing about them
I'm going to have to make a document for ppl to get convinced then, challenge accepted 😛 But as for now, Im going to wait for more balance changes to the game
YehDinoWillBeManHandelledIThink
Good luck then ;)
Gl milk
I'm always up for a discussion :D
I might make my suggestion a really simpel one as for now, like nest in stupid AI and let them grow, but just run from everything or something xD
YouMustBePlayingHerb.YouGotLotOfTimeToChill
well just post it and see what happens
missing your spacebar I see
YesNestNearMe.INeedYourAiBabiesForFood
(blocked UncleRaptor - my head hurts from trying to read his texts)
Haha..ItsNotThatBad
Yes it is.
I like how it counts the number of blocked messages, nice feature
Yep xD
then go type up your suggestions in #general-feedback
NoSuggestionAndDiscussion
ILikeToDiscussWithYouGuysBeforeSuggesting
Soo.NightShouldBeDarker.AndBetterNv
?
DifferentSpeciesWillHaveDifferentRange
SoPplCanHuntAtNIght
InstedOfCamping
@brazen wolf do you actually not have a space bar?
Even if he doesn't, he can still copy paste it
hahaCopyAndPastTakesLongTime
Uncle, there are two types of ''humanoid'' factions
Tribals and Mercenaries
Mercenaries use guns, tribals use bows n such
your suggestions are shite and they are made even worse by not using spacebar
WhyAreYouAfterMySpaceBarBeingBroken
ComonGetOverIt
AmNotGoingToBuyANewKeybordForYourPleasure
JustIgnorMeBro
cool, your suggestion is still shite
WellJustASuggestion
but you dont even bother explaining it
you just say "no guns just bow" and think people will like it?
there will be guns nice big sniper ones with huge 16x zoom, ahhh 50 cal darts
so... he basically wants people to be 'free meat for all'? yyyeah... like everybody would like playing that
humans only advantage over dinos is technology - physically dinos should be better
not even, hes ignoring the fact that there are 2 factions within the humans, the indigenous who will be using primarily bows and other primitive technologies that they craft and the modern day/ mercs who will be the ones scavenging for guns and loot on the island
While simultaneously avoiding being eaten alive by predators or trampled to death by angry Herbivores that spot them
I was trying to figure out how it's going to work out by the map layout, seems sectioned
well - for all we know there might be a new map where the people will be introduced
who?
why do you think they will waste more time and effort making yet another map once humans are in?
there is no point to redo a map when your already adding in human stuff
sure tweak it but to redo, naw too much work
I'm just saying that we don't know (unless you do?) how human introduction will be made
for all we know there might be major changed to dino stat, new map, new dino, hell - maybe at the start humans will be able to play only with human and AI
maybe human goal won't be killing off dinos but taming them?
I think the story line was the dinos were once human, and I think the indigenous were left unconverted and the mech are the clean up is my understanding
mech mercs
the tribals/indigenous have been said to be able to enslave dinosaurs. Mercs not so much
wow... how did I miss that? 😮
Jesus chisrt, its so difficult making a suggestion without thinking about soo much lmfao, my new suggestion already too advanced for ppl to know whenever they like it or not XD
@next nexus and we don't know the mechanic of that - I mean how do you play an enslaved dino?
@analog ingot And what suggestion would that be?
do you take dmg when you roam too far away from your master?
no point in really wondering about it until we know
point is, they are not going to do a new map just for humans introduction
your leaps of logic astound me
shrugs I'm not saying they will, I'm saying we don't know
Well ITS NOT FINISHED, but ehhh... this is how it looks liek so far...I cant stop thinking of some things that will be unfair for carnis and/or abusive for others...
Im just so confused now Idk if I should skip writing it at all
I'm going to change my AI suggestion.
Nesting AI?
Allow both herbivores and carnivores to nest AI.
I'll be giving alternatives to how they can work depending on how advanced the dev can make them work currently.
1⃣ Alternative 1: Give commands such as ''Follow'', ''Stay'',''Hide nearby bush/tree''. To hatchlings.
As they grow to Fresh sub/adult, they leave u and become regular stupid AI and survive for max (1 hr-ish?) if not killed.
2⃣ Alternative 2: Give commands such as ''Follow'', ''Stay'',''Hide nearby bush/tree''. To hatchlings.
As carnivore Fresh sub/adult, they leave u, (as Alternative 1 notes) but for herbs they can choose to either follow you around or leave. The herbivores act like normal oro/aco AI, like running when a carnivore is close and stuff like that.
goPlayArk
goBuyAKeyboard
just block him Lemur - it's easier and less annoying for you
That "advanced" suggestion is somehow overly complicated, and yet bare bones at the same time.
It would help if you went into more detail about how it's supposed to work.
I know, im starting to get tired of this ''suggestion''. Ye, im trying, but its difficult whne u dont have too much experience in game with how every specie works.
Also you need to try and think of the ways said suggestion can be exploited.
btw - what do you think @blazing charm about a suggestion of roaming AI herds that herbivores could follow? Atm too many are bush-camping because the moment they try to roam they die and it would also fix the problem of carnivores constantly asking for more prey
depending on species of AI and carnivore approuching (or rather weight differnece) the herd would react differently either by trying to fight off the attcker or run
Not sure why I was tagged, but it could be interesting I suppose
I'm pretty sure that's just to be expected out of AI dinosaurs in the future, but that's just me.
tugged?
well - I just want to hear a new opinion 😉
All I want to do is nest AI.
reee, how do I put this.
hm.. honestly I'm not sure about the new sucho suggestion.. it pretty much cuts out the possible uniqueness of this species
U know what else I want them to buff sucho?
I made one a bit before
SSWIM SPEED
let me quote:
"I have a sugestion of how to make suchominus playable and enjoyable. Leave the trot being pathetic, as it is now. Give it incredible ambush speed (maybe like utah has?) but for a very short time (let's say 35 MPH for 3 sec) and add a bone break. This would make it the perfect ambush predator that I believe it was meant to be. Additionally, you could boost it's swim speed and manovering, as it is meant to be played near water. Nobody wants to mess with a crocodile in water - apply the same for this semi-aquatic dino."
sorry caps
He will still be slow and catching mid tiers hard, but with this it will make him less of a pushover if someone decides to trade bites
Right now bleed obliterates sucho so buff to bleed heal is pretty much necessary imo
hm.. you do have a point in that regard
You are both slow (so can't really catch stuff that bleeds you) and you bleed fast
At same time
Bone break for the fisher with flimsy jaws?
either needs to go really
it's to cribble your opponent
I was trying to make a crocodile - that guy will just grab its prey and hold it in place
with the current mechanic it's impossible so bone breaking would make it's prey as slow as it is
I would leave adjustments to accomodate for future mechanics for later
this way you can continue a fight
atm - sucho either one-shots it's prey or loses it
he has pretty large mouth xD
Srsly, does anyone like the idea of sucho havng a faster swim speed?
I don't know what future mechanics will be or when they'll be - so I'm working with current mechanics
I do - and I meantioned it in my suggestion xD
Swim speed is something for future as well
it's meant to be semi-aquatic, so it should have it
what strengths does the sucho have right now?
It would be nice to have sucho balanced so he can later get nerfed if needed be once he gets decent amount of things going for him
Not to start from weak position
but sucho should get it now to save its az from getting insta killed...
x * ( maximal Sucho weight / maximal Target weight )
( Hatch: ) 1 - 2
( Juvie: ) 25 - 150
( Adult: ) 150 - 350
sucho attack atm
lmfaooo
I don't think over-shooting it would be a good idea
try to take a few stepps at a time
Current strenghts are - strong (raw damage) bite that is decently fast (however it is hard to keep biting as you are very slow, also 10 bleed only), does not get hungry almost at all, a lot of HP, good normal heal (not bleed heal)
brb
so you could take a sub Cerato
cerato yes as he has laughable bleed which is sucho's main weakness, though cerato can just run away easily
Pretty sure even juve cera is too fast for sucho to keep up with
Unless it gets ambushed from very near distance
k well i'll just have to play one and get a better idea
Also as everyone keeps telling sucho was advertised as mid tier bully that would kill allos (I wasn't here when it was said so I will just believe what others say), right now allo has too good stats including bleed that sucho has no chance against. Keeping him pretty slow but actually scary face to face (high hp, actual bleed res, decent dmg) would make him fill that role
Not every dino is face to face fighting either, 1v1 you die now. Why there is blood trails and foot prints. I think it was kind of the point of you having to chase so you run into other things or it does
Sucho has very little bleed so things can usually shrug it off and run very far away, and sucho's speed in general is not good for chasing
However hunger allows it for some failed hunts
So it would be mostly fine I imagine, right now its main problem is that others hunt it easily and even face to face most can just tank it pretty easily due to bleed being a death sentence
your ambush is already 44 can catch anything but carno not in ambush
It's short
Also as I said, if sucho does not kill fast it is usually not able to keep up with prey
sorry that's cerato what is sucho ambush?
Sucho ambush is 1.2x, base run is 30.9
So that would be 37.5?
Still barely able to keep up with cera for example in normal run
Not that it has to catch every other carni
It is large and as others already suggested before me it would do nicely as a tank
(with those changes)
I just try to keep in mind not all Dinos are in the game yet either, so maybe it's main prey base isn't in place
Fish are not in game so yes, however sucho's problem are mostly of combat capabilities rather than feeding (hunger is draining very slowly for it as I already said)
Speed buffs I suggested were a maybe, now that I think of it they are unnecessary
Make it slow tank that others should think twice before facing rather than "oh free meal since I can just bleed it to death while it won;t even catch me"
well I haven't played him so I can't say much of what it needs to doesn't need.
I don’t understand this suggestion at all, forgive me for saying but almost sounds like a joke
Why would they need to live near water and drown carnivores like a kangaroo
They are already capable of defending themselves on land and casually moving at a decent pace in-stride. These were terrestrial animals for a reason
yeah sounds like the 1900s view where people thought they were too big to live on land
These animals obviously weren’t speed demons but it’s getting a bit annoying at how little people think of their ability to cover ground while just walking normally.....
Sucos are slow, and this being my favorite dino irl. But they are not the only ones that need work. They need swim and fish. Pachy needs head charge utah need pounce... Etc and the entire combat system needs its rework to the more skill base and not so dependent on just states. Sucks I know I really want to swim. But the fact is buffing and nerfing speeds aren't not going to fix it
well it really could - if sucho received bone-break (cripple) and got a boosted ambush speed, he would have an ability to fight or defend himself even with his slow trot.
I honestly believe that sucho needs bone break far more than rex does.
if you leave his trot and run low, then by default he will be an ambush predator
your reasoning?
He can face tank a diablo
It needs some simple quick fix tho
What more do you need
only that everything can escape from him unless it's one-hit-ko'ed
I want him to stay slow, his dmg might be lowered - I don't mind
Yeah I understand that he's eventually get his fast swim and fish but till then
Ambush, track, ambush
if he can break bones he will be still - one shot or nothing - if he misses the hit, he loses his prey
He is practically an lol assassin class at this point
if he gets it in - he can get his food
What I get confused about is why the devs keep some dinos out of survival when none of them are how they will be after what's to come
with how slow he is? and how everything makes bleed?
no way sucho can play in tracking
It isn't that hard
No playing suck right now feels like palying herbs stay in a bush and wait
I get herbs are going to get more gameplay and all no dinos are done. But its my fav and I just would hope not to have to play it like that
I just hope they won't introduce more species until the ones that are already here won't get good balance
Tho realisticly I would like the ambush tactic if i could quickly swim just under the surface of water then ambush unsuspecting prey at the edge
^^dream sucro gameplay
we agree on that part
All I know is that if sucho gets bb, his damage or bite speed will have to get nerfed to the point that people are pissed again
would be great then if rivers were a bit deeper to make travel with sucho more viable option
Its like the stats on it are set for that but without the water part
Could just make sucho the exception to the rule about sitting in water.
and let it ambush from the water
like I said - I don;t mind his dmg to be downgraded, it would be more enjoyable to have a fight rather than wait for something that he can kill in one hit and needing to ignore the rest
It needa it full gameplay tho
The cookie cutter swim will not do
It needs the stamina use drop while swimming the ambush swim and just alittle cover from the water
Then the quick ambush if you fail on land that's it makes sense
Not saying immidiatly, but would be nice to want to play him now
I agree it all makes sense
okay ima make my second attempt on suggesting AI nesting.
If this one dosent work, ill just make it nesting for carns and herbs and they leave oncce they hit juv or fully grown juv stage. xdd also keeping commands.
its done!
@heady siren I wonder if it's linear and all values change at the same rate
Tried to check the size using linear interpolation, not even sure it's correct (especially when using the wiki values)
yeah no clue
@ocean vortex thats the same message u posted like
a couple days ago
Quetzalcoatlus is disabled for several reasons not just abusd
I dont think anyone seemed to see it though
its still quite buggy and i dont know if it drops a corpse
just wanted to refresh it just in case
buggy?
Devs are playing it all over official servers
they're even adding new animations for it
Reading the majority of the suggestions in this discord causes me physical pain.

Please dont say something aimed at me..
Every time someone posts something decent it immediately gets drowned out by some 12yr old posting a multi-paragraph, poorly thought out suggestion, that could be summarized in 3 lines
Or repeats that have been suggested a multitude of times
hey I'm only doing this again one more time
That too
so what
do you want me to wipe it and put it into smaller words
this is getting suspicious I'm just gonna delete it
Accept it's not ready they'll add it when it is ^_^
it been 3 years ;-;
Shockal not sure if you’re talking to me or what
what, before?
I didn’t see your suggestion
oh
3 years of various changes and not developing it
I’m speaking generally
This was the first time I saw your suggestion
@ocean vortex
There have been a lot of viability for pterosaur posts before with people coming up with ideas to actually make them playable without being broken
If you’re really interested maybe try going back through and hunting for some of them for inspiration, some are actually pretty good
@oblique crown that's called local chat
@umbral prairie local chat is only at close distance.
Is it really? I've never noticed that
@barren zephyr I'm sorry for you... and know how you feel
Should be an option for server owners to set the chat range then
@umbral prairie yeah dibbles less then 100 feet from me I can't see their local chat.
hm.. it could help if there was a general format of suggestions
like - write a title and underneath explanation
@glossy garden write it here
@shut sonnet how is that suggestion gonna help? it will bring giga worse than every other dinos and we back from 0 again. All the 12 thumbs up are from your trike group? LUL
They're the people who know the fact that people only have played Giga because they're used to an unbalanced apex with every advantage to it's name and want it to stay that way.
i have made it once to adult giga and got killed by a rex, i dont even wanna get close to trikes coz of huge hp , dmg and bleed
idk why you think giga is good now
really?
yes
Giga only beats a Rex in Survival if the Rex is stupid.
Also true
Gladiator duels in a DV server are meaningless
All they tell you is how many bites to kill
if giga's bite speed was slower rex would win a facetank, but a giga could still kill it if it plays well
idk why people are complaining since rex has more speed now and more bite force than everyone in the game
Or that the Trike’s ballerina turn of death was horribly broken
Rex bone breaks a Giga before it’s even down to half HP...and then can walk away from a Giga at its leisure.
Trike honestly just needs the damage the stomp does moved to its gore, reduce the speed of said gore, then remove stomp. Imo
few hours ago saw an adult giga running into the lake , because of an adult rex was almost killing him
I honestly want for trike to have bb instead of bleed.... it would make more sense
I'd be completely fine with giga being able to bleed a rex out or win if it gets the rex by surprise, but I think giga shouldn't win if it just runs up to the rex and facetank it
It probably won’t get bb, but it will get that charging mechanic that will dang near one shot a giga or rex depending on how they implement it
If it gets that then no bb is needed imo
If not badly wound them
your have no brain if you stay and try to facetank another adult giga as a rex, as cocoajin said, rex have more speed, more bitefore and it will break a bone to a giga , really?
I just hope for the combat rework not just being locational damage but actually being able to grab for example a trike's neck and bite down on it for a couple seconds, or trike being able to ram it's horns into a rex leg or torso
I really don't want trikes to be killing machines again :/
also this is beginning to be something else than suggestion discussion
since rex can brake bones, they just have to stay and make sure their pray bleeds out, i think that is how you supposed to play as a rex against other adults
rex shouldn't wait for things to bleed out, that would fit to a giga, but it has too much base dmg to rely on bleed
rex is faster than a giga, is that true or not? brake leg, run around and bite from behind since i hear giga have bad turn speed
anyway devs will know what to do
Rex should be able to out flank a Giga with a broken leg right...even with alt-turn? Circle it and stay outside his bite arc enough to turn the table for trading bites.
@last remnant why disable it only for carnivore? when herbivores are hiding they would prefer not to make sounds either you know xD
@pine brook care to give me your thoutghs why you don't want trike to have bb?
I mean, if you are sitting down as a herbivore or carnivore, I feel like maybe you shouldn't make a noise as I do agree that's annoying for both herbivore and carnivore. Although, in a situation where I'm trying to hunt a dinosaur and I'm stalking him, I shouldn't have to worry that my calls will be heard from the prey. OFC if you are 1 calling and crouching, then you should totally be heard, but it seems like the game is punishing you for strategizing.
well - the thing with herbivores is that they don't have the advantage of crouching - and those that do don't have a sudden burst of speed. It would be more fair to make nobody make sounds while sitting.
I mean - if you are hiding as a carnivore - you crouch - this way you get double advantage - you're smaller and you get to jolt out of place
as a herbivore in most cases all you can do is sit down, but then you first need to get up before you start running
I'm not saying that ambush shouldn't be a thing for carnivores - it totally should! but with the sounds try to be fair for both sides
carnivores already have the upper hand
Well, maybe the volume of f calls or the call from chatting in group chat in general should be lowered a bit so not everyone can hear it from so far away.
Trike only has to worry about giga and rex as of right now. Giving it bone break against rex makes the reasons you’re getting at irrelevant. They’ll both just break each other’s legs and face tank each other. Vs giga, theyll break their leg and butt ride them, they wont back off and run away. I highly doubt theres going to be alot of players that use bone break on trike the way you want it intended.
^ this is true
trike doesn't have such a good turning mobility you know and since giga can bleed very well then after exchanging blows trike will have to prioritize escaping to lie down
But it won't
take into account that I'm asking for a chance on bb (I probably should have highlightened it)
When it was implemented for trikes, they would use as a chance to kill the giga.
Instead of sitting down
atm trike is the slowest dino in survival
he can't escape in normal situatio
whelp... trike is an apex too you know - and atm he is just food for carnivores
instead of a challenge
with the recent changes
He's far from food for carnivores.
oh gimme a break - saw a rex kill a trike + dibble just yesterday
and although I didn't see him vs giga, I'm constantly reading how giga can facetank a rex
A trike is not easy for a rex. There is just no way even with the changes.
They wont use it to escape. Theyll use it to butt ride them. Even if giga can bleed out the trike, its going to take time, and the longer the giga stays in the fight, the higher the chance of it getting its leg broken. I do want trike to be more balanced with the carnivore apexes but giving it bonebreak isnt the best way to go about it considering how its been used in the past.
trike doesnt need to be the apex of apexes. imo, a trike in a 1v1 should get a trex and giga within 1-2 hits of death. that means if a rex is stupid and goes after a herd, he will die and all the trikes might live. benefits of a herd vs a giga as well -even if he backs off and lets you bleed, you can sit down in the herd and have the others guard you to do damage you cant at that moment
well - I can freely admit that I didn't play in the past
you dont need bonebreak to achieve that. just higher base dmg
but atm I just don't really like either trike having bleed or high dmg
higher base dmg is good for facetanking and killing - this is where 'herds of trikes hunting rexes' come from
rex is able to easilly escape a trike herd now, so it would simply be a waste of stamina on their part to chase one down statistically speaking
well - don't ask me how it was doen - wasn't on either side of the problem, just knew that it existed
it did
not denying that
im just saying, right now, rex can and does escape hyper aggro trikes
trike just needs to be enabled to kill apexes with a slightly higher chance due to bleed not killing. this can be done with impact instead of bleed.
from experience as well, i rarely if ever see a trike alone. theyre almost always in groups of 3+
balancing them for solo gameplay......hrm. difficult. because if theyre good (1v1) solo, they will be op in a herd
well can you blame them..? atm trike has little chance against rex and giga
I don't think they should be nerfed for trike sake
and they wont be. i can see giga getting tuned down for other reasons. but giga and rex are very well balanced against one another. trike will likely get tuned up a bit in future
just have to compensate for the fact they are 1) easier to grow (food wise) and 2) easier to group with as you can sustain a lot of trikes together
which is only half good xD I really would prefer not to see trikes hunting x)
then why on earth should they have bb?
ah so not true that they are easier to grow
that enables them hunting
unless you bush-camp juv trike is just becon on legs
it can't hurt a fly and can't escape from anything
jesus christ no
and bush-camping is awful....
we don't need another dino with bb
the only reason rex has it is because it literally wouldn't work without it
a trike juvie does not actively need to hunt live prey for food and risk being seen as it hunts things that are making noise and attracting bigger things
idk.. maybe if his atk was lowerd then as well?
its food is silent and can be sniffed out
as was said before: the bonebreak would not be used defensively
to run away
they would use it to kill every time
bb is currently a shit combat system and I am so glad it's restricted to rex
this happened when maia, para and etc had it
fights back when every dino had it were horrible
they would break legs and have trikes hunt them down.
ah this is a shame... I wish then that there was some kind of cripple instead - sth that wouldn't lower turning speed, just disable running
sadly, still would be used for the same ends. and it would be useless on a giga for example because of its trot speed
any kind of cripple system shouldn't be added untill the combat overhaul smh
the best you can go for on trike is likely enough damage to make a rex think twice when its alone against you, and choose not to hunt if theres 2+ trikes
unless it's 100% proc or something
perhaps in future, think about how something is/can be abused
because theres always a reason it was removed to begin with
for example: herbs used to be able to sniff while trotting
guess what they did with it: they hunted carnis
now they cant sniff while moving and have to stand still
oh dear xD
well - tbh now sniffing while standing still is deadly for juv herbies xD
not entirely. you just have to pick and choose the best place and time to use it. i prefer sniffing while standing still as a carni so i get the bigger scent radius
i only use the movement sniff to track footprints
oh? I was told that you can't track footprints while walk-sniffing - good to know xD
as for herbies - it's only a problem for juvie because I simply hate bush-camping and usually try to move so I can hope and find a herd
I do end up dying pretty often but (unless I get hunted seconds after spawning) it beats standing still for hours xD
I wish all juvies had a boosted speed+mobility ^^" would give a fighting chance in escape
you can move around just fine. just usually gotta pick a suitable skin and stick to forests like your life depends on it
stay away from any little gap or clearing
that I do always xD
I would actually agree that I think Juvies should be able to run relatively fast.
started thinking that I might be cursed x) I have the worst luck possible xD
carno juvie is a very interesting example of a juvie
and maybe yeah it might just be bad luck
i almost never die as juvie
I only rarely die as a maia - but this guy is nimble and pretty fast
In general, Juvies should be able to eat fast.
making it on sucho is afking xD
go afk for another 20 mins
pmuch. im surprised carno has such a good metabolism. id think its hunger would be pretty steep considering it can move so fast and get to places to hunt easier
he doesn't need to eat before maturing xD
I'm glad they made some bushes not far from beach now - before I was sometimes barely alive before I had any food or water xD
then again - on this part my bane is being new and not knowing the map by heart ^^"
Carno is just easymode, last thing it needs is a buff
@barren zephyr actually, now there is AI spawns at beach and food-bushes near it, so starvation is not a problem anymore. Water on the other hand... yeah that's another story xD
that’s not the problem
it’s not being able to get them because they can see you while crouching and them being able to outrun you
Honestly, as long as I can notice the AI I never really had a problem with it getting away?
for me there is lol
huh.... maybe sth changed after the patch?
it’s very weird i crouch up behind them and they see me and sprint away
i got one that’s stuck in a rock
(I'm not trying to mock yo uor anythin g- I'm a new player and trying to learn as much as I can)
No not really, it’s playing as a juvie pain in the ass
well.. I believe that this is nothing new....
juvies should get some kind of boost.... best in speed....
idk, it’s just weird that i almost starved to death because AI could see me from mars and can outrun me
I'm really sorry for you ^^"
but it’s okay, i found one that’s stuck in a rock so i’m full now lol
hahah thanks
I agree with Sammel
Yeah @south basin doesnt understand the carnos main appeal is its speed, without its, its just a smaller and weaker allo
it would be funny if they added camara to survival but it could gallop and was basically shant but not
Mutton we talked about this
anyone has the new v3 map?
https://cdn.discordapp.com/attachments/456694277389418506/531419805052305428/New_V3.png This one has coordinates if its still the same layout (slightly older version of game)
@lost ravine Insert list - upper right corner.
Love this chat
@shadow shard good thing that juvie Utah can hide everywhere then. Speed is not the only form of defense.
@shadow shard It's also a waste of time to a hunt fot everything
It gives zero food
@ocean vortex every server has a different gamma setting meaning every server has different brightness which you can see at night
some are pitch black and some arent
are you sure
yes i am sure
idk i dont own a server my friend does
oh well depends the gamma settings
thanks
your welcome
@median badger you forgot carno bb ^^
oh i think its good in speed so i didn't add it in
i will be doing abush speeds tho maybe soon
Might be useful to put it there regardless with a note not to change it. I was trying to compare galli to it for example
The thing with para being almost the same speed as allo, you would need it to be able to 1V1 allos
Even now para is kinda bad
The allo ambush is just... so godly
+allo grows quicker
The diet argument isn’t even viable with ai literally spawning around you
@loud granite http://vulnona.com/game/the_isle/map_en.html?#
hm? there is tho only if your the owner of the server you can do it
you can edit server gamma
@barren zephyr Herbivores actually used to have cross-species groups and chat, but it got removed sometime last year. I agree, though, if mixed-herds are intended to be a thing then they need to at least see each other's local chats.
Yeah I agree
@noble sable i know man...but i say about on scren whitout INSERT...like fps and ping...
And game need FAVORITE server function... Like other online games... You push buton my favorite and see only servers waht you need.
@honest pollen why would you assume becoming someone's baby would mean you kept your current dino?
i know it was stupid it should just be there as a fail safe
Yeh but the reason behind it is just weird
i lost 6 hours of my life
how is it weird? miss clicks happen as well. it's not a massive add on either
I meant it's weird that they assumed they would spawn in as a sub Rex on a nest
The suggestion itself isn't weird
if you're new to the game how would you know? it could be a massive deterrent for new players losing 6 hours of their life i guess. it's happened to me on a trike when i miss clicked, it's a easy fail safe.
I think it's common sense
miss clicks aren't common sense Kappa
I'm not talking about miss clicks
i also accepted the nest inv the same time my friend said he was going to send me a group inv
it;s a good add on to have and i am leaving it at that 😄
Never said it wasn't but alright
@fickle root so you want giga to not be able to 1v1 rex?
Yes giga should not be able to 1v1 rex.
if this happens ever in the game i would just pass out.
Are you saying mosa
and it being able to jump like that, but scaled down to realistic size.
and helicopters would be amazing, but extremely rare
Well dondi told the team that if they want to make a mosa he don’t care
oh
It’s in one of his stream clips from before the Christmas patch I think could be wrong
I believe a heli is planned for the game, however it'll be an incredibly light one which can only carry 1 or 2 people with no armaments
I think dondi said it will be like the bumblebee variety?
I'd love to know if the patriarch for nests will happen too
Alrighty, thanks
I feel like raptors should get like a group buff? as in if there's more than like 3 raptors they should get a health buff, we just tried to kill a sucho, before the update, with like 10 raptors and barely touched it, it didn't even get much of a bleed
and I don't think sucho should have a health buff in all honesty, at least not after this one
this will be the dumbest idea ever, but i think there should be like... an "incapacitated" kind of state. say, you take too much damage but it ends up not being super lethal, you enter a downed state where you can only slowly crawl away and hope you dont get executed. maybe make a cool animation for executing a downed dino. perhaps this could also be interpreted into like, a feign death kind of thing. idk. probably gonna get laughed at
I think it could work possibly
but definitely the raptor needs something to help when you're in a group
because raptors hunted in groups to up their strength and kill large prey
but they can't in this game, however definitely that would be difficult to code, but just a suggestion for a future time
Perhaps in groups their bleed damage is no longer affected by the weight class modifier
yeah smth like that
yknowq
i got another idea out of that first one
maybe there could be like a sleeping state
like laying down, but you can get stamina faster, growth rate could be increased a bit too.... buuuut to balance it out
your extremely vulnerable
you snore
takes forever to get out of that state
I know they mentioned implementing a mechanic where you can overfill yourself to grow faster, but you'll take more stamina or just be massively slowed down when moving
hunger and thirst go down fast
etc.
kinda like a thing like that to make growing faster, but with an extreme risk
yeah
to balance it out
high risk medium reward kinda thing is a good idea
for growth rate I mean
and also, it would kinda add some realism
i mean how do these dinos stay awake
yeah somewhat
owo i saw a cute owl
also does anyone know if they're wanting to implement body scenting a bit more?
oooh yeah
how do we not smell the dinos themselves tho lol
as in carnivores smelling for dead things
oh you mean that
but like
I get why they don't let us smell actual dinos bc that would make hiding useless
wouldnt there be a shit ton of body odre to smell off those big boys
and thus we would rely on speed only
ooooh i know
youd have to sniff for an extended period of time to pick it up maybe
and it would have a short range
yeah smth like that
or it could just point in the direction
yeah
like
on the compass
there can be a danger indicator
they are planning on making it so dead dinos can be smelled, idk if the scent system is gonna make hunting actual players down super easy
yeah
hmm
where do you think we can implement like
combat music
ohlord I've had music turned off for months
because idk about you but fighting another dinosaur with like the most calming music in the background just doesnt work with me xd
makes it easier to hear AI
oh i keep it at like 25
ohh
because without some sort of music i can get a panic attack
those arent fun trust me
aaaaaAAAaAAaAaAaAAAAAaaaAAAAaaanyways
I get that
lets debate on how aquatic life would work
I'm usually in a voice chat though
and
it would work in certain areas definitely
definately the isle v3 tho
but then players would just avoid those areas
theres alot of open water
Honestly I'm not sure how being an aquatic dino is gonna be fun for anyone. You're effectively locked to a small number of locations even on v3
im sure there can be a few ways it can work
perhaps like, amphibious dinos instead of just straight up aquatic
like the spinosaurus which idk yet if its suppooosed to be aquatic but i mean
it does have a fin on its back
it's semi-aquatic yeah
but like the sarcosuchus will be great
and titanoboa will be AMAZING but I love snakes so I'm bias
OH FUCK YEAH
But
Titanoboa existed after the dinos
yeah
i think
I definately think the spinos should be amphibious tho
Less stamina reduction in water, etc.
And if they ever make a The Isle v4 there should be alot of spaces for amphibious or aquatic life to balance land animals out from aquatic ones
or
something like that
why have sarco when we already have deino 
ooh, yknow what
natural disasters
i think
on certain maps
there should be natural disasters that fit with the map
for like, if they ever release some sort of flat kind of map
there should be maybe tornados
or for the isle v3, considering theres a massive lake/lagoon/whatever-it-is-idc-it-has-alot-of-water
flash floods
i have silenced this entire chat
and shall stop talking
that would be great
and flaffy I meant deino sorry
@lone crypt it probably won’t happen since it was an artistic choice for the model meant to stay
And if we get really technical it does have lips they’re just reduced enough to expose several teeth from the upper jaw when the mouths closed
@fallow smelt There is channel specifically made for discussing suggestions
This channel exists so suggestions are the only thing in the suggestions channel
uh
No
Im just warning you before a moderator does

What a snowflake

Now that Suchos can swim in water better than other dinos, add it so maybe when they're chasing another dino in the water, when the Sucho kills the dino that's in the water, they're able to get food while in the water.
@keen harbor
"• Prevent player's safe logout timer from decreasing if not resting.
• Prevent players from logging out while swimming."
good suggestions 👍
"• Reset player's safe logout timer if bitten."
fuck no 👎
Explain.
say i'm a rex sitting and trying to safe log and a dryo comes up and bites me
it does no damage but it's too small and fast for me to catch, and i can't log out until it either gets bored or until i catch it
dryo or a utah or a galli
don't forget you been playing for hours and need to get off and the dyro, ect. just got on
While I admit you make a good point, I think the benefits of my suggestion outweigh the negatives. If it's a Dryo you can just quick log.
then my dino would stay in the game for five minutes and something else could come along and kill me
a 8 hour adult rex may think otherwise
8 hours growing a rex, and unable to logout because a dryo is hassling me
that 8 hours is providing you never died to begin with I have killed plenty of Sub adult rexs so an actual rex time could well be into 20 hours
It should only be 6 hours 20 minutes for a Rex now. Perhaps rather than resetting the timer it increases the time based on how much damage they impose on you?
^ that'd be better
Would that go for one bite or plenty? Also, why is it needed? The resting idea is not that bad, not sure I see the reason for it, but it could work. Not sure who would log in water to be honest, wouldnt that just result in you drowning yourself.. xD
so if it's a dryo hassling me then it increases my logout time by like one second, but if it's an allo it'd increase it by a full 20 seconds and then i'd have to get up
What if there's 20 dryos? :P
eeehhhh
Well I can see aquatic dinos needing to logout in water
If you lose 10% of your hp within the minute of safe logging, your timer is reset
on official it takes a full minute, i don't think any dinos can swim for a full minute and not drown
maybe sucho now...?
doesn't even need to be a Dyro can be an annoying Raptor with bleed dmg
Also the reentry would take some time while logging on :p
Tomanator, I suspect that would only delay the potential griefing/trolling, rather than prevent it. Not sure on why we need it, the resting should be plenty, gives added safety when trying to take out something logging at that
I see he's trying to prevent combat logging
Since they have to stand up to do anything, giving you plenty of time to react
No such thing as combatlogging :p
They're trying to think of a preventative to that, so I tossed that in
Shrugs
Reasonably, if you're safe logging and something does deal 10% damage to you. You'd probably want to turn around and defend yourself anyway
Yeh, just pointed out that even so, if you can "prevent" the logging it can be griefable, or so at least the idea is _I think
Nah, not over a minute
Per bite, sure
Then I could see it, make it 10% of an attack, a single bite, if something does that, then yes, but then if something does that, they'll kill you before 60 seconds is up anyway xD
on the one hand, something logging out while you're trying to hunt it is infuriating
on the other hand, if you can't kill it in a full minute while it's sitting stationary, why are you even hunting t in the first place?
maybe after 30 hours your Dino is wiped and you have to start over. then people will stop being emotionally attached to their dino and quit combat logging
Not sure on that one marto, you're saying that no matter how good I play I will die eventually cause of .. old age or something? :P
yea old age 😃 I like that
Besides, isn't the point to survive.. not sure on how that would match that..
The game is about surviving as long as you can. Age will kinda ruin that fun.
imagine living as a rex for thirty hours and then you just drop dead because the game says you've lived too long
...nah, fam
There's no winning to the game. :3
Yeh.. not sure on that one, you're supposed to be attached.. otherwise, why care at all?
You could just.. go yolo into the first critter you see, like on DM :p
If im playing cerato or rex. I don't want it to die becasue of a tick timer
i'd rather die to predation or an awesome battle.
^
so really it boils down to the player to be honest and have some integrity to play fair.
i die with honor
But you still die.. I prefer to live xD
Unfortunately marto, no one is gonna do that. The Devs are trying to implement systems later on to mitigate that kind of stuff (Affinity)
The entire issue would be solved if things either couldn't hurt you, or could always hurt you enough to kill you before logging :p
I do it all the time, so I'm sure there are more
Also I'd say part of the problem is the difficulty in getting rid of the attacker sometimes
At some points, the only way to survive is to log as it were :p
Sad as that is
Survival is not doing something outside the scope of gameplay. logout to avoid death is outside that scope.
@jovial arch I wrote and forgot to put there, take a look now
@quick orbit
I do agree that pachy should grow slightly faster. But not much more tbh.
Most of the dinos are pretty healthy when it comes to speed when you factor stamina and stamina regen into the picture.
As for the sucho thing you two are talking about.
Sucho recently got a huge buff via water traveling.
Less stamina decay and increased movement in water. Incentivizing them to stay near water to avoid predation from gigas and rexes.
well
my problem is that if everything else is over 1 kmh faster than sucho
it'll be super easy to run down
especially for a giga
i mean
i mean
i'd be fine with it
if sucho could fish
but right now he can't
which means wandering to find food is kinda needed
Huh?
Anyways, we currently have AI to combat the issue for suchos needing food, they don't really need to travel too much.
generally for all predators as well*
plus
so suchos just...pick a nice lake or swamp and spend their entire lives there, living off of ai?
sounds boring
if your whole argument is let's relegate sucho to not really interact with the rest of the ecosystem by limiting it almost exclusively to the water
yeah
like
you're just crippling your diversity
Could've sworn sucho was supposed to be a semi-aquatic dino that lives off fish
but fish aren't in yet
able to travel on land to travel to a new lake
yes
and sucho is slow
suchu need fish
Like I said, there's AI atm you can eat.
Until there's fish, sucho will remain powerful
^
it'd be almost literally a sitting duck on land
How i see it though, you should be playing certain dinos to their strength.
Sucho is to be played near water. Regardless of fish being implemented
yeah but sucho swimming isn't a strength
uh. it is?
That it's main strength
what i mean was that swimming doesn't help you towards actually getting food
I think its kinda fun that you have to venture on land where your vulnerable to hunt
and then retreat to water to be safe
i think that's awesome for sucho
The sucho doesn't have its swim yet
it's a risk reward system
yeah
It kinda has it now.. But not diving
but it's really that good at hunting
No thats a cookie cutter swim
Like, it can swim 3x longer than all dinos now. And it swims faster :3
if you close off like 90% of it's window for hunting
then it should be extremely good at hunting
as a result
If any threat comes at you, you can outlast them in water ^-^
And plus bodies disappear in water
I think if it were to have all these problems with the sucho, it would have been better added Bary
it is faster, it just does not hurt so much
Still would need a real swim. Fish and the ability to eat in water
@potent olive eat in water is a nice idea
its already planned ^
It's there just need the actual coding. I feel this will probably come with the combat recode, but it Sucks being a sucho lover and not having gameplay close to its truself "yet"
But I guess we could all complain in some way about our favs not being complete
@junior jacinth when I mentioned growing faster would be to compensate for the lack of "defense" that most herbivores have
sucho can swim for longer but it HAS to come onto land eventually, and the gigas on the shore know this and will just sit on the shore and wait
@thorny lynx yeah true giga will facetank rex and got a fix win
@compact matrix we need water physic to make it increadible
@barren zephyr I totally agree with you
Trikes are pretty weak atm, they really need these realistic buffs that actually makes sense.
I hope they do something about .
Tbh the adult rex hunger drain time is only 4 mins under a gigas hunger drain, which makes sense because they’re so big, but so many people are complaining
Also a sub rex can survive 75 minutes without food, which, saying this as a rex main myself, is crazy
@astral plinth They are working on that
It was only taken out to fix issues with growth, and it got tweaked a lot in the mean time. Utah's new pounce has been shown on dev streams many times and hopefully isnt too far off
@restive mesa I would love to see that thick Trike
@restive mesa
Lioness weight: 130kg.
Zebra weight: 400kg
Tiger weight: 170kg
Water buffalo weight: 550kg
Wolf weight: 80kg
Caribou weight: 180kg
Weight is not a good indicator of "who should win"
Rex and trike should be evenly matched, as that would be relatively realistic and good for gameplay
Well the predators you mentioned usually lose and can be easily killed by their prey unlike in the isle where everything predator just destroys everything with a bit of spam clicking
The predators dont usually die though, but the prey is enough of a threat to discourage the predator
Which is what it should be in the isle
Just sadly it isn't right now since we are missing a combat system and unique mechanics
^
So rather than suggesting "This should beat this" It would be nice to see suggestions focusing on fixing that problem
Exactly ^
I think currently it's still planned for gore attacks that can basically one shot if it hits a vital area?
Probably
Locational damage is the change combat needs more than any
Bite a trikes head? Barely any damage at all. Get its' flank? Bam, tonnes of damage
I bet the throat is gonna be one of the go to places for a quick kill but it would be extremely dangerous an almost all prey
I would like to see locational damage , at least make it like the BOB have done
BOB has locational damage?
Yup tail hit does less damage
Yeah i think , the bitemarks is there and someone note to kill apato u need bite its neck
I hope locational isn't just 'bite this area for a damage multiplier' but actually grabbing necks and biting down on them for longer than just a mouse click
^ I hope so too, But that would be very hard to program and animate
Yeah BOB system is pretty good
Just like u said , damage multiplier and a bite marks in the location that gets bitteb
I dont have eitrher just watch it in youtube
U know collision is barely possible even if they do they will be a lot of bug
it would be very frustrating if you could grab necks etc, for example losing a full grown giga because a rex managed to grab your neck and bite it for a couple seconds, because that would pretty much be a one bite
yeah I know it's very difficult
first thing that needs to happen is accurate hitboxes and a good system to detect where you bit something, if these things work and you don't die to an allo that looks like it is in front of you, then you could maybe try to get a proper collision system in
Yeah true
I have no experience with programming but I think locational damage is very easy compared to 'locational collision' (ramming and grabbing etc)
Proper hitboxes is still the most recommended things to fix right now
I wonder if there is a way to use IK or some other 'zone detection' software to make biting look more directed... 🤔
that would be a literal hell
Nothing too fancy, like grabbing or anything, that would be hard af
Although that would be nice
Not sure if this is how it works, but if there was a node (I think that's the right word) on different sections of the body of prey, such as the face, neck, flank, hip and tail, could directed attacks work? Then have the locational bite damage come from the node that was being targeted by the bite? Does this make any sense to anyone or am I just speaking jibberish?
I posted this in the other channel but for a start could damage just go to 1 target instead of being "AOE"?. I witnessed a Rex bite a charging Utah, and in 1 bite he killed that Utah as well as the Sub Rex and Juvie Rex that were trying to hide around him.
@undone barn
So you have options for facetanking multiple dinos or going for specific ones
Oof really
What’d he say?
Yeah, he said that targeting is not needed if you are coirdinated properly
Still dont entirely agree
But
I think just damaging 1 target per bite is a great idea
Yeah, if you’re a pair you might hit each other regardless of coordination. Like if your partners leg breaks and the dino you’re fighting stays on top of your partner, you’ll bite them both regardless of your coordination
^
I like being able to switch targets with a key or go for nobody specifically, damaging everyone you bite
I think i might put together a simple combat overhaul suggestion
Good, I like the idea
@wraith trout
Every matchup you just posted would lose 1v1 head on.
Predators use skill, herbivores use size.
I agree
And a T Rex should DEFINITELY not be able to face tank a trike
Can it do that currently?
Trikes could have a backwards bucking attack
Rex can do it atm jewbacca, some say giga too but I haven’t seen it yet.
Oof thats a tad broken
However I definitely saw a few rexes face tank trike in survival, not sandbox.
Not sure how to fix it though, as trike would be too strong if it was buffed and rex would be too weak if nerfed
Locational damage is would fix it
I look at it from a “futuristic” point of view. Trike is missing some very needed mechanics that would save it along with many other dinos
Exactly
Ill have to get on with writing up my combat overhaul
Wait what is locational damage? Damage more on certain parts?
It’d be amazing to see rexes bite a para’s neck and deal more damage
But it’d take a whole lot of balancing
preety much what you wrote.
more simple things could just be damage based on the bodypart, while more advanced things are organs n such
I hope if rex bites your face, you cannot bite
12 ton newton bite down on your face. GG.
I mean that would be instakill cuz headshot. Oof
Good
A stego bit in its pinhead self should be one-shot by rex
Rexes aimed for the jugular when they hunted, I'm pretty sure.
show me your time machine
jugular
tbf when something charges you and bites down on you with up to 4 tons of pression per square cm, I think that you're pretty much fucked if it can secure a bite anywhere there's something vital
Might be a crushing force meant to absolutely maul the hip of something running past it. Don't need that much force on neck bites.
you need it to cush a skull tho
might be nice to have bleeders being more focused on the lower neck and crushes more on the skull or upper part of the neck when attacking
for the people talking about a targeting system earlier. It wouldn't work well in a game like this. People could then spam the targeting thing while looking at bushes and find people through that instead of giving people the visual safety/camo. Dunno how many times I've had a large carnivore walk right past me or stand over me without seeing me cause I blended just right and didn't move. Targeting system would screw that up imo if someone just walked around spamming it until it locked on to someone in proximity.
I would say thanks but that comment is basically a meme in the isle community at this point lmao
A meme with a very true point.
yep
Well, you learn something new every day, just found it hilarious since someone was talking about how Rexes hunted
10/10 comment there
ye, people pull shit out of their asses so they can have what they want "because of realism" so often that there's literally a routine phrase people use in that situation
probably started by dondi or some shit
😂 💯
Could some people give me their input/opinions on the suggestion I just made to the scent system? I've noticed a lot of people don't know actual 'realism' either when they make the argument for realism as well....
I love your suggestion
Sweet XD I didn't want to suggest a different color for each dino cause that's going to far and hard to pull off but just small distinquishments between types would be nice
well currently you can tell what dinosaur made a footprint by looking at it lol
I would make carnivore footprints red and herbivore foodprints green tho I think
I avoided suggesting those colors cause they could get mixed up with food
or a bit of a bigger difference than orange and yellow
and having them close in color makes you pay attention more
no but the smoke coming off the prints
You can't smell footprints too far afaik
bigger prints might look like a bush from a distance
never could
or a small bush that is
at least not the dinos I played lol
I always have issues with the tracks and scent for some reason
But mostly it's to help people who are new to the game not get confused
sometimes it works fine sometimes it doesn't
I have issues making out the tracks with the smoke if they're small
so seeing the tracks shape doesn't work well for me most the time
ye that is true
and when a good amount of herbivores and carnivores are the same shape foot
I mean what, galli, dryo, oro, para when on two legs and ever carnivore other then Utah, their feet look pretty much the same, just different sizes in foot prints.
But if people like the idea. give it a thumbs up or something. Might help it get more noticed who knows
@barren zephyr Just stop playing on community server and play officials, no global there lol
Im rather playing on unofficial when its on v3. I'm not going v3 where the slots under 150ppl xD
also I don't think being able to talk to a utah across the map is anymore immersive
its better than talking with trikes isnt it?
not really
the whole point of global is to be good for more community driven servers
if you really want "immersion" then just play on an official server
Ehh, toxicity can spread out more.
or if you NEED to play over 100 players I'm sure there's some unofficial servers with no global with 150
Or play on a server that has global disabled
Audit Logs for commands used and who used them?
Different icons for group/nest invites would be good. I think they had planned to add a confirmation button for nest invites too, to prevent players accidentally losing their progress. @south flower
It would be convenient!
it would be nice if it told you what dino was trying to nest you >.<
I think it's an obvious improvement. Although, I recall one of the developers saying it's related to the lore that you don't know what you'll be nested as.
Oh is there a reasoning for it? Well if there's a reasoning in the lore ok. Though the confirmation thing would be nice, and some different visuals between the invites. nods
Course I also like the idea of only being able to group invite one of the opposite gender and having to build your group via family as well >.>
Take it with a grain of salt. lol
If they did grouping that way, and lowered the incubation/gestation rates for the dinos meant to be in larger groups, I think that'd be a way to limit/control grouping as well but that's me XD
People don't generally like that which is why it'll probably never be how it works.
Aye. There's some people that probably don't even like the nesting mechanic, so forcing it upon them to group with friends wouldn't be the best idea.
yeah.
It would be nice as a mod I think. Just need to get mod support back in the game
it's called devs overbuffed giga
giga cant face tank a rex
if it's skilled it can beat a rex though
just slowing the gigas attack speed to match that of the rex will be enough
and the problem with rex's stamina atm is the regen as i mentioned.
it's about the only thing rex needs.
after 30 seconds, its out of the fight entirely and loses.
it shouldnt regen a lot of stamina, it should be a rly tough fight after that, but shouldnt be forced to lay down
this isnt combat oviously, but traveling as a rex is painful as well. as you dont want to use your stamina often, incase of a fight. so you walk the entire time due to 0 stamina regen
Please remove the admin powers from admin when they are ingame. The abuse on servers are real. if admins gonna play the game they should not have powers, if they wanna be admins they can just be spectating and not be ingame at the same time.
I just want more colors :(
Honestly if you don't like how admins run their servers, don't play on their servers. Admins need their abilities in order to enforce rules and such.
