#general-feedback-discussion
1 messages · Page 424 of 1
@true haven It can kill Allo, Sucho, Carno, it can even kill fucking diablos and now it got a better bleed resistance so it's complete bullshit and overpowerd as hell why even have mid tiers at this point.
@barren zephyr and all you know that you can not die from bleeding 2- sub-rex can only kill an allo and diablo when it is almost full growth sub 3-All others do not even grow as long as a rex since it is entitled to it longer you must not forget how long a diablo or an allo or a carno is growing on where is the joke the rex can not always defend itself as a sub forget a rex a king is this is a survival game as it is everything has been moved correctly engage you more with the game before you make such a statement you look that only from one side I see it from all eyes directions because this is a good game. I play the game already a bit long and with my experience I guess what to say or that it comes across stupid, just get drann as it is now anstat daily 3-4 only to play and expect that you kill everyone or what It is all that happened in the last 2 months is great thing with a lot of mistakes and problems but they are taking care of the game like never before, great work what they currently (do not forget that the workers can not conjure ) Greetings, sorry for me english
I have played as Sub Rex it is overpowerd if it can beat the ever living shit out of any mid iter that is overpowerd
Never how its him overpower i need look
What?
where do you play rex on survival, sandboxing or testing lvl
Official
I have been a Sub-rex twice now and is it a hard life no. As a Sub-rex you can catch a Sucho and a Allo and kill them without risking yourself and your too fast to be killed wich makes things even easier.

"I have been a Sub-rex twice now" lol what))))
@barren zephyr you were very good 2 times a nix rex I am 2 years a sub rex who could know more about it? and a sub rex always resembles his life when he fights against an allo he is very close to players who play the dino manly dies an allo sometimes a sub rex
On diffrent servers i have Sub-Rexes on both US 1 and US 2 they aren't dead i just grew one on US 2 when US 1 was full
actually
allo and sub rex are pretty close
especially since allo has 400 dmg now
in fact id give allo a little bit of an edge
but not much tbh
actually wait
Yeah and that in it's own right is bullshit
it depends on rex
yeah
rex is easily as strong as allo rn
take your pick of adult or sub
and it really shouldnt be
@barren zephyr bullshit its that what you talk 2 times play a Sub rex okey 4 you i play 2 years sub rex i think i have moore informationen on rex
@dire bison you are a Trike player or you Now play in The isle ?
Wtf are you trying to say i can't even read what you are saying?
bruh
2 years of experience is helpful
but they literally just buffed sub rex
so uh
Yeah how is that even relevant to what i said?
while your gameplay knowledge should be helpful in terms of understanding balance
2 years of experience doesn't mean that sub rex isn't broken rn
Yeah. Like sub rex was completley diffrent when Progression was the main gamemode
It was like a mini tank able to break bones
when there's apex that is outrunning and 1-2 shotting several smaller dinos, and it also has sub-adult stage that is as broken as allo that is statistically stronger compared to other mids (hell, allo does like 160%+ dmg of sucho atm while being superior in every other way too except for hunger and hp) then excuse that it takes long to grow is somewhat silly
^^^^^^^^^^^^^^^^^^^^^^^^^^^
Sucho takes 4 hours to grow and you don;t even get fraction of sub-adult rexes power
it's like bb allopocalypse, except instead of allos, it's just fucking rexes

Ah that made me unironicaly laugh
@barren zephyr do not forget that it can also be max 5 rexe in a group and allos as many as you want I explain to you a situation about 1 month ago I was adult rex with a sub-rex on the way we have 11Allo called so I could also cry because there is no rule for it you must not forget as long as a dino grows in time and every rase is never alone on the road most are at least 2 people to 15 people in the groups on the way how should a sub rex grow on is already 5 hours he has survived against at least 2 allo defend him from killing one of the natives if he is a good player you overlook many things that matter and then he craves a sub rex that was probably almost full growth and killed an allo calms you down and play some other dinosaurs when you die then you take your next dino or take a break pause here to cry. Many greetings to the 11 Allos who could not kill me and lost -6 ;)😉
@clear sparrow Spino isn't in survival and therefor has not been balanced for survival
@barren zephyr i played it and got crushed by all mid tiers , it is only got power on last 'stage and it is not really that op its hp is low
Spino is not in surv and he is more balanced bc he can kill rex
He shouldnt.
Shouldnt be in surv?
Shouldn't kill rex
The influx of players has ruined the suggestions channel
So many old and bad suggestions
I feel like the suggestions channel needs some sort of extra moderation

This is so stupid lol, trikes are slow and so easy to kill now
Mr jerry if you hate this game why continue wasting time on it
because I choose to do so
@valid flower Current bleed mechanics are temporary as they are reworking bleed entirely. Bleed doesn't kill you, no, but leaves you with very little health to not withstand a finishing blow. It makes winning battles a little more tactical and allows you a chance to survive with bleed if you win.
You see a rex running to a trike biting it like its bitting a fucking tree, ending a trike easily and doesnt die, not a problem?
🤷♀️ They're still working on balance. Trike got super nerfed with it's turn so it's not as much of a murder machine as it was.
gonna try to calculate if it the formula help would be welcome
attacker weight + prey weight / 2 would always be above 1
the current formula is attacker weight/victim weight x BoneBreak/Damage/Bleed
@hot heath that is a weird way to spell ADORABLE
Yess but imagine them sounding a little bit off as if the creature is deranged or smth cough cough future neuro? XD
@balmy geyser too small
Too true but would be fun climb to the top of a tree and glide half way across the map lol.
Okay, they need bigger AI for Apex Dinos. This is just silly that I am starving because I can't find any bigger AI. Why haven't they input bigger AI yet?
@flat rose building your own ai from scratch especially good ai isn’t exactly a fast process, not to mention they don’t even have core game mechanics fleshed out yet
I'm not sure what @median verge is suggesting, but I think he may be having a stroke.
@median verge Progression is being removed from the game.
It already has been hasnt it?
Also.. #general-feedback is for suggesting things to be added or changed with the game. It's not for moderator questions.
@mighty girder yes
are you going to put the hypos? it would be cool
theyr will be hypos
Is starvation that huge of a deal right now? I was playing yesterday and ran into 3 different rex packs, a trike pack, and Utah's. People keep asking for bigger ai but new players on Rex's is just a bad idea. They don't know the map and where people are... and then complain they cant find anyone. Idk if I'm out of bounds here or not. Just asking what you guys think
@twin valve I think it mainly depends on what server you play on, servers with 100 or more slots tend to restrict ai spawns so the server doesn’t crash
I personally haven’t had this problem tho
Oh yeah my question is based on official servers with 100 people in them
Yeah I never had a problem and there has been an influx of new players who don’t seem to understand the concept of early access so idk
idk I just starved after 40 minutes without a single AI spawn.
That sucks what server were you on?
us3, ill try again once I'm less salty.
Hmm maybe my 100 or more theory is true I personally play on a server that only has 50 slots so that might be why I haven’t had an issue
Good luck with your next run!
Idk I've never had ai problems on 100 servers..
But I've never grown rex either. I imagine u need to hunt players rather than AI since you are so big tho
AI call range was lowered recently
It is possible it spawned but you did not hear it
I find it unlikely that the call range was nerfed that badly.
Some dinos have loud enough stomping to make it nearly impossible to hear at max range
It is really quiet now when they spawn around you
But of course you could be in area that has problems with spawning them in general
This game would be AWESOME if the system didn't punish you for getting to full adulthood. Literally can't find ANY AI as a larger Apex. They need more AI spawns and bigger AI spawns.
@stiff fiber Take a walk outside during full moon with a cloudless sky. Also aurora borealis (they occur in game) make nights really bright aswell.
Pitch black nights could only happen with completely clouded sky
@pearl rapids I hope you don't mean for me to go outside in real life during a full moon with a cloudless sky because guess what; there will not be any dinos.
You said it breaks your immersion, well it's more accurate now than before
Switching back and forth between night vision is what breaks the immersion.
I am fine with nights the way they are if they take out night vision all together
But having to switch back and forth between using night vision and not using it isn't fun, is it?
Maybe I am the only person going through the trouble of doing that to make sure I am not losing advantage to someone else
@flat rose Adult apexs shouldn't be trying to live off of AI tho.. they should be hunting other players
The hunger system SHOULD NOT punish people for being adulthood/exploring, etc. The hunger system also shouldnt take away health
at least make it decrease your speed and/or stam
How is Giga now supposed to kill Allo, or Carno, or basically anything what is faster than him (like, a lot of dinos) and what the Giga cannot one shot to death. You ambush an Allo, you put him on three bleed and the Allo is like "Well, jokes on you, you wasted 3 mins getting into position and I am off on tripple bleed and I dont give a shit about it, go feed on AI if they spawn"....like for real
Bleed will be changed to deal damage unless you sit
@flat rose the game is supposed to be punishing not in that way per say but it is supposed to be difficult, and they are working on larger ai the latest update wouldn’t have mentioned fixing a bug with brachiosaurus if they weren’t, but suggesting something that’s already planned isn’t going to make it come out faster especially when the developer team is so small, large ai will come just be patient
When sitting it will stop at certain %
It will also cause limping at some %, so disengaging from fights won;t be so easy
Could you describe why hunger shouldn't decrease your health? Like, why don't you think it should?
^
Last time I checked, I can actually starve to death
If I don't eat, yes I become weak, but that stage of weakness doesn't cancel out my inevitable death
Current starvation mechanics graduate to death much to quickly. Yes, starving to death should be in game...but not in 40mins after having a full stomach...not 5mins after being on an empty stomach.
It’s too heavy handed.
That's why I asked because I'm thinking that what she meant
I’ve only close to starving on v3 once when I was in a pack of 13 adult Allos
If you know where the players are you’ll find food
Guys
Take a look at my suggestion rq pls
I say we should die of thirst and not hunger tbh, or it should take a super long time to die of hunger.
if u dont eat you die, its that simple
But some dinos' hunger timers are worse than their thirst timers
You can go way longer without food than without water.
I think a little more AI is all that is needed for hunger issues
I feel like having 0 hunger should prevent you from any sort of bleed, damage, or broken bone healing and have a stamina penalty.
What did you guys think of my food value suggestion?
@thorny lynx that sounds cool, I think there should still be a super small damage dealt though to prevent someone from basically just being afk all the time
Maybe
10% damage every 6 minutes, cannot heal damage until you find food. So, you have an hour to find food or u ded son
People need to stop relying on AI and actually hunt like a proper carnivore.
good luck.
What's a Juvi Rex going to hunt that isn't hiding off in some corner of the map ?
Yeah good luck finding other juvies.
Eventually you find someone, especially on a map with 100+ players, even on V3. It's not difficult to maneuver your way around, especially with the new additions to navigation (scent, compass, footprints, WIP in-game map). Eventually, some juvie apex is going to crawl out of its AFK bush and take a drink .
Yep, yet it won't be you who will be hunting it.
For it is either bigger, or something else will.
Then hang around and pick meat off the gore.
unless you are scavenging from an apex that isn't really going to happen
Like, there are so many possibilities for survival that don't involve AI. I'm not saying remove AI entirely, but to stop expecting the game to just shovel food into your maw.
Juvie rex is light as fuck and has 5 damage
Good luck going up against a juvie cera or allo
Best you can hope for is a smaller juvie rex or catch a juvie carno off guard.
Interesting, as juvie Rex last night I ate 3 juvie Allo's and 3 juvie Giga's 
younger juveniles, most likely.
10 mins of growth on my Rex when I took down a Giga so nah
interesting, I wonder the stats on those poor sods.
I was at 3% hunger as a juvie rex starting out and I ate an entire taco with 6 hunger to spare
Those little shits can throw down some fucking meals
And they get hungry so fast. 22-23 minutes, empty tum.
@weary flax dragons you mean hypo quetzal? as it's basically what it is
Dragons like dragons @valid zephyr wings and fire breath
Honestly I just want to be able to play on my MacBook
Available meat for consumption from herbs is a travesty! But some how carnivores are all meat...
big meaty herbs
Are they seriously going to make it so that if you are low health you will limp even though no bones are broken? That's strange and unethical.
High bleed is supposed to make you limp at low health
Do you automatically limp while at 10% hp or does it work in the manner that you have to drop below 10% hp AND be bleeding?
@sour tulip Trample damage is being worked on, it will stop small things from attacking things that are too big for them by simply riding their rear
Tru but what about bigger dinos that you cant just trample?
Collision, when it is reinstated, should fix that I guess
But still cant fix the fact that the allo can just bite your foot collision wont fix anything really
Well, that's like... Your opinion, man
Honestly idk what effect collision and trample damage will have, but those are the measures the devs are taking to fix butt biting
so I'm just going to wait until then to see if it works
ye
Collision will make it so you cannot run through other creatures right?
pretty much
It has been tried in the past, but things ended up getting sucked into eachother and that was not a fun time
Shant-Blackhole flashbacks
That sounds horrifying....
@hot heath "hyena calls"
have you heard the ai oro's idle noises
the thing straight up laughs at you
@brazen wolf your lack of spaces confuse me...
@barren zephyr Technically, you can make any dinosaur albino by choosing the white colors in the character customization screen. ^-^
Unless you meant something else.
@Tomanator490 I meant the thing where you killed a dozen of your own kind and become an Albino. A few people questioned it in the server I play in and we tested it out lol.
must be a server specific thing, because I never heard of it since I play The Isle.
@faint vector @barren zephyr it was never added just a possible addition and I wouldn’t trust the wiki it sadly hasn’t been updated for a very long time and lots of those concepts are scrapped
I see. Thanks for the info!
It is a cool idea in theory but with customizable skins now I doubt most players would take kindly to their custom colors being overwritten.
@fallen matrix I see you read the rules... not. #rules-and-info go go tiger. Herbies are allowed to mix, with trikes limited numbers of 5.
@violet peak ur suggestion is my favourite i mean my hope was those things u listed
Thanks yea I hope so too
@faint vector i guess u missunderstand my question fair enough but i can group with them yes but we cant invite each other to a group so we have to use coordinates which sucks
Albino skin since it's become a choice has become almost a badge of mad skill especially if you can raise a bulky noisy dinosaur with it and live a long time. Makes the game more challenging. 
@zealous scaffold 2-minute immunity on spawn would be nice, but most juvies are so slow that the adults who camp the beaches/spawn points could just follow you at a trotting pace and kill you anyway when the two minutes are up :/
"to avoid people logging out during fight, you could make it so your body does not vanish as long as there's any status (bleed, broken bone) on it."
can we not plz, this is so damn griefable
We need bigger AI
@violet magnet well, I believe you can abuse any system, the way it currently is, is no different. And honestly speaking, I think this is way better. If you safe log out you can be sure you'll be fine.
@tribal kayak herbivores are already pushed to roam, unless you are solo and pretty much defenceless to anything who wants to eat you. Hunger goes slower down on predators anyway - make it higher and traveling might turn impossible all together.
Yeahh, if you've ever seen a herd (preferred way to herb, strength in numbers) they're constantly on the move for food, like locusts.
The thing is mostly population
Herbivores tend to take up 10-30% of a server's population at best
Either all together or by themselves
Because they keep making them unappealing to play
nerf them into the ground on top of long growth timers.
Also isn't this more TI discussion since its something in feedback
Herbs got major buffs last balance stream
Is that surprising? Herbivores have it really tough, especially as juvenile. If you get a bad spawn you are very likely to be on brink of death before you reach any food or water and in most cases you are defenceless against all predators. And at start you don't get to look out for predators anyway since you'll starve if you don't continue running from the start towards possible food.
On the flip side - as carnivore you can find ai on beach even.
Para is faster now
Diablo is both faster, a bit stronger and has better bleed res
Galli's health and weight were buffed to 800-850
Maia also got more stamina
@zealous scaffold Ye, exactly
Bad spawn plus rain is guaranteed death for some herb juvs
The complaints will stop when the patch hits, I guess, but r i g h t n o w it's rough playing herb. Barely worth it outside of dryo and galli.
@zealous scaffold thats something a herbivore player would say to keep itself from being killed..and no...herbivores dont roam around to find food, thats a lie, theres plenty of plants around near water resources..not to speak that theres no plants diversity..theres almost no risk in growing an herbivore and its less rewarding to grow them cause of that, and thats why ppl prefer carnivores cause they are forced to risk they re neck by roaming around hunting, it way more rewarding.
Herbivores do roam for food
How much depends on the animal and the size of the group
@barren zephyr Complains... complains never stop.
You can't live off of large 3 ferns as two or more adult Maias
@tribal kayak play a herbivore in a herd - food bushes vanish quite fast if a few players try to feed from it. Honestly, I'm not complaining on how it is ATM. But I would if the herbs would get it even harder.
right...they camp at a some spot near water with plenty of buches to eat and thats it, they hide and grow ez till adults...but if thats roaming ok
Bushes don't respawn fast enough for a herd and camping is dangerous.
Not every water source has bushes near it along with you have to get to said area first
Unless you spawn there
I can think of maybe one area like that and it's high traffic.
@zealous scaffold ive already played herbs and i can say for sure that being a herb right now is for casuals and carebears, theres almost no risk...once a spot with plenty of food is found its game over, you just need to eat, drink, hide and grow...
As a juvi, perhaps
juvi don't need a lot of food and it's in their best interest to hide regardless of species.
But a full grown herb eats a lot of it isn't dryo or galli.
for example..the reservoir is a perfect place to grow herbivores...abundance of food, water and places to hide
and like i said..game over...
i never saw or rarely saw a herbivore near the pit where theres danger, never saw an herbivore roam near raptors rock, etc...they find a spot, they chill, eat and that it...boring and it bores other players too
@tribal kayak lucky you. Last time I tried playing a trike I ended up dying 30 times in a row before I finally managed to reach sub. It's your job as a predator to find me. If I have to roam even more than I have no chance. Once you find me, I'm dead.
@flat galleon Adult "apexes" can't regain stamina while not resting. Excluding Giga, who will be able to next balance patch.
Also trying to live off of herbivores is a waste of time and effort
yikes
There's not enough of them and they're worth basically no food compared to carnivores of similar size
A large juv rex almost gives the same amount of food as a fresh adult Maia

You really complain that herbivores don't come near RAPTOR rock? Why would anyone go there? It even has a name to say it's not a place for herbi
that was an example...but i think that they need to be forced to go to dangerous zones...if an herb is never in danger and its always camping at some place whats the point of being one in the 1st place_ lol
If you know where herbivores like to hang out why not go there and make that place dangerous?
hm.
It's the same in nature - herbivores roam due to lack of food and danger - they go to place they hope will be safe and possible to sustain them.
don't throw nature into the mix
in nature you don't have a 10/1 carnivore/herbivore ratio
^
Anyway, please don't forget that herbivores also need to have possibility to nest.
That is clear.
to conclude..if it was rewarding to play herbivores in this game i would play it more often, but right now, its boring and the decisions are always the same and thats why i only play carnivores right now..simple..ive left my feedback, now its up to the devs to read what the community thinks about it and do something regarding the matter or not.
@mental sleet in nature you don't get AI spawns xD
I just wanted to point out reasons for moving as a herbivore.
ive suggested in the feedback channel@mental sleet
feedback isn't
?
for suggestions 😛
ppl "complain" about stuff there so i just did the same...if you want something changed you feedback that..but wtv..its there for everyone to read
Belated but I spent my whole adult maia life harassing dilos and raptors, idk what you're on about.
@barren zephyr i play this game for quite a while and the only herbivores that i see rarely ingame are trikes and gallis...and damn..that must be a problem
I know trikes that go out of their way to pvp.
Galli is most survivable and trike is strongest.
🤷
correction "that i see rarely"
You most haven't played before the bleed changes
i did my friend
Triceratops herds were everywhere
thats why im talking about this particular issue
I see Trikes fairly often when I play, usually aggressive. Hell, one came out of nowhere last night and destroyed my whole carno pack.
@violet magnet i only just now saw ur ping xD. Ai oro’s call is more like a pigeon tbh. Im talking a creepy aoundingg and growly hyena laugh for a carnivore.
Yeah, it showed up right before day
feels bad
Um... I don't know why are you complaining about getting killed by a trike. It can't really stalk to you so if you're too small to take it down just avoid it? You can down it with a carno pack if you have enough skill... And if the trike had more than you? Well.....
I'm not complaining
I'm saying they exist and they don't avoid danger
It was a counterpoint.
And we were all sitting in the dark when it attacked lmao.
Ah my bad then - sorry
I'll be the last person to complain about being killed. Rerolling gives me life.
👌
@zealous scaffold it was like that at one point, but herbs across the map would tell other herbs of carni location and stuff like that
Well they still do that on global chat
Yeah - this is why only about 20% play as herbivores and carnivores complain that they can't find any to hunt on
Herbivores are and should be weaker than carnivore - their defence is safety in numbers
This way carnivore need to apply more tactic to peel out weaker members of herd
Herbivore arent weaker than carni, and they are rare because most people find it boring to walk around and eat plants
V3 is already huge and hard to find food in, imagine being a starving rex and some juvo dryo is like "guys dont go to twins, theres a rex" to a trike herd
An adult trike is strong but the others not so much
Well they can still do that you know
Most herbs can win a fight against dinos in their teir
But its so much easier with mixed herding
And more common
Won't be if there is a number limit
Then there could be
Again, they took it out because thats what was happening
It's easy to add a party number limit...
So i doubt they will put it back
Party limits dont matter, they cant see if ur in a group, they can only see if ur near eachother
So that wont stop a dryo across the map calling out carni locations
It's pretty much impossible to play solo as most juvenile herbi. So this means that if you want to play as a para but don't have a friend to play along with and there are no other para herds you can just go and die
What you're saying is still possible in voice chat. You can have a mixed herd - keep one dyro with mixed, and a few running around.
People will find a way to cheat if they want to. That's the sad truth.
If you want to avoid situations you're talking about then ban partying all together.
Tell me - is it fair to have a party of 10 following spreading out and hunting down an adult rex?
Rex have high restrictions on party number so there is no way he could hide or defend from such a pack.
And yet - sth like this is fully allowed
Yeah, cause its the strongest carni
That doesnt have anything to do with mixed herds
It just shows a way to abuse posdibilities
Last thing ill say, its much easier to go through the entire server list and invite every herb than it is to find them all in a discord, while they cant stop location giving, they made it harder, they did it before and it wasnt good, so they removed iy
Like I said - the balance in herbivore players and carnivore is none existing. It's far easier to make a pack of 10 dillo that can wipe anything than any 10 herbivores
Jeez... I admitted that there should be a party limit so adding 'all herbivores' would be impossible
Maia could probably give some things a run for their money 
I don't know why herbivore's in general growth times are so long to a comparable extent with carnivores, being fast to get adulthood would give a good bump into herbs populations
Maia is decent at the moment
@ripe karma its not in survival, so it isnt balanced with survival dinos
Isn’t it getting a stam buff in the next patch
im on nycta 1
The Camara shouldn’t be as small as it is anyway
Nycta 1 mixes old and new dinos
Not sure how you didn’t know cams are op
New dinos are whats being worked on
Maia will get stam next patch you are correct
Old dinos arent ment to be played with the new
When it comes to balance and stats all that matters right now is official survival.
and things confirmed as planned for it.
@pure copper first encounter
Their state in sandbox doesn't mean anything.
Most are broken in some way or another in sandbox.
Either too strong or unplayable lol.
Ooo
@ripe karma camara isn't a survival dino, and therefore its stats are not balanced
only survival dinos have had effort put into making them work in the meta
also, nycta servers are big gay
There needs to be a fix for these tiny rocks, just remove collision on them
literally getting stuck every 10 feet LOOL
@next nexus Shut up and take my money
If you choose to run through forests getting caught on rocks is the risk you face. If you choose to follow some prey who can easily dodge the small rocks into a forest then you're risking that broken leg or potential starvation because you can't catch it. Your prey also runs the risk of getting caught on it until some kind of better system is implemented. You can avoid the rocks altogether, remember that
those tiny rocks are suposedly used to make large dinos not to go there
@ocean vortex I 1v1d a carno as maia on 2 separate occassions. It wasn't difficult at all. You walk the bleed off from on hit very quickly and it's not large enough to do significant damage. Also the size difference allows maia to probably hit a tad harder. So damage wise with bleed they probably do about the same damage to each other. But take into account maias better running turn, carnos momentum, and maias higher hp. It's a pretty even fight 1v1 imo
I also barely got to second screen I was able to heal off of second screen during the fight in one tic
@pseudo falcon already ingame lol
Nah we need a proper ragdoll tripping mechanic
Where if you run into a rock you go ragdoll mode 👌
have you ever tripped on something? you don't go full ragdoll mode
mabye have them like, stumble but that would mean a bunch of animating
Not particuarily
There's ways they can use the IK system to simulate falling without full ragdoll
so, if ur sprinting and you run over a small-med rock you slow and stumble, because if a t-rex ragdolled irl...imma just say it wouldn't be pretty
How does pachy do against cerato?
because I know for a fact that he can outrun allo lol
@junior jacinth Currently AI is only a clutch, with the food of the tiny oro and taco being vastly inflated, however in the future they will become more complex and a challenge to hunt
also I don't really agree with your logic, herbs should have fair matchups against carnivores, and both herbs and carns should have to put a little effort in finding food, it's just that carnis then have the problem of taking the food down
I think playing carnivores is too easy atm. AI is too frequent and you can sustain yourself rather easily.
Based on my experiences*
I agree tbh
You are right, but you also need to remember that most if not all juvenile stages are fed SOLELY on AI.
What happens when you take that away ?
on v3 AI is kinda required since it's such a large map
AI's the only way juveniles have to eat without having to go into packed territory
It’s mostly the adult apexes that struggle on AI
What im saying is that carnivores are getting stronger. And to make it reasonably fair, they should find it harder to sustain on AI
carnivores aren't just gonna be better then herbs lol
that is bias, as herbivores are also getting buffs.
both will have matchups against each other
V3 is a massive map and players are spread out as all hell , taking AI away could be a bad choice
could, no, would be.
and have you seen trike and diablo? those things are stronger then most things in its teir lol
you are killing off a vast quantity of food.
Didn't say that AI is being removed.
I said it should be harder to sustain on it.
you SHOULD be able to sustain yourself off of AI
To me it depends.
Anything the size of a juvenile rex and utahraptor should be able to eat tacos and oros all their growth atm.
anything bigger than that should require larger AI.
Not much to do about that when the only AI we have are defenseless chicken nuggets that you hear squeaking every now and then
ye
and then apexes should need to eat a mix of both.
that's why currently they give alot of food
@mental sleet I agree
can't wait for large, decently smart AI herds though
I don't think a pack of 5+ mid tier or Apex tier carnivores should be able to sustain on AI without a proper hunt
geting those will be dank
I’m mostly holding my hopes up for larger Herbivores being AI that are advanced enough to know when to evade and defend themselves
The oros I see do that a bit , when you’re a juvi it can be a bit tricky to catch if they notice you and run. They even juke and dodge
So that’s at least promising
ye, even currrent AI has done insane things to evade me lol
The only time i struggled with AI was when I was a juvi-giga.
They're slow af X_X
I like the idea of turtle AI, though I imagine they'd have to be rather large
@pearl yoke thing is, humans already have an incentive to go outside, they'll need to find supplies
if they sit inside all the time they'll eventually run out and fucking die
and they'll need to take risks in order to advance in equipment rather then just surviving
ye I doubt leatherbacks would be ingame lmao
Ah yeah true
though I'm sure there are turtles large enough to be ingame
ye, sitting inside is already killing yourself so adding a mechanic like that would be rather silly
I just think it’d be neat for humans that stay outside for too long have penalties
inside*?
I’m trying to figure out what the heck I did in that wording hold up
Gonna clear it up real quick
ye but it's really not required, the way humans are designed rewards them for taking risks
and punishes what you suggests
Sorry to interrupt. Who likes my turtle idea?
....
I approved lmao
Penalty for staying outside : being eaten alive
tyty lol
@analog ingot Turtles are nice
Turtles are great
All of the turts you've listed are too small
Penalty for staying inside : contracting aids from your bunk mates

I'd love some fucking alligator snapping turtle on steroids which would be a danger to anything dillo or smaller
We need big turts
Well, they could be meant for juvs/subs to eat 
Archelon
I didnt find any Dx except for classic ones.
wasn't archelon like a sea turtle?
Yep
Ideally we'd have turtles more geared towards swampy/river enviroments
and ocean beaches
since who wants turtles to only be at the beach 
Dondi wanted to do nice ocean beaches I heard/saw pics he showed ina stream
environment*
Most of my turtles are river ones tho
ye
I wanted to add that the snapping turtle could be dangerous for juv/baby deinos/spino/sucho with their bites if they got too close to their hideouts...but meh..idk xD
I’d assume we’d have things like fish already by the time those pop up
Ye, saurians turtles are really nice. I enjoy killing them as a dakota alot
and nom
@mild token non-survival dinos basically don't exist to the devs
they only care about survival
any dinosaur that is currently broken and gets added to survival gets majour tweaks(not suggesting austro is being added)
I'm just saying that 40 + min to heal some bleed is a lot.
normal amounts
from 3 bleed.
depends on bleed amount and the individual dino
well generally like at the most 10-15 mins
idk the individual stats
10-15 min sounds alright, better than over 40 min or more.
Austro is sandbox, and Sandbox dinos are unbalanced and shitty
Unless Austro comes to survival (which i would see no reason not to
) then you can expect changes
I wonder why devs buffed herra size and damage tho
I don't think they're in the extra small weight class anymore
that was a very long time ago where alot of dinosaurs got size changes and accompanying stat changes
@mild token Austroraptor was balanced for Progression mode, and not Survival. If it's implemented, it will be rebalanced to properly survive and compare to the other dinos in the roster.
literally has been said multiple times
@silent grove Were you playing Allo?
please look at the suggestion discussions first, it must be annoying being pinged multiple times saying the excact same thing
Ah mb.
@barren zephyr Yeah I was
I went flying off a pebble at one point and broke my leg LOL
Allo has a bugged camera in general
ahhh ok good to know
Like, super bugged. It can clip under your feet or bounce off of mountains.
I'll go try and get my allo killed for now then lmfao, it makes me queasy af
I have gotten 1 bleed with Austro before, and it never took this long to heal ever
Gameplay > Realism
Being able to smell dinos in general would kill stealth gameplay and make juvi life for larger things like trikes even harder than it is.
Are dilos getting a poison? 😛
@unborn radish yessssssss the ambient sounds needs to be lowered so much
Well the rain is kinda supposed to dampen the sounds of roars to disorientate you. You're not supposed to be able to hear things clearly over rain. And believe me, you don't want footstep volume lowered anymore than it is. If you're a small dino, you'll want to listen out for those big footsteps. If you're a big dino, you ahve to be willing to accept that your footsteps will probably muffle the sounds of other footsteps. Taking breaks and not moving often will let you hear those low and distant roars that you're missing because of your footsteps
sometimes when i'm stalking up behind something i cheat and tap the w key, because if you tap it just enough to take a half step forward your dino makes no noise because the footstep sound doesn't get a chance to play :v
i've gotten right up on dinos' butts and they never heard me coming

@steel badger Wikis are out dated and old.
Never trust them as a source.
Certao's hunger is ten times better then what it used to be.
The wiki was just a potential ref but I still think it needs tuning. Dondi played it a while back stating it was fine but he really just sat in one spot eating ai. It's playable sure but I think it's current state is overkill.
@barren zephyr Having a tradeoff for power/speed IS balance.
No it isn’t
It's already stupid strong and fast, it needs something to not just be walking death. Pre-patch rex was out of control because the stam made it too powerful.
You’re joking right?
No, I'm not. You're the one with the unpopular opinion here lol.
The Stam drained fast for the Rex pre patch and now it drains even faster. How is that balance?
At this rate it will probably drain as fast as Sucho Stam which isn’t good
Its previous stam allowed it to unfairly run down things with its new speed. It's meant to capitalize on ambush/burst speed.
Rex might not have had more stam than most preds, but it had enough to make some specific ones/herbs cry from being unable to escape at all. It's meant to be a stealthy burst ambusher by the looks now. That or a big bully who trots up on thing's kills. A good solution imo, especially for the predicament diablo was in for example.
@jovial moss you might be going off of super, super old stats for things with that suggestion. Bonebreak is only on rex now due to the mechanic itself being fundamentally flawed until the devs can make it work better.
Oh was it removed? i didn't know
Would it be possible to warn the players there will be a wipe, Ive grown 2 rexes to full adults yesterday just to be wiped 8hrs later.
@feral sigil .....what does this...mean...?
as in the close button on the message of the day is in about the same place as the logout button on the faction select screen?
@violet magnet so when you log on to survival and have the screen for Dino selection, you have the log out button and when there is a server message you press close on the close appears above the log out, so when you go to close it it’ll instead log you out of the server if you’re not careful
No
dev nerf rex, but who played rex adult at 100% on survival ? rex can have 1million damage he stay useless cause he dont find any big dino for dodge the starving death after 2 hour of adult
Bajadasaurus would be cool
and regarding pachyrhino, it's not only slightly smaller than trike. trike is big boi, pachyrhino is medium boi (around TI diablo's size I think)
@fallow dove Giga is finally balanced with Rex. It doesn't need a nerf.
Oi keep your hands off Maia he’s glorious in survival
Because herbs atm too afraid as I stated. Whine how carnivores are too op, even though their entire existence is purely food for carnivores and balance in ecosystem
Atm the game's state is herbs are afraid and the carnivores are snacking and cannibalising themselves
Nothing wrong with cannibalism
food is food
That said I wouldn't mind Ava being an AI like u said, but not maia
Not when everyone is doing it I get it is survival, but it shows how poor the isle's ecosystem is atm
Ok cut Maia, so certain herbs become ai
@honest lava that's a reasonable idea, I dig it.
Changing Herbie stats isn't going to make people suddenly play them more though. A lot of people just find it unengaging
Lmao dondi did point out originally carnis were to be only playable considering how unengaging herbs are
But community pleaded an insisted
So we are here now xD
I don't play herbs purely uninteresting, no fun
Yeah a small amount do
Don't get me wrong though, I like Herbie play too
the main complaint i see isn't that carnivores are "op", it's that most of the herbis have no real way of defending themselves beyond running away
Lol just ask where are the rest of herbs on the map, hiding xD
diablo and trike are about the only ones who can actually fight
para can't fight off anything bigger than a utah
Head butt to snap it's Crest?
why?
They can't fight, don't have means to, maybe shake off Utahs, but dilo and up is too much
Unless ur a trike u can stand ground
then let them be able to defend themselves...?
i don't mean a galli should be able to kick a rex to death, i mean a para should be able to reasonably defend itself against a single allo
A dibble against rex/giga
if not kill the allo then injure it enough so it runs off
But I'm asking how
dibble against a rex/giga should lose
Explain how para defends against an allo
...by kicking
Allos are built to annhilate xD
i don't know what you're asking here
Those twigs?
just increase the damage its main attack does?
dude realism is irrelevant, it's a game
mAh friend it's got chicken wings for forelimbs
Those "twigs" can hold up a multi-ton body
Yeah idk what you want us to say man ... Just give herbs more offensive dmg. They don't need new animations or whatnot
"para has twigs for forelimbs it shouldn't be able to fight with them"
Yes, you are
thaaaat's a realism argument
U suggesting to defend so I ask how
If you say it's legs are too small, then you're talking realism
U say uuuuuhhhh the default attack can somehow injure or kill allo
It already does that no?
but that's assuming it's an allo that cares about its survival and doesn't go kamikaze on the para in its death throes
It should do any more damage then it does now
Lol @clear turret u can't see? I refer to isle model of para
shouldn't*
Those limbs don't look like something that would injure or kill adult allo
realism
Christ man yes I know you are, but the models arm size has nothing to do with it's dmg numbers
Especially for the size that the adult Allo ingame is
Saying otherwise is arguing realism
So why bring up damage if it has nothing to do with it
why bring up the size of para's arms
Realism would be me bringing up paleontology

we all know what the model looks like dude
There you go boo
idk what we're even arguing anymore lol
It's like talking to a cinderblock lol, I'm done
Can we just end this argument because its not going anywhere and ya'll keep parroting the same things.
If a para, if I am to agree needs to shake off predators as big as dilo, Allo, carno an it needs something else
para is fine imo
^
Thank you @jovial arch
like
if the kick is still a pitiful 550 damage
I guess sucho might get kinda fucked by it
but yeah
para only has 1 kmh on allo now
if my math is right
I believe para needs a bullrush with it's side body to knock down bigger apexes, see @clear turret and @violet magnet
the one way i might think para should get nerfed
is bleed res while running
just up that a little
Maybe increase para kick dmg to 600 ?
so a skilled allo can just bite it like 3 times and then run
Or wait till the combat overhaul
A make para do 6 damage, best suggestion here take notes here 😂😉
Uh dude
And see what the devs do
I corrected it
I'd say wait till combat overhaul
Herbs like shants, Maia maybe and para I'd say need a tackle animation to knock larger carnivores
with the numbers for allo's damage and para's kick
assuming an allo hits twice per every one kick
wait
other way around
That’s kinda dump
whereas the allo kills in 2 more
4 hits after the 6 kicks
well
para outruns allo and has more stam
so all the advantages in terms of choosing whether to engage or not go to para
Are you counting the 300 N or 400N on allo
300n on allo
yeah
so
if you're trading hits one for one
1 kick to one hit
it's actually not that bad either
Would it hurt to have it do 600 N for kick ?
it would make the fight solidly only 5 kicks for allo
with an extra 6 hits after needed to drop para
as opposed to 6 kicks to kill allo and 4 hits extra
but again
para isn't supposed to fight here
it's supposed to run
Probably
it shouldn't be favored in a fight
But if you get ambushed
well
Actually no
then the allo should have an advantage
Herds will probably form now
The thing is that allo has such a good ambush
I will need to test it when I get home
but i would definitely say that this para is way more balanced than old 1.2k 24.7 mph para
that shit was pretty broken
So does 1 allo be scared/weary around para ?
should be
an allo can fight a para if it knows what it's doing
but uh
it has to know what it's doing
^
So it can get fucked
and isle players aren't exactly renowned for that
Like maia can kill carno in 1V1
and kicks burn para's stam
so if it kicks and wastes stam you could actually run away
but apparently carno got a pretty big bleed nerf
and also a damage nerf, and maia might've also got a bleed res buff
so maia might actually be able to take carno rn
maia did get a bleed res buff
🤷
i think the bleed heal while standing is 10?
for maia?
whatever the case that fight is closer for sure now
"Improved herbivore bleed resistance across the board to improve chances of survival."
well
if i had actual numbers and stuff i could say a little more
but tbh i don't have much of an idea rn stuff isn't tested and the patch hasn't been played much
para should be fine as it is
I 1V1 carno before carno nerf
bad carno or good maia
bad carno
carno vs maia has historically been one of the worst matchups in the game
literally all the cards are in the carno's hands
"hands"
he can literally just slowly drain your hp bite by bite healing over like 10 mins
@thorny lynx Dont facetank and get some skill then
people just upset that rex doesn't steamroll everything anymore
but a giga facetanking a rex or trike and walking away relatively unscathed is a little ridiculous, tho
Probably decreasing its weight a little gonna solve those problems
It really depends on what carno does, in my situation a let it chase a bit after me and then get a first hit, then it tried to facetank me 1 hit at the time and bleed me, it was circling around me so I got a few hits in small charges, we were like this for 10 minutes until we both got to 3 rd screen and carno ran away
@violet magnet don't forget... once BB is back giga will have a harder time. So I wouldn't change to much.
@dull jungle I like that idea, kind of reminds me of the Reaper's secondary attack in ARK that knocks enemies away to give you some breathing room
@jovial moss that's one way you could I was thinking of it more like this for herbs it could knock a dino down buying it time to run away and for carnivores the same thing making its prey vulnerable to attack if it cant get back up in time and if you get knocked down maybe you could keep tapping space to get yourself up or hold it something like that
People would abuse that, para knocks allo down, trike rushes in and kills the allo, easy
@silent stream yeah but all of us wont that happen i mean most of us , mostly people play carnivore when i say these kind of sugesstion there will be a lot of dissagreement
@jade nebula it'd be nice for when you die and immediately want to rejoin your friends, but could also open the door for people to flood one specific area :/
@minor dome What exactly are you suggesting?
tbh i kinda like the random spawns because it forces me to learn how to navigate around the map and get to know new landmarks
certain dinos get a swim stam drain like pachy i guess
all dinos lose stam when swimming
i say pachy specifically because they can swim for i think under 10sec before losing o2
@valid flower It got a huge Stam nerf.
@valid flower It can only keep its run speed for 30 secs. No nerf needed atm. And Im not even a rex player, let alone fan boy.
It can still catch up with a giga
giga is still not worth growing
@zealous scaffold Sucho, spino, austro etc
They need to be rlly fast at swimming
and have a swimming animation would be cool.
Totally agree with you - didn't try playing spino or austro as of yet but... sucho is kinda pointless at this time ^^"
it needs to shine in some area
right now it's just... super slow
And LethanYt
Yr
your telling me that a rex
cant catch a giga on its sight with in just 30 seconds?
Depends if its 30 sec away from giga, or more.
I only wrote what I wrote, cant see how would you interpret that I said it cant catch a giga with just 30sec run.
if the giga stands still and faces down the rex while the rex takes thirty damn seconds to sprint over to it then the giga deserves what it gets
So, thy rex kept its unholy speed but got a stab nerf?
That’s what I’ve been hearing
stab nerf?
what
I mean
it went from chase down to ambush hunter
he shoulda been faster but not this fast
Mhm
he was pr much usless due to the fact that you wouldstarve before you could find or kill anything
I’m not talking about the fast one with the great stam. I’m talking about slow with good Stan
*stam
He should be faster than trike and anky for sure, and he should be able to catch para with an ambush because those were his main prey items
It’s current speed is SILLY for a monster of its size
@silent stream I don't think anyone needs more encouragement to hunt the herbivores... Last time I checked, being a herbi juvenile is no different than being a walking dinner. Carnivores might take pity and leave alone a juvenile predator but that's never the case when trying to grow up as a Herbie...
My first suggestion. Hopefully it’ll be listened to lol
@zealous scaffold the bite damage stands for your primary attack
aesthetics
@mental sleet I'm afraid not
actually it does.
@zealous scaffold
isnt
the bite force shown on the cs the same for base herbi attacks
@zealous scaffold the damage scales off the difference in weight between you and the your opponent. I dont think it's super viable to have a list of every other Dino Vs yours to see how you'd do
Unless I misread what you said
ya did
Isn't the "bite force" just the base damage you do as a herbi?
yea
depends if you have one or two attacks
if you have 2 attacks i dont think it shows the otehr attack
aye.
I thought the secondary attack was just multiples of the first one, maybe minus bleed. Like the cama stomp just does damage 3 or so times instead of once
Maybe it's different for trikes/shants
I'll have to test it with trikes, but I know if you just clip the cama stomp you take a bit of damage, but if you're there for the fill duration you take a lot more. And you can see the damage screen change a few times in quick succession
I have a suggestion, but not sure if its worth suggesting xd
To avoid mid-tiers, Apexes a.k.a those guarding water sources near the beach spawns from juvis.
Make AI (rodents, lizard, insect etc etc) that only can sustain a juv? Then they'll have to go furthur in to the island as they hit sub.
What yall think?
I think it's a valid sugestion but only if there will be AI that can sustain a sub and adult as well
Taco and oro can sustain sub Dino’s
And when large AI (Maia, para etc) are finally introduced
Those will sustain the big boys
My focus is on juvis, subs are strong (gig,rex) And ye^
And we know they have Maia AI because we’ve seen it
that's the point - there should be AI only for little guys and big AI for big guys
I don't think there should be Maia AI - it would be confusing with Maia players
Uh, how?
um.... same species?
Players and AI will never been the same, In actions or movement
I'd like seeing maia AI, like herding ones especially. Thx for ur opinions I'll change my suggestion a bit.
You can tell when someone’s a human player and AI
Humans move sporadically, and jerky like, a robot
AI moves in limited spaces, they don’t leave the area they were spawned in like a human controlled animal would
Trust me lol, you will know
well - yestreday I was watching a raptor AI for a while and wasn't sure if it was a player or AI xD
Hey guys, just thought of something to my suggestion, mid-tiers carns might still come and mess with te juvis, because if theres no eatable AI for anything bigger than a juv and more juivis, those will be better to survive from. 
I might skip this suggestion and wait for new AI. xd
ai should probrably be different dinos compared to players
I mean
Really? Lol you couldn’t tell?
I saw a raptor on the beach and when k saw it freaking out and running around I was like “yup, that’s a player”
i can tell as i know which species are ai, but it seems a lot of newer players have trouble
Yeah and I am a new player. Plus - I was a carnivore and since this little guy wasn't attacking me I was wondering if it wasn't trying to ask for help
@white torrent don't be mean... I might have an easier time when I'm more experienced but not from the very start...
"Really? Lol you couldn’t tell?" - if that ain't mocking, I don't know what is
Guess not 😂
velociraptor or utahraptor
@barren zephyr I dunno.. I enjoyed the darker nights too. But a good compromise would be if there would exist darker and brighter nights depending on weather conditions. Like the moonshiny nights would be bright like the current ones, dark in the forests , able to see in grasslands and clearings without nv, and the cloudy nights would be dark af, where dinos would be blind without NV
well... some dinos are pretty much blind at night as it is - just saying
what
what dinos are blind at night as it is
unless you have darkness set to like
100
all dinos have same nv and normal vision
besides dilo
nope - carnivores in general see better at night (speaking on without NV mode)
not in game
played just a diablo - couldn't see a thing
in game all vision is the same
unless it's just my monitor... which now that I think is possible... xD
but I swear when I tried a carnivore it was better
probably just your monitor, and dino sizes. All dino have the same NV except Dilo which about 3x
@faint vector we're talking about seeing in night without NV
Welp, seeing at night without NV is absolute the same with every dino. Now areas can change the visibility. You see less in a shady forest than out in the plains. Does matter if a mountain has its shadow over your area, or you get direct moonlight.
@novel moss the hunger isn't an issue. I do just fine even when I get terrible spawns.
Ai spawns when you are hungry so starvation is never an issue.
So tell me, if I can survive just fine as cerato why can't you?
He might be a less experienced player, thats why. Apart from raw stats, player knowledge and xp counts a lot. Not just in fights, but general surviving. Some people have little trouble surviving from the worst spawn points, others starve or dry out even in the best ones.
Might be worth to set up a system that tells people which dinos are user friendly, and which needs more experience to play because they are somewhat more difficult.
well the problem is
what do you pertain as to difficult
like
some people may think heavy bleeders are easy
cause you run in get 3-4 bites
run out and wait
others may think face tank ambushers are easier
the easiest dinos tho are prolly utah and dryo
dryo cause
ez to grow
pr fast
agile
and herbie meaning group ups
utah cause
social carnivore
fast
agile
and not to fragile anymoere
I certainly would put cera above a lot of dinos, since from the survival pov you need knowledge of AI and map to actually not starve to death. While a sucho for example the friendliest of all the dinos to consume stuff. And I not even touched the subject of strengths, weaknesses, their general standings against other animals
Yes, thats why I was using them strictly from the survival point of view, because their actual fighting strength and survivability of fights are a different thing.
Who likes my giga changes
Oh I can survive as it, that doesn't mean it's enjoyable at all. You're being willfully ignorant of you say the ceratos isn't a problem - ask literally anyone who isn't on this specific discord channel.
The problem is any other dinosaur can walk around the map and look for food, while the cerato has to fill up before going anywhere, and if you happen not to find food where you're going through. It's over.
As an example, a couple of days ago I ate right as nightime started, and it started to rain. I starved before the night or rain ended. Unless you know every pixel of the map off by heart, that's a problem.
And it's not a problem any other dinosaur has, because it's a ridiculous one to have.
Giga is not meant to be a brawler!
Hell, last time as a cerato my main source of food to avoid starvation when walking around was to broadcast and get allos or carnos to attack me, then eat them. They're meant to be above me in the food chain but it was the only way to get food.
@kind blaze Giga does more damage over time. Rex has hella damage, but his damage doesn't mean shit if he can only bite once every 1.5 seconds and giga can bite once a second.
People keep forgetting weight class, too. Giga has a 600 pound advantage. That 850 turns into 937 a bite.
I'm shocked at how people can't do simple algebra to calculate damage per bite. If I knew the exact numbers for bite speed, I can prove giga is theoretically stronger than Rex.
i'm shocked how you can't do simple logic and understand rex has bb and can assride giga to death
We have tested it in test servers the rex still out tanks the giga and in a real battle the bone break puts it on another level even with this giga buff
done it multiple times on dm as rex
Why have I been told rex facetanks giga and loses, then
1.0 adult rex and 1.0 adult giga: the adult giga dies when they just duke it out. Giga have the advantage until get a bonebreak, and thats it. they are pretty even. Only people wants to nerf giga who really havent tested it, or wants to keep rex as the only viable apex.
Well then I guess you were told wrong because its 6 bites from rex to kill giga and 7 bites from giga to kill rex
Why don't you test it yourself? don't belive everything people say
honestly rex and giga seem pretty balanced as they are. both fill different roles, and both are equally viable. Perfectly balanced, as all things should be.
Yet we have gigas running around facetanking trikes and winning
How is that balanced
Yet we have rexes running around facetanking trikes and winning. How is that balanced? The same way.
Giga is not a dilo giga is an apex in actuality it was a bleeder brawler
that's a trike issue
I can't wait for armor and Rex to have an armor-breaking ability.
Sure thing, lots of things gonna be re-checked when new fighting mechanisms in the game, but for now its pretty even. Even people who were arguing pre-patch agree that we got a really good balance right now. Only sucho needs some more love and maybe 1-2 dino.
dilo jump when
I am no sure who u have been watching play this game or how bad they are lol but we have again tested this in test servers and for a giga to kill a trike it is 13 bites and for a trike to kill a giga it is 6 stomps
So obviously if its 3 gigas on a trike it doesn’t look good but 2 trikes or more a pack of gigas cnt do much
it kills a rex in about 6 stomps too. well, thats theorycrafting, you rarely manage to hit him with 6 stomps in a real fight, if the player has half a brain
but yes, thats 1v1.
If we are talking face hits then it is 9 to kilk a giga
sucho and pachy are the main things that stick out now
apart from that things seem pretty great atm for balance
both could do with a mass buff
one of the worst part of this game is not knowing if you bite something or not. Hit boxes are horrible with AI and if that's so, what are they like on other dino's in battle? You are biting air or did you get a hit? Who knows.
@hybrid umbra I know excatly what you mean! It's borederline impossible especially when you're just starting the game
yeah can never tell if i've hit somthing or not
needs to be some feedback to see if you hit
There is sorta, normally you get a sound when you hit
unless you can't hear it over the sound of your own attack
Alt turning of giga should be slowed a bit and their bite aoe
It’s singles awareness day you silly.
All green or bust.
Giga finally is good balanced. Now its time for Spino and Acro .
it's time for sucho before any new dinos imo...
we don't need Acro. This dino has been the definition of cancerous imbalance since progression. too fast for a dino of this size. And now we have rex as an ambush predator and Giga as an endurance hunter. I guess Spino could find a place in the survival roster, but not Acro
Giga endurance hunter
Has 50 seconds of stam
giga is all about applying bleed, tracking then trotting down preys. don't need 7 minutes of stam to do that.
was jokij
Kev is implying that Giga is not an endurance/persistence hunter just because it can't sprint for a long time. With the bleed that it deals, it doesn't need to have a good stam, unlike an allo. The prey will bleed out far quicker than with allo.
um, i mean i see persistence and endurance as two different things, in my book it's not an endurance hunter at all, but the latter
Don't you mean the former?
yea sorry
Trotting
"Running, walking, and tracking"
my bad, been taught they're two different things. But anyway, i personally can't call it an endurance hunter with that ass stam¨
So long as the giga's trot is fairly speedy, you can catch up to your prey before they heal. If the prey runs for minutes on end it'll die of bleed anyway
ye
just because it cripples you after one bite and tracks you down doesn't make it an endurance hunter in my book
I mean, that's fine. But your book doesn't change what an endurance hunter is 😂
So it still is one
i guess, my b
