#general-feedback-discussion
1 messages · Page 416 of 1
the whole 2nd bar thing would be confusing and bad, people would be like "why do I have 2 food bars Am I glitched?"
same reason why carnivore players get an arrow indicator for their sprint mechanic, it lets them know they're ready to ambush
or maybe herbs would need any of this if plant food is still going to be kinda easy for them to find. 🤷
Isn’t cud a process of digestion, not spare food. So re-chewing does give re-food...
@shut gale this suggestion has been made twice in the past week and we've already gone over all the ways it would be bad, tho
biggest way it could go wrong is that it's sssssoooooo griefable
like
EXTREMELY griefable
Then find a safe spot to log
its seems less toxic than combat login
if you don't like the idea you're most likely a combat logger.....
If It's been made twice then It's most likely a problem
Also, combatlogging is not a thing here
It is
You alt-f4, you stay ingame for 5 minutes
Or even longer
You do not poof immediately, so no
Let me guess, you only fight things you can one shot in the isle too?
I aim to survive ;)
No :p
Oh.. I've been here since the danger floof came in
"if you don't like the idea you're most likely a combat logger....."
no i tend to finish fights
explain the exploit then. a utah follows ur diablo around and keeps biting you preventing you from login?
if that's so find a rock or something you can use. you can still see infront of you so you can stop the logout and hit it ....
You only fight things you can one shot. You don't know what It's like to have things combat log.
Clay: I do
diablo can drop those utahs pretty easily
and utah doesn't do THAT much damage to a diablo unless the diablo chases them, so...
mainly griefing
i asked you to explain
as in something small like a dryo biting big things so they can't log
because that IS a thing that happens
Yeah, what do you mean by griefing
kill it....
Then kill it
too small and fast and rex can't bite until it stands all the way
You'd have people be able to keep someone in the game despite them wanting to log because it's a problem to get them :p
Oh yes.. it's not going to come then
A griefer or bad faith player is a player in a multiplayer video game who deliberately irritates and harasses other players within the game (trolling), using aspects of the game in intended or unintended ways. A griefer derives pleasure primarily or exclusively from the act o...
if you can't do that you're bad.. :\
It'll run around, if you turn, you can't log, if you're not turning, the dryo will get behind you
yes
and i've played against rexes
alt turn is good enough
if you know what you're doing
Maybe, but why even bother, why let a dryo be able to do it
not for something as fast and maneuverable as a dryo 
You're basically saying "We should let small things be able to harass things they should never go near, because the big thing can, with lots of effort, kill it, eventually" :p
ah... i cant' help but think your problem is ... skill i'm sorry
^
Maybe, why don't you show me how it's done then ;)
But wait, you're the ones complaining about people logging cause you can't kill them in time :p
the logout timer on official is a full miute
And yes, now I'm being rude, but that was kind of funny, you're accusing us of no skill while wanting an easier time/more time to kill something :p
still not enough for an allo or carno to kill a rex for example...
you can't track it down and kill it in a full minute OR kill it while it's sitting still in a minute?
if you're hunting big game most likely no
Then why are you hunting it in the first place
also they normaly just open the log out screen and look at you until the logout is ready
You shouldn't.. you're not powerful enough to do so
I do however agree that sitting with the log ready is a bit.. iffy :p
No you don't.. and I don't play like you.. so.. the issue here is we have different mentalities requiring different setups in the game to make it work? :P
Which of course makes me wonder, who's mentality should we go with.. :p
Dilos hunt fish? Surviving as a dilo is already stupid easy.
Other people do as well
And therein lies the different mentality
Yes, and I'm sure some other people agree with me as well
After all, as you saw, griefing was mentioned
Then other people agree with Funsu and I that It's a problem
Then it does not mean it's a good suggestion :P
And yes, some people do agree, I know a bunch that do
They also had other people disagreeing with them
Again.. two sides.. it's not.. you know, just me against 99% of you.. :p
If that's what you think
"ArkariaYesterday at 8:22 PM
the devs aren't going to make it so people can't log out just so other players can grief/harass shit thats 50 times bigger than them that they shouldn't be hunting in the first place"
What someone else responded to the suggestion when that group brought it up
Someone with a bit of experience I would say, actually
So Im not gonna trust what they say lmao
Considering they're working on their own game
But sure, you don't need to trust that
I just wanted to point out that there are others that see it the way I do, just like there are those that see it the way you do :P
it's a problem but a whole NEW problem will be created if what's being suggested is implemented
Arkaria is a dev of another game
and just repeating what the Isle devs have already said
Okay, another game. Not this one
You have a quote?
Or a picture of the devs saying that?
the one Erik posted
Not sure if the Isle devs have said anything officially, so can't say much on that one :p Wasn't the point anyway.. ^^
Then it still counts for others than me seeing things in this way or that, which was the point :p
okay
This isn't the he-said-she-said channel where we discuss who we believe about things or not
still don't want to have to put up with a tiny thing harassing me while i'm trying to log out tho
Discuss the actual suggestion that was put in the #general-feedback channel and not who says it's bad
Ghostway: Apologies.
Thank you.
But yeah.. I've explained over on BoB why I do not agree with your suggestion, why I think it's unneccesary (especially there, with the damage being in), and why I've never had an issue with it. I do not think we should add something that allows for more potential griefing, since there is no real need, there are plenty of ways to be fine without getting yourself in a situation where this solution is a must.
wait a minute
so
i was just discussing with funsu
and uh
he had a really good argument
so let's say that a giga gets a successful ambush onto a trike or rex
well
all the trike or rex has to do is hit esc and start logging out
the giga is forced to engage
and trading extra hits vs a trike will lose you the fight
whereas getting hit even once by a rex is your death
Why are you hunting them then? :p
ok
Or, why are you hunting them like that.. :p
You hunt smaller things, or you have a packmate or two?
where the entire point of the match is to get some hits off
bleed them
and back off and wait
Yes, you bleed them and keep them moving
allo can drop a dibble in under a minute tho can't it
No, not back off and watch
no logging out if you're less than a certain amount of health then...?
So.. 1v1, do not hunt a dibble?
Or better, no logging if you've taken fatal damage
That would solve that issue
(my internet's fucking up and i can't see messages coming up in real-time, ugh)
a good fix for combat logging is eh
you cannot log out if you have more than 40% damage or something like that
Fatal bleed = even with resting, you'll die cause of the damage. At that point, you're dead, logging at that point is just shitty, like dying in water. Logging before then, not an issue :p
That way you can still have use of protection, but there's a limit to it
But yeah.. the examples are weird.. I also doubt a 1v1 in that case would be something someone would log for :p
@tawny dust
Since as you stated, they can take care of the attacker :p
that doesn't change the giga vs trike / rex thing.
you can't do 60% of his hp with 4/5 bites and 1 min of bleed
it can't log
Three: Not the number, just the "ticks"
why log with any bleed at all....
Since a rex can survive dilo max bleed cause of no damage from the dilo
So it would be "Do I have enough heal/health left that if I rest, I will survive", yes or no
well wait
sry i got that person blocked... he dmed me and my IQ droped...
apexes p much don't take damage from bleed
rexes especialy
Sure they do
effectively none
Not much, but they do
ya only if they move....
Would depend on how badly wounded I think, but yeah.. so, don't hunt big things unless you're another big thing that does damage..
@shut gale ok but i'm talking about combat logging in general not just this giga vs trike/rex thing
@tawny dust giga still can't do 40% of their hp .. xD
It's not like a single giga should go after a single rex anyway.. :p
honestly, funsu's idea is still abusable in truth
Or a giga vs a trike
but lethal bleed when sitting doesn't fix the issue either
hella abusable
Rexes are the trike hunters, gigas can do so, in packs, that adds bleed, and damage, and strikes from other directions
What really is the issue? :P
still better than what we have rn...
gotta find something better
How often do you guys hunt things it takes you.. 5 minutes of constant attacking to kill, even if the thing is afk?..
not that often
Like.. there's an easy solution here.. hunt what you can kill.. :p
5 min is mostly insurance
plus
another function of bleed is supposed to be tracking
You're basically putting yourself in a situation you can't win deliberately, then complaining about it? :p
it's pretty easy to just run away and log
and bleed is kinda useless for tracking at that point
If bleed did no damage, then tracking would be more of use :p
i've had a lot of things run from me
But if you do enough bleed, and I run, I'll die anyway, resting or not
And if you do little enough, I'll heal that while running, or stop, heal, then keep running :P
i've had a lot of things utterly fail to track me
and then my corpse is just sitting in a bush somewhere
So there's issues with the tracking then.. :p
But that would be another matter I think
but
tracking is usually slow
and can often take more than 1 min
in that case if bleed is supposed to help you track it's useless
I mostly track.. well, tracks :p
But that might be cause of the whole stop and sniff thing, I liked it better when they had the "following" thing going on. Just make tracks last scentwise less, and make bleed more viable/longer range then.. could be interesting
honestly
bleed is useless for tracking rn
it doesn't drop often
isn't often very visible
and often they log out anyway
Bleed is for killing, not tracking, as it is right now :p For good or ill xD
i mean, it's been stated blood is supposed to be for tracking
why else would creatures drop blood
It's also been stated it might not do damage except for one or two critters so :p
there's literally no other conceivable reason
We'll have to see how it all turns out I gues
other than realism
Well.. to show they're bleeding I guess
You do have a use of it to sniff and see if the thing resting there might be bleeding
Unless you want to go up to it and ask.. :p
The aggro mechanism exists in other games. When you attack or are attacked you earn a flag that expires after a while) 10-15min) and during that time you can't safelog and your body won't disappear if you alt f4.
@glossy copper I don't know if you've been paying attention, but night is pitch black to handle gamma abuse which makes nights way more unfun than pitch blackness does. That's what night vision is for, just tap N.
@pine shore Wholeheartedly agree that the map is just too big with too few people.
Love coming your way
@timber narwhal but, how do you know it's summer or what hemisphere it's in? It's an island with pine forests, leafed trees and jungle all in the same friggin place, so you can't exactly tell the clime from the foliage since those are things normally separated by thousands of km.
Yeah I agree, tho my suggestion is based on the time of the year I assume it's in. If it doesn't make sense for the game to have this system of day and night, then alright. ^^ But as of right now the night feels longer than day, since time of the day = dawn, day, dusk, where both of the transitions are still pretty dark.
Dilo has a weak bite because it inflicts uber bleed.
@sweet oasis What's the reason to downvote a combat logging prevention? I'm interested
Lera droppin bombs :p preach
It's been suggested many times before
I would rather not have someone come up and troll me by running over and biting my rex as a little shit dinosaur while I'm trying to log out
I mean it should only apply with dinosaurs that actualyl damage you
not juveniles
imagine a juvi utah doing it lmao
they could make it tier relative
It's w/e
sick and tired of having kids that look like Tekashi 69xnine man
I want to have a proper pack not some fucked up family
lol
I'm not here to debate it, just to put in my vote
Yeah I was just wondering no worries
It's like... 8am for me
For the food value, I think that was cause of growing trikes to feed yourself/friends, therefor they had to counter that by making trikes not feed that much, to avoid people doing that/feeding megapacks with alt trikes and so on. God only knows why dilo being so fragile and all gives more food than a utah though, that seems a bit odd.. :p I do agree food values could probably be a bit more reasonable, but we need to make sure it can't be used to just feed yourself/friends/megapacks or such.
As for the "combat logging", just no. If you can't kill something sitting still and vunerable for over a minute of constant attacks, you should not hunt that thing to begin with, find something more appropriate. I would however, like to see that if you've taken fatal bleed, as in, you can not rest it off and live even if no one touched you again, that if you still log out, your character either just drops dead, or stays until it bleeds out, since logging when you're certain to die anyway is a bit shitty. I'd rather people be able to log, than be able to be griefed cause something causes 1 damage or 1 bleed and I could probably sit there and heal more than you could inflict, but unable to actually just go away.
As for the skins, I'm pretty sure we'll get some sort of inheritance system, so that kids stop looking like things out of a nightmare xD
@slim robin I think something like that is planned with teh affinity system
How do people repost the same suggestions
And assume it makes more sense or sounds better
Combatlogging is not a thing
And resetting the timer is a top troll move but nobody cares because they wanna hunt paras as a utah
"maybe if i take the exact same suggestion but put more words with it it'll sound better"
nah fam
idea is still shitty
it boggles my mind that the people suggesting this over and over don't realize HOW DAMN GRIEFABLE THIS IDEA IS LIKE HAVE YOU BEEN PLAYING THIS GAME FOR ANY TIME AT ALL
Rudy: It depends.. what did you play as?
i mean it's all sorts
like i'm not talking BIG falls
it's tiny little falls and it's like broken leg almost dead
Well, the thing is, your perception might be a bit off depending on what you play
Which is why I'm asking, since in a few cases, it could look like "only a tiny fall" but it's.. well, pretty long if you'd see it from a human perspective
With that said, I don't know, might be a bit strange at times, I generally try to avoid edges to not risk it to begin with, so I'm not sure on how good/bad things handle falling down. I do know dilo sucks at it.. xD
Hm, well, I can't say much for that, not tried either of them for a while, but even so, consider that they're probably pretty big critters, even as juvies. A small fall could very well be longer "in reality" and that these critters aren't neccesarily built for falling down to begin with. Again, I don't know, I'd need to see the area you fell off to give a better opinion on if it was reasonable to break a leg/die or not, sorry :p
I have a question for everyone real quick. Does anyone else have their mouse cursor show up while playing the game, without a menu opened? Say you're looking around, and the cursor appears on the borders of your screen, interfering with your immersion or maybe catching your attention randomly. It just pops up as if I'm trying to exit the window when I have no menus open. But I don't know if this happens to other people.
Is this a known issue?
I use night to survive on Juvies without being seen and ran down. Its not completely useless
Yes, and some more HP, because it dies so fast now, while it's still heavire than Allo
It never was never heavier in-game
Sucho is built to be the mid-tier bulli that "Cerato rex" was before it was reworked
It does a very poor job at right now and nerfing it even more wouldn't help it
Utah doesn't need a buff
Because its the simple best survivor out of any carnivore
It can run from all of its problems along with being able to easily juke Carno
I think it just needs a pounce
It's getting one
With alt turn Utah can still kill a Rex
But one thing now that needs a buff is cera
Yep
Sucho as well
The needless damage nerf makes it get destroyed by Allos even more
I think the ceratos stats haven't been figured out yet?
And well Sucho is iffy since he's waiting on his mechanics
Especially since it didn't get any better bleed heal or res
Cerato's stats are figured out
The fucker just won't get his speed buff
cerato needs to be a bit slower and a bit stronger than allo.
Nah
The whole point of the rework was to make it weaker and faster
It only became one of those two
^^^^^^^^
Maybe... re-add old cera and rename to genyodectes that crea that is now
it's hunger drain needs to be nerfed so it can actually be a scavenger
Suchomimus is in a weird spot right now
No its in a bad spot
its basically replacing the Old Cerato bully until fish is added but it sucks at bullying lol
poor succ boi
never will bitch slap allos
-
utah is just fine where it is, what it can't fight it can run away from and it's very easy to grow and maintain
-
cerato needs good bleed res to be able to have any chance against allos, suchos, and carnos, AND be faster than it is right now
We need a sucho buff that's what
Buff it and it will dominate the world
Herbivores tbh need a buff
most of them
the only good herbs really right now is galli
and trike
galli, dryo, and trike are pretty much the only ones worth going for imo. Para used to be good but got the nerf hammer a bit too hard.
ye
once a herbivore becomes to "strong"
it gets nerfed to oblivion
I remember when Diablo was strong when first added to survival
can't have herbivores that can actually defend themselves against 90% of the playerbase carnivores, now, can we? 
we can hehehe
Really good idea Ghostway
@violet magnet i would argue that utah should definitly remain un nerfed. the power that utahs get from their speed and agility, is quickly broken down as utah pack grows in size and food grows more scarce. the utahs stomach size is small and it has to eat...OFTEN. this means that it doesnt take long for a utah pack to start to starve off VERY quickly if they cant find other player dinos to snack on
@sweet oasis But what if people don’t want to be FORCED to use night vision?
I hate the night vision and would rather just try and see in the dark than use it
It’s super ugly to me
It just doesn’t feel like realistic “night vision”
It feels like the Dinos are putting on military night vision goggles
because the gamma exploit and ReShade give people unfair advantages at night when your vision should be impaired
@fathom tulip i dont feel like hes trying to make it seem like its being forced, but rather to make it feel more natural. lions, cats dont arbitrially swap between night vision while hunting in the dark...their vision just becomes night vision in the dark
Yeah but there’s no way it looks that ugly...
i agree the night vision could use a graphical overhaul.
Their eyes just absorb more light right? So shouldn’t it just not get as dark?
well i mean they have a reflective layer in their eyes that re-reflect light that wasnt absorbed the first time to help them absorb more light in low light conditions.... so yeah they absorb more light, as far as how it actually looks to them i have no clue
just be glad we dont get frog night vision.
they see everything like their watching a computer screen play a movie but the pc is having a stroke so they only get 5 frames every 4 seconds
Yeah that would be awful lol
And I know a lot of people disagree with me here but
I feel like night time just shouldn’t be as dark and night vision shouldn’t be a thing
It just feels a bit gimmicky anyways
I mean what other games have night times where you literally can’t see anything?
Lots
I’ve been outside in the woods and by a lake before at night with no light around, it’s not pitch black
The moon lights up the area nicely actually
that only happens if they moon is showing
and the level of light produced by moonlight is variable by night
Ok but just because other games have shit game design
doesnt mean this one needs to jump off the proverbial bridge
in regards to nightime being a pain in the ass
Name me 1 multiplayer survival game that does Nightime right.
To where it's enjoyable, and people aint bitchin constantly.
I think the Forest is the only one, when co-op is considered
^
the nightvision is great for survival/horror, which is what Isle is meant to be
It's a hard balance to nail. You often get night time in games being either pitch black and no fun or too bright to the point it doesn't have a purpose.
but sure i hate it too
just annoying
Whenever it’s night time in the isle I just sit in a bush till day..
@tawny dust I think you see why utahs rage so much about logout in combat now.
It’s just boring
if it's too dark it'll stop most of the gamma exploiters from using the gamma cheat but also be a hassle, but if it's too bright nightvision becomes pointless
I'd rather take night being too bright over it being too dark, at least then you can still play.
I’d honestly rather nightvision be pointless and it not be there
and in regards to this: people who use reshade will be at an advantage again
id rather night not be super dark so everyones on the same playing field
So I can actually have fun with the games at all times
have night be super fucking dark for humans and tribals
the 'horror' aspect of Isle
but let dinos see perfectly fine.
Just give Dilo a buff to ambush, turn rate and stamina regen at night
So they are actual 'night' hunters
Hm.. that would be interesting.. change in behaviour/ability rather than just vision..
You know, go make a suggestion on that, want to see what you come up with
And I know you can do that well so :p
Have dilos be like sluggish and tired during the day
Ye
Then active at night
Hold on lemme do that rq
No please don't make them like Ark Megs
i mean it wouldn't be as drastic as ark megs obviously
Oh, are those bad? I've never played the game, but I liked the concept when I heard about it, it seemed like an interesting way to make something different :p
Interesting concept but handled so badly the dino is useless
Can't stay awake for more than a few minutes during the day
Fair, I don't know how they did it, I just know of the concept itself :p
But if the concept itself can work, I'm sure we can work out a decent balance for it
Agreed, but I feel it'll be something hard to balance when put into practice
Ark Meg is garbage XD
i would maybe make it so that a dino's visibilty is affected by times of day, and perhaps their stam levels, so as it gets closer to night time the dillo gets clearer vision and superior low-loight vision, and their stam is higher, but aas daytime approaches their max stam lowers and their visbility is made less advantagous
I feel changing actually stamina is a recipe for disaster.
That's why it would be a rate / speed thing, so let's say it's night, well a Dilo might recovery stamina every 2 sec when trotting compared to 4 in day, for example. Or your ambush mult in daytime is 1.1 (aka current worthless shiiit) but at night you could ambush a goddamn Utah, or Carno that gets close
@ionic summit this discord server doesnt pertain to any realism/semi realism servers
Ik but I just wanted to bring it forward, because this discord is the community and those servers are still apart of the community @barren zephyr
@sweet oasis I'm really not a fan of automatic night vision. Surely there is another way to fix the gamma exploit.
The night in the isle is beautiful to look at with the stars and Aurora, when you watch streams from new players often the first thing they comment on is how amazing the sky looks at night.
Auto Nightvision would ruin this experience. I wonder if there is another way to fix gamma? Someone suggested adding a thin fog at night, I wonder if that would work?
Just let people rely on their choice of skin colors for night time camo and get rid of the unrealistic night darkness, or if you dont plan to add normal nights again get rid of the NV eye shine as there is no light to make our eyes shine. Cant have the shine without light.
low light not the absence of
maybe the nightvision could be adjusted based on how much light is around...? So you'd be able to go into human bases at night without being blinded?
and a flash of bright light when you have "full nightvision" on could blind you for a few seconds
The current night time puts off zero light thus the eye shine makes no sense.
the moon's still out...
But in the current state it gives off 0 light, so whats your point?
All of which do not add light as they should. Thanks for helping prove my point. 😄
Cant you at least see a bit w/o nv?
the moon, stars, and auroras don't give off any light because they're .png graphical assets in a game level
the glowing eyes is for aesthetics
omg excuses
Huh, thought it was possible to see other things at night w/o NV, of course with very reduced visibility, but still
the "sun" is a .png light source; the real "sun", and every other light source in the game, is a spotlight
Nope, nothing.
Anyways, a small little aesthetic detail shouldn't even be so much of a debate topic
It is when it helps things hunt with NV in a night with 0 light.
Plus makes absolutely no sense.
That image doesnt help.
Cause thats low light, not 100% absence of light.
major difference.
No. Its 0 light.
Low light would be mean some light not the absence of.
Literally have to explain how light and dark works...
The whole reason its pitch black is to keep people from turning up gamma
literally have to explain game aesthetics
Who cares if people gamma exploit? Why take away half the day cycle to combat a small issue. XD
Because it invalidates Dilo
Okay, and 1 dino vs many isnt an issue.
Who cares about how good your NV if everyone can see fine at night
Then buff Dilo to function outside of night
^
Boom
Thats a solution and it doesnt make night time unplayable for 90% of the player base. Of course Dilo fanboys will be all for this but you dont need pitch black nights to be good as a dilo, if so I'm sorry.
pitch black nights are a thing so people won't be able to use the gamma exploit or ReShade to see at night when they otherwise wouldn't be able to
Pick good skin colors and learn to blend better. Quit blaming "gamma exploiters" when you die as a neon green dino,
Thunk
it doesn't JUST invalidate dilo, it makes it so you're literally a sitting duck at night because the gamme exploiter can see you, but you can't see them
Dilo's whole shmuck is being a nocturnal hunter
Hence the problem if everyone can see well at night
gamma exploiters being able to see well at night is a problem for everyone who doesn't use the exploit
If you remove dilo's enhanced NV as well, you can't hunt what you can't fucking see
We aren't saying that.
We are saying, make night actually something use-able for everyone
that's dino, of course
Eh
But give Dilo love to compensate
I thought the other guy was just complaining about the unrealistic nature of the pitch black night
They should make it pitch black inside forests and canyons and somewhat lighter in the open. Dilo is a forest hunter so it would still have its role.
it went from game aesthetics vs realism to dilo to gamma exploiters
Outlaw has a good idea
Exactly, I dont want dilo to be useless but I dont want to be either.
If Dilo was a forest hunter, it would not have so bad of an agility
region 2 flashbacks
Because the all pertain to night, keep up grievous
dilos turn radius rn doesnt really make sense for the type of playstyle it should be
^^^^^
Dilo's turn is at old Herrera level
#makediloturnnotshit
bleed is too powerful for it to have a strong turn don't you think? I'd rather see them slightly up its speed than make it turn on a dime.
No
otherwise it will just bite anything anywhere and outbleed the target
Heck the could render dilos useless during the day by making their screens so bright they cant function, then it would be equal to the rest not seeing at night 😄
Carno out bleeds Dilo.
also, utah still has speed and jump over it
He turns like shit but is speedy af
Carno can't turn for shit
dilo cant either tbh...
Dilo cant turn for shit
Allo outbleeds and turns better
True
While being larger
dilo kinda needs love and i'm not even being bias. it's sort of underwhelming with the turn
tbf carno bad turn is warranted because otherwise it'd invalidate most smaller shit
but dilo bad turn? imho not warranted really
dilo's in a good spot right now, just needs better turning
yeah it'd be good if its turn was better
should ignore all carni issues until we reach a point where 1 in 10 players is a herb. Right now it has to be a 1 in 50 ratio
or we could...balance everything right now so people will want to play herbs
the lack of herbs is more a problem with the players favoring the carnivore lifestyle, not with herbs themselves
Kinda can't balance everything when not everything is in the game yet
there is enough dino in survival right now to set a general balance
then add things later
It's more than just playstyle. there's no denying that carnis are more engaging, but we have 'aggressive' herbs too which no one plays because aside from triceratops, every herb is a walking value meal
and triceratops can be outrun by everything
Is Stego planned ?
someone yesterday said yes because they have a new model planned for it coming 'soon'
some says that the next dinos to come into survival are spino and stego
how will spino differ from sucho :/
Uh
Body shape and lifestyle
idk, I don't see the point of Spino in the first place
it'll be a terrestrial hunter
They’re remodeling spino
add camara I mean shant
i'm concerned it doesn't get the para treatment, decent at first then nerfed to oblivion
shant would be fine
Which did startlingly well in injection
theri
I want Theri to slash and bleed things to death, but I don't think it is considered an apex herb
Apex herb is a-relative term anyway
i prefer titan
that's why I add "herb"
You’re talking about a 5 ton animal with knives for hands
Is anky considered an apex tier herb? it's so small
Yes
it is
Not small just short
Anky is dense
"not an apex"
That is a big danger floof.. :p
Ironically shants actually bigger than Camara Rn
Tiny camaras :D
getting hit by all those claws
is over 2 thousand damage
triple swipe
6 thousand damage
ofc it does. it has claws, meant for slashing. Dealing direct damage with claws is odd
No
Theriz needs 10 bleed per claw
anky actually isn't small, atleast based on how you look at it. It was a very short but very long and flat dino which actually made it harder to kill even for rex.

I mean replace direct damage by bleed
30 bleed a hit
@civic sky Anky isn't that long. The body shape is just hard to bite
Buff Anky turn radius
^
the turn doesn't need a buff, that's what balances it out should it ever be added
So if shant gets put in will it get a-remodel
can you imagine how hard it would be to kill it with locational damage.
Yes
I feel sorry for any mid tier that dares look at them the wrong way
Saw a few get chased down when they were injected lol
anky bleed resist better be the best in the entire fucking game, tho
I will have you know this lad has the best bleed resist
on that, i can agree or atleast one of the top three not including strains
old idea i believe but could still be the plan too
@manic ibex Quetz was never in sandbox
I mean, it was, but it was in an experimental branch for only a brief period of time.
Not the actual main game.
@prime shadow Stegosaurus ... may be next idk. They revealed just a little bit of its new model.
@ionic summit thats basically Giga but giga can't fight a Rex 1v1 I think once spino is in it could fight it but other than that Idk
It isn’t a giga tho
Giga is a "allo on steroids"
It’s lighter and more nimble and hunted in packs
Giga is gonna be the hunter of sauropods too
Read it
It’s a hell of a lot faster than the giga, weighs less, and is bigger in size
Do you think your Giga clone worth 7,000 dollars? because that's what it would costs.
jtoomey u basically describe what giga is
Why add Mapu
^

That's extra redundant
I forgot Acro existed
Not only is it a mini Giga
for a second
Mapu is actually bigger then Giga now but who cares about that
¯_(ツ)_/¯
We have enough Carcharodontosaurids as is
We don't need more
Giga is enough for survival k thx
yep
I clearly stated that this would be a down the road idea
Not mention, But we will have Allosaurus, Spinosaurus, and Sucho for all of our arm combat related needs
More so on Sucho and Spino.
btw how does Mapu a sauropod hunter be a competitor of a Rex a brawler.
they have seperate prey
not including corpse fights but lets not get into it plz
That's kinda all it would be, as it will be for everything else
Fighting over corpses
Via not being a sauropod hunter because sauropods are nigh invincible after a certain size point Mapu more like better Gigay
Or worse Gigay
Take Suchomimus for example
It usually eats fish
It spots an Allo with a dead maia?
If it feels like it, Why not challenge for the body
boom competition over corpses
Though this idea is better translated for two Ceratosaurus
Nah the Ceratos eat eachother.
They’re competitors to the Rex because they travel in packs of up to 7
I mean more so two ceratos and a allo Watt
who said theirs a pack limit
Ah...
Imagine, 7 Acros
Yeah that's asking for issues
I’m talking real research 🤦🏻♂️
There's a reason Apexes can't pack that high as is
Realism has no bounds here when it comes to packing and socializing
Gameplay>Realism
cough cough Utah
Always
Realism does not apply in this realm
It only applies when it comes to basic anatomy, and that's still very loosely interpreted
Obviously strict rules would be implemented for them. In packs like that they would only be allowed to hunt sauropods.
uh...
Those are the exact rules realism servers use to chase away people
so ur controlling what they hunt is what your saying
sauropods hunting is already planned for Giga omg
And that too^
It’s a down the road idea, not a immediately add it to the game idea
did someone say realism
no, that's just not a good idea.
It's still an idea that has no reason to be added
either way Giga is still gonna be a sauropod hunter
sure their might be a mod
but
Now, as an Echo fighter/ Alternate skin?
Sauropod hunting is pretty much gonna be an option for any theropod with enough bleed , speed and patience tbh
Sure why not
It's not like Mapu and giga had big appearance differences anyways
they will probably (and hopefully ) start adding very similar dinosaurs (like a corytho or mapu maybe ) once the game is finished, they shouldn't work on things like these in the near future
Not really because I’m sure bleed is gonna be nerfed at some point during or before sauropods, and sauropods hit like trucks
Why would they add Cory and mapu
DOT bleed will still remain for bleeders
@umbral prairie I completely agree
Giga and Allo for example
but anyways
hopefully it makes bleed something more than just dot
It would be nice for it to be more then just DOT, but completely removing the DOT aspect would negate Allo and Giga
So expect that factor to stay
it should be able to kill you eventually but it shouldn't make you one hit for small dinos because your health is low, that's just dumb
Mhm
Yes a rework of bleed, but for certain Dino’s it will be a nerf and then for others it will probably be a buff. Can go both ways
I would like to see a day where Bleed damage is heavily impacted by sitting, nothing annoys a player more then dying of bleed after a hard fight
maybe have a blood stat ( showing your blood in liters maybe? ) , and as it drains your stam depletes faster and your attacks get slower (or your dino in general ) and once it passes a critical level you die
would make more sense that a sitting sub rex that just bled getting one bitten by a utah
Who knows, at this point in time.
Right now, I just want a certain patch to be fixed
Some of these suggestions are sooo far into the future
@echo marsh btw Sucho is a fisher not a swimmer. Spinosaurus is gonna be a terrestrial ass kicker but I think we saw a Hypo Spinosaurus have a great swimming anim
like suggesting to add new dinosaurs lma
I think there's more important stuff to adress than that
Nova, things could just be done like like Chimi said.
fucking hell 😂
Yes please
Imagine if everything just had 0.1 when resting?
Unless seriously injured
you're p guaranteed to sit and survive
Your forced in a vulnerable state, but you won't lose hours of work because some pesky utah decided to stack as much bleed as possible on you before dying
maybe bleed will get a little rework after collision and locational are there
or just get added with those two
So is location damage going to work like : more damage to the head than anywhere else ?
I'd say more damage to neck than everything else
mapusaurus is literally a carbon copy of giga
@crystal turret Make sure you put stuff like that in here, not in #general-feedback itself
yup, thought I Was here
sorry
But I have to agree with the suggestion of night time. I know the point is for the game to be realistic and you introduced Dilos that are designed around night time combat but the vast majority of people do nothing at night. They hunker down and afk regardless of thirst or hunger. There has to be some middle ground that can be reached that doesn't disadvantage dilos and doesn't provide players with brightness and shader controls to ignore it.
Something from low light and literally building a 'fog of war' in a circle around all dinos but dilos would work. Simply redesigning dilos would work
bleed icon has been changed
I would play herbis more if interspecies communication was a thing
it used to be
Bleed damage is heavily affected by sitting tho
@lone crypt Alt-turn
You take massively reduced damage
@leaden night not all servers have that enabled, you realize that, right
Those servers don't matter though
It's like complaining that Theriz is too strong in sandbox
Plus nerfing an already pathetic animal is a bit much isn't it
@lone crypt Officials do and that's all that matters
oh
@barren zephyr night and day are same length
I would be okay with shorter nights but I'm kinda hoping once tribals are added that the blackness will be lit up somewhat by campfires and I can see a line of torches from tribals traveling back to camp because they didnt make it back before nightfall.
@barren zephyr That's the point. Night FEELS longer because you're doing less. Seeing less, exploring less, moving less in general if you're not a dilo. Night should be cut in half so it isn't such a drag to get through. 🤷
or
it should be a thriller horror survival game
and night should be black and kept how it is
I have no problem with night being black
but the point is because night is as long as it is, it feels long and boring. it's not a thriller or a horror of an experience. most people sit down and hide or log off for night time.
I love nights as a dilo 😄
"it feels long and boring"
go outside at night with out any technology
it feels the same
night is long and boring
so log out or sit there and hide
This is a video game
where night will be important
find water
find food
and buckle in
v i d e o g a m e. Also nightfall in real life isn't the same length as daylight lol.
why should I buckle in and do nothing when I want to be p l a y i n g.
THAT'S WHY PEOPLE LOG OFFFF
because it's do-nothing time
V i D e O g A m E
i dont log out
There's no reason night shouldn't be significantly shorter.
3/4 at most
I'm sure you AFK in a bush :)
travelling the map based off the of nsew is ina bush
Don't get me wrong. I don't hate night time and I'm glad it's pitch black so we have to use night vision. But there's a lot less to enjoy about the game when night is as long and dark as it is.
well then log out
give somone who wants the spot in
lmao
That's not a solution. Why are you so against a shorter night lmao. It doesn't take anything away from the game to cut the time it's pitch black when most people just park it.
im against u saying make it half
because thats just bitching
when they tested night it was 40mins of night n 20 of day
n people complained less
I think it's reasonable, but that doesn't mean suggestions can't be improved upon.
and I'm sure when they tested night it wasn't pitch black, either.
the problem with making night half as long is its like
literally cutting dilos power in half
most of dilos advantage is its suprise attacks
at night
dilo is pretty lackluster otherwise
night will be more interesting as the game advances.
Dilo is playable at any hour. Just ambush bleed and don't get caught. 🤷
dilo's ability is night vision
dilo has a garbage ambush
Where anywhere does it explicitly state their plans for night or for anything. Just because it will be interesting ~sometime~ doesn't mean it is now.
dont get caught
you cant just say dont get caught
I can play dilo fine if I'm not reckless. But that's not the point.
Dilo's ambush last decently long, but the speed modifier is 1.1.
Maybe half time is extreme but to adamantly oppose a shorter night alone is ridiculous lmao
id rather be used to how night is when it becomes important
That doesn't make it enjoyable.
instead of seeing people cry about it when it becomes relvent
and not talking about the actual changes
its not meant o be enjoyable
its meant to be this long
Devs said they were still working on NV. if NV is improved maybe nights will be better.
G A M E.
"cerato is trash but it's MEANT to be trash. it's not supposed to be enjoyable" doesn't have the same ring to it, hm.
Night-time serves as a time for danger and suspense in the most cringiest of terms. Do you really want it to be day-time 90% of the time and it get really boring really fast?
also have u always felt this way about night
I mean, night-time can turn the most one sided of fights into an even fight.
¯_(ツ)_/¯
cerato isnt meant to be trash
There is no danger and suspense at night for most people. It's a time to wait, especially if you're not hunting.
its getting stat adjustments
this is a fact
I'll be ok if night time was made half day time. And I'm speaking as a filthy Dilo main. As long as it's dark enough I'm ok.
I like the night but I see his point. Night time is supposed to be scary as hell but at the moment it's not. Until we get a large nocturnal apex or some creepy cannibal it really isn't scary at all. It is the safest time in the game.
making night shorter doesnt solve that issue
Some dinos may have thermal vision and night time might be the PERFECT time
people will log because of the scary thing
who knows. just lowering the night time wont do anything but please you.
Titanboa thermal would be sweet devs
Magna rex should have it
Magnaraptor will have thermal "vision" apparently
Dilo not being a free meal to larger things that can out turn it for some reason wen.
wow fuck
im trying to run the numbers to make pachy vs carno work
with pachy actually having a chance
and uh
it's not working
150 dmg/25 bleed is really frickin high
yeah
it really only needed 100/20
150/25 didn't really help it vs utah and dilo
just made it even more overwhelming vs the herbis
which is not really what we needed
it turned it into a faster allo
and allo got buffed into giga territory
o
when dilo and some other small preds cant
that means megapacks of allos will be a thing
well
any stuff in particular?
i'm about to post a suggestion about pachy
i think ima get thrown the fuck out
but it actually makes a lot of sense
I was gonna say something about sizes
Particularly or two guys, that didn’t quite make it in the Apex auditions
Suchomimus, and Acrocathosaurus
The topic being. Why is sucho to smol? And why is ACRO SO FRIGGIN BIG
go ahead
These two, are really good to base our not quite apex boys on, size wise
You can see that the acro is the hunter and fighter of the two, as he’s slightly taller, and longer than the sucho
But the size isn’t that much more noticeable
Rn is WHACK
*its
I’m not saying make the sucho able to fight acro, at all
They acro can totally crap on sucho, or they can have something similar to the allo cerato relationship
well, sucho is in survival. Meaning that its stats and models were updated. Acro is not in survival. So comparing the two is not really ok
I’m not asking for a whole model change
Keep the model, it’s gorgeous(besides the back spines..those are bleh)
And it’s very accurate proportionally
But all I’m asking for is a size alteration
Eh, the lips are a blah, I don’t care for them but they get the job done
the acro or sucho
Both!
o
The sucho’s new model is HOT
yea
It’s smackin lol
it's also gonna have new animations
Ik
Hopefully they don’t end up like the cerato..
The cerato has good idle and locomotion stuff
cerato is in a good place
But the call animations..
Oh golly, those need major polishing
I’m not talking about stats for cerato. All it needs it a speed buff, the animations for the calls need work is all im saying
@severe walrus "ina good place"
juvie cerato is still cerato rex
@wraith trout you using that example makes me think of 4 dilos all on a rock 2 calling constantly
and i dislike it now
Juvi cerato should I still bully around juvi rex
Juvi rex is a Lynx, sub rex is a leopard, trex is a lion
Weak, strong, hella strong
Think of it like that
wait a minute
to whoever was reading my suggestion
i did my math wrong
it's all wrong
shit
BAHAH
No way that fisher jaw is remotely comparable to the Acro’s jaw, bite, damage area.
The Sucho could be tanky because of its size, but damage wise, it should only be a threat to significantly smaller prey.
The Sucho is just a big, toothy duck!
Sucho is subjected to change in stats once swimming and fishing mechanics are in. It's just a place holder for it as of now.
@crystal turret they planned it already but unsure when , their plan is to make all the hitbox have the collision so u can really bit in the precise location no more invisible hitbox , i think they can implement it with the new body dragging on the way , the body dragging really adding a physic to the body according to the dev
