#general-feedback-discussion

1 messages · Page 413 of 1

calm cargo
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I didn’t changed anything I was trying to copy to quote

still temple
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then we'll judge it on official servers, rather than on realism servers. Don't bring realism servers up then if you dont want to talk about them

violet magnet
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doesn't matter whether you said it in the original suggestion, you said it in the discussion about your suggestion so it's relevant to the topic

calm cargo
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Why are you guys so hostile over this dinosaur?

still temple
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On official servers, they'll be low tier predators, around Herrera tier

violet magnet
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but yeah, judge in official servers

still temple
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could be easily fucked by utah, carno and even galli

calm cargo
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This was supposed to just be a neat little fun suggestion not a debate :/ Ill just delete my suggestion geez.

still temple
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oversizing oof

violet magnet
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...i think that cassowary is undersized

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hmm

still temple
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yeah, definitely isnt an accurate chart

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it's tall, sure, but it's lightweight

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and wouldn't fair well against 500kg+ dinosaurs

violet magnet
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it'd fare better than galli, maayyybe...?

still temple
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Galli is big boi, ~7m long

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ppl tend to forget how big galli is

calm cargo
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The Terror Bird was apex. It’s head was it’s most deadly weapon.

calm cargo
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It’d be a slightly slower maybe, stockier, deadlier, galli.

still temple
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"stockier", the largest 'terror birds' were around 150 kg or sth

calm cargo
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Y’all are prolly going to tear this apart but if it was in progression I’d say the Terror Bird would be the progression before the Turkey.

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But what do I know.

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Obviously I have no knowledge over one my all time favorite dinosaurs.

still temple
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gallimimus GDI

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Progression is irrelevant dead gamemode tho, so it wouldn't have a place as progression b4 theri

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ppl could mod it in, but I rly dont see it being an official playable

calm cargo
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Like I said. Just a suggestion. Not a debate. ;^; I didn’t expect people to get so heated and care so much over a single feathery dinosaur.

violet magnet
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who's getting heated?

austere spruce
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wouldnt this be for the #paleotalk

violet magnet
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it'd probably have to be a mod if it gets into the game at all

austere spruce
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also jesus, big birds

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you dont need to debate, mid. people just like to discuss suggestions in the suggestion discussion channel

still temple
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suggestions posted publicly are subject to valid critisism

calm cargo
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I got @ by one person just asking what the special ability in survival would be. I thought that would be discussing suggestions.

Not picking apart the entire dinosaur until I’m super uncomfortable ;^;

violet magnet
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that's...what suggestions discussion is for

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like critique day in my old animation classes, lol

austere spruce
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this discord is a little... uhhh... rough/blunt. possibly too much for some folk

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and that's fine

calm cargo
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I’ll just delete my suggestion then.

still temple
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If you would like to suggest a creature, giving a very detailed (and good) reason why it should be added, and it's unique place in TI's ecosystem is usually expected from creature suggestions at this point

calm cargo
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Problem solved.

still temple
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since it takes around $5000 + to add a single playable in game

calm cargo
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You guys have a nice day, this wasn’t my place to come in. I was expecting light hearted hypotheticals not picking apart the logistics of how useless my Dino would be in game ;-;

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I’m sorry.

violet magnet
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why not both

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it'd be different, sure, but idk if it would really fit in with the game's theme

calm cargo
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Because I tried to first and you guys started picking it apart and now I’m really uncomfortable sharing any opinion of mine because I feel like I’m a fucking idiot who doesn’t deserved to talk about suggestions because I just wanna have fun.

austere spruce
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the self flagellation isnt going to help

calm cargo
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I’m sorry I didn’t say it was a hypothetical Dino. Not a real one I wanted in the game. Maybe that would have been better.

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I suggested the Dino to a friend and they told me to post it here that people would like it.

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Didn’t expect it to be so serious.

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But it is the official discord for the game so that’s my own fault.

dim umbra
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I mean you can make suggestions all you want and just don't look in the discussion.
They are not making you look dumb or anything. They are just discussing how and why it may be an ill fit for the game

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It does not mean you are an idiot :)
Just don't take it as such.

dim umbra
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@edgy spire I had the same problems but then I just zoomed in as far as I could. Then it is pretty easy to navigate through forests

marble ether
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@edgy spire this is also a positive thing, right now I'm an adult giga, if I walk in thick forests, I wont be seeing much. Gigas aren't meant to hunt there either. And if they do, smaller prey deserve this advantage because it's way easier for them to manouver there.

edgy spire
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yes, but in very dinos forrests, i cannot see the other end of the dino. I play as herbivore in most cases and the forrest the best hiding place, but sometimes I got stuck wihle running away bacuse of the 3rd person.

normal fern
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Big animals really aren't meant to be in dense forest to be honest

edgy spire
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thats why i run into the forrest wihle I get haunted by a Rex

sudden light
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I think the carno should be buffed

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add it a multiplier if it hits at full speed

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cause rn its kinda weak.

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having a weaker bite at full adult than a juvie giga

orchid haven
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Lol, scent never showed water for me because of how bad the spawns I get were, even when I had been running to the point of starving/dying of thirst. That's just bad map design for spawn.

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Needs more puddles scattered closer to shoreline spawns.

tawny dust
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how is this relevant?

orchid haven
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It's relevant to the design of V3? This is the suggestion/discussion.

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Lol

tawny dust
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to make a suggestion post it in there @orchid haven

orchid haven
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oh

marble ether
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@sudden light carno is a bleeder tho lol. A full grown carno can kill sub gigas easily, I know cuz I've gotten killed tons of times by them

leaden night
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Sub Giga sucks

marble ether
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@mental sleet hunger is linked to growth tho, you lose food every time you have 1 growth tick. If you have 0% food, than in your idea you wouldn't grow, so you don't use any food. Meaning you can't starve and just survive all the way until you find food. Sounds good in theory but needs way more detailing

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and yeah giga is only strong at full adult

mental sleet
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You will always lose food every minute, just your current growth determines how much, that is the extent of their interaction currently. Also in what matter does it need to be more detailed ?

blazing garnet
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Well heck thought some sleeping dinos would make some nice screenshots during dawn/dusk but nvm 😂

verbal acorn
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There is nothing wrong with the sleeping dino suggestion. There is just a group of players who see it as part of a larger AFK growth problem. So it’s bashed due to association.

grave bough
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I like the thought of sleeping animations activating after a duration of lying down. But this community is unpleasant and unappeasable, so take the emojis with a grain of salt.

mental sleet
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Animations aren't cheap, so having something like a sleeping animation for only the purpose of scenery is a waste of money.

fervent ivy
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I didn't see my own suggestion get any reactions, negative or positive. Not sure if that's a good thing or a bad thing.

verbal acorn
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I’d would add that any player activated sleep feature might need to force some reduction in visibility...especially if the sleep provides an increased benefit.

blazing garnet
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Ahh yeah that makes sense actually

barren zephyr
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Yea idk about bashing it cus of afk its just cus animations cost money

brisk mesa
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The thing I like about David's idea is how it goes from very clearly rewarding to very clearly penalizing starting at half hunger. It also means growth time over your overall playthrough wouldn't be constant. When you spawn in, AKA, when your dinosaur is at it's most incredibly useless, you'd actually be growing fast and thus quickly get past that awful state for every dinosaur.

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By the time your hunger has gone below half, a Juvi is probably at least semi self-sufficient?

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It would also allow the devs to make survival harder, in the growth aspect, while simultaneously feeling more rewarding.. and be easier to make apex creatures rarer w/o needing to actually bloat their growth times.

barren zephyr
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

brisk mesa
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The really cool thing is, you could substantially lower base times, but make creatures, depending on their niche, have hunger demands that would make achieving full adulthood harder, or even just making it to adult... w/o needing to make them actually weak at any life stage.

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Think of Juvi Trike, that insatiable little bastard.

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The "base" time to grow him is 60minutes, however, you'd often be below half hunger by the nature of him being such a greedy fucker

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That just gives the room to either lower base growth time, or buff him stat wise to actually be pretty resilient for his size, w/o actually causing Trikes to become easy to grow.

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Hypothetically, the "base time" for a Triceratops could be shaved down, and yet if it has an appetite like the Juvi, you could buff it stat wise over it's whole life, and end up with fewer Trikes overall.

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Herds would almost always grow slower than a smaller group, because more mouths to feed = people are overall taking longer to grow, as they'd often fall under half.

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It would create a reason for a Trike pair raising babies to not allow any Maias to just hang around and eat their shit.

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They wanna keep their babies fully fed to help them attain adulthood fastest.

leaden night
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^^^^^^

fervent ivy
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But the way things are right now, there's not much to counter combat Trikes in general, expect maybe other Trikes. I like the idea of making them less willing to grow into big herds, but this would also make them even more aggro towards anything than they already can be. And with little to nothing to keep them in check, as of right now, small groups of them could just spread out over a map and slowly take control of it.

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I mean, obviously this idea wouldn't be for just Trikes in general, but I'm just going off of your example using them.

mental sleet
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You bloody ninja.

brisk mesa
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Trike being more aggro to other herbivores is a good thing, IMHO. It would make other herbivores weary of herding with them; if you'd recollect the Stego injections, a lot of players didn't want them in their big ol herds because they had made a bad reputation for themselves. This meant that Stegos actually had a harder time surviving, because nothing would want to be around and cover their weaknesses. Well if Triceratops, a dinosaur that takes substantial time to grow, had their entire growth dependent on their food, it would make balancing Trikes easier because a herd would just be Trikes.

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Example, even if RN you nerfed Trike's walking turn?

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So that Dilo or Allo packs could fuck them over if cautious?

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And Trex could assride if he breaks one?

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ATM Maias and Paras just invalidate 2 of those things that would limit Trike.

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Paras can run down and kickbox the Allos, and the Dilos have their entire souls snatched by Maias.

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If the Trike, to grow up potentially in 2/3rds faster, or potentially massively longer if it falls below half, had to keep other herbivores at bay...

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Maia would not be the bandaid to a balance tweak.

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The tweak would make a Trike herd a not unstoppable force.

fervent ivy
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So, you suggest implementing something like what David suggested, as well as giving a slight nerf to Trike's turn radius?

brisk mesa
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Not exactly, it's moreso I'm saying David's suggestion would allow any reasonable nerfs & buffs to do what they should be doing... and just allow you to reduce growth times, buff juvis / subadults.

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But yeah the nerf Trike needs is one to it's walking turn.

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Not trot, or sprinting, or alt.

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it's his walk / broken turn that's stupid good, and what allows him to ignore his huge weakness to bleed and steamroll packs singlehandedly.

fervent ivy
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Agreed.

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And so, with the fact that they'll most likely want to keep to themselves if such a thing were ever added, it would make others who could actually aid in that weakness less likely to group up with them.

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I gotcha now.

brisk mesa
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Mhm, that was the point.

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ATM if you nerf his turn,, Trike just keeps a Harem of Para and Maia

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To stop Allos and Dilos packs from being actual things that would stop it's population explosion

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If you made Trikes have higher hunger as Subadults, and made Hunger essential to your growth...

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You could nerf their turn walking, buff subadults, buff juvis... but still have fewer Trikes, and Trikes would not cover their weakness bc they'd be incentivized to hoard plants

fervent ivy
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I like this idea. This idea needs to be discussed between the devs.

brisk mesa
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cocoa, the point of an announcement is to be inherently obvious and obstructive so you pay attention LOL

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It's like road signs.

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Or ads.

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They are intended to drag your attention from things.

verbal acorn
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But a group invite shouldn’t be a distraction or hinderance. It could be just as eye catching, bug unintrusive at the bottom of the screen....and no bright at night.

mental sleet
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@hushed island you need to justify having a sauropod as playable, that won't cut it.

brisk mesa
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Cocoa, group invites are a difference.

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I totally agree those need to be fucking made less annoying.

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But announcements literally are there to be a distraction

hushed island
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maAAAAN I just want a big chonky giraffe lizard in the game

ocean vortex
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Who doesn't want a sauropod?

viral creek
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I'd love sauropod ai

ocean vortex
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ai?

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Why not playable?

viral creek
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I don't actually want to play sauropod.

And besides. Imagine what the juv and sub stage would be like dondiMonkaS

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So... B O R I N G

ocean vortex
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I found pue to be really fun, despite the lack of movement

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But

viral creek
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How

ocean vortex
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Considering brachi can go fast

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It could be more fun to play

viral creek
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Since when could brachi go fast

ocean vortex
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Its around the same sprint speed as cerato

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It was shown on a stream running

viral creek
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Uh what

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Oh that

ocean vortex
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A dondi stream

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Running over a stream

viral creek
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It was still the same speed

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It was just downsized so it looked faster

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You could even see it sliding a bit

ocean vortex
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Pue had a bug where it couldnt run tho

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Anyways

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I liked being big

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That's all

hushed island
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I'd love seeing huge herds of brachi

barren zephyr
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how bout

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no

hushed island
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too bad because its already modeled

barren zephyr
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i was talking bout the

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call suggestion

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@hushed island

hushed island
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ok well too bad I wanna be a tanky long boy

barren zephyr
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idk about your

barren zephyr
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Sauropods were kind of boring. I remember playing pue and thinking it was about as much fun gameplay wise as playing a really tall tree.

wraith trout
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^ it's like a really slow spectator camera

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with a dinosaur in the frame

barren zephyr
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some people like that

wraith trout
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🤷 Each to their own I guess

jovial arch
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@fading shadow, I dunno really what the Dilo juvie turn is like tbh

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it's a juvie

violet magnet
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dilo juvie turn is awful

verbal acorn
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No need to see roars...we have stereo sound. That means there is nothing stopping us from tracking roars.

jovial arch
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well

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i got what he was trying to say; make dilo turn better

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which is a good idea

oblique crown
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@verbal acorn roars always seem to come from directions they are not though.

verbal acorn
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I agree that the sounds can be off...but generally they are pretty good. In most case you can get a good bead on targets after 3 calls. The fact AI has a bit of a randomized track can complicate things, but that’s expected...tracking is based on predictable target tracks.

The other source of sound locating problems seems to stem from the fact sound direction is relative to the camera, not the dino. I think occasionally the disconnect between the two causes confusion.

lime olive
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@maiden tartan No.

verbal acorn
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I’m not so convinced it’s a bad idea. I think we should explore crouching using stamina. Stamina is the currency that keeps any feature from being overly gamed, abused or exploited.

maiden tartan
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@lime olive glad we had a fruitful discussion

lime olive
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np

maiden tartan
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@verbal acorn I wouldn't mind if the stam drain is VERY small. Just enough to disway the tendency is of sneaking for miles.

verbal acorn
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Yeah, start small and adjust as necessary. There is way too much benefit derived from crouching for it to have no cost.

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Game Balance 101: every perk, benefit, feature, special has to have a cost for usage.

pulsar lake
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@maiden tartan I've test it too XD And yes it's super hard!
Dinosaur weren't able to crouching in reality, this will be better with a slower walk and a little crouch but not leg, just corps and head.

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Idk when in video

maiden tartan
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@pulsar lake not only is it more realistic, but the ilse is a hardcore survival game. Survival games are about using limited resources to its max potential. When other factions are introduced this resources management (currently only being managed by one faction: Dino) will become even more of a factor.

Perhaps reintroduce stam regen when crouching but add stamina drain? Might eleviate the constant sitting down to get stam.

Anyways just an idea... I thought of this because of the stam system in Post Scriptum and squad. It works well in those games (they are also essemtially resource management games). On the other hand it might complicate and unbalance everything.

brisk mesa
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Blender, the entire point of causing stamina drain if you are crouched would be to encourage people to crouch when it's actually proper to do so lol.

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So making you regen stamina would be a big yikes, because people would instead of walking around crouched crouch in combat to be able to regen and launch pad to either attack or dodge.

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So you'd be solving one problem but creating a potentially worse one

maiden tartan
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@brisk mesa I agree with you

brisk mesa
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No need to tag me xD

maiden tartan
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XD

leaden night
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@quasi stream Depending on the size of the Deino, that Dryo is pretty much dead the moment the jaws clamp down on it

quasi stream
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I used the dryo as example because it has the cutest 4 call in the game

leaden night
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Though it would still be a great way to warn other herd members while you're head/neck/whatever the fuck the Deino grabbed you is being crushed

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If say a Para got grabbed

quasi stream
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Because in real life some herbivores like zebras or gazelles scream for that 1 second before they are underwater

leaden night
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Ye

quasi stream
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But of course I think Dondi will add water effects and you'll see a BIG circle of water moving and waves when the deino comes out

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Like throwing a big rock into the water and splashes

leaden night
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Mhm

brisk mesa
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@late blade I died.

late blade
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gonna re-install the whole game I guess :P

thorny lynx
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I like those allo animations better than the ones we have...

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The slow walk is beautiful. They actually stretch their legs out far enough to take a decent step and propel themselves forward.

mental sleet
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@wintry cipher not sure what to think of that

wintry cipher
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they dont have the food stuff to change their behavior in yet, so this would help in balancing them around surviving mostly as their own species at least until that is put in -then the rule can be removed so the devs can see how effective the food would be at maintaining things.

leaden night
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It's fine outside of Dryo's case. Who practically exists as a living alarm

wintry cipher
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4 calls travel decently far to warn anyone nearby there's danger. just because you cant herd together doesnt mean you cant be in the general area.

jovial skiff
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I mean I have mix feelings

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on this

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Triceratops sure could be a one species herd

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but Parasaurolophus, Dryo, Maia, and others

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and plus I need my Stego boi to have a Dryosaurus friend'

mental sleet
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that would be going quite specific

jovial skiff
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^

wintry cipher
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the reason i proposed everyone get the same boat on specific herding is because otherwise it makes things very difficult to track. it would make it simpler to manage

cyan flame
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Not a fan of herbis cooperating any more than carnis personally, so I'm all for all sorts of carebearing being removed :p

mental sleet
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I agree with that.

wintry cipher
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i agree, dryo and galli for example could mix herd with anything, hadrosaurs could herd, and ceratopsids

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but the thing is

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thats going to cover up the problems with certain dinos

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as stated, the intent is to push problems with a dino's survivability to the forefront

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as well as balance the whole "megaherd" issue going on

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obviously yes it will suck, but its aimed to help improve the herbs (diablo, maia, para) etc survivability in the long run

jovial skiff
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it really not that its just people protect one another

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you don't see a Lion get fucked by a Buffalo Herd

mental sleet
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ehh....

wintry cipher
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they do get fucked by a buffalo herd if they get too close -but thats comparing allo to trike

leaden night
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They actually do group fuck up lions at times

mental sleet
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don't throw realism in.

jovial skiff
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braces for impact

wintry cipher
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anyways, the intent is all in the suggestion.

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  • remove the problem of megaherds
  • push the problems with certain herbs to the forefront so things can be balanced better
cyan flame
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Well, most of the herbs would probably be fine on their own really, at least in herds :p

wintry cipher
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indeed

jovial skiff
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poor dibble

wintry cipher
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and they will be virtually doing that anyways once the- yes. poor dibble. but that will put it in the limelight as needing something to fix its survivability. only thing i can suggest is live in forests

cyan flame
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Yeh.. the dibbles might have it a bit rough, they would be one of the few that does have things they can't really escape from, though they can take on a rex if needed I think, possibly even a giga with enough dibbles and persistance :p

wintry cipher
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or you can all bolt through the trees, and the giga will have to pick between chasing and losing the meal he got, or let you all escape, and eat

leaden night
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No

wintry cipher
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because preds cant scent fresh bodies

leaden night
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They cannot take a rex

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Just run

cyan flame
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Ditto: Eh.. sure they can :p

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Rex turn isnt fast enough to catch them if they play it well I think

mental sleet
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they might be able to in the future keit.

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I believe it was a technical problem rather than a decision.

leaden night
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They can't take one in a fight

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Hence my statement of just run

cyan flame
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Ditto: We'll have to agree to disagree on that one I think :p

leaden night
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It can't catch you

wintry cipher
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it was a decision because fresh bodies dont reek unless they have time to rot

leaden night
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Unless you somehow let it get in head length of you

mental sleet
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not 100% sure on that one keit

leaden night
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You'll never acquire enough Dibbles to take on a Giga effectively as well

cyan flame
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Ditto: Well then they can at least survive rexes, and I'm not sure on the fight, at least my experience is that they are fast enough to sort of assride you as rex :p

leaden night
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Unless you plan out a herd

cyan flame
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So we need a streamer to do a massive dibble herd then.. xD

leaden night
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Anyway

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@wintry cipher It's because non-gore corpses are considered players

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So smelling them = smelling another person iirc

wintry cipher
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hm. hopefully they figure something out for that then

thorny lynx
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Shouldn't we be able to smell other dinosaurs?

brisk mesa
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Uhm, Keit I agree with the spirit of the idea, but the thing is, it would also completely invalidate herbivores until they can get buffed.

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That's my issue I see.

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People play herbivores, as it stands, because of the diversity.

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They don't need to be the same dino as their friend because with herbivores... you can actually go with them.

normal fern
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@wintry cipher 100% agree

brisk mesa
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No need to suicide to go with your friend.

normal fern
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Mix herds utterly fuck any carnivore thats not an apex

brisk mesa
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Simple fix is to design herbivores to work with the concept they can cover their weakneses?

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Instead of treating them like predators, do the exact opposite.

normal fern
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So your saying that something like a maia or a par should be allowed to be protected by trikes?

brisk mesa
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Herbivore gameplay fundamentally differs from Carnivores given the aspect it's intended as, more social. ¯_(ツ)_/¯

normal fern
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yeah, so allow herds

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not mix herds

brisk mesa
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Thats the same as a pack ultimately.

normal fern
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No it really isnt

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Hows a carno supposed to hunt a galli if its packed with paras and trikes?

brisk mesa
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It literally is. All of same species in 1 group.

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Carno doesnt hunt Galli rn?

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You hunt the Para in that situation.

normal fern
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replace with maia and its the same problem

brisk mesa
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Fair.

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I'm saying, if you make herbivores not allowed to mix they lose the 1 thing that makes their gameplay any different.

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The 'appeal' of herbivore gameplay is gone.

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For a lot, a LOT of people.

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And that just means Keit's intended desire

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of putting balance issues at the forefront

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is eliminated.

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Because everyone just goes Carnivore.

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Can't find, and fix, issues with herbivores if they literally do not exist.

normal fern
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You mean people who want to have their weaknesses completely and utterly covered in a survival game

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Because that's what mix herding does

wintry cipher
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carnivores struggle to pack up in large numbers vs herbivores. it doesnt limit their social capabilities at all

brisk mesa
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That's not their intent, it's enjoying something in a different way than other players.

wintry cipher
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you already cant talk to diff species of herb

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example: a herd of gallis will be just fine

brisk mesa
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nobody would play a herd of Gallis

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Is the point that is missed.

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Coprse Guarding should be prohibited.

cyan flame
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Watt: But.. I'm sure there's plenty of herb players that wouldn't mind a single species herd. And really, you can still keep other herbs around, be social (as long as there's enough bushes), you just can't protect other species?

wintry cipher
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well then that pushes forward a problem that needs to be fixed rather than being covered up by mix herding

brisk mesa
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And changes to food are how you handle the covering.

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Someone mentioned in #401464048610312195 changing food spawning to favor areas that break up herds

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and make them vulnerable.

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THAT is a good idea.

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The herd is taking a risk, in order to feed itself.

wintry cipher
#

they wont split up

brisk mesa
#

Larger herd, takes risk more often if not it starves or breaks up.

wintry cipher
#

they will stay in a group and keep moving from bush to bush

brisk mesa
#

If you change how plants spawn, and where they spawn, and the food demands of a herd?

cyan flame
#

And how would you change them to ensure the break up?

wintry cipher
#

still doesnt fix the bird bath simulator that happens once you have a megaherd

cyan flame
#

So the dryos would go one way, and the paras the other?

brisk mesa
#

Simple, you make it so that the affinity system penalizes herbivores who hang in one spot.

thorny lynx
#

Why not just have bushes spawn randomly after they have been depleted?

cyan flame
#

I'm not sure I see the issue Watt, not sure I agree that people play herbs purely for the "social" aspect, since much of that is gone with no interspecies grouping/chat anyway?

wintry cipher
#

which isnt in yet

#

and likely wont be in for a good half a year or more

cyan flame
#

Watt: Yeh.. they can still go together? :p

brisk mesa
#

Its most certainly not gone.

cyan flame
#

You'd need the affinity to make them want to go away from each other

brisk mesa
#

Affinity can help but other solutions can incentivise it. See @mental sleet Food suggestion.

#

It doesnt matter if herbs cant talk to one another.

#

They still form herds as part of their experience.

normal fern
#

If the only draw of herbivores is that they can form massive impenetrable herds then that really doesn't say anything good for herbivores

wintry cipher
#

^^^^

cyan flame
#

I've seen the suggestion, not quite sure I see how that would help here.. except in cases of food competition I suppose, which could happen already depending on area and all

#

And forming herds is fine, active cooperation is the issue? :p

wintry cipher
#

it doesnt happen. if someone actually gets aggor over food they get killed for it

brisk mesa
#

It doesn't currently happen because the food demands are not harsh enough.

normal fern
#

Allowing trikes to group with paras and gallis is really no different to allowing rexes to group with utahs

brisk mesa
#

Herbivores should need to eat more than they currently do.

wintry cipher
#

Exactly taco. and watt, yes, they do need to have higher food demans for sure if food isnt made more scarce

cyan flame
#

There's no reason for why herbs should be allowed to cooperate when carnis are not? Herbs can still tolerate each other much better due to not seeing each other as food, something carnis do. After all, carnis can tolerate each others existance too, just like they/herbs can tolerate each other?

wintry cipher
#

this isnt a permanent solution. its the same solutiona s what was done to carnivores

brisk mesa
#

Herbivores in any plausible situation have to spend quite some time eating, so IMHO the balance to food demands of herds should be what limits their capacity to mix.

What if bushes are handled like Gores?

#

Trike couldnt eat a small bush, so if a Dryo is eating his big bush

#

He aint standing for that shit.

cyan flame
#

Different sizes for different critters? I've had thoughts along that line before

#

Watt: Yep, pretty much what I was going for xD

brisk mesa
#

It,s really fast and easy to implement.

#

Not needing the biome specifics, a temp solution but a good one.

wintry cipher
#

maybe -but that still doesnt solve the issue of trikes and gallis doing the same thing as rexes and utahs

brisk mesa
#

they dont do the same thing tho? The utahs scout to feed a huge predator.

#

What are the Gallis doing for the trike?

#

The gallis are free loaders Keit

wintry cipher
#

if you split the herbs up theyll suddenly act like theyre supposed to: run away from what they cant fight, and fight what they have to

brisk mesa
#

thats all they are.

#

benefitting from protection

barren zephyr
#

I would rather have different food sources for different species.

brisk mesa
#

Outlaw, moreso saying a simple solution.

#

Temp fix.

#

We all know the long term one is species specific diets.

cyan flame
#

Not sure it will fix the issue though

wintry cipher
#

gallis dont need protection. theyre willingly putting themselves in danger rather than doing what they are made to do: run

cyan flame
#

Might mitigate it a bit

#

But not really a solution for what Keit is going for

barren zephyr
#

Nah gallis gallis role is to lead carnis into the ambush the trikes have set up lol

cyan flame
#

The thing is, you should not be getting protection from something not your kind? :p

#

That something should have no concern with your survival whatsoever? :p

brisk mesa
#

IK realism is a shoddy argument, and yet it's done all the time IRL.

cyan flame
#

Outlaw: Nah, thats what they have carnos for ^^

brisk mesa
#

Small animals hide amongst larger ones.

cyan flame
#

Watt: Hide.. yes..

#

Actively getting protection? No..

normal fern
#

Galli being protected by trike stops it from being hunted Utahs and carnos

brisk mesa
#

What's the difference?

wintry cipher
#

it breaks the game, just as much as utahs scouting for rexes

cyan flame
#

I've no issue with a dryo running through a herd of trikes to dodge a carno.. I have issue if the trikes give a shit about the dryo being hunted by the carno since the carno is no threat to them whatsoever :p

brisk mesa
#

If a Galli is using a Trike as a meat shield vs a Galli being protected by a Trtike

wintry cipher
#

and forces megapacks to fight the megaherds just so the carnivores can feed

cyan flame
#

Watt: The difference is that in the first case, the trike does not care, it will not actively defend it, it will just.. watch it run by.. and thats it

brisk mesa
#

Carnivores can eat Carnivores.

wintry cipher
#

thats not an excuse

brisk mesa
#

Everyone seems to have forgotten that.

cyan flame
#

Watt: So the herbs should not be targets then?

wintry cipher
#

they can -but thats still not an excuse

cyan flame
#

Yes, carnis can eat carnis.. so?

brisk mesa
#

Not what I'm saying.

cyan flame
#

Watt: It kind of came off that way :p

wintry cipher
#

carnis should not have to subsist only on carnis because herbs are all bunched up and breaking the game

barren zephyr
#

Trike shouldnt be leading gallis to water for protection. If the trike is already at the water that's one thing but trikes babysitting other species should be fixed

cyan flame
#

You can not use that as an argument, we're not saying a carno can't hunt utahs.. we're saying a carno should not have to worry about the trikes when hunting a maia or galli :p

wintry cipher
#

also: if a galli would try to hide by a trike with babies? that trike would get pissed

#

kill the galli and move off with its young

#

and keep its young alive

brisk mesa
#

Keit, consider what I'm proposing here:

-Increase herbivore food demands once they reach full adulthood, so it doesnt fuck them while growing, but the moment your herbivore is at its best, it needs to eat more

-Seperate what bushes can be eaten for each herbivore.
Small bush = all juvis (except Juvi Para), Gallis, Dryos, Maias
Medium Bush = all juvis, Gallis, Dryos, Maias, Diablos, Sub Trikes
Large Bush = all of the above + Para & Trike

-Bushes spawn away from herbivores, a further distance the more gather in 1 spot

cyan flame
#

And make sure the bushes do not spawn close to each other I take it?

brisk mesa
#

Yeah

#

accidentally pressed enter lol

cyan flame
#

Yeah, could work, I'm willing to give that a try :p

wintry cipher
#

and im saying it wont split herds up, it will just encourage mix herding more.

brisk mesa
#

No?

#

How does any of that encourage mix herding?¸

#

I can get you might argue it doesnt work

cyan flame
#

Well, it might encourage mix a bit in a sense, but at least it'll be mixing a hunter can handle

wintry cipher
#

smaller creatures with larger creatures. the larger creatures cant eat the smaller food

brisk mesa
#

Like, whats the issue if a bunch of Maias and Dryos gather together.

cyan flame
#

I guess it would make dibbles/maias/subs mix.. and galli/dryo mix for example

wintry cipher
#

maias and dryos grouping is fine

brisk mesa
#

Yeah.

wintry cipher
#

the problem is big entirely mixed groups

brisk mesa
#

well Maia and trike wouldnt mix

#

Because with each additional herb

#

the RADIUS food spawns at

wintry cipher
#

the reason i went with all species being on their own is because it keeps it simpler for the mods/admins to handle

brisk mesa
#

increases in distance

cyan flame
#

Oh

brisk mesa
#

So more herbs = farther trek to find food

cyan flame
#

And more split up

brisk mesa
#

^^^^

cyan flame
#

Might help split even a group of trikes

brisk mesa
#

Trikes couldnt keep up with the faster things.

cyan flame
#

Thus allowing someone to ambush one or two of them

#

While at a distance from the others

#

That would be nice too

brisk mesa
#

If a Trike lets Maias hang around

#

they need to run farther

umbral prairie
#

maybe ceratopsians and hadros won't be able to herd together

brisk mesa
#

to find food

cyan flame
#

Catching something when it's away from the herd in general

brisk mesa
#

^^^^

cyan flame
#

Watt: Alright, yeah I'm all for trying your idea!

wintry cipher
#

they will still try to actively defend each other and come over to corpse guard

#

i am for trying your idea watt but theres a few variables that would still be abused

brisk mesa
#

Make corpse guarding count as denying food

#

XD

cyan flame
#

Keit: Yes, but if you play it well, you'll have a kill before the others can react most likely, depending on what you are and what you target

brisk mesa
#

What variable?

wintry cipher
#

VC

cyan flame
#

Corpseguarding is.. well, it's another issue then :p

brisk mesa
#

which one have I overlooked

#

If people form a big herd, they all need to travel MUCH more

#

and cannot birdbath at all.

#

Because food spawns farther away.

#

Does a Trike wanna run around

#

looking for food?

#

No.

#

Ofc not.

cyan flame
#

And if they split up, if even a decent sized single species herd have to split up much more, it will add to the chances of a good ambush

brisk mesa
#

especially if it would only be able to eat big bushes

#

They wont form huge walls of herbivores anymore

#

They simply could not

#

and if they try, they starve

wintry cipher
#

out of the two which is going to be quicker: coding those changes in or slapping a rule on until food changes are in? Realistically I'd expect the devs to do the latter, I'm sorry to say.

brisk mesa
#

so carnivores can hang around

#

and literally starve a stubborn herd

#

The devs like to do things right, from my experience.

cyan flame
#

Watt: Would the splitting even happen with a single species group, the same "more of you, further distance for food" thing?

#

So you'd not have 5 trikes eating from the same bush, but rather maybe 2 or them at one, and then another 3 at the other far over there?

brisk mesa
#

Yeah it would apply.

cyan flame
#

Helping to maybe catch one of them before they can all group up and defend

brisk mesa
#

Indeed.

#

If a herd of Maias, Dryos and Diablos is waltzing around.

wintry cipher
#

They like doing things right, but there is a reason that carnivores got slapped with the rule.

brisk mesa
#

They ultimately spread things out.

#

Because no tool could limit carnivores except affinity.

wintry cipher
#

Its the same for herbivores. I also would not mind if theres a lot of food, as that encourages more herbivore gameplay.

brisk mesa
#

Thats why lol.

#

Herbivores can actually be cucked in other ways than predators

wintry cipher
#

less ai spawning.

brisk mesa
#

I agree the rule makes sense for predators.

#

The mixpack can just kill players, and are rewarded for covering their weakneses

#

by having kills to feed the pack.

wintry cipher
#

Herbivores can do the same thing and have the result of less danger around.

#

which encourages behavior outside of what a herbivore should do

#

ie: galli, para, maia should run away, not hide behind trike.

umbral prairie
#

to the point of nothing being able to kill anything from the herd

wintry cipher
#

tbh the devs could implement both solutions proposed

#

and it would prevent large aggro herds of one species being too condensed

normal fern
#

Herbivores are also rewarded for mix packing

umbral prairie
#

affinity will probably fix all of these things, but that sadly won't come in the near future

wintry cipher
#

this is why i proposed my suggestion, because it can act as a way to test affinity once its in. the rule can be removed and people will try to mix pack instantly

#

and then affinity's capability in preventing it can be seen

umbral prairie
#

ye

wintry cipher
#

this also would have the immediate affect of bringing problematic herbs to the limelight rather than hiding them

#

like dibble

brisk mesa
#

Herbivores are not rewarded in terms of sustainability like carnivores are.

#

Do more survive, well yeah.

#

But with carnivores any that die just feeds the swarm.

#

Anything killed feeds the swarm.

#

Meanwhile each herbivore protected strains the herds ressources.

wintry cipher
#

herds frequently do not last long enough (ie they all log) before that can have a lasting effect right now though

#

hence why i agree your solution can work as well -but we do need to prevent the problems that arise from mix herding

brisk mesa
#

I think everyone can agree... coprse guarding needs to GTFO.

wintry cipher
#

indeed

serene hull
#

👏

edgy spire
#

we need more herbi dinos with better/fixed animations/models, and maybe the same amount and diversity like the Carnivores

verbal acorn
#

Carno needs a stamina draining bite & lock attack. Allow that attack to allow for stamina to go negative(there should be a cap on how negative it can go), resulting in collapse and incapacitation of the prey. Prey stamina regen dictates how quickly the prey can get back to 0 stamina, allowing it to get back on its feet to continue fighting.

#

@wintry cipher I do know of persistent herb herds though. My wife and I have a herb in one. Log on days later and the herd is right where you left it when you logged out.

simple maple
#

@barren zephyr In regards to your suggestion for bigger AI: Yes, those appear to be in the cards for the future. AI versions of some Survival dinos as well as "echo" characters (like Corythosaurus=Maiasaura) in the AI may be coming in the future.

coarse shell
#

@noble sleet a first person cam was denied iirc, a dev said they've experimented with it and it just didn't work

noble sleet
#

Ah okay, thanks

verbal acorn
#

They still considering VR?

vestal rune
#

like imagine being in first person on dinos that have their necks doing fucking siezures when they run or attack

verbal acorn
#

Running would utilize a reasonably well stabilized eye position...it’s pretty standard kinesics for animals.

Attacks could have the camera lag behind the bites, so the camera moves at only half the scale of the head during bites. At full bite extension, you’d be looking at the back of the head...but would still have relative forward camera movement to remain somewhat immersive.

verbal acorn
#

Why senior/elder models? Because Dino Swag!

empty junco
#

Would it be alright to make eating the same species give half food value or something?

#

To tone down the same species violence a little

verbal acorn
#

I’d like suggest that not only corpse/gore/ribs be repulsive to herbies, but that they actually potion the soil initially, reducing edible plant regeneration in the area until after it’s gone...at which point it might actually boost edible plant regen for the area.

This would encourage movement of the herb pack away from the kill to allow predators to eat it and boost feedstocks for later.

barren zephyr
#

So is it possible to have a spawning randomizer thing? That way not everyone spawns on the beach or in one certain area? I feel like it would reduce spawn killing and would make the game a little more interesting (On isle V3 I mean)

simple maple
#

On the note of corpse repulsion, perhaps being within a certain distance of a corpse could reduce herbivore smell ability

vestal rune
#

I believe the reason corpses last much less is because of performance reasons

#

a gorepile is less costly then a ragdoll

verbal acorn
#

Turns out the corpse did turn into a little teeny-weeny gore pile after all...didn’t notice until later. Seems like a lot food was lost...unless the remaining food was just condensed into that little gore

vestal rune
#

@lone crypt non-survival dinosaur, stats don't matter

lone crypt
#

still can be put in survival and can still kill people @vestal rune

vestal rune
#

doesn't matter because it's not meant to be in survival

#

if server owners want to put OP dinos into their servers that's their choice

lone crypt
#

@vestal rune okay buddy

verbal acorn
#

Ok, so juvi Giga. I have tons of time as a young Giga. My best success so far was changing one thing. First off, the Giga is toast until it gets some place safe. Prioritize re-locating above all else. That means push out to the perimeter on Thenyaw, get to the second layer of water ways on V3.

On V3, you can get to the first layer of water ways on the verge of dehydration and starvation if you ignore everything and just push in. Don’t feed until you get to or can guarantee water. Fill up on water, then push in toward the second layer of water ways.

It’s here at the second layer you are more likely to be safe and it’s speed not an issue. Stay there and feed until about .75 - .775 sub-adult. Now this is what I did different...Then no matter what, at .75ish sub-adult push out. If you stay, you will not get enough AI to ever fill you up and you will likely over stay and find yourself starving, desperate and no time remain hunger time to find prey.

For some reason, leaving at that .75 sub-adult resulted in better AI spawn rates and gave me enough travel time to luck up on a herd. Don’t attack the herd stay on its perimeter and feed on the AI that the herd will spawn with you nearby.

Once adult, you can hunt pack prospects moving to and from the herd, and still use AI to supplement your diet.

verbal acorn
#

Plus, the juvi-Giga will never be made fast enough to matter. I’d say make it the better,so it can at least fight better once cornered.

steady cosmos
#

@heavy tulip I do believe edible plants do make noise when you walk through them.

#

During the rain however, it's probably hard to hear.

verbal acorn
#

Correct, edible plants are of the newer interaction type. So they rustle and move when you touch them.

violet magnet
#

not if you're bigger than a certain size

#

i think anything bigger than maia/utah doesn't make the bushes rustle

steady cosmos
#

ah

barren zephyr
#

Anyone have a idea on how to use the skin sytem?

#

I'm clueless.

fervent ivy
#

Not even sure how to bring it up. Didn't see an option to when selecting species.

#

Ooo, I like how it shows the percentage you are at for growth now.

tawny veldt
#

I think it's broken at the moment? It's supposed to be implemented but doesn't seem to be working. Probably needs hotfix

wraith trout
#

Yo, Fix IK guys

#

Im sure the devs hadnt thought of that one

#

They've done literally nothing on IK for so long

static nymph
#

gUyS, iK iS bRoKeN

wraith trout
#

🤔

native nebula
#

...

teal ore
#

my game does not record anymore am i the only one?

wraith trout
#

I did notice that I wasnt auto recording when I was playing, but I didnt check if the server I was on had Recording

teal ore
#

before my server had recording or they had changed it in the last update 1hourago

barren zephyr
#

Will the skins be fixed soon? I hope

teal ore
#

yes they are fixed

#

well you can choose your custom skin

mighty girder
#

@barren zephyr they're already fixed

nova junco
#

Omg you guys fixed the AI on V3 😃 I am SO Happy!!!! TY!!!!!

mighty girder
#

Why green rex? at least give a reason

brisk mesa
#

Because the skin was awesome, and Trex is the dino who needs camo more than any other adult.

coarse shell
muted nest
#

woops. you right my dude

wild rose
#

@honest minnow we need more slots

honest minnow
#

both work

#

I say "why not both?"

wild rose
#

oh sorry did not read that part

honest minnow
#

hadn't thought of it I'll add it to my comment. 😃

vagrant moth
#

anyone in here please let me know what u think about my idea in suggestion i would love if it picked up momenum and got on the to do list for the game

coarse thicket
#

I liked it. T would be really interesting for longer surviving dinos to gain interesting traits to represent their survival.

vagrant moth
#

i was just checking out screen shots and thinking about the wipe and i have a dino adult i did a day after the last one and it never died . and some people really love thisgame enough to get into it i feel its a good way for them to show it

glad narwhal
#

I agree with My_Guy's suggestion on visual changes over time. I love the idea that you would be able to just see how long lived and grizzly some dinos could be, and would make hunting decisions a bit more interesting. Do you pick the soft, fresh looking fella, or the one who looks like it eats guns for breakfast?

dense river
#

any feature to defend our back from enemy ? its really a shame apex cant uses leg to kick enemy behind them

vestal rune
#

alt turn is a thing...

#

make the back the front

pseudo lily
#

Definitely feel like we should be able to see our skins on the adult before we enter the game

vestal rune
#

ye I agree

next nexus
#

@plucky solar the" official isle servers" currently running are dev servers, and they are being moderated as such

#

normally yes, pub officials would not have the same rules as dev

#

but they have made a point to mod them as such

plucky solar
#

Nice

next nexus
#

you can even see announcements from time to time reminding people/ warning offenders

plucky solar
#

So no mix packing and the sort?

#

Very noice

next nexus
#

for carnis aye

#

and no water exploiting to deny food

jovial arch
#

@weary chasm Sucho's got a great alt turn if it wasn't for the crap bleed res it'd honestly be fine. Unless of course you play on no alt turn, in which case well 🤷

weary chasm
#

its running turn generally gets the job done. I generally kill allo 1v1 with 2 bleed depending. And cerato's are easy to kill. It just healing allos bleed. Ive had 3 bleed and like fresh second and still die

#

para even out heals it. I feel like even carnos out heals it

jovial arch
#

allo kills sucho in 4 hits

#

sitting

#

or standing

#

so

#

uh

#

yeah

#

feels bad

weary chasm
#

yeah bleed heal is trash

verbal acorn
#

The only way IK would look natural on angles that wouldn’t cause a slide would be to force limp. That way the body stays oriented vertically and the high leg acts broken, the lower leg holds the dino up.

true haven
#

@verbal acorn Jurassic world evolution did it already

gaunt wolf
#

wouldnt it be crazy cool if The Isle have its own dinosaur model/statue based on the dinos' models in game someday after all the dinos are finished? Like an exclusive merch!

thin jay
#

Isle merch would be lit

violet magnet
#

@pearl yoke please lord make the camera position toggle-able if they bring back the old camera

#

i literally can't watch videos of old isle gameplay for longer than ten minutes because it gives me such a headache

tulip flame
#

Someone know why dev servers had delated ?

barren zephyr
#

@tulip flame both live an ddev branch are on same patch so they just merged them

tulip flame
#

I suppose I have To log on the 4 official servers ?

barren zephyr
#

@severe hazel someone said sucho is the same speed as allo, and allo vs sucho is a suicide for both if the allo decides to fight due to bleed

#

cerato and pachy tho

#

those do need buffs

severe hazel
#

weren't cerato and pachy supposed to be faster than both of them?

umbral prairie
#

they are

#

but they're weak

barren zephyr
#

its akward rn

#

but stats are ez to play with

#

so stuff will get changed

severe hazel
#

I know for a fact sucho is fast than them. I've been a full grown cerato and pachy a few times now and have also gone onto sandbox servers as well. From a straight run sucho is faster than cerato and pachy and allo

gaunt wolf
#

isnt allo suppose to be faster than sucho?

#

like in reality

coarse thicket
#

Such has weird stats because it can’t eat fish yet. It will definitely get nerfed when fish are added.

severe hazel
#

it needs to be nerfed now lol. It has free reign over all the mid tiers atm

#

out fights all of them and is also currently faster

languid ember
#

why is it a problem that it can beat mid tiers?

coarse thicket
#

It should at least get a speed nerf now to compensate for its high stamina.

barren zephyr
#

allo i think is same speed

severe hazel
#

yeah it needs the speed nerf. it shouldn't be more powerful than all the mid tiers and faster at the same time

barren zephyr
#

but sucho is faster than pachy and cerato

severe hazel
#

which shouldn't be the case

barren zephyr
#

sucho doesnt need a speed nerf

#

pachy and cerato

#

need a buff

languid ember
#

allo is faster, and pachy and cerato will be faster than both soon. They have incorrect speeds currently

barren zephyr
#

speed buff

#

yea

#

rn stats are akward

#

like isad

severe hazel
#

wait pachy and cerato are confirmed to have incorrect speeds atm?

barren zephyr
#

yeas

coarse thicket
#

Sucho is a spinosaurid. It shouldn’t be faster than other mid tiers realistically. I just suggest waiting until it can eat fish though.

severe hazel
#

by who?

barren zephyr
#

they are both supposed to outrun allo

#

devs

loud stream
nova junco
#

Yes and now that you point that out... I see it... But that's what I am saying... That's a super uncommon place to find a rule. I dont wanna rock the boat or anything but ... That kick was totally unexpected... And frankly it freaked me out cause I did not have a clue as to why... Perhaps move the rule to the front of the description... you know what I mean... ? I am just really trying to avoid confusion. And thank you for pointing out the description. Ill be more astute next time lol

regal sapphire
#

“Super uncommon place to find a rule”

#

It’s the fucking

#

rules

#

Channel

#

What do you mean “super uncommon”

sweet oasis
#

If you read the rules, you would know to read channel descriptions before posting in our channels and therefore would have avoided a kick.

nova junco
#

yes Thats whhy i said id be more astute

sweet oasis
#

Then that settles it.

nova junco
#

... ok thanks

#

By the way Pyrinski I am not talking about the rules page... I was talking about the description of the actual channel... I read the rules and I looked at the description But I did not click it since I did not know it was an option... like seriously A truly honest mistake... Sorry for the confusion...

limpid dove
#

for all the suggestions towards fall damage - I broke my leg leaping off a cliff yesterday trying to escape some suchos. so fall damage works to some extent, but not entirely.

#

I guess it really depends on what you do lol

sweet oasis
#

Odd question

#

Did you fall into water?

limpid dove
#

jumped off a cliff onto the edge of water yes, but it was just a river

#

moved out of it onto the land

sweet oasis
#

Water fall damage still works

limpid dove
#

ahhh

sweet oasis
#

From what I've observed

limpid dove
#

makes more sense

#

but I jumped off another cliff into water and was still fine hmm

#

but as soon as I'm ambushed by suchos it breaks my leg lol

sweet oasis
#

It's just weird rn

verbal acorn
#

Sliding stops from sprint(or within .5 secs of having been in a sprint) for fast dinos would be a good thing. Turns initiated within the .5 sec window of having been in a sprint should be wider...same radius as turning under sprint, or some intermediate radius between sprint and current speed’s turn radius.

Because no matter how agile an animal is, their agility is limited by the ability for the terrain to handle the required forces required to execute the acceleration.

vagrant crest
#

I can confirm that water fall damage works

verbal acorn
#

Oh yeah it do...

stray citrus
#

@desert sleet going to sandbox and picking an adult survival dino will let you see what it looks like with your color scheme

desert sleet
#

That doesn't help you in-game though

#

It needs to be fixed for the actual game mode

#

That is a good idea to work around it in the meantime, though

verbal acorn
#

You can save your skins. So Sandbox is an effective and quick way to build skins and preview adult in the meantime

#

You can even host your own personal server to do it

desert sleet
#

the skin saving is working?

#

Nice

verbal acorn
#

Yeah

vagrant crest
#

I like to get on the packed official servers and take an hour making just one skin dondiFeelsGoodMan

#

Seeing the adult version while you create the skin in a survival server would be a nice feature though

#

Know what else would be nice? A que dondiUhh

verbal acorn
#

The big question is, does modifying a saved skin on one server force the change on an existing dino using the previous version that’s on another server?

vagrant crest
#

Pretty sure the saved skin is client side, not server

barren zephyr
#

i dont

#

think so

vagrant crest
#

It would be silly if it was't setup like that

verbal acorn
#

So if Dino A is already using saved skin 2 on a server. Then I modify saved skin 2 on another server. Will Dino A have the original skin 2 of the modified skin 2 when I log back on?

vagrant crest
#

No

#

Atleast I don't think so

#

I would have to take a look at how the server configs are setup though dondiSquint

verbal acorn
#

So a server saves skins? I assume the server just used what your client file tells it at login.

vagrant crest
#

I'm sure any server owner with some database experience could confirm

sweet oasis
#

Skins are saved clientside

#

You can use them across servers

vagrant crest
#

The question is if the skin will change on Server A if you modify that template down the road

#

and don't kill the duno

sweet oasis
#

No

verbal acorn
#

Ok, so I can change an existing dino’s skin by modifying its skin slot somewhere else

sweet oasis
#

If you have already spawned a dinosaur with a skin, that skin stays constant

vagrant crest
#

Figured

verbal acorn
#

Ah, ok

sweet oasis
#

That's the part that is saved serverside

verbal acorn
#

But what if my dino wants to keep up with seasonal fashions?!

vagrant crest
#

Reincarnate dondiLUL

leaden night
#

dondiWeSmart Plan it out in sandbox first

verbal acorn
#

I guess that’s why only the first log in of a dino skin on the server takes so long. The server must be saving the skins data as you flicker and bounce around on spawn in

vagrant crest
#

lol what?

verbal acorn
#

Make a skin, the log in on a V3 with it for the first time. The spawn in is glitchy and longer than normal

vagrant crest
#

That's just adding like 5 variables to a couple columns. That's not resource intensive at all

verbal acorn
#

I assume the server doesn’t get the skin data until you are actually dropping in

#

I agree, it seems odd...but it does

vagrant crest
#

That would be a delay of a couple seconds at most

verbal acorn
#

It’s a few seconds, but noticeable

vagrant crest
#

I haven't experienced that

verbal acorn
#

I don’t know why, but as silky smooth as my rig plays the game. It always stutters/micro lags as dinos come within drawing distance. So whatever it is about my rig, it’s noticeable for me.

#

It also gives my spidey-senses in game

vagrant crest
#

Seems like an issue to take up in troubleshooting. lmao spidey sense

wintry cipher
#

My computer handled the game on all epic settings until this patch and i keep gettign hard freezes in the skin menus. have to stay on low until it gets optimized.

#

that or until it saves all possible combinations of skins

vagrant crest
#

I would like to know why there hasn't been a que system implemented for getting into servers at this stage of the game's development

verbal acorn
#

It’s a great perk as a predator, because my spider-sense lets me know there is possible prey items ahead...or approaching if I’m set up in an ambush location near a high traffic area.

I can even get a rough count of how many based on the number of micro-stutters

vagrant crest
#

it has a huge impact on player retention. I've lost friends who want to play the game but can't deal with trying to win the lottery to get on the server of their choice

mental sleet
#

a queue system would not be as useful as you might think.

vagrant crest
#

Why?

mental sleet
#

expecially when you hop in during the middle of the day and find yourself with a few dozen ahead of you.

verbal acorn
#

There are color palettes that aren’t shared amongst all dinos

barren zephyr
#

100+ que

mental sleet
#

might as well go take a nap at that point.

vagrant crest
#

It's better than trying for 30mins to 2 hours to get on the server

mental sleet
#

That doesn't actually happen.

vagrant crest
#

It happens all the time

#

I spent 2 and a half hours last night trying to get on a single official server in NA

mental sleet
#

I highly doubt you spent 2 and a half hours pressing refresh.

vagrant crest
#

No. I clicked joined -> get rejected -> repeat

#

literally for that time span

mental sleet
#

not how you should do it.

vagrant crest
#

Sure thing buddy

mental sleet
#

Spam Refresh

vagrant crest
#

Ima just refresh till I see the server

#

and click join at 99 and still get rejected

mental sleet
#

never happened to me and my PC's slow as shit to load, I call bullshit on that.

vagrant crest
#

I'll record it next time

#

Average player complains about 30mins - an hour to get on

severe sequoia
#

I do know somebody that spent 35min trying to get in last night

#

Eventually gave up

mental sleet
#

how did u guys get so unlucky.

#

It never takes me more than 5 minutes at most.

severe sequoia
#

4K players last night

vagrant crest
#

getting on a server atm is like winning the lottery

agile whale
#

I tried getting into dev 4 once, and the one time it did hit 99 I got kicked back out. I had a hard time joining full dev servers

mental sleet
#

We will probably get new dev servers anyhow if the population stays around the 4k mark.

severe sequoia
#

I hope so

vagrant crest
#

I'll just have to settle for making a script to spam join

#

Something your average player can't do, nor should a player have to do that

verbal acorn
#

It does kind of suck that you have two options: wait for the official server lottery...or log in to a Nycta server and starve due to horribly bugged AI spawns.

vagrant crest
#

And deal with 50+ rules

barren zephyr
#

and buy dinos ex

verbal acorn
#

The rules actually fine. It’s all intuitive and reasonable if you are looking for an immersive experience....but the buggy AI makes playing on the servers excruciating.

Yeah Nycta, I’m calling you out!

vagrant crest
#

I just don't like the feeling of I may have to lawyer up everytime I kill someone

#

It's stupid

#

It's like being stuck between a rock and a hard place

#

and that's a turn off

verbal acorn
#

Naw, that’s rare...I’ve only been reported once

#

And it doesn’t amount to much of an issue unless you demonstrate a pattern

vagrant crest
#

option a) deal with spam joining the server of my choice option b) play on a server I won't enjoy and option c) go play something else(I don't want to do this)

#

A que system resolves a lot of those issues and boosts the players experience

agile whale
#

Honestly a message telling me I'm in a que in position 79 wouldn't boost my experience

vagrant crest
#

It's better than having to actively click join 100 times

agile whale
#

Well for the time it would take for me to actually get in, I could just fodn another rsevrer

vagrant crest
#

That's my argument. I don't want to play on those other servers

#

I want to play on the servers of my choice

#

with my friends

#

without having to spend an extended period of time trying to actively join

#

but i'm just repeating points at this stage of the conversation.

#

I'll just settle for winning the lottery and sitting in dino select for extended periods of time like the rest of the community.

pearl yoke
#

@manic ibex y e s

#

I was hoping for a speed debuff when being bit by a Dilo but I do like the bleed

#

But it needs to be more of a threat and not something that you can just suicide rush if you’re gonna die

vestal rune
#

I remember some talk on bleed being reworked, idk how it would be or even if it's confirmed to be at all but if it is the case I wouldn't be surprised if stopped being DOT and then dillo kept its DOT damage as venom

#

though tbh I still think they're gonna add some form of special mechanic for dillo's venom

manic ibex
#

Yeah I remember this bleed rework thingie

#

Maybe Dilo's bleed damage could tic every 1.5 sec instead of the normal 3 sec

#

idk

#

Dilo is already very good

#

I don't know if another effect is planned for the venom. I don't think so, and I'm ok with that. I just want something unique about it, even if that's just a cosmetic thing, like a special debuff icon.

verbal acorn
#

All damage is just damage by another name...which is ok. What we need is different ways to defeat an opponent other than just HP lose.

So we need attacks that drain and prevent stamina regen, which can then actually force a collapse of the opponent in the long term, but also prevent the use of stamina based attacks and sprinting.

We need attacks that effect various combinations of health, health regen, stamina, stamina regen, sprinting and mobility/maneuvering control(stunned and staggering effects).

manic ibex
#

You're right, that will add a lot of diversity. I hope this kind of thing is planned for the combat overhaul

unborn quail
#

@thorny lynx Cerato didn't get it's correct speed stats, and will be getting said changes in a balance update in due to time, All of it's other stats are as intended

#

(Bleed resistance also needs to be added back)

thorny lynx
#

What's the point of it being something lower tiers don'tw ant o mess with if it's going to have less health?

unborn quail
#

Because it still utterly destroys all of the other low tiers

#

It three shots Pachy

#

P sure it two or three shots utah and dilo

#

Nearly double the health and mass of all three

#

And has 350 damage to back it up

#

Cerato is fine stat wise, Just needs the stats that are currently missing

thorny lynx
#

Does it bother me juvie rex has such a shitty turn radius?

#

EVERYTHING can out turn it.

vagrant crest
#

Juvie rex is super weak lol

jovial arch
#

Juvie Rex is a fucking bullet

#

It caps at 36 km/h

#

That’s faster than an Allo

#

That’s faster than an Allo

#

Of course

#

In game stats may be wrong

#

But it doesn’t seem like it

manic ibex
#

Pretty much all juvies are weak AF. And it's legit for a juvie apex to be even weaker, because in the end you get a killing machine

normal fern
#

@native escarp even a herd of pachies really shouldn't be fighting an Allo.

Once everything has been balanced properly seeing as you know, the patch was literally just released, pachy won't even have to fight Allo as he will be faster

native escarp
#

I'm aware, and I'm ok with the change, but to be fair it's still really odd for something so bulky and large to just die in 2 hits

leaden night
#

An hour, more like almost 3 hours

native escarp
#

It's like, an hour and over 30 minutes

normal fern
#

Yeah I mean against a carno sure, but Allo is 3-4 times the size of a pachy

leaden night
#

Pachy takes 150 minutes

#

2.5 hours

normal fern
#

Bare in mind, pachy shits on Utah and dilo.

The constant feedback about his terrible bleed resistance will almost certainly be taken into account when on comes to balancing the tubby guy

#

@leaden night do you know how long sucho takes? I've heard 150 minutes overrall

leaden night
#

85 minute juv with a 120-150 adult

next nexus
#

on the plus side, pachy stam and stam regen is top tier for both adult and juvi

#

but yeah, imo the growth time is a bit too long for what you are getting

umbral prairie
#

how long does a utah grow

next nexus
#

~50 mins to get to "young" adult

#

cant remember how much for full adult

#

much shorter than pachys growth for comparison

umbral prairie
#

I think pachy should grow a bit longer than utah, 30 mins at max

peak badge
#

Pachy does not shit on dilo

#

at all

native escarp
#

Pachy only shits on utah and dilo if it can get the hits off, but in most cases the dilo or utah gets hit and will just run off while it heals the damage

peak badge
#

Keep in mind dilo can facetank 2 hits from a pachy and get 2 bites in on the pachy

#

and win

leaden night
#

^

prisma valley
#

Has anyone mentioned reorganizing the colors by shade/hue? atm it's all over the place. xd

clever leaf
#

lol thats just because pachys intended bleed resistance isnt in yet

#

when it does

#

it wont be a smart choice for dilo to hunt it

fervent path
#

Wish it was possible to increase the server-cap, so the world feels more populated, but also so there's more room for people, since every def server has been full since this morning.

coral scroll
#

So, I posted something about how there could be different water added to the game. I was wondering if it sounded stupid or not. I thought maybe it would make the game more realistic? Can someone tell me if that’s a dumb idea 😂

nova junco
#

There is already a few different types I believe . So honestly it couldn't be a silly idea... 😉

jovial arch
#

@wicked escarp

#

quadruped spino was refuted a while back

#

it anatomically wouldn't work

#

spino can't turn it's hands to actually walk on four legs, and it would break its hands if it put any appreciable weight on them

violet magnet
#

@wicked escarp

"hopefully its going to be a more realistic one"
"aquatic, quad-pedal,knuckles on the ground when walking-kinda like a gorilla"

#

anyway i think Isle's spino's been confirmed to be more terrestrial than semi-aquatic, hasn't it...?

jovial arch
#

for the isle

#

yes

#

no

#

uh

#

who knows

#

grievous, you remember that q/a question about fishing/spino a while back?

#

well

violet magnet
#

maybe?

jovial arch
#

the devs strongly implied that spino would be able to fish

violet magnet
#

ooooo

jovial arch
#

so uh

#

could be aquatic, could not be

#

but probably capable of fishing which seems to indicate also aquatic

#

🤷

#

we got no concrete info tho

violet magnet
#

maybe it supplements its diet with fish but is mostly a land predator that likes to hang around wetlands

jovial arch
#

🤷

#

who knows what the devs' plans are

#

could be anything

#

might not even have decided yet

#

or might change their minds in the future

coarse shell
#

sucho is gonna be the main fishy boi

#

@barren zephyr nah. just a copy of sucho

barren zephyr
#

not really tbh.

coarse shell
#

so what new mechanics do you propose it'll have? what'll make it different from sucho

#

they both eat fish and have the same overall niche

jovial arch
#

I want bary

#

I want a flat damage ambush pred

#

we don't have one

barren zephyr
#

bary is smaller

coarse shell
#

how does that contribute to it's functionality in survival

#

lmao

jovial arch
#

imo a reskinned, tougher looking bary would be an excellent candidate for a flat damage ambush pred

barren zephyr
#

wait lemme think lol

coarse shell
#

a flat damage ambush pred would be nice but i dont want it to be bary lmao

jovial arch
#

fair enough

#

i like bary though

coarse shell
#

me too

jovial arch
#

because then you can give it extreme terrain mobility

barren zephyr
#

idk i just would like to see baryonix, more fishing dinosaurs

coarse shell
#

i proposed it over sucho for a bit but now im like. nah

jovial arch
#

which is something I'd really like to have on an ambush pred

#

imagine being able to stalk something across rivers and mountains and lakes and shit

#

before finally setting up your ambush

#

you'd have to give it shit bleed res and heal

#

so it couldn't run straight into things

barren zephyr
#

wouldn’t utah’s do that

coarse shell
#

so basically a pursuit predator

jovial arch
#

kind of

#

yes and no

#

something like allo gets a bite then runs after you for days

barren zephyr
#

follow the prey until it’s either out of stamina or the perfect place to strike

coarse shell
#

yes as in it could stalk it for days, but not be able to exhaust it

#

?

jovial arch
#

the point with this would be to follow until it forgets you

#

then strike

#

when it isn't expecting it

#

and with your mobility

#

you can easily maneuver to get into position

#

like, you're not fast

#

you just travel hella well

#

and then your ambush is fast as fuck

coarse shell
#

i like that idea

#

it's just... i dont feel its fit for bary

#

its just a smaller sucho

jovial arch
#

fair enough

barren zephyr
#

then give it the same stuff as a such but make the such bleed faster because it’s bigger? idk

#

sucho*

coarse shell
#

i'd apply that idea to mono if it's not forgotten about post release

jovial arch
#

yeah

#

honestly

#

if bary were to be something like that it would need a complete remodelling

#

current bary pretty much does just look like a smaller, flimsier, redder sucho

coarse shell
#

but yeah shiba, giving it the same stuff as sucho but only give it one differentiating trait isnt exactly a good survival candidate

jovial arch
#

he's not wrong

barren zephyr
#

true and i agree

jovial arch
#

on general principle i like the idea

#

but uh

barren zephyr
#

but idk, i just wanna see a baby bary i guess

jovial arch
#

how would we actually go about this

coarse shell
#

didnt vlad make a bunch of baby models of everything

#

maybe bary has a baby model

#

idk

jovial arch
#

i dunno if it would work as an aquatic

barren zephyr
#

maybe because it’s smaller it could swim way faster then sucho or spino

jovial arch
#

i mean

#

but then it just falls into the dibble trap

barren zephyr
#

wat

jovial arch
#

diablo is a just a smaller trike

coarse shell
#

bary is just a smaller sucho

jovial arch
#

that has more speed

#

yeah

barren zephyr
#

ohh

jovial arch
#

a lot of people don't like dibble

#

because when compared to trike

#

the two dinosaurs are extremely similar

#

they're almost the exact same thing shifted up or down in weight mass with their stats adjusted for the role

barren zephyr
#

true

coarse shell
#

goddammit why was pachyrhino left 4 dead

jovial arch
#

well anyway

#

if your idea for bary is p much just a smaller sucho, I'd recommend trying to come up with something different

#

if you want to play a smaller sucho

#

you can just play sucho juvie

#

people won't really go for a dino idea

#

unless you have pretty good explanation

wicked escarp
#

@violet magnet I think they said the newer one WOULD be aquatic before but I don't know if they changed their minds

#

@jovial arch I know they couldn't turn their hands but that means they couldn't walk like a croc, I remember some ideas being it walked like a gorilla with knuckles on the ground, but just to be sure I don't know if that idea is still viable

jovial arch
#

nah

#

if it put any significant amount of weight on its knuckles it could break its hands

#

also im pretty sure the reconstruction for that skeletal model was a chimera

#

of Spinosauruses of various ages

wicked escarp
#

hmm

#

well

#

this is the isle

#

its not direct realism anyway

#

i thought this mechanic would be cool

#

so i suggested it

jovial arch
#

ok

#

just a tip

wicked escarp
#

btw

jovial arch
#

nvm

wicked escarp
#

can you send me that website link

jovial arch
#

uh

wicked escarp
#

which says quadruped spino is not true

jovial arch
#

one sec

wicked escarp
#

i'm curious

#

this is probably a paleo talk chat but uh

jovial arch
#

yeah

#

honestly

#

I'd just go to #paleotalk

#

someone there will know better than me

#

i'm not caught up with the literature rn

wicked escarp
#

its okay

#

im just trying to find a different mechanic for aquatic creatures

jovial arch
#

well

#

honestly

blazing charm
#

I legit can't tell if the dead Forest post is supposed to be a suggestion or a fan fiction.

valid zephyr
#

it seems to be basically a post for another biome

blazing charm
#

That's what I was thinking, but the way it's written...

wraith trout
#

No, I think he is trying to say that the environment feels dead and needs more life to it

mental sleet
#

seems like so

wraith trout
#

but jeez, that's a weird way to say it

blazing charm
#

Also "paws"

wraith trout
jovial arch
#

what he means

#

is that the usual sounds of a forest

#

aren't there

#

uh

#

he could've summarized that with like 1 sentence

#

but uh

#

he's got a point

#

kind of

#

i guess

#

imo it's fine

#

tbh

blazing charm
#

I'm sure environment/atmosphere will be tweaked in the future.

jovial arch
#

idgaf

blazing charm
#

Yeah, it's not really important at the moment.

jovial arch
#

yeah

#

i'd much rather get new sounds for dinos

#

or uh

#

god