#general-feedback-discussion

1 messages · Page 407 of 1

regal sapphire
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@compact coyote Thanks 😄

languid ember
steel dirge
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awkward silence

brisk mesa
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A heist oriented playable just sounds fun.

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It's like a Dryo but has motive to do so.

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Instead of just flexin' on Carnos

blazing charm
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Dryo does have a motive.

regal sapphire
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Rugops 6: Seige

blazing charm
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It's called survive.

brisk mesa
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Most Dryos go out of their way

feral wedge
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Fixed your nickname.

steel dirge
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LOL

gleaming stump
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oof

brisk mesa
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My oof is?

regal sapphire
steel dirge
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oof

brisk mesa
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Gar, I wasn't the one starting this stuff.

feral wedge
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You are a constant source of derailing and absurdity.

gleaming stump
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honestly it wasnt him

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because it was the sandbox comment i made then pyrinski came in

regal sapphire
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You mean when I came in and made a legitimate point that got sarcastic remarks thrown at it immediately after derailing the convo?

feral wedge
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One is not inclusive of the other. For example: The milf Dilo comments the other day.

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Either way

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Not the topic for here.

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Carry on.

warm ridge
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I like the rugops suggestion

barren zephyr
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why do people want to know what the nest inv is

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how about dont be that guy who accepts random invs

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"OMG i lost my adult giga to be a dryo"

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whos fault is that

leaden path
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lol its just a suggestion so we don't get invites from random dryos

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theres no harm in that

normal fern
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I mean it's a waste of the for the devs

barren zephyr
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^

leaden path
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its not a waste if it improves the game lol

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plus you won't see anyone complain anymore

valid zephyr
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should be able to see what you're being nested as

lament thorn
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But nesting wasn't designed for it to be random strangers

barren zephyr
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^^^^^^^^^^^

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if you dont know what your being nested as why would you accept it

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imagine signing a contract and reading none of it

jovial arch
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@weary plover, if I remember correctly the only reason this hasn't been implemented is because of engine issues

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for some reason the ragdoll was counting as a live player

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and consequently enabling people to smell rag dolls also allowed them to smell real players.

weary plover
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@jovial arch Thx, I'm sure there will be ways around it in the future.

jovial arch
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yeah, I mean, that was a long time ago

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so I have now idea what the current situation is now

lament thorn
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last time i heard Don talk about it was something along the lines of 'theres nothing to smell' guessing that refers to the fact thats its fresh and perfectly intact

jovial arch
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yeah, I mean, that might be the case too

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though to be fair the corpse gets pretty mangled

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with the way that eating works rn

lament thorn
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yeh this was before that update

leaden path
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you accept random nest invites because your bored

lament thorn
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so then its just a gamble of fun and you still dont really need to know

leaden path
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just like we don't need the skin creator thing. But the devs are making it to improve the game

lament thorn
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thats different

last remnant
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@marble cedar I agree with your suggestion lol

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I had the same suggestion a long time ago

jovial arch
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jesus

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@blazing charm You pump out dino suggestions like a dino making factory

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lol

blazing charm
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¯_(ツ)_/¯

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They're fun to make.

jovial arch
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XD

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I can't blame you

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they are

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more fun when everyone doesn't flame you tho

blazing charm
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Also I did a slight revision of the Lurdusaurus doc, swapped out the "grapple" mechanic for something simpler, other than that it's mostly the same. https://docs.google.com/document/d/1NyPuFaaIuRr5cwUqzfiC2IawRx6d8X3SJfQigLYS4OA/edit?usp=sharing
Mostly swapped out the grapple mechanic because it was the main criticism I got, other than it being a "meme dinosaur"

jovial arch
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@blazing charm

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is that supposed to be in suggestions?

blazing charm
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Normally, I just brought it up in here since it's the same thing, except slightly revised.

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Didn't think it'd be that big of an issue.

jovial arch
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was just wondering

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tbh

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I really like the idea of an aquatic playable herbivore

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the water is kinda just a dead zone for herbivores

blazing charm
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Nah it's fine, I probably should have. Sorta just looking for any proper criticism, since people who just leave dondiSquint and never say anything kinda doesn't help when I'm trying to improve the idea.

jovial arch
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Imo

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I'd give it a combat grouping mechanism

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so that if it's in a group it can fend off larger threats

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dunno how big lurdu actually is tho

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ok, yeah, it's pretty big

blazing charm
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So, you're saying a damage multiplier?

jovial arch
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yes, pretty much

blazing charm
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That seems like a really bad idea with something so large.

jovial arch
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yes

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it does

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kind of

blazing charm
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...Then, why bring it up?

jovial arch
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you'd have to be really careful about balance

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and also give movement penalties for proccing it

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tbh, it's kind of hard to start talking about combat mechanics in general without going pretty deep into stats and speed and balance

blazing charm
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Very true, I just avoid stats since they're always being changed.

jovial arch
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yeah

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i can't really blame you

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once you start talking about stats

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you kind of need to start talking about stats for all dinos

blazing charm
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Pretty much.

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Hmm, I guess I SHOULD probably post the thing in suggestions then. No idea what I was thinking there.

jovial arch
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I hope we do get an aquatic herbivore someday

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oh well

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people seem to think it's a meme

blazing charm
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Mostly just because of how people tried to push it.

pulsar lake
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Aquatic herbivore like?
Reptile or fish?

compact coyote
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lurdusaurus

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so neither

barren zephyr
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look at controls

coarse shell
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tru but when i first played the game that wasnt my first thought

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¯_(ツ)_/¯

barren zephyr
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then your bad at playing games

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maybe for things like "sit on your nest to incubate and gestate eggs"

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but if you dont bother checking the basic controls before playing a game youve never played before

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lacks a lil common sense

untold rapids
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I get The Isle today, but can't find any server. Can anyone help me?

coarse shell
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@barren zephyr i dont do that at all and ive played games fine lol

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its a small starter for new players. theres literally no downside to it(if there is tell me which) unless you dont like info being handed to people about how to play the game besides "muh experienced gamers"

barren zephyr
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the downside is its not really needed

coarse shell
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you think someone new would know that crouching for a while would trigger ambushing or

barren zephyr
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"maybe for things like "sit on your nest to incubate and gestate eggs""

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to quote my self

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i said basic controls

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to quote you

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"hold shift to sprint"

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is not needed

coarse shell
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alright i see where you're coming from

weary umbra
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well, some games the controls should be the same...like left stick is movement, right stick is camera....but the isle is retarded and has sprint/attack/look all on one side of the damn controller...and sprint isn't even a shoulder key...like wtf? so if you're in a fight, you either have to choose between sprint and attacking or aiming... common sense would put sprint and movement on the left side of the controller and attack and aim/look on the other...

barren zephyr
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hello

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who told you to use a controller

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like huh

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irrelevant

coarse shell
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controllers arent even officially supported mate

barren zephyr
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^

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i thought u were gonna talk about ur suggestion

weary umbra
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that's why I don't play this game much, nothing is supported

coarse shell
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a keyboard is supported

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and i was gonna but he said something so yeah

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but yeah i agree with the basic controls thing being a tad retarded

barren zephyr
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@weary umbra u play on mac too 😆

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alri

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as long as we on the same page here

weary umbra
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I just can't sit there holding W for hours, not fun

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controllers better

barren zephyr
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welcome to pc gaming friend

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where almost everything is keyboard and mouse

weary umbra
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and most PC games have a toggle run button if they don't support controller

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so fail there too

coarse shell
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i saw that keele

barren zephyr
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wrong one

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mb

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hey denver can we talk about ur suggestion

weary umbra
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the scent thing?

barren zephyr
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because it is pretty basic reason

coarse shell
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herbs dont need to have scent while moving lol

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they're not tracking anything

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besides plants

barren zephyr
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plants dont move

coarse shell
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and for that they can just stay in one place

weary umbra
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ok well I put this too you...

coarse shell
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didnt say that keele

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unless i worded wrong

barren zephyr
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i was on ur side prophet

coarse shell
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oh rip me

weary umbra
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you're looking for water or food and pretty low on health every moment you stop is a waste of time so why not scent while moving?

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survival game

coarse shell
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water and food is not hard to find

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tracking living prey, which is for carnivores, is

weary umbra
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that's subjective

barren zephyr
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no its not

coarse shell
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idk how you miss brightly glowing plants and water appearing through the ground but aight

barren zephyr
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water shows thru the map

weary umbra
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depends on the player and i'm not here to debait how difficult you think things are or are not.

barren zephyr
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plants glow neon green

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you right

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cus its not

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its not an argument cus all you need to do it walk around
if you die now u know that the area u were in was bad

coarse shell
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and usually theres plants around water sources

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so just go to those and sniff away

weary umbra
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so if I'm moving a haerd and we get split up and I want to keep moving away from where there's danger I can't because I have to stop and sniff

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it's like having to hit H to get up from resting

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and the other half the suggestion was that carnivores should be able to scent while crouching

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I'm just confused as to why moving (besides running) should effect scenting at all

barren zephyr
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i have no problem with your crouching thing other than some people would ONLY crouch by moving
but ur uh example

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why would you be sniffing if your herd gets split

weary umbra
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to see where the threat was

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and the compass to get my barrings

barren zephyr
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this is more where sound comes in then scent

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4 (danger) calls

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instead of looking at direction

coarse shell
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lol if it was in broad daylight you would already have no issue seeing the threat. nighttime it wouldnt see you, you wouldnt see it

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all it could do was track your prints

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and you could just hide somewhere and stop moving

weary umbra
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tht's not what I'm saying...

barren zephyr
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are get as much distance as possible

coarse shell
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so what are you saying

barren zephyr
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well if you dont have time to sniff

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you should be running

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because if it was that close

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you would be able to see it

weary umbra
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lol

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right, but now I can't the compass

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because it's raining...

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and dark...

coarse shell
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the compass isnt useful unless you're trying to find your way to a certain location

barren zephyr
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^

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i agree that the compass should be able to pop up in the rain

weary umbra
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actually it's pretty useful

barren zephyr
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but idk what your saiyng

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ya

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but if you are worried about a pred close to you

weary umbra
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and some of the herbs take awhile to scent

barren zephyr
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you shouldnt be sniffing

weary umbra
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I'd jsut rather be moving, than wasting time in the dark standing there like a tard

coarse shell
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boy you're getting away from a threat, thats like running from a serial killer and then trying to pinpoint your way to the closest mcdonalds

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also that defeats your point

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if you havent noticed carnis cant sniff while running either

weary umbra
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what are you talking about? If I know our herd was south, and then get turned around running away why would I want to stop moving to scent? I should be able to scent while trotting, to make sure I'm not making a circle back to where the ambush happened

coarse shell
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only trotting/walking

weary umbra
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but I'm not going to stop to bring up the compass

edgy echo
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@limpid sable dondi the main dev of the isle was a dev on primal carnage, raptor pounce is being worked on as for mercenaries and tribals we have limited info on them as they are still a heavy WIP

coarse shell
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you'd have no issue turning back around because you'd be running away from where it happened

barren zephyr
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^

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thats not where you need the compass

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at all

weary umbra
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it's easy to get turned around in the dark Prophet

coarse shell
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plus it all depends on dino. if you're a goddamn trike you could just fight back. if you're something small, run far away

barren zephyr
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also

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if you are in a herd

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like a said you would probably be grouped

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so you could most likely see the names

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and know which way to go simply off of that

weary umbra
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I'm not talking about finding group members

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I'm talking about using scent while moving because standing still is dumb

coarse shell
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hes saying the members are basically a compass themselves lel

weary umbra
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8D

coarse shell
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could help you remember where you came from

barren zephyr
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well then your are lost
for evvEeEeEeEeEEeeEeEEr

weary umbra
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nah BoB does it

coarse shell
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cuz its a shittier copy where such mechanics arent needed

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next

barren zephyr
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lmao wait

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wat does bob do

coarse shell
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lets herbis sniff while walkin

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the thing is there is no strong survivability aspect to it compared to the isle

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theres no nv and you can see fine at night

weary umbra
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well I'm not here to debate which is better, but as a player those little things do matter to me when playing a game and I go to do something and then go "Oh that's right...I can't map the controls to my controller....I can't grab a corpse out of the water...I scent while crouching....I can't use scent in the rain...I can't can't can't...."

coarse shell
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again, controller isnt officially supported

jovial arch
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wait a minute

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if herbis could sniff while walking

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that would be really bad

weary umbra
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I can play with a controller just fine it just won't let me change the key binds

jovial arch
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especially with the way that some herbis are designed to hunt carnivores

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like

coarse shell
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yeah

weary umbra
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just a manual file in the config would be nice nothing fancy

coarse shell
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remember kos trikes?

jovial arch
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you might as well just make them carnivorous while you're at it too

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seriously

coarse shell
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and now with the rex nerf they can kill just about everything?

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yeah

jovial arch
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the gameplay would be more interactive

coarse shell
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i dont want sniff walking herbis

jovial arch
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like sniff walking para or maia

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you might as well just make that carnivorous

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while you're at it

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they'd honestly be better carnivores

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than most carnivores are right now

coarse shell
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all in all. herbis are for plants and running from potential threats, if not fighhting back. adding snififng while walking for them would be completely useless and can be exploited for the ones who kos everything in their path

weary umbra
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I don't see a problem with it, but I don't usually play herbs

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because of the scent thing

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XD

coarse shell
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so why would you suggest it if you have almost no idea about how herbis work lel

jovial arch
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I was having an argument with why watt the other day

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and his only argument for as to why maia vs dilo is balanced is because dilo can get away pretty easily

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but like

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if maia could scent walk

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that would be a different story

weary umbra
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mia has shit turning too

coarse shell
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dilo has shit turn too unless you walk

jovial arch
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it's almost the exact same as dilos run turn

weary umbra
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gotta stop sprinting to turn

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ew

jovial arch
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yes

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like, the radius might be different by maybe 10-20 cm

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but in actual practice

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the difference is negligible

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if para and maia could scent while walking

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it would be bad

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i mean

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i guess if you rebalanced the game

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it could work

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but with the current system we have

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herbivores scenting while walking would be bad news

weary umbra
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if you're close enough for them to scent you you're probably too close tbh

barren zephyr
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how could u rebalance letting herbis hunt?

jovial arch
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you modify their stats

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and implement mechanics

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so that any situation in which they tried to hunt something

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they'd lose

weary umbra
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there's other solutions besides stats all the time

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maybe give herbs shorter scent cycles? it comes up and goes away.

jovial arch
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actually

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longer would be better

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shorter scent cycles are conducive to hunting

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as counter intuitive as that seems

weary umbra
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so you want the scents to last longer for them to see?

jovial arch
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yes

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the more refreshes you get

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the easier it is track

weary umbra
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ah I get ya

jovial arch
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if they last forever

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you follow the tracks to the end

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and then you're just kinda fucked

weary umbra
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see now that would make having to stop less irritating

jovial arch
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i mean

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wait a minute here

weary umbra
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because it'd be up longer instead of just poof now I gotta f__king stop again...

jovial arch
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if your problem is with the compass not showing up

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couldn't we just rebind it to something that's not scent

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and it could just be on a toggle

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i dunno

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something like u for compass

weary umbra
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I don't see why the compass is tied to scent at all...

jovial arch
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I mean

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yeah

coarse shell
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herbis are already easy to play as anyway

weary umbra
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unless it's raining

jovial arch
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i'd say that's a byproduct of ai tho

weary umbra
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and dark...

jovial arch
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carnivores don't really hunt all that much

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and when they do

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it's mostly each other

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carnivores in general

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kinda suck at hunting herbivores

coarse shell
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cuz all the herbis are hiding in bushes

jovial arch
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only carno is actually good at it

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everything else isn't great

weary umbra
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yeah, giga sub gives WAY more food than adult para...hows that even fair?

coarse shell
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yea the food values are kinda fucked rn

weary umbra
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I was adult rex adult para didn't even give me half...sad

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like almost half...

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but other preds gave me way more food

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and controller is already in the game, it works fine my only issue is that you can't remap the keys and it doesn't even have to be in game thing, if there was just a file I could edit the settings in the AppData saved files to adjust the key binds that'd work. It can't be that hard, even the shitty little rip off has it, so we aren't talking anything crazy.

coarse shell
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then suggest that

limpid sable
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@edgy echo cool i didnt know that is awesome ! I hope they can make those additions soon and the mutated creatures as well. i play both games i see alot of potential in both i hope isle get fish and some insects or stuff you can eat in thios expansive world!

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i hope the tribal race can coexist with the dinosaurs and the soldier based humans can be enemies and the wierd expierments

naive helm
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@slim obsidian Why? The herbivores that gather there quickly deplete the nearest bushes and then have to walk longer and longer distances for food and that's when you attack

slim obsidian
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It's an annoyance

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T'would be why I suggested it 😃

violet magnet
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which herbivore rock...?

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The one from Niv's stream or?

naive helm
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What about it annoys you? Easy to find? Noisy?

slim obsidian
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Yes @violet magnet

violet magnet
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just that once herbis are up there it's hard to reach them because they can defend the one entrance pretty easy?

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but also there's only one entrance, so only one way out

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just wait them out

slim obsidian
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I suggested it's removal because it's an annoyance and it's a lazy way to play the game. I'm not interested in debating why I suggested it, so why bother? O.o

naive helm
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Herbis love to make babies up there -> have to go eat -> no food nearby -> pick em out as the children waddle

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If you don't like it don't go there?

slim obsidian
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It's exactly what I did, but I still would like to see it gone

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haha

idle lintel
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The herbis can then corpse guard the hell out of those bodies

silver dagger
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I think it wouldn't be nearly as big of an issue without the sandbox injection dinosaurs.

idle lintel
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That's a big problem for a hungry Allo or Carno

naive helm
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Don't kill them so close to the rock duh

formal hazel
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and continuously breed in dinos that honestly were a mistake injection

random knoll
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Shant

idle lintel
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If you don't kill them almost instantly they'll more than likely go back on the rock

naive helm
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The amount of shants is a problem but it also attracts devs so dondiDT

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But like I said, the more herbis there are at once, the more they have to spread out when they get hungry

silver dagger
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Don't the sandbox dinosaurs have slower hunger drain?

coarse shell
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never heard of that

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all i know is that their water goes up by 1, making it a bitch to drink

naive helm
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It feels like that with my adult shant. The hatchlings get super hungry super quick but they have the benefit of the nest and since they go straight to adult from hatchling, that's a problem.

violet magnet
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sandbox dinos do have slower hunger and water drain

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but i honestly don't know why the fuck you would nest there, when it's so exposed with only one entrance and no food nearby

naive helm
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Yeah I feel like herbi rock would be a fairer experience with less injection dinos

silver dagger
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Pretty sure they just need to leave one guard dinosaur at the entrance while others feed, but yes without ankies and shants it shouldn't be as big of a problem at all.

naive helm
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Safety in numbers and the nest & hatchlings are safe until juvie stage

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Elsewhere hatchlings are always at risk

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The rock basically guarantees making it to juvie which I don't think is too unfair for the carnis because I doubt hatchlings give that much food in the first place

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This is for survival dinos of course, the hatchling-adult sandbox ones skew this whole rotation

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I got killed as a juvie trike there on a food trip during the night (or near dawn) and that's what I feel like was part of a pretty neat ecosystem right there. It works. I don't think I got corpseguarded either since the parent trike had to get the other kids back to the rock. Not everyone likes the more passive playstyle but if you don't, there's plenty of map to go to. The rock isn't the problem, unbalanced dinos are.

blazing charm
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What the hell is a "herb rock"?

wild pecan
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A rock that herbs hang around alot

brittle ivy
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Think he means the rock in the center of the map near the atrium where herbivores congregate.

wild pecan
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Uwu what sky said

blazing charm
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OOOOOOH.

brittle ivy
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It's the new 'party pool'

blazing charm
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I think I know what you mean.

wild pecan
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The only problem is ankys and shants are hanging around/nesting there, but personally i just think the shants should be wiped out, but its hard with them nesting more babies. >w>

coarse shell
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injecting shants was a mistake

wild pecan
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It was, but if they are going to inject big dinosaurs they should atleast be male.

cunning gulch
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@barren zephyr this is a game, not "Real Life" simulator. The dinosaurs hunger/water drain as fast as they do to encourage hunting/movement across the map. Rather than just sitting in one place doing nothing.

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Case in point. Dinosaurs don't grow up from hatchling to adult in a matter of hours

barren zephyr
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I agree. But its still to fast. Depletes hunger in 5 minutes for standardly, and this number can became higher because the size of the animal cant hurts. And starvation damage debuff, can be raised to be deadly after 10 minutes. So its still can be deadly, but not generates to much pressure on the player. Right now its not encourage hunting or across the map movement. Just slaughtering bigger animals without reason. If ai wont spawn, what happens already often enough, or carnivores just not let to reach your food, or they prevent you from leaving your hide, you die in minutes. What, in this size of animals pointless and disapointing. The games primary goal is making they players disapointing? If the answer is yes, in that case, its working pretty well.

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Grow up taking hours, but die out because of starvation is in seconds. There is no balance. Only chaos.

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Example: The Forest. You can die by Starvation. After 5 minutes. You have lots of time before you die. Starvation can be threatening? Oh yes! Can you survive without food for a short time? Yes to. You sense the balance?

cunning gulch
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You have a pretty bizarre understanding of time if you think a dinosaur dies from starvation in a matter of seconds.

dim umbra
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But it is a game and not a real live simulator...

barren zephyr
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The Forest is not a game then?

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Rising World, Rust, Minecraft. All of them same on that.

dim umbra
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It makes no sence to me to ceep a rex without food for days. This makes it harder for other dinosaurs to survive, since a rex and megapex can easylie find and kill anything.
This is a good gameplay mechanic. And even if I agree, that dinosaur starvation in rl would take weeks, it has nothing to do with the game

#

No, Siria, that is not what I have said

#

It is a game. It is not real live simulator

#

If you want a realistic game, where everything is acording to nature you are wrong here.

barren zephyr
#

Iam not say its need to be weeks or days in game time. Just its need a little bit more supertune. To give the players a little bit more time before its can be deadly.

random knoll
#

Depending on the dino you can have hours of hunger before you start starving

dim umbra
#

Tbh I think the time you have in the game right now is just fine

#

BUT I only play herbies. I don't know about the carnis

#

So it might sure be a thing to maybe make starvation take a few minutes longer

barren zephyr
#

I paly with all of them. The Adult rexes always hungry. Senseless. Adult GIgas always hungry. Same. Trikes hunger depletes twice faster then other same sized herbies. You cant make them full. If you eat, after 30 seconds its hunger ratings already on 50%. A raptors starvation debuff, kill my raptor after 1:50 minutes. My friends Rex die after 3:00 Minutes. Because the AI not spawned in his area.

random knoll
#

Trike has really good water hold but not so good hunger hold

barren zephyr
#

Before the patch they can rest a little, enjoy the game, the enviroment, and not forced to killing without break and eat without limits.

cunning gulch
#

Think of it like this. Each dinosaur has a different metabolism. And each one has different needs and wait times. Depending on the size of the dinosaur, they burn more calories and require more food to keep them sustainable. Elephants for example have to eat almost constantly to stay alive because of their size. And that's primarily because they eat stuff that is not calorically sufficient for them. Lions as the carnivorous half of this equation, can gorge themselves and last for days without a hunt. But again, they don't have to provide energy for 9+ tons of muscle (as say, the T-rex does)

#

Increase the size of the animal, and you increase how much and how often they have to eat.

barren zephyr
#

I agree with herbi part. A giant sized animal with only herbalic diet, probably required to eat almost endlessly to survive. Yes. Thats right, you right, you win. But about carnivores. Anacondas, for example, thes large sized animals, most of them grow bigger then 5-6 meters. They eat once a month, and no more. Crocodiles, huge sized animals, eat twice in a week or less, and they perfectly fine with that. They suffer from starvation for long times, but they didnt die just because a little bit hungry. In history books, (referred to ancient animals) Saber Tooth tigers, are large like horses is. They living so calm life, and they hunting periods can calculated in 3 days schedule. But they are Huge sized animals. So, for herbis, i agree, its can be right. But for carnivore, i disagree. If a raptor eat up a whole Oro, what actually bigger then its whole stomach is, its ridiculously to much Hunger less. And you know it well! If a rex eat up 3-4 Oro, the whole size of this four animals are actually already bigger the a normal sized Rex's stomach is. And I didn't mention the digestion time yet.

cunning gulch
#

As for far as your anaconda and crocodile example, you're talking about animals that are known to be Cold Blooded. So their metabolism processes food much slower than their warm blooded counterparts. Which given recent findings and their relation to birds (which are warm blooded), some dinosaurs very well may have been. So that argument is fairly unfounded. For that matter, an adult rex would probably not hunt something as small as an Oro anyway so again, unfounded.

As it is right now, a utahraptor on a full stomach gives you what? Thirty mins to an hour before you start taking hunger damage? (I'm not sure since I haven't played it or counted the time it takes)

#

Moral of the story. Keep your dinosaur fed, and you won't die of starvation

barren zephyr
#

Ahh... i can see clearly now. The rain has gone. I understand now. You perfectly right in everything.

cunning gulch
#

Your sarcasm is appreciated. Thank you.

violet magnet
#

@cunning gulch how about a button to toggle the compass instead of always having it up

cunning gulch
#

that would essentially make it the same as it is now, just on a different button. Right now it's tied directly to the scent system. And if you really wanted to hide it, you could just hide it with the "Hide Hud" keybind

violet magnet
#

ctrl+h hides EVERYTHING tho

#

i still want to see my stam and stuff, and the chatbox

cunning gulch
#

That's true, but as it is right now, the compass isn't exactly what i'd call "intrusive" enough to warrant it timing out or being hidden? ¯_(ツ)_/¯

violet magnet
#

like press x to bring up the compass or something

#

if i'm watching the treeline for any signs of movement the compass can get very distracting

cunning gulch
#

The compass is at the very top of the screen though? Not sure how it would get in the way if you're looking directly in front of your dino. Either way, whether or not it's hide able with an extra button or not doesn't matter much to me.

#

I just personally don't think it should be tied to scent

haughty sluice
#

^

barren zephyr
#

Ive never seen dick riding so hard in my life😭

#

The same suggestions but the one made by the streamer has upvotes

random knoll
#

Shhhh

barren zephyr
native nebula
#

eh, looks like a fun place to me.

jovial arch
#

Well I mean

barren zephyr
#

N its always the bad suggestions 🤣

last remnant
#

I completely see the merit in [NR]’s suggestion. Knowing that he is an admin of a server, his team get tons of messages each day to get people unstuck (they’ve even created a channel just for getting people unstuck). I’ve even seen it mentioned in dev branch chat a few times this week. The stuck command seems to really not work so well.

barren zephyr
#

@last remnant how do we survive

last remnant
#

Well, I’m thinking that it would only last like ten minutes or so.

split notch
#

Rip smol bois

last remnant
#

Yeah, but small things should be difficult to hit anyways.

brisk mesa
#

Bullets... don't use lead anymore

#

iirc

#

bullets will inflict bleed anyways

#

kinda redundant no?

cunning gulch
#

Concerning NR's suggestion, i've honestly never used the /stuck command and actually had it work unfortunately... Same goes with other friends of mine who've had to use it and not have any success.

barren zephyr
#

Most bullets do use lead. But if you get shot lead poisoning isn't what I would be worried about.

jovial arch
#

bullets will do bleed?

#

huh

#

i guess it makes sense

barren zephyr
#

Infections from bullets being lodged in bone could kill any dino I guess

unborn quail
#

@blazing charm Woh is that an Isle model!?

leaden night
blazing charm
#

Nova

#

cease to exist

barren zephyr
#

I like it. But honestly it seems alot like the current cerato we have. Since cerato is being reworked maybe this could take its place?

unborn wraith
#

@everyone how do you make a sever and is it fre e can you make a free sever for you and your friends.

unborn quail
#

Issue is

#

Sucho for all intensive purposes is taking ceratos current role

unborn wraith
#

sucho eat fish so no

unborn quail
#

Just because something eats fish doesn't mean it isnt capable of fighting

#

Bears.

dapper mirage
#

why do people still insist on the "it succ the fisshh bois so it gunna b weak" argument?

#

makes no sense to me.

blazing charm
#

When I was writing the Torvo doc, I was aware that it could technically take Cerato-Rex's role. But I'd like to think of it as more of a reversed Allo, if that makes sense.

warm ridge
#

Yeah i get it

#

I like the idea but i feel like torvo is a bit of an unlikely choice

#

I mean it doesn't even have an official model for it

#

Unless they were to buy Jake's model wich seems far fetched

violet magnet
#

@unborn wraith servers are not free, you have to pay monthly fees to hosting services like PingPerfect

#

you can click the Host button to host your own private server, but those servers are unlisted and no one else can join

#

also plz no @ everyone

jovial arch
#

@brisk mesa

#

What do you mean

brisk mesa
#

It stops consuming when full.

jovial arch
#

Oh ok

brisk mesa
#

Moreso, doesnt allow you to do so when full

#

Lemme edit to make it clearer

jovial arch
#

Yeah

#

It’s a little confusing

#

I’m in full support

#

Now

brisk mesa
#

Welp, that's what I get for making a very unclear suggestion lol

#

@blazing charm @dapper mirage @coarse shell sorry for how horribly I phrased that suggestion, I edited it to clarify what the fuck I actually meant XD

blazing charm
#

It's still bad.

brisk mesa
#

Badly phrased?

blazing charm
#

No, just bad.

brisk mesa
#

So causing you to stop drinking when full is bad?

#

Like how food is?

lament thorn
#

whats wrong with the suggestion?

brisk mesa
#

^^^?

lament thorn
#

seems like it would help with people killing themselves in lakes

brisk mesa
#

That's the point of it.

blazing charm
#

The body would STILL be under the water, meaning it wouldn't even register to your character

brisk mesa
#

Not actually true, you can crouch and jam your face in there.

blazing charm
#

It's not like the game is prioritizing water over food

violet magnet
#

it is tho

brisk mesa
#

^^^

blazing charm
#

Okay, so basically I have crouch and wiggle my head around like an idiot to accomplish the same thing

brisk mesa
#

Except it is, 99% of the time, not doable because it prioritizes water

violet magnet
#

the water is probably just in the way

brisk mesa
#

^^^^^

#

It is.

violet magnet
#

kay so

#

what if

brisk mesa
#

So, if it behaved like food does...

violet magnet
#

the option to drink was just wholly disabled when you were full

brisk mesa
#

That's what I mean.

violet magnet
#

then u could eat what's underwater because the option to drink just wasn't there

brisk mesa
#

Make it like eating currently is

#

Exactly as grievous said

jovial arch
#

We still need

#

Washing up

#

Someone can just

#

Run further into the lake

#

But as a temp fix

#

🤷

blazing charm
#

How is making water undrinkable when you are full going to stop people from just swimming out to the very middle of a lake

jovial arch
#

Well

blazing charm
#

Can't do a crouch dance out there.

jovial arch
#

It’s not

#

The hope is they die in the shallows

#

If they do you’re set

blazing charm
#

Which they almost never do

jovial arch
#

Not a complete fix

#

But at least it helps

violet magnet
#

then there's the whole deal with hitboxes not always being on bodies but sometimes a ways away

#

if something died in the water then sank then was washed up on shore where's the hitbox to eat going to be?

jovial arch
#

And I guess not drinking when full is nice to have?

#

Tbh I don’t really care all that much but it seems really easy to do so yeah why not

barren zephyr
#

@verbal acorn The carni herbi ratio is lot better than it was in the old isle.

jovial arch
#

Yes

#

Herbis still need better gameplay

#

Growing is often mind numbingly boring

#

Unless you’re doing it wrong

#

Tbh I can’t play herbs

#

The only reason people play herbi over long periods of time is for the social aspect

verbal acorn
#

@barren zephyr It’s still just a bowl of Chili con Carnis

#

They need to make herbs more bad ass or something

barren zephyr
#

They need something to do besides eat and drink. Carnis have hunting. Herbis can survive without moving.

violet magnet
#

until the bushes run out in that area

barren zephyr
#

Then walk 30 seconds and your good for another 3 hrs

jovial arch
#

Herbi growth is boring as shit

#

People play herbis mostly for the social aspect

#

Not the actual gameplay

naive helm
#

Herds promote moving because bigger amount of mouths to feed eats an area empty faster.

#

Social aspect is part of the gameplay imo

jovial arch
#

I play carnivores mostly solo

#

I pretty much can’t do herbivores not in a herd

#

Alone herbivore is honestly mind numbingly boring for me

#

Maybe I’m an anomaly tho

#

🤷

barren zephyr
#

I like herbivores, the models are good and they are fun to play in deathmatch. But survival is just lacking gameplay for herbis

verbal acorn
#

My wife plays herbs, but even she is starting to dabble in carnivores now...and she can barely sprint and bite at the same time.

jovial arch
#

I’m talking about survival just to clarify

#

Dm is completely different

naive helm
#

I try carnis sometimes but because of herbivores taking so long to grow and the smaller herbis not being that popular, Carni gameplay isn't really that fun either

verbal acorn
#

There needs to be more content for herbs or eventually everyone becomes a Carni

naive helm
#

I might just suck thougg

jovial arch
#

Carnivore gameplay is boring right up till it isn’t

verbal acorn
#

Yeah, we only play survival

jovial arch
#

Carnivore gameplay is pretty shit till adult

#

Then it gets fun

#

Hunting is so much fun

barren zephyr
#

Juvi Utah is fun

jovial arch
#

I mean

#

Juvie isn’t bad

#

Young adult is horrible

#

Depends on the juvie

#

Cerato juvie is hella fun

#

Carno juvie is boring af

verbal acorn
#

I enjoy the carni life, just hate the lack of prey. Especially with the current hunger mechanics. I can go hours and see nothing or hours and see little and it’s all stuff I can’t reliably hunt.

naive helm
#

Yeah. That.

jovial arch
#

Yeah

#

Current hunger mechanics kinda suck

verbal acorn
#

Carnotarus is a breeze...that’s why I stopped playing it.

jovial arch
#

Yeah

verbal acorn
#

Because every other carni is so much slower, you begin starving before you get a chance to really search the island for those prey opportunities

jovial arch
#

Yes and no

#

If you’re gonna play something like Cerato on v3 you need to plan

#

If you’re gonna just go a small tier you can usually just kinda fuck around

#

Allo same more or less, but to a lesser extent

#

But if you’re gonna play Cerato or apex and you mishandle your lake hopping you’ll die

#

Unless you mix pack

verbal acorn
#

Yeah, mediums need longer food endurance. Apex need current Allo food endurance. Right now, it’s a 3-4 hr dice roll that can fail utterly in 30mins if you walk the wrong direction and find no prey opportunities.

#

It feels less like survival and instead a race from a death timer.

jovial arch
#

Yeah

last remnant
#

I still think having different buttons for drinking and eating would fix all the issues with a body running into the water.

jovial arch
#

Honestly I feel like it’s inverted

#

With how little raptor needs to eat it should only last like an hour

#

But with the insane food needed by something like a rex has it should take much longer to deplete

#

Especially taking into account the relative scarcity of food

last remnant
#

I mean, it is a huge issue overall.

#

Overall, the map is so large that there is a high likelihood that you will die from starvation.

#

Eventually, I'm hoping that there is more ai overall (larger ones that can attack and are more difficult to kill).

verbal acorn
#

I wouldn’t mind risking getting trampled by AI herbs as a carni juvie, getting Trike charged by an AI as a carni sub adult, if it also meant I could reasonably stalk and hunt groups of AI medium herbs as an adult.

last remnant
#

^

naive helm
#

AI is always going to be a harder foe than another player though

#

No room for human error

verbal acorn
#

Meh, I don’t mind a challenge...way better than the current hunting dynamic...it’s not even hunting. It’s just running out there biting at the first thing you see because your stomach timer is the most aggressive killer in game.

topaz epoch
#

@fickle root you're like the third person to suggest that in the past two weeks

fickle root
#

Seems like a common problem then!!

still temple
#

it is

#

it's been suggested for ages now

cunning gulch
#

Really wishing that "Disable nest invites" thing was actually real... Just lost a utah to a random invite when i pressed f1 by accident ._.

wild pecan
#

Try and change the keybind from f1 to another key maybe? owo

cunning gulch
#

Sure, that would work but doesn't address the initial problem. Getting bombarded with random nest invites is a pain when you're trying to prog a specific dino. I just wanna be able to turn off invites from people not on my friends list.

edgy echo
#

@formal orbit the devs have considered forest fires in the past idk if it was scrapped or not but I do know there was concern for it causing major lag and basically being to much for a server to handle in addition to all of the players and eventually complex ai

lament thorn
#

Also I think when we do get seasons it shouldn't be along side the real world

edgy echo
#

@lament thorn um not sure but it seems like your in a convo and accidentally posted in the wrong tab XD

lament thorn
#

Oh no I'm making a comment on the suggestion

edgy echo
#

Oh might wanna tag the suggester then would help em see it 😄

lament thorn
#

I shall do that in the future then

edgy echo
#

@lament thorn I’m a derp I tagged the person u were talking to didn’t I XD god I’m tired

lament thorn
#

Lol yep

#

Also I think another reason for don not wanting extreme weather (even if it could work perfectly) is because it could really screw up players if they are babies or too slow to escape making the death not even their fault

random knoll
#

I feel something's could work but others not so much

edgy echo
#

@lament thorn @formal orbit also the devs stated in official answers that doing seasons “would not be feasible” i think is how they put it, so probably no seasons for us :c

violet magnet
#

maths
one 24 hour in-game day is an hour
an in-game year would be 365 hours
divided by our 24-hour days = 15.2

#

so an in-game year would be 15 days

#

divide that by 4 seasons = 3.8 days per season

cunning gulch
#

I think it's more of an issue of phasing each "season" from one to another without causing massive lag with texture/terrain changes.

#

and not so much a matter of "time"

edgy echo
#

They said something about custom assets too

#

Here I’ll go look ip the date of the post so you guys can read it

lament thorn
#

Just a little scroll up

cunning gulch
#

In any case, i think seasons as a whole are a bit grandiose and quite frankly, not necessary.

#

Especially when you're talking about a sub-tropical island ecosystem. We don't need snow or anything at all and it would cause too many issues than it's worth.

lament thorn
#

I think it's something that would be a nice addition once the rest of the game is finished

cunning gulch
#

A "monsoon" season would even be overboard as it would destroy half the game's functionality by negating the use of the scent system thanks to the rain

#

And I disagree.

edgy echo
#

So it’s the 19th question from the top #519931024956850187 if anyone wants to see their exact words

cunning gulch
#

We don't need seasons.

lament thorn
#

Never said we did

edgy echo
#

No id be cool to have a snow map tho

cunning gulch
#

A snow map would be "cool" but impractical imo. Even if some dinosaurs would be warm blooded and be able to thermo-regulate themselves, it just doesn't make sense.

#

it would also require an entirely new set of skins to allow for camouflaging yourself. (and yes, i'm aware of the skin system being worked on)

edgy echo
#

Well if we had specific dino ecosystems with only certain species selectable it would but this is the isle so that’s not gonna happen lol

lament thorn
#

Well not entirely new skins

#

Just colours and the how bright they were would need to be tweaked

cunning gulch
#

Honestly, the only way I would accept a "snow map" is if it was after the base game was complete and Dondi decides to do a DLC for "winter creatures"

edgy echo
#

Well if you can choose white with the dynamic skin system I suppose it’s possible but who knows, I’m definitely not saying there should absolutely be a snow map and I would much rather have the devs resources focused on more important things, just think it would be cool maybe for a mod or something

cunning gulch
#

aka ice age mammals.

lament thorn
#

Oh god no that sounds awful

cunning gulch
#

¯_(ツ)_/¯

#

But yeah... "The Isle: Ice Age" would be kinda interesting imo.

#

Ice age mammals/birds etc. Whooly Mammoths/rhinos/sabertooths. That sorta thing

lament thorn
#

some people would go mental for that

cunning gulch
#

Not saying I would play it, myself cause I'm here for the dinosaurs. but yeah.

lament thorn
#

I think in the last ask a dev session there were a handful of people asking about why we don't have mammals

cunning gulch
#

Humans are mammals

lament thorn
#

But Dondi where's my cows

cunning gulch
#

in a t-rex's stomach

lament thorn
#

Fantastic

still temple
#

Megafauna Australia > Ice Age

lament thorn
#

But seriously some people don't understand how or why tribals would be able to survive without deer to hunt

#

Eat the goddamn dinosaurs people

cunning gulch
#

lol ikr? Dino leather i'm sure is just as good as deer hide.

#

Hell, dinos would provide more of it too depending on the kill

lament thorn
#

Yeh and I bet a young Maia could feed a whole tribe for awhile

cunning gulch
#

mhmm

lament thorn
#

Even dryos would be a good meal

cunning gulch
#

they're just giant chickens

lament thorn
#

Exactly! Just set up some traps and bingo

slender prairie
#

FINALLY someone understands taht tehre are giant chickens in this game

#

there*

barren zephyr
#

5foot chickens

feral wedge
#

@tired ether Hello. Your messages in #401481402782056460 are more suited for the #general-feedback channel, and also, Discord overlay is enabled through Discord and is already a thing.

barren zephyr
#

@steel dirge can u separate the lore section from dat suggestion

#

The whole thing is kinda pointless but i wanna garbage the lore part

steel dirge
#

No

barren zephyr
#

Oh aaiiiight

steel dirge
#

Next time try actual an constructive response instead of "trash that, whole things pointless".

blazing charm
#

Well, what kind of "lore" would be involved with the safelogging timer?

barren zephyr
#

What do you want its a safe log timer

cunning gulch
#

whatever it is, you have less than a minute to read it.

barren zephyr
#

If anything ask to be able to look around

cunning gulch
#

kind of a shit suggestion tbh.

barren zephyr
#

Instead of "can we see lore"

#

🗑

steel dirge
#

It was an example. Hence why I also wrote "Being able to see the character screen". They were EXAMPLES. Just something to do, maybe a simple tidbit that gives us something to mull over like the loading/death screens do. It wasn't "Can we see lore" it was "give us something other than staring at our ass for a full minute". Since you can't read more than looking for something to shit on apparently. It's a suggestion, an idea.

blazing charm
#

Well, something that should be considered. Is that when you're safe logging, you are pretty vulnerable. I feel like it's worth keeping an ear out for danger so you don't get jumped. Staring at the character screen or some lore prompt kinda defeats that purpose.

#

If you really are bored waiting a minute for the timer, you could always just open the steam overlay and watch a video or something, look at your phone, etc.

steel dirge
#

See, I get that, and that makes sense. Would be nice to have something small though, like a line or two at the bottom of our screen, an option maybe that can be toggled for players that don't want it. Just something light.

barren zephyr
#

Again looking around would be a useful suggestion, your idea is again a bad one

compact coyote
#

then there wouldnt be a point to it

steel dirge
#

Looking around would defeat the purpose of having safe logging at all I think. And saying someone's idea is simply 'bad' or shit doesn't open up discussion. I haven't called your own counter-argument bad or shit.

random knoll
#

what?

barren zephyr
#

HOW would being able to look at your surroundings defeat the purpose when your suggestion is distracting the player

lament thorn
#

what you guys discussing?

barren zephyr
#

Most recent suggestion

#

And why are you only tryna to argue with me when no one here has agreed with your suggestion

steel dirge
#

You aren't the only one, first of all

barren zephyr
#

Its a bad suggestion good night

steel dirge
#

in fact you were the first one to say "your idea is bad"

#

that's not agreeing at all

#

and

zenith ledge
#

but he aint the only one who thinks its bad

#

its pretty bad dude

lament thorn
#

i dont see a point to the suggestion? if youre logging why do you need to check anything

steel dirge
#

regardless you can be constructive about it instead of simply saying "That's a shit suggestion"

#

Because it feels like the idea of safelogging is to limit/making logging out a risk, but if that ISNT the design idea then yes, looking around would be a feasable suggestion/addition.

barren zephyr
#

What is there to be constructive about

#

Its not art

#

I cant help u get better

#

All i can do is agree and disagree

#

And not only do i but others disagree

zenith ledge
#

youve given very little thought and effort to the suggestion so we're not gonna give a ton of effort trying to fix it

barren zephyr
#

Proving its a bad suggesion

zenith ledge
#

people have pointed out why its bad as well

#

theres no real fixing it, its just something thats not necessary and is more of a pointless distraction

steel dirge
#
  1. Not just art can get constructive criticism. Ideas can open up discussion, which so far it seems like only one person has understood.
  2. I'm not asking you to fix it, I'm saying either discuss appropriately, or don't say anything. Don't just jump in with "it's shit/bad"
  3. Don't assume I put no thought into it just because I kept it simple. I wouldn't have put up a suggestion without any thought into it
  4. It's a suggestion channel. I'm not insisting they do it, just dropping ideas. That's a SUGGESTION.
  5. These were examples. If you have a better idea about how to add or adjust it, jump in. If not, let it go. I'm not causing you some kind of mental break or ptsd by saying "here's an idea". Running in and saying "that's shit" does that to some folks though. It's called basic decency and respect.
  6. I am not dissing the points that were made and the ACTUAL discussion that was offered. SouthSide made a good point about the looking around. I'm only saying it could have been done without "Kinda a shit suggestion" or "your idea is bad." If that kind of criticism was always listened to, we wouldn't have any of the games we have these days.
cunning gulch
#

Except it Is shit and bad

zenith ledge
steel dirge
#

See, this is what I'm talking about. Unnecessary point only made to shit on someone.

cunning gulch
#

You're talking about adding a useless feature to kill 45 seconds

#

get over it

zenith ledge
#

you put more effort into complaining about people not liking your suggestion than the suggestion itself

steel dirge
#

Again, it's a suggestion. If they add it, they add it. If they don't, it doesn't matter?
I'm putting effort into pointing out that shitting on people needlessly needs to stop.

Either discuss appropriately, or ignore it.

barren zephyr
#
  1. that was an example
  2. it was shit
  3. dont keep it simple next time
  4. i wasnt aware if that until now
  5. i did
  6. oh well
cunning gulch
#

nah

barren zephyr
#

Lmao or i could give my 2 cents

#

Like all these people have

#

And like what this chat is for

random knoll
#

so you accept people think its bad right

steel dirge
#

You gave a good point South, I already said that. But people can do it without shitting on people or their ideas.

feral wedge
steel dirge
#

I accept that people are incredibly toxic and need to learn it's just a suggestion and not to take it so personally?

feral wedge
#

Y'all simmer down and move on. I think the criticism has gotten the point well enough across.

steel dirge
#

K

barren zephyr
#

🙇

#

@feral wedge that works way to well and i hate it

barren zephyr
#

U know shrugging is my thing

violet magnet
#

I'd like being able to move the camera and look behind me while I'm safelogging, because no sound comes through my headphones from anything behind me until something has literally run INTO my camera and started biting

brisk mesa
#

That's much more of a sound issue in general tho...

#

I'd actually rather players need to pick somewhere safe to logout

#

And risk being punished if they don't.

#

But that's just my 10 cents

vestal rune
#

well I think allowing you to look around with the menu would be a good idea...

#

since that sound issue seems to be next to impossible to fix iirc

native nebula
#

might be fixed next build.

thorny lynx
#

@brisk mesa I completely agree with you on how you should stop drinking water if your thirst meter is full. It's bad enough that, even when adult my T-Rex's hunger meter visually says he is full, I still have the option to eat five or so more bites.

It would be nice if the game automatically stopped you from drinking if you were full. That way, you would never be denied water corpses, any more. I don't understand why this hasn't already been a thing.

leaden night
#

T-Texas Yep

thorny lynx
#

This is why I always type Rex when I am on mobile.

lament thorn
#

@sick gale I think having someone that either helps or hiders a players gameplay based solely on something they can't control isn't exactly a fun idea

sick gale
#

You're not going to live for ever and skins right now aren't exactly perfectly camouflaged, either.

#

It depends on what players pick once they have the option to. But a male having cyan crests vs red ones like right now, isn't that different or game breaking.

#

I'm just not ruling out albinos

#

But in a realistic nesting scenario, if you don't like what color you popped out of the egg, just wait another 10 min for the next one

barren zephyr
#

@quick fossil all that does is encourage targeting and revenge killing.

thorny lynx
#

What if players could choose what colors they would hatch into based on what colors the parents had? I know it defeats the purpose of genetics, but it would really be unfair for you to have contrasting colors that don't complement, have no color scheme, feel out of place, and don't camouflage you well.

It would be another RNG issue people would want to avoid or become forced to gamble with.

#

@feral verge All mid-tier carnivores, such as Cerato, Allo, Sub Rex, Sub Giga, and Sucho make the same footstep noises. Allos start out pretty small when they are fresh adults and a grown Cerato, Sub Rex, and Sub Giga dwarf them, so that's why Allos sound so loud. Plus, they have the fastest trotting footsteps of the mid-tiers.

feral verge
#

🤷 idk, compared to an adult carno as adult allo your footsteps seem to make much more noise, atleast the bass is bigger

silver dagger
#

Edited my bleed suggestion to make the 1 hp thing only matter if they're resting, otherwise still bleed to death as normal.

thorny lynx
#

@feral verge Carnos are the lightest of the mid-tiers. Of course their trots will be more quiet.

feral verge
#

I stand corrected sir

last remnant
#

@native nebula Could you describe why I got squint as reaction?

tepid light
#

@last remnant if some of the ambient sounds were removed, it would be incredibly easy to hear and/or track another player as you would have no other distraction.
Making an option to manually lower or mute ambiant noise will just create ground for unfair gameplay when playing versus someome that hasn't tuned it down.

rigid harness
#

I mean, they are really obnoxious, they should stop every once in a while

last remnant
#

I mean, I'm cool with the noise if it was something on the map itself. If it isn't on the map itself, then it shouldn't be present imo.

hexed iron
#

what noises are we talking about

last remnant
#

Bird noises, something that sounds like an owl maybe

#

It would be cool if the noises were associated with something on the map like AI. If it was a bird chirping that would be super cool imo.

jovial arch
#

Yeh

hexed iron
#

hey I’m a bird

#

yes 😩👌

arctic nexus
#

V2 swamp had the cool little birds. Bring the cool little birds back?

cunning gulch
#

@arctic nexus I think you've got the channels mixed up between eachother.

arctic nexus
#

Have I?

#

How's that?

cunning gulch
#

This is for suggestion discussion, not suggestions themselves. And #general-feedback is exactly what it says.

arctic nexus
#

I'm just adding to a previous suggestion here. Read up and get it in context.

cunning gulch
#

I'm aware of that. But the suggestion to change ambient sound was made in the suggestions channel. Here is where you discuss suggestions. Not in the suggestions channel itself

arctic nexus
#

Just the topic of ambience gave me the idea.

violet magnet
#

the birds might be handy in locating water too

cunning gulch
#

🤦

violet magnet
#

they could spawn over the swamps

arctic nexus
#

Indeed.

#

No.

#

@violet magnet apparently we are not aloud to make suggestions here.

violet magnet
#

over Man Pond

arctic nexus
#

Else we'll be harassed verbally.

violet magnet
#

to be fair, it's only verbal harassment if i read the messages aloud to myself

#

but people in this house are asleep so can't

arctic nexus
#

True dat.

#

Moving on. I do think the addition of the birds is a general good idea, especially when (as you said) they spawn over water.

#

Don't really know how you could really miss water with the current scent system. But still. Carrion birds?

last remnant
#

Yes, I feel people only read half of the suggestion rather than all of it.

#

That would be cool if the ambient noise got quieter when you were about to be attacked. It should only happen for a split second which would be enough to feel some anxiety before a Dino strikes.

arctic nexus
#

Indeed. Something that makes you go Ohhhh dear

barren zephyr
#

@barren zephyr ?

#

Juvie carno being worthless makes sense to me

#

As the adult counterpart is the fastest thing in the game

#

N now entirely a push over

#

Carno is in a pretty good place

#

every juvie worthless. Im talking about it can be killed by velo xd

normal fern
#

At what stage?

barren zephyr
#

Tell me what's the positive in a juvie carno. Since there should be a balance if some dino sucks at this, they excell at other thing. But juvie carno. Sucks both in combat and flee

#

It's slow af

#

The entire point of velo is to kill juvies

#

So

#

Juvies suck at everything

last remnant
#

Yeah, I would have to agree. I used to think that juvies being small and slow is a good thing at first in terms of balance, but now I’ve thought differently. Juvies in general should be weak, but more agile imo. A juvie carno is both weak and slow, which doesn’t really add balance to the game. If it was small, but could run fast, with lower stamina. This could make sense to me, but at the moment Carno’s life cycle completely doesn’t make any sense. A dinosaur doesn’t become one of the fastest all of sudden.

barren zephyr
#

They are worthless children

#

Yeah. then kill all the juvies

#

not only the carnos.

#

also the origininal point was to kill hatchlings

umbral prairie
#

@barren zephyr what map do you mean

barren zephyr
#

thenyaw

umbral prairie
#

ah ok

barren zephyr
#

i feel like i mentioned to many points 😟

umbral prairie
#

I do not really get what this dossier thing is supposed to do

barren zephyr
#

like...one point says how much damage per bite another says how long it can run another says what type of prey its supposed to take down while another might say how long it takes to grow to full... these are all mights, i have an idea but as with all my ideas i can't articualte it

umbral prairie
#

So a more detailed character screen

barren zephyr
#

i suppose so??

umbral prairie
#

I have some problems with comprehension when it comes to english

#

that's why I asked

barren zephyr
#

oh ok

topaz epoch
#

The dossier thing is kind of already being taken care of by the character menu, which is still incomplete

#

There's soooo much food on V3 for herbivores. Even larger herds would for if there was any more

split notch
#

You don't really get much in some areas. Usually the areas that are near spawns or towards the coast

#

For juvies, especially at night and in the rain can struggle to find anything

#

But honestly there is an abundance elsewhere

topaz epoch
#

Maybe the answer then is to spread it out more, not just increase the number

split notch
#

Why not both?

topaz epoch
#

More food still creates the same problem I described

#

When herbivores have diet needs and have to eat more than one type of plant to stay healthy it will be easier to control

#

But in the meantime large herds are a problem

split notch
#

Why not have hunger deplete faster for the larger herbivores in the mean time? Would probably be more realistic and keep the large herbivore herds in check while allowing for smaller herbivores to survive

#

Big herds of galli and dryo wouldn't be much of a problem

#

And the big trike and para herds would have to split up to avoid running out of stuff to eat

jovial arch
#

@spare fog

#

your dino makes a noise when you get hit

#

you can likewise hear the enemy dino make a noise when you hit them

spare fog
#

Ohhh ok, must need to mess w my volume settings then

topaz epoch
#

There's no sense in making their hunger drain faster because then it becomes a race against time constantly. It's not something to be managed anymore. That isn't fun.

jovial arch
#

uh

#

i think he's on the right track

#

i just think herbi food caps need to go way up

#

so like

#

you've got time to sit down for like 10 mins

#

but then you gotta get going and find more food

#

actually

#

both of your ideas are fine

#

but im more into a combination of both

brisk mesa
#

Amen to ghostway's suggestion...

#

Dev1 is the only really played Thenyaw server, but any of the other two could be swapped over to alleviate playing the 'refresh game' as I refer to it...

#

also, hey, opening another V3 map but it wouldn't have injections on it, so all of the people fed up of seeing them could be on that V3

last remnant
#

Well...herbivore do constantly have to eat. I’m not talking about dinosaurs as we can’t know that for sure, but most herbivores are constantly eating and have to migrate to new places. I also find herbivores kind of boring if I’m not moving from place to place that may just be me. Otherwise, playing as herbivore feel like just a voice chat or a chat room in terms of gameplay.

#

I would think that you would also scale the increase hunger with the amount of food. Thus, you are always eating as you move, but it’s not like a constant struggle. This way herbivores don’t stick to one spot in the game. It also could make it harder for carnivore to find herbivores as herbivores are constantly moving from place to place.

jovial arch
#

imo the food scalings are a bit reversed

#

things with bigger sizes have higher food drain/food cap ratios than I'd expect

#

or at least, smaller creatures tend to have the better ratios

#

which doesn't really make a lot of sense from a balance perspective

#

simply because food should be easier to find for smaller dinos as opposed to big dinos

#

so then it follows that larger dinos should in general have more time to find food

#

not the other way around

normal fern
#

Problem is that when large guys didn't need as much food they began to overpopulated

jovial arch
#

that's not really the suggestion

last remnant
#

Could explain your last statement?

#

@jovial arch

jovial arch
#

so

#

because of rex having a high hunger drain and a not terribly high hunger cap in relation to the drain rate rex only lasts like 1:16 or something like that

last remnant
#

Ah

jovial arch
#

whereas a raptor can go nearly 2 hrs

#

that should be inversed

#

not in terms of drain rate, but in terms of cap

last remnant
#

I mean, your last statement about smaller Dino’s having an easier time getting food. I’m curious why you think that is

#

Second to last I guess

jovial arch
#

well

#

logically, if you've got a lower growth time there should be more of you

#

of course this trend doesn't really hold true for herbivores

#

mostly just carnivores

#

which kind of breaks the game

normal fern
#

How long does giga last?

jovial arch
#

but in large part this is made up for by ai

#

I dunno how long giga lasts

#

tldr is that rexes need to find food more often than raptors

normal fern
#

Apex and carnivore stats would need complete rebalancing, otherwise things like giga will overpopulate

jovial arch
#

not that they need more food, that they need it more often

#

yeah

#

imo ai give way too much food

#

apexes rn are ai vacuums

#

they just suck them up

#

and that's really how they stay alive

#

this is true to an extent with lower weight class carnivores, but it's not wholly true

#

it's very possible to totally write off eating ai as a smaller carnivore

#

as a mid weight class though, it's much harder

#

tbh player caps need an increase

#

but that's more of a server issue

#

I wonder how many players a server can actually take now

#

I know that too many screws up ai function

#

but like

#

if we're talking about cutting/reducing ai

#

could you hold 200 players?

normal fern
#

I think the way to fix it is make small boys require very little food(carno AND smaller)
E.g. Carno would only have 250 hunger, but give them high drain so for example a carno would drain 8 hunger a minute. So he starves in 31 minutes but he doesn't need much food to begin with.

And then just lower Ai food values

jovial arch
#

yeah, maybe not the specific numbers but the general principle is solid and testing would need to be done as with all balance changes

normal fern
#

@jovial arch I think Ai is necessary, especially when larger herbivores are made into Ai

jovial arch
#

yes

#

i actually do too

normal fern
#

Otherwise the server will end up 90% carnivore

jovial arch
#

if you spec a rex to hunt trikes and there's no population of trikes the rex is toast

#

same for really any carnivore

normal fern
#

Do you mean as a temporary thing?

jovial arch
#

uh

#

wait actually yeah

#

if you specced rexes to hunt trikes rn

#

it wouldn't be that bad

normal fern
#

Dead Rex lol

jovial arch
#

yeah

#

there are a lot of trikes rn

#

so I guess it wouldn't be that bad

#

but i mean, I guess something like speccing allo to hunt dibble

#

then you'd be toast

#

I've actually noticed an uptick in herbivores recently

normal fern
#

^

leaden night
#

V3 is herb haven

#

Food everywhere

#

Plus Triceratops doesn't need to worry about anything

jovial arch
#

yeah

normal fern
#

Allos prey pretty much consists of Maia, diablo, para and pachy.

Pachy will be really common once it's released for a few weeks and then the numbers will drop off.

Diablo is made redundant with giga being so OP

Para is huntable but only when desperate.

Maia is fairly uncommon in my experience.

Basically without large herbivores as Ai Allo is screwed. Problem is.

Even with Ai, the way stats are now would just benefit apexes.
Giga would get free food from diablo Ai.

What I'm getting at is, a lot of the things wrong with the game are linked.

Ai needs sorting out and balance needs sorting out

#

Countless other things as well

jovial arch
#

yes

#

I almost completely agree

normal fern
#

@thorny lynx love your suggestion

jovial arch
#

herbivores are supposed to get hunted and die

#

and the more disposable you are, the lower the growth time

#

it makes sense that they'd have lower growth times

normal fern
#

Back into Ai though, I kind of wished it would spawn where players aren't, not around them

jovial arch
#

yeah

#

imo

#

it should be a set of a preset locations

thorny lynx
#

Carnivores are so abundant, they end up eating each other, rather than hunting and chasing prey they are meant to eat. It almost makes herbivores feel obsolete.

jovial arch
#

with a randomized chance of spawning at them

#

with the locations literally being all over the map

#

on something like a 5 hour rotation

#

dunno tho

normal fern
#

Only large animals, otherwise juvies are screwed

jovial arch
#

yeah

#

larger animals can't spawn around players

#

that would reward mixed/mega packing

#

way too hard

normal fern
#

I wonder if it would be possible to stop Ai spawning around players once they reach a specified size

jovial arch
#

imo ai spawn rates should be consistent as long as there's a player nearby

#

I'm not sure why it goes up with more players

#

at all

#

they'd have to be higher than they are right now

normal fern
#

So like anything over 2000 weight won't have Ai spawn around them regardless of the maturation of the players character

jovial arch
#

yeah

#

if you wanted to retool ai to helping people grow

#

that's actually a pretty good idea

normal fern
#

I might make it into a proper suggestion at some point when I have the energy

jovial arch
#

tbh

#

i think i might make my idea a suggestion

#

oh wait

#

later

#

actually

#

ill just do it now

coarse skiff
#

Even if I don't like AIs, if they had to come to the game I d like your suggestion to be applied

stray tangle
#

My only suggestion is to add more Player Capacity to the server. This map is hands down way to big for only 100 players.

last remnant
#

The maps should be smaller in genedal

#

Tbh the idea of hypos being on the server that only devs can play really doesn’t make new people want to play in my experience. I’ve had many of my friends stop play completely when a hypo killed them as they thought they were at a disadvantage. Tbh I don’t blame them.

thorny lynx
#

Hypos really should have no business in survival. They are just a more cruel server reset.

last remnant
#

I would rather they be a mechanic to kill megapacks

jovial arch
#

@stray tangle this sounds fun

#

But it also sounds kinda dumb

barren zephyr
#

It is a dev branch server. It is intended for testing purposes. There are no strains if you don't play on dev branch.

jovial arch
#

There’s not a lot of counterplay vs hypos

#

They’re kinda op

#

Iirc hypo carno oneshots Maia

barren zephyr
#

It is a dev branch server. It is intended for testing purposes. There are no strains if you don't play on dev branch.

jovial arch
#

Yeah but they’re not intended to be in survival

#

Definitely not in that capacity

#

If you can tell me what you’d actually be testing

#

I’ll agree 100%

#

Do it

barren zephyr
#

I'm not testing anything the devs do. What they're testing or if they are actually testing I don't know. However if you play on dev branch you are volunteering to be part of the test community. Dev branch is not a requirement to play the game.

jovial arch
#

You know what

#

I don’t even disagree

#

I’m kind of confused as to what your point is

last remnant
#

But it's not like we're actually testing anything besides dying when a hypo is on. I mean, if the devs say we are spawning a hypo in and we are testing this, then I would all for it. That usually isn't how it is done though.

jovial arch
#

Also whiplash’s suggestion seems to be about entertainment

#

Not testing

barren zephyr
#

I'm not sure how they actually test but having a full server of players is the best way to see how a new dinosaur will play when it is released. I'm sure they do it out of entertainment value more than anything. Nonetheless, those who don't want to take part in it have plenty of other servers to play on.
Also I was commenting more towards kaijor's reply than whiplashes

last remnant
#

.>

jovial arch
#

Oh

#

I got confused after you posted twice after I said something

barren zephyr
#

As in, a test server is not really meant to attract new players to a game.

last remnant
#

That was a roundabout way of saying that lol

barren zephyr
#

Yeah lol

last remnant
#

But I agree with you

dapper mirage
#

@stray tangle as cool as that may seem that would get really annoying after a while. i'd rather keep it as a once in a blue moon event like it is now. Also the devs have a lot of work to do so it wouldnt really be practical.