#general-feedback-discussion
1 messages · Page 92 of 1
And it should be more lethal if we plan on giving it a punishment if it misses said pounce
it really should not
I really wish there was more benefit to holding onto a dino. If it applied more bleed over time or something to discourage tap pouncing
Why, when it is plenty lethal enough? Especially considering that you kind of have to try to miss the pounce in the first place, since magnetic pounce is somewhat a thing still, plus the whole no need to aim the pounce for the flanks even.
You're arguing it's weak, based on, how the players play, rather than what the actual effect of a pounce is? Have you tested the pounce and it's power?
agreed, it should ramp over time
slowly become more effective the longer you latch
Because we don’t assume that omnis will always land their pounce
It's kinda like when lions jump a zebra, they dont treat them like trampolines. They grab on and hold on for as long as possible 😂
Considering how easy it is to land... But sure, but even if they miss, the pounce as it is, is still plenty powerful enough. And if omnis struggle handling carno in the current update, with how bad that playable is overall, then that says more about the omnis and their abilities at the game than anything else.
Even if you added punishment on miss, the pounce is already powerful, and very easy to use overall, with little risk when it works properly, so there's really no need to up the power of it, unless they've nerfed it in some way that I'm unaware of
Well they would be nerfing it by making omnis very prone to death if they didn’t land it
That does not nerf the power of the pounce or the ease of use or anything, it only adds the risk of death by missing. You'd have to also actually change the power sufficiently to require a lot more pounces, or make it harder to land, such as making it a requirement to land on the flanks of the target or otherwise fail the pounce, to make the risk of miss be meaningful. Even before, with the full stun, you could survive if you didn't manage to land right in front of the targets attack (at least when the stun was quite short, possibly not when it actually lasted for a bit).
The power of the pounce shouldn’t be nerfed just the safety of it
that's exactly what he's suggesting
I don't think I ever argued for a nerf to the power, I've only argued that the power is fine and does not need compensation for the miss being more risky or there being more demands on achieving a successful pounce.
As it stands, pounce, when it works, is rather little risk with quite the decent reward
“That does not nerf the power of the pounce” (implying that’s what’s needed)
Hence, the suggestion would be to make pounce actually require some form of planning, skill and timing/aim and so on, such as by making it only work on the flanks of the target (since that's where the omni/troodon is hanging on in the first place after all), as well as some form of punishment on miss so it's not just miss and keep going without any risk of reprisal at all. After this has been achieved, it'd be much more reasonable to then look at the power/stats of the playables and see if there's a need for a buff or nerf, depending on how well they handle the things they should and/or should not.
No, that was just me phrasing it badly. That was meant as a response to your statement that it would be nerfing the pounce, I don't consider adding a risk to the failure of landing a a pounce a nerf to the pounce itself, since it's still as easy to use and powerful as always.
I did not mean to imply that pounce needs to be nerfed, at least not for the time being, though it does very much depend on how well things go when/if pounce and assorted mechanics work properly and all that
Since it's hard to judge power when bugs and latency and other fun stuff has the final say on if you live or die :p
When you pounce. There’s a chance you don’t land it. If you die by not landing it. You’re nerfing pounce. As a pouncer risks dying when pouncing. Hope this clears it up.
Well, there's no guarantee that you die if you miss, but yes, I see how you mean, I merely don't quite think of it the same way.
Good pounce is way too strong and easy
I can see your reasoning. My only hope is that the ceratosaurus doesn't get nerfed to the point where it's just absolutely useless. That's my biggest concern.
I hate that they nerfed the carno's acceleration but people claim it's still viable. I hope that the same can be said for cerato after it's been tweaked!
carno's accel being nerfed was warrented, but it's not viable
also, i feel like cerato has been ignoring many of its unique tools because its current "endurance run at things until they die" playstyle has been working so well
it's still the most aquatically capable land animal
moreso than even teno
it's hard to compare anything to carno's bizarre balance state because nothing has been butchered quite like carno
I would say that won't happen, but to be fair, the balance situation of the Isle tend to go from op to "useless" and around, with it being either carno or omni on top, and now I guess cera would get a turn too. I'd personally change the vomit thing to be a much harsher and long lasting effect, and if neccesary adjust ceras stats otherwise plus adjust the body down buff if needed for the general corpse stealing part (and maybe lower it's capabilities to hunt a bit at that). But we'll have to wait and see, if nothing else, balance will change multiple times yet before we're near the endgame, so at some point I'm sure things will be figured out.
reminder, cerato has PLENTY of tools in its backpocket that the community have yet to properly take advantage of, bacteria and vomitlock is merely surface level
the fact that cerato can be viable while not even utilising a good chunk of its provided tools and survival strategies is testament to how truly overtuned this animal is
difference between carno and cerato is cerato has lots of backup plans, whereas carno is SUPER straightforward and specialised
so nerfing carno's accel nerfed it hard because it's not like it had anything else in its back pocket to compensate
you could nerf cerato's vomitlock, but it'd still have bleed res, body buff, swimspeed, agility, endurance and close range brawler damage
if cerato has to back off and play more on the defence/side of caution, that's an improvement imho
right now it's too overconfident
just had a stego half the size of a full grown one take me from full health to dead in three hits. stego needs nerfed
stegos shouldn't be walking meat while young, and they still have their iconic thagomizers, you can't treat them like you won't get punished for running in blindly against one
nerfing stego for the sin of defending itself is absurd
that being said, it's really not hard to kill a young stego due to their stubby tail reach and lower health
I’m not sure why small animals can’t have high damage
Don’t assume you’re supposed to win against something because it’s slightly smaller than you
considering it was "half the size of an adult stego", it likely wasn't even smaller than him
it was probably bigger
Mhm
It’s the high damage tank
It’s slightly smaller than it’s absolute largest size
Expect it to hurt even at that stage
it punishes bumrushing (most of the time) and rewards baits, placement and skill
Too hard
so you know, something most isle players can't counter and deserves to be nerfed
I want my targets to die on sight
I want the light refracting off of its skin into my eyes to trigger a cosmic smite
it's like how teno keeps getting nerf requests for some bizarre reason
whenever teno is remotely in a good place, it immediately is requested nerfs
the only reason it isn't right now is because its entire species is endangered by a certain "scavenger"
Well
And pounce literally disabling slam
Even seconds after it dismounts
But pounce can’t be touched anymore so why would that ever change
God forbid we return to the accursed update 6 state of the game where Omni was the most balanced it had ever been
it's really funny how teno's primary weakness is completely unfair stunlocks
U6 had them and now U6.5 had them
except this time now people are super pro-stunlock for some reason because the animal they're playing can't possibly function without not allowing its opponent to not play
it's not like cera has an entire swiss army knife of survival tools if plan A fails
It has a mouth full of sharp teeth, so playing defensively means rush the target and spam or you’re fodder
god forbid we play around environmental differences like forests or rivers
If that doesn’t work nerf teno
no, plains is where the action is, that's where cera will be
Yeah sorry, trees repel most Carni players
herrera will be interesting, because carni players will find themselves in a mix of confusion
I agree with you fully.
a carnivore (good) that utilises trees (bad)
i cannot WAIT for the days of Gateway where more than one biome is allowed to be interacted with
and the plains are seperated by forests, forcing poor carni players to have to walk through the nasty forests and engage with more than a single plains in the centre of the map
I don’t know if the player base will be able to handle such a contradiction in the fabric of reality
no carnivore irl lives in jungles
Jaquars are propaganda
big ecosystem wants you to belive its lies
tigers dont exist either
Don’t listen to the grass eaters
They’ll make you think forests exist
Or something
Side note but I’m getting tired of people referring to every animal as a glass cannon
troodon pounce broken?
Stegos a glass cannon
Tenos a glass cannon
Carnos a glass cannon
Troodon’s a glass cannon
Omnis a glass cannon
Everything is just a volatile shard of glass or something
Like the only animals i haven’t heard that label on are animals with borderline zero combative relevance
please add dibble and have it tank things lol
also it's bizarre things get called "glass cannon" just because they're SIGNIFICANTLY smaller than other animals, like how cera has been called a glass cannon for not tanking stego
I see people wanting to nerf teno and I humbly ask you to stop, teno always gets nerfed leave the poor thing be it’s pretty ok now
it needs more
Basically
giving back its tailslam damage could be a nice start
and no i do not care if the ceras complain that it means tenos can beat them to death better, avoid the giant-ass tail
still can't fathom why out of every attack, it got nerfed
entirely defensive direction, fair angles, stamcost makes sense
it is literally the one attack anyone can avoid unless they are SIGNIFICANTLY slower than teno
also tailslam got nerfed but not charge damage???
this enrages me deeply
Charge, the ability who’s primary function is NOT for burst damage
Slam, the ability primarily utilized for burst damage
Slam gets nerfed
herbivore was failing to be hunted
the real question is who in god's good name wanted TENO to be nerfed after update 6
carno, sure, 100% makes sense why it got nerfed, people literally wanted this thing ground into a fine paste
deino, ABSOLUTELY warrented, not enough done, but I respect the gesture
pachy, for SURE this thing needed to stun less that was 100% on point
but teno? it was in the same position as omni, yet that guy walked out with a ton of shiny new buffs under his belt, whereas teno gets kicked while its down with a new predator that wants it dead, where swimming/endurance no longer works, and less ways to deal with it
it's bizarre, both omni and teno were in the exact same boat, except where omni got treated to a 5 star meal apology for the stuff it went through, teno got beat down, thrown in the cold and literally fed to rabid dogs
it truly feels like the loudest voice ends up with their cries heard with this, which is imho the true problem with these feedback channels. People are heard too much, and these people refuse to look from viewpoints beyond their own
Devs listen, and they listened to day-in, day-out complaining about omni's state, carno's state, pachy's state and they did something about it
Cerato was actually decently balanced, but the community literally pushed for more and more buffs, to the point that cera almost had 200 biteforce
because they saw matchups where inexperienced ceras died to experienced carnos, and interpreted that as "cera garbage tier and steamrolled by carnos"
That’s why I borderline don’t care about feedback channels
They just form a consensus on whatever the lowest common denominator deems the status quo
And rolls with it till they realize they were wrong
Like people STILL think Omni is in a bad place
and stego is OP
Somehow
The fact anyone has really ever thought that post diets is bizarre to me
stego is the closest thing we have to a "hard to grow apex"
and throw that thing on Gateway and hoo boy, get ready
more biomes, better space distribution, more points of interest, a larger overall playable space
we're likely going to see stego take full voyages
Stego in proper open plains with no terrain to use = extinct stego, more or less
yea, i actually am excited to see rex-ready stego
i wanna see spino... do be my fav dino 🙂
i'd be excited for spino if it wasn't presented as it is, something that kills every other aquatic animal without fear or competition
if a mosa is added, and spino walks out into the ocean, the only place a mosa would ever be, sure
pretty sure Things could kill spino... might be difficult but possible
He is quite tanky... i think it might still be difficult to kill deino
unless u go for the head
based on what they've said, spino obliterates deino regardless of circumstance
😳
cherius also apparently stands little chance
it's super lame and makes me super uninterested in spino
challengeless god that dominates its preferred biome and never has to interact with any of the land animals that could pose it a threat
fr I am still so mad that teno lost the dmg from its more powerful looking attack goddamn
I would love to see some Teno buffs 🙏 its my absolute fav but i don't play it as much now that he's been beaten down
its gunna be........ really bad if Spino is completely unchallenged when fully grown :/ isnt Cherius close to its size? surely it should be a decent enough matchup
it is, but cherius is shown to prefer tussling with suchos than spinos, and i doubt that was unintentional
ughhhh
i believe they literally left spino out of cherry's concept because they felt it didn't make sense for cherry to fight it successfully
is it the biggest confirmed water based herbi we've got so far?
watch them back cherry slower with less stam and no ability to fight spino so its just doomed
it's an omnivore, so no
non carnivore then lmao, if spino is the biggest
it's POSSIBLY smaller than deino, but not by a significant margin. It's unknown how big they wanna make it exactly
Could end up being bigger than deino, we don't know yet
it'll be like its an omnivore! we put a couple of AI things on its diet
huh, be interesting to see if they make deinos model bigger to better represent its weight
dont do this to me kes
well yeah but let it eat player bodies too fr
fair, I would like at least one player dino on its diet to fill one nutrient slot only, maybe the same one as fish
idk making an omnivore class that's essentially just a herbivore that can also eat some AI seems boring to me makes it more or less a group that doesn't function any differently to a herbi
idk what dino you could possibly put in that slot that cherius is expected to catch as a shallow wader
not saying i want it to be able to eat all meat/everything just maybe some variety in the omnivores would be more fun
idk, personally i feel having omnivores just be "eat literally everything" would make things a little too easy in my eyes
thats why i said I don't want them to be able to eat everything
also, again, no clue what a cherius would be eating that it could reliably obtain
it makes the omnivore playstyle very boring and just the same as a herbivore then, and right now their AI systems are extremely lackluster so theres no challenge in it lol
As for what it could eat? Small water based dinos, Beipis, mimni, small crocs or suchos
if they bring one in - a sub aquatic hardosaur
i'd only agree to the exceptionally small on that list, and even then, i'm doubtful they'd manage to catch them
suchos should not be an option for a cherius
it's not like most things have a singular option on their diets except for herbis so it wouldn't be reliant on it - another option that could be interesting is that theres a particular organ they get extra nutrients from so can't eat the rest of it but will rip open a body to get that one thing out. Not saying it has to be for Cherry but for omnivores could just add something else, sorta like idea of some omnivores stealing eggs for the nutrients too
Gives them some interesting aspect to their playstyle and also a challenge to grow a beast of that size if they actually have to risk hunting - idk, I kinda like that idea
i just really don't see cherius being remotely good at hunting
it's described as "clunky", this thing isn't quick
nor a particularly capable hunter, in or out of the water
everything about it seems defensively oriented
Again, doesn't have to be directly at Cherry could just be some added flavour for omnivores even if its mostly just scavenging something from bodies
then how about this, why doesnt it just chase off other carnivores from their kills to eat? like suchos or smaller spinos/deinos and bully them off their food for the bits it wants
saves it hunting, but also gives it that little bit of spice
i'd honestly think that fits better for sucho and spino than cherry tbh
boo boring
sucho and spino both suffer from the slow problem
same as cherry
neither are particularly adapt for hunting much outside of fish
they better make spino slow, I dont want some ungodly fast broken dinosaur
i want spino to be the second slowest of the non-sauropods, second to anky
yes
then slightly faster than spino is stego, but not by much
nothing with a sail that big is running fast or for very long
i think spino will have a slow sprint but a decent trot but not fast enough to actually catch anything unless completely off guard, we have already seen the trot animation and it seems decently fast
i personally forsee spino def being the slowest of the apex carnis
when it's competing with giga and rex, that shouldn't be a surprise
yeah i think giga will be the fastest trot wise and mid with sprint and rex have fastest sprint with slowest trot
nah, rex is getting an insanely fast trot
no idea on acro as the acro they concepted makes no sense lol
giga should also 100% be the fastest sprinter, not rex
rex is also said to be getting a far more endurance/bloodhound niche this time around
hmm interesting
which i personally see as the better way of going about it
giga should be the fastest sprinter, not rex
not going to lie if i ever grow a rex im just going to be lazy and push stuff off bodies like a giant cerato
giga irl was built far more for speed than rex, and it's basically fact that in a footrace, giga wins basically every time
@vale pawn there was something like that in Gateway's swamps
Good
I miss playing Teno I wish it was more viable but it sucks so bad solo, can't outrun anything it's so stamina heavy with everything and the damage isn't even that good
With teno you gotta have good stamina management, but if it’s a group of two or more you most likely can’t do anything
Agreed or in a herd
that's someting you could say about literally anything
true tho lol
every animal benefits from groups, except ironically stego, who is by far the worst herd animal in the game
only because their tail is AOE
I would change it to single target tbh
nah, AoE makes sense
single target also makes sense
I am yet to see a video of someone knocking out 3 people with one swing of a bat
yea but this ain't a bat
it ain't a spiky bat
i really want stego baseball swing not gonna lie
right now it feels like wielding a spear with the spearheads on the sides and stabbing the enemy with the wooden end it makes no sense
i'm fine with the jab, as an alt-bite, but it should get another ability on top of that like a swing
Tailswing (or the uppercut we saw some time ago) should definitely yeet smalls into orbit (rather than impaling them like the jab does)
"ceratisarus is to small for apex can we make biger? Apex"@sinful yoke
As far as I know, Cera is not supposed to be apex. It shouldnt even hunt most of the time but eat rotten meat for bacteria, its a scavenger.
I’ve seen two carnos get killed by one jab
I have a video of it too
.... u have no idea what I was talking about
then what were you talking about? What I said still aligns with the context. Regardless if it matters or not.
I was saying currently stego tail is aoe damage while it would be more balanced if it was single target
yeah what I said was still relevant
you can kill more than one target with the swing as of now
... we all know that 🙂
good for you
Not really?
Stego’s attacks being AOE seem fine to me.
If you make it single target it could unironically buff Stego though
Immediately makes it better at fighting in groups
It's not the best but I will live with it being aoe cuz that means they can't fight too close to eachother
but single target would make sense looking at that tail
It sort of can make sense, but also not.
yeah, depends on what and how you like to play
@gleaming silo is the night vision on in that image ?
just after i made that suggestion i lost my ptera and i can't find out which server it was on
@lucid robin who said boars were temporary?
the devs.. i think. dont quote me tho
i think the model might be temporary, but the AI itself is more than likely planned to stay
I want boars to be dangerous menaces
(that won’t chase you halfway across the map and see you out of nowhere while you’re hiding ofc)
Yeah it's a placeholder model right now. They want to make their own
sarvenger is suppose to be small not big like cerasaurus
so devs need to make their mind if cerasi is apex or scarveng
cera is also very small for the total roster
we have some animals getting over 10 tons, and cera's only a bit over 1 ton
@summer thistle i can’t identify it. there is no circle.
bruh it's a square
just because you say you circled something doesn't mean you made a circle
you're proabably just joking
why is pt weight so low ? they are much bigger
can get up to 200 lb
no way troodon weighs more
because for the size of the pteranodon we have, it being heavier than most animals is ridiculous. Flying animals need a low weight to body size in order to stay airborne, density will screw you over
Hey! This is a comment ibe seen about the rex and trike and just wanted to see what people thought
'A Trike vs Rex would probably end with a Trike stabbing him with a charge or a Rex chomping down on the Trikes ass.
The Trike isnt an unstoppable animal, but just hard to 1v1. Similar to Rex, hard to 1v1. The trick would be to either group up agianst the one.
The way to balance these types of animals is to have a system in the game like a "Herd/Pack" system and "Territorail/Alpha" system.
A "Herd/Pack" would have leaders and they would defend their respective parties.
A "Territoral/Alpha" system would make dinosaurs of different kinds recieve "Buffs/Debuffs" for enteracting.Example #1: An "Alpha" Rex would be "Territoral" around other species of carnivores and if he left them alone he would begin to get a graduel "Debuff" to Stamina and Recovery. However if the "Alpha" Rex did attack the other carnivores he would recieve a "Buff" to stamina recovery and regeneration. Example #2: A "Herd Alpha" Trike will recieve a "Buff" for defending the "Herd" from any threat, which is any creature not in the "Herd". But if the "Herd Alpha" didnt attack those outside the "Herd" the "Herd" itself will receive a "Debuff" for stamina and speed.
These types of systems would differ depending on the animals they are applied to and would force those who "mix pack" to die off.(1/2)
I'd cut down on the quotation marks personally because they're making it hard to read, but I do like the idea of territorial animals, to an extent. But forcing rex to fight carnivores that it quite possibly has no way of catching isn't really fair on the rex.
Trike also feels like the "buff" is unnecessary. By defending the herd, you buff them by premise of not dying.
Example #3: If animals who refuse to leave the area of "Alpha" dinosaurs or their "Herds/Packs" the smaller or weaker creature will begin to "Stress/Strain" until it dies of said "Stress/Strain". Which will force players to refrain from mixpacking.
If Dino's form symbiotic relationships with those they are supposed to, the dev's should make them unaffected to these "Buffs/Debuffs" unless said animal causes harm to the other animals.
As far as the Rex being "All Powerful", it is the apex for land combat and should be. However, simply have the Rex be a great tracker and have good stamina pressorvation. But have it be slower than the prey its chasing or tracking so itll have to wait until its out of stam or resting itself.
Note - If a Rex locks onto you, id say your only hope is to mask your scent by going through water, or rolling around in mud.
As far as the Trike being the "Guard", i believe these systems ive wrote about should help with the issues of mixpacking and babysitting.
Ive got more information on my opinion of these systems for all the different playables as of right now, but in all honesty this game will need a system like this if it is ever going to make it.
Edit Note - The game should have an "Age" system so "Nesting/Breeding" is actually a must instead of a fun side quest.
An "Age" system would also help with scavenging and helping the weak fill the power gaps once those who ruled have died.
I know the Dev's have said they dont want this in the game, but immortal Dino's doesnt seem to fit the whole "survival of the fittest" thing.(2/2)
Sorry took a sec to get the whole thing posted!
I'm sorry! I should have taken them out hah just trying to fit the whole message here sucked since this was something I saw from somewhere else hah
Ah, gotcha
Rex having excellent tracking, an elder system and so on are planned for the game
Rex is shown to have a decent trot speed too, so it will likely be able to keep up with prey while tracking
The elder system makes it that there exists a stage where animals will become older and stronger than their adult stage, but grow weaker as they continue on in the elder state, until they can choose to die of old age, passing on "elder mutations", which we know little about, except only dying of old age can unlock them
I think being able to choose to die is kinda weird? I think you should just kinda have to die since you have no choice in getting old
And Rex as it stands won't be playable in official servers anyway unfortunately
Watching a tiny troodon pin down something twice as large as itself is pretty silly to see. Birds don't weigh much, but they are some of the strongest animals on earth. For instance, Harpy eagles, a bird that weighs around 10-20 pounds, can carry up to 40 pounds.
Ptera might have a low weight, but they shouldn't be so easy for a troodon to grab out of the air either. Their wings have to be able to carry more than 100 pounds. They'd have needed great muscles
I believe if you choose to die of old age, you'll get to be the strongest of your species temporarily. Which sounds like a good trade off to me.
Personally, I would not like to spend 5 hours growing a dinosaur to 100 just for it to die soon after over a mechanic that you have no control over.
Even deino grab isn't so terrible, as safer watering locations exist.
No, elder isn't optional, only death is iirc
So you reach your weakened state and then are given the option to die
This is what I have read about elders from the wiki. Is this outdated now?
"The Elder system is an upcoming mechanic where players can become an Elder variant of a species - which are larger, more powerful variations of the adult stage of life. They are only accessible by following certain diet and perk pathways."
No, all things get old
So no more diet pathways? Someone will need to update the wiki
Never take anything as fact from that wiki
I havent seen much about elders otherwise
Who said all dinos will be forced to age?
Dondi
I really dislike forced deaths of a character. "You played your favorite dinosaur for too long" shouldn't be punished with no way to avoid it. Especially if you spend more than 5 hours to grow, only to get bumped back down to the fodder stage.
Death isn't forced, elder is
Depending on how weak elder is, death will likely be forced. Either die and get a perk, or die.
It's also unlikely elder will be extremely quick. You'd likely need to be adult for a while
If you get enough time to justify the long wait and difficulty, ig. You should get to spend at least a week or two with it if you dont die to other things.
And the elder system should not apply to things that die in one hit anyway. 30 minutes to grow a ptera. Keeping your big bird isn't going to hurt anyone.
That's absurd, hypsi already suffers from being barred from the growth system, don't add even less value to smalls
Im not saying ptera shouldn't grow. If someone wants to die as a small dino and start over, they just have to follow the roars.
It sounds like the elder system isn't giving players something awesome. It's just encouraging them to start over by making them weak.
Which small dinos dont need
Elder system is giving them elder perks, which all animals benefit from
I disagree heavily with some animals not being allowed to be elder
Elder perks will probably be something small and insignificant. Smalls shouldn't be excluded from the perks, just the forced death portion of them
oh and we already have examples of elder models for ptera and troodon
death still isn't forced
Die and get a perk next life, or die because you're too weak to do anything.
Both are options, along with living on
That "perk" better be more than just a speedy growth back up to full grown.
You’re still not being forced to die
Where’s the argument even coming from
And we don’t even know how weak elders will get
i honestly dont think elders will be that bad, i think will just get slower and maybe lose some hp
If they get bad diet weak or worse, it'll be pretty bad.
I’d bet you wouldn’t get too much slower
Speed is literally the most defining stat for viability
i dunno about that, to be honest being tanky and alt biting as stuff comes in seems to work fine too
as far as hunting is concerned if you catch them off guard and get some good bleed going they will have to stop
Speed breakpoints are again, the most defining balancing metric in the game
whats the difference...
from adult to elder*
Imagine being at a disadvantage because you spent more time playing than someone else
i disagree its not so simple, cerato played by a good player vs a carno played by a good player i think cerato would come out on top about 50% of the time
Honestly with it being about survival just kinda seems like the natural program of things
*progression
And I can definitely see why that would suck
my question is if you get to elder and grow a new dino with a perk if that dino dies do you lose the perk on the next one
Yes
But I don't know if how long it takes to get to that elder stage has been mentioned?
ok see that seems like a reason to nest in with people you know so that they can keep you alive
it hasn't
I hope you'd be more likely to die to ai/boredom/other dinos/starvation/dehydration before you get even close to that point.
At least a week of gameplay.
Sucho do you know for sure if you can lose perks by dying?
Honestly The Isle is a survival game, not a 'Keep living on as a Highlander' Survive, Thrive, Procreate, Pass on. Rinse and Repeat.
If everyone lives forever whats the point of Breeding/Nesting. Other than something to do while you wait in a bush for 1,000 hours. At that point id probably wanna just click the alt tab and jump off a cliff anyway.
Aging as a system and dieing would have perks imo such as newer skin types, and the points you aquire to access new evolutions.
No clue, I'd imagine you do lose mutations by death, considering that means it'd only take a few days to get literally every mutation
I think part of the fun would be the whole process
The living the thriving and the eventual dying
im hoping the mutations will be something actually worth the time investment, maybe some simple low % buffs to certain things or even the ability to adapt to new food to help survive
stat buffs are a big nah from me personally
having certain animals just win because of some invisible bonus sucks imho
its something coming to every animal and frankly if they are going to reward me with a skin when i already have a decent color pallet id be really annoyed and also question why its taking so long to put in the game
even if it's coming to every animal, the balancing nightmare of "this mutation outright makes you faster" or "this mutation makes you deal more damage" would be nuts and super unfun
and when i say low percantages i mean like 2% type stuff to give you a little edge against things you compete against such as members of your same species fighting for territory or even a 2% buff to food or water drain
otherwise i just dont see the point in even putting it in the game
You can add mutations without making them generic flat stat ups
The system shouldn't just be new ways to make you better at PvP
A 2% buff to some stats would literally demolish hunting
so what you want skins?
no?
what you want them to be
changes to diets or survival elements. Mutations for deino that can permit it to live in the ocean, or some for teno that adapt it for more aquatic life, or mutations that expand Troodon's scope of mimicry capabilities, or turn ptera into a more scavenger style animal
eh to me i feel like it should be all of that and some low lvl combat buffs
then no one picks the other things
Buffs are need for a game like this, if we dont have buffs or debuffs nothing would happen and everyone would mixpack.
Honeslty the 2 systems i had mentioned would fix the issues with thw core game since i havent seen any of the devs metion it
dude the meta is going to be apexs guns and strains anyway what are you talking about
Those are all problems too
It’s not like those are somehow exempt from bein terrible
yeah im not a fan of modern humans being in the game or strains but some people want them so its whatever
strains are actually done better because it notably visually modifies the dinosaur, allowing people to know their abilities off the bat, and they're designed to be unsustainable
that dont matter if you cant hide or run from them
and a few others like omniraptor
who says you can't hide or run from them lol
one of them is literally for tracking if im not wrong
the magna? that one's literally gone
and they are fast
completely decanonised
bro for now lol they still have years of devolopment left who knows what strains they will put in
how do we know they're fast?
@limber hull This game is Survival and Leveling up. No one is going to get an edge over you without you being just as able to level up yourself.
Also if aging was added, the "OP dinos" would die to old age anyway.
You’re absolutely right, in fact as of last year strains were confirmed to have more weaknesses and be on average smaller than they’re legacy counterparts…
Things can change in good directions
because they were fast in legacy and i dont see them not being fast otherwise why would you pick to play as one
Old age death is confirmed to be optional
If the only way for me to deal with all the people picking combat perks is to pick the same combat perks, why add the system at all? The freedom of choice is an illusion then, pick the ones that matter, not the fun ones that diversify how you play, since if you pick the fun ones, you die to the ones who picked correctly
Old age isn’t, but the death is
that doesnt say much hypo rex could solo a server and still have plenty of health
Don't base anything on legacy balancing
Also I very much doubt neuros are going to be remotely fast
Apexes are not gonna be playable. Litterally Trex and Trike will only be Ai in the Offical servers.
What a waste, considering they are pretty easy to balance.
And hypers are literally too dense for their own good
i dont even play official servers anyway mixpackers are lame
There's nothing to say that's the permanent solution
Ok? Why does there legacy incarnation matter at all
They recognized hypers being unstoppable death machines literally caused entire servers to empty
Which isn’t what they want
They quite literally took hypers away due to the whole unfun element, those hypers were proofs of concept, not the finalised product
simple because until they give us more info and a look at these weaknesses i have no reason to trust these devs as far as balance is concerned, they have been trying to balance carno since evrima came out
All strains in legacy cannot be taken as their final iteration, hell, the only neuro we got had absolutely zero of neuro's actual traits
Ok….but I don’t care about how competent they are, that’s never been what this discussion has been about, it’s about what the devs want to do with the game, and ways we think they could do it in the most functional way we perceive
Especially since legacy was built mostly around who can move/turn the fastest over literally most other balancing factors. EVRIMA has more they can do
Whether they screw it up or not is to be seen
Legacy's exceptionally limited combat means hypers win by default of having high stats
Since every animal in legacy is nothing more than a collection of numbers
id say if they get an altbite they win by default anyway cause 180 head bite for the win
alt-bites are defensive, why are you attacking a hyper
They don’t need to be combatible by most of the roster, they need to be survivable
self defense cause they will probably be fast
I feel like it being optional is kinda odd though like if I can't choose to be old or not I shouldn't be able to choose if I die or not
self defence clearly doesn't work against the animal armoured to the nines and with strength to match
also, again, no proof they're fast
I don’t care personally, it’s a game, dying of old age by default would be lame
The game isn’t even that realistic to start with
yeah well i wont be standing there coping while a strain kills me im atleast going to get some dmg in
For example, most animals reach full maturity in 3 days
Or you can get away
You seem to be still under the idea that strains will be inescapable because of legacy
Despite, again, us having zero proof of that
why shouldnt i think that way i dont trust the devs lol
id rather strains just not be a thing
because we've been shown time and time again that legacy doesn't matter anymore
It’s just as likely for them to be TOO slow rather than too fast if your reasoning to believe they’ll be too fast is a distrust of the devs
That reasoning doesn’t favor either side
according to you. they still cant balance their game every update is an unbalanced mess, they even released deino super early just for hype rather then balance
Compared to what? Living forever just hobbling around?
Sure why not
Inherited perks ARE going to be a thing
You’d lose those perks by death
Which would be lame if it just automatically occurred at a certain ordained time
I really don't see what this has to do with strains. It really isn't hard to think of solutions to not have strains kill everything in the game with ease
not gonna lie im starting to not like the perk idea either makes me feel like the game is going to become day of dragons with dinos
It’s so simple, if perks don’t alter base stats we won’t have issues
Aren't you the one who wants the combat perks, which literally makes it that
true enough my solution will be playing on servers with them turned off
i dont want any of it in the game but if its coming i want it to be worth the investment in time and some lame perk that makes it so i can go die to a mosa ai as a deino aint it lol
so why worry if you're never planning to engage with them, regardless of how well they're done
If it’s already bad why make it worse?
that doesnt even make sense
it makes perfect sense
no it doesnt
What about it makes no sense
if you think perks are bad, why make them even more impactful and frustrating
so that they matter more
how is taking something like a worthless salt water perk into a 2% buff to HP that big a deal yall tripping
Why make perks stronger than expected in response to perks being added if you don’t want perks in the first place due to how they may effect gameplay
If you think a salt water perk is useless…..wow
how is a salt water perk worthless
expanded hunting grounds, safety from many cannibals, more area to traverse, more animals to encounter
whats out there that you need? how many players you see in Bob and pot out there? its a pointless biome as its not popular enough to populate
on spiro
like which one?
pick one
HP
ok carno
2% more speed is already nuts
2% more weight means you can now knockdown other carnos
sounds good to me it can run from ceratos now probably
shouldn't need perks to account for bad balancing
also lets see what 2% speed to carno brings it too
that just makes more bad balancing
Being ANY faster than another adult Carno means you can’t be escaped
max speed of carno atm is what like 56 or something?
survival of the fittest welcome to a survival game usually arent fair
Bad ones aren’t sure
Why not just balance BASE creatures
That’s an entirely arbitrary unfairness
you ever play dayz? scum? like any other survival game?
new players get crapped on its part of being new
Why do we need perks to change important stats. Why can't every Carno come with the same stats?
hatchling? juvi? we literally already have that
Let player skill be the difference
Because there exists no other way to make perks important
and now you have elder and perks to add onto the end of the stages
perks can be diversification of survival strategies, as mentioned prior
I typically prefer my games to reward success to players that are better at the game
facts which is why they shouldnt be in game lol
lmao
you dont even know what the perks will be what you mean make it worse
Sorry miss read
why not just have the simple little survival perks. You won't care regardless, because you think it's useless
I logged to get food out of my mouth on my 3 month deino I've had and when I came back to server it deleted my deino and brought me to home page. No nothing killed me my boyfriends monitor is behind me and we had just layed a nest so I was watching and he stayed to see my body despawn and everything. yall need to fix that crap
So we get good perks, you get a system you don't engage with, done and done
simple, imagine you spend a week getting to elder ok, you get your "saltwater" perk spawn in and get yeeted by a spino you just wasted a week of your time its a pointless perk, not to mention you are going to die as a deino vs a mosa specially with how jank the AI boar are in this game how you think the mosa will be?
I'd be safer from spinos in the ocean, more space to swim
Also mosa is not confirmed as AI
Or confirmed at all really
its been hinted at
so has a perk that gives buffs to nested young of some description
that is literally the most worthless perk i think i could ever come up with
awesome, you don't need to have it
heres a buff little baby with 2 biteforce
unless it buffs the parents there is no point
no point to you
no its a fact buffing hatchlings literally worthless for surviving
And it’s an easy way to grow groups
groups are useful for survival
This is simply a difference in what we value
Groups can be argued as one of the most valuable survival strategies in the game
Personally I’d love to have a salt water perk because it opens up a MASSIVE playable area for me
That I otherwise wouldn’t have had
And it doesn’t break balance
you can group without nesting
and with gateway actually having a better ocean
Ok, nesting makes it easier and safer
or i can group with nesting
the agency of choice is beautiful, is it not
also when you say saltwater perk you mean drinking salt water as a croc right?
Yes
drinking/living in salt water
even saltwater crocs in rl dont do that
Literally opens up a larger playable aquatic zone than the one you start with
I don’t care, nor does the game
These are genetically engineered weapons playing ecosystem
just make it your hydration goes up in salt water thanks to salt glands, done
That works too
errm actually they aren't related to the military smh
so yall just want nonsense in the game like strains and hypo killer lazer beams lol
How does that work for this type of game? Strongest Dino beats all. The end thats all if that's the case
We already have that in the form of abilities like omnis pounce
omni isnt even a real dino it should be replaced with an actual utah, which couldnt pounce
Not engaging stronger but slower targets ensures your survival. You don’t need to be stronger than another animal to be able to play around it
That’s not happening
duh
Also….none of these animals are related to their “base species”
so what do we do with troodon, hypsi, beipi and whatnot? do we get rid of them too?
They’re quite literally genetically created from zero prior material
yes they suck in a few months nobody will play bleipi and troodon is a meme
I thought the issue was realism, not playability
to me its both
Because in that case let deino drink salt water NOW
in a few months we'll have gateway, i guarantee you we'll see a LOT of beipis
i havent seen one all week so doubt
because we're on spiro
which sucks complete ass
They’re ironically one of the most played playables despite Spiro sucking
and has the most boring waterways ever concieved
and even then, how are you not seeing them
you cant blame the map for everything bleipi cant even see underwater at night
Like I can’t play an aquatic without seeing packs of them
Underwater NV does indeed suck
my NV looks sick underwater
That’s a NV issue tho, not a beipi issue
beipi has the coolest NV I love it
its both, deino NV is fine underwater
Gives me headaches
Not as bad as pointillism NV back in U5 but yknow
i still actually liked the line NV and miss it so
Made the game unplayable for me
Elder Hypsi that cant jump...or an elder Spino that cant leave the water because his sail is sore. Gtfo LMAO I can't get over this choosing die or just live forever thing
Which is why I don’t play beipi
i very much doubt that's happening
You literally made both of those drawbacks up entirely
im honestly fine with it but it should take forever like literally a week of playtime on a dino
most dinos don't even live for 24 hours of playtime lol
the elder thing anyway
i mean sounds like a you problem or an official no rules problem to be fair
most of the time i kill my dinos out of boredom by running off suicide rock in SE
The Isle update 10 patch notes :
-Every useless dinosaur removed from the game
-Remaining playable species : rex
nah remove rex and keep hypsi
At least it’d probably be wel balanced
I wasn't being literal on that lol just saying getting old and dusty but not dying is odd
if you remove all the smallest animals, then you have new useless smalls
Yeah that's what I'm thinking
Add it to the enormous list of things in this game that don’t align with reality
basically every small tier you removed is replaced by the new small tier, until we end up with small tier paras vs apex tier rexes
and then paras are removed because they're useless herbis that no one plays
The Isle update 11 :
-Removed rex because being the smallest creature, it was useless
Update 12 is just a title screen
facts like how they are making Allo an ambusher when it hunts more like a endurance hunter like modern wolves that chase prey for miles then bleed them to death from a safe distance lol
update 12 is humans vs a bunch of AI dinos, clearly what everyone wants
i honestly think when humans come in the game will either die or go full cod lol
The carcinization in videogames is every game slowly evolving into Ark
i assume they're doing that because otherwise it's literally just bigger omni
that being said, allo has a very fast looking trot, so it's possible it can still endurance hunt bigger animals like stego
I genuinely don’t care all that much about what the animals habits were irl. That’s not an issue for me, especially since none of these animals are the same animals as the real ones..
We’re also mashing together dozens of animals that never coexisted into one tiny island, they have to be changed
Like I don’t say “add it to the list” in some sort of derogatory sense
This trot looks more than capable of endurance hunting, man's got a STRIDE
https://youtu.be/aTnXdFgGPHY?t=46
Yeah I know these are pretty old, but I wanted to put all the animations in one place for easier access. BUT I make isle videos as often as I can so if you wanna tune un for more, then it might be worth subscribing! And uh leave a like if you enjoyed and if you didn't enjoy, then dislike!
thats great but you also i think can understand that this is the closest thing dino enthusiasts have gotten to a good dino game that doesnt look like disney made it
I’m not sure that matters, at all
everyone that complains about realism it matters too
no, but it does look like universal made it (because it's literally based off Jurassic Park)
That’s not an important qualifier, these aren’t the real life animals
The game is literally set in the modern era
They were generated by a godlike toaster
One of the animals controls the weather
most of the animals are heavily changed for gameplay, in fact, most are
the most true to life thing here is probably deinosuchus tbh
your completely missing the point, i stated that this game is the closest people like me are going to get to a game that is close to rl for dinos
I’m not missing your point, I don’t think that’s a good point tho
Allo being an ambusher also makes it good solo lol
saurian fake game go away
Because that’s not something this game is concerned with
yep
how it will use bleed to kill, and if it doesnt thats another thing to be annoyed about lol
it's also actually built to be a decent ambusher unlike a very specific dinosaur who lives in plains and is also given the role
it's got a goddamn grab, it grabs the thing and kills it
Allo can hunt in all ranges from the concept it seems. Ambushing smaller / similar sized creatures, endurance hunting larger ones
bro everything has a grab for stuff small enough, it just does it with its arms instead of its mouth
it can pin and grab cerato
I hope Allo isnt as bad as it was in legacy and by bad I mean, too good that it could hunt anything in groups
Bleed + fast trot is enough to run things down, nevermind allos likely fast speed
ok and omni can pin omni and smaller, i am missing your point
It could also have good regen so
Will likely be the case
given that it's a generalist, it's either going to be very good or very very bad
generalists were nuts in legacy, but in EVRIMA, generalists (like teno) tend to be left behind with the influx of more unique style of fighting
Honestly it's a shame cause it's like people seem so happy with so little when it comes to some stuff with this game
so long as something comes in that can contest an allo and keep it in line, that'll be fine
Alberto will thankfully
it was just nearly as overplayed as apexes in legacy which drove me insane
alberto, yea, although i feel that's being designed more as a brawler?
alberto is basically the exact same size as allo, so they're basically perfect rivals
Hoping the diablo is gunna be able to take it down tbh
ehhh
Ah
whys everyone in here so against herbis fighting and holding their own lol
ew lame
Dibble will probably be more than capable of defending against one alone
Because herbis must eat grass and die
But…taking one down?
that'd be cool, i just don't know
Unless Alberto is just…..slow
It's that Diablo is small. It's asking too much to stop Allo / Alberto numbers
ofc what else are they here for but meals for carnis
It’ll have to
then we need a herbi that can idk what roster they have planned and what things sizes are
alberto is post to be fast but low stam
Just like irl
dibble just could in legacy, hence my example
don't misinterpret me, i'm teno and pachy's biggest advocate right now, but dibble just isn't oversized. It's like how cera lost a few tons post-legacy, since it could actually have stats that reflect it better without being grossly oversized
@wispy jackal also when all is said and done i think herbies will dominate carnis in this game
Styraco might take the role of an allo-alberto killer
I just see little point in herbis that cant fight and the devs keep trying to make them redundant and all you guys think that they shouldnt fight half the time, its infuriating
styraco confirmed? good
I've never been against herbis being strong / defending themselves
well it can try atleast :p
styraco should obliterate them lol
I want Stego to beat Rex 😭
dude same
gross
i want rexes dead
stego beating rex is just nasty and i hate yall for saying it
if stego can't run, it's gotta fight
It's literally faster
yeah fight and die its a rex lol
and stego can't run
And can likely delete it in an ambush
that's literally just removing stego from the game effectively
fair, I didnt know they were changing the size of dibble, if Styraco is confirmed then that should be able to destroy an allo, im just sick of carnivores being the only thing permitted to fight looool
If a Rex is just walking up to a Stego, it deserves to die
sounds like stego needs a diet
if stego has zero way to survive a rex, it's essentially removed
I would like stego to not beat rex but make it run away instead, but due to how isle players tend to always fight to the death that's probably not gonna happen
So yeah... Stego beats rex
Brawl it, use your skill to overcome it. But it shouldn't be a guarantee
if you cant run then you should be able to defend yourself imo
if rex cant even kill a stego why play rex? lol
Like ambush > cripple. Dead Stego
true
it can, it shouldn't be guaranteed it
Who said Rex shouldn't?
stego should be ALLOWED to kill rex, rex should be allowed to kill stego, neither should win 100% of the time
It's like you're ignoring actual skill instead of steam rolling something
Good stego kills bad rex
Good rex kills bad stego
That's the law of nature
stego shouldnt be an easy takedown, dudes covered in spikes on his back and has a spiked whip tail
good
i dont want to steam roll but if stego can beat rex might as well let para beat rex
Being able to fight back and win does not mean "can't be killed/will never die", it just means that your option to survive the encounter is fight, instead of flight.
They're not even the same
they are in the same weight class
Apexes should be the most skill-reliant animals
So should Kentro die the moment an Alberto sees it?
how are those two remotely comparable
Or Allo?
from what ive seen it wont as carno doesnt even mess with it
Except para is a bit better made for running, and lacks a bit more weaponry, so it's fine if para can run. And if they do make stego run, that's fine too, even if I would personally prefer stego fighting
There's a good reason. Spikes. Stego has it as well. Even longer ones on its tail
It's just that people don't really look at stego and think "Ah yes, this critter is clearly meant to run away from everything" :p
size, weight, believe it or not paras also arent just food for carnis they have claws and stuff too and actively killed predators
pls dont let para be a walking meal on wheels again ;___;
carno is significantly smaller than alberto
But the devs could just decide to up stego speed and stamina and all and call it a day, as long as it makes stego viable, it works :p
"stego should be hiding from rex"
Yeah, HIDING
Kentro is 1.4t, Alberto is 3 - 3.4t
yeah my problem with it is the hit box is on the whole tail instead of just the tip
para's little claws on its tiny arms are nothing compared to a massive thagomizer
Hopefully we get a good para, though in comparison to stego, I'd argue para is far more of a runner than a fighter :p
to be fair in this game the spikes arent even what kills you its the tip of the tail lol
He's got a point tho, para should be able to kill some predators
Sure, if we go with full on biome locks, that works too I guess xD
which is fine but old para couldnt even RUN T_T
Original survival para was fine, then someone took an issue with it, and we got the current one xD
Ill defend para till i die, best hadro
Maia >
but anyways
ok and? kentro is literally dino porcupine even lions dont mess with them without getting messed up
Where can we biome-lock a rex so that it never sees a stego, a plains animal xD
Rex will be coastal and die instantly if it touches grass
maia also good but para is king
Fair
facts i honestly hate that people want para just to die its so dumb lol
I want maia to keep its bright tail :) its so silly
No idea honestly, but at least in theory it might work, except we have migrations so maybe not xD
PREACH!!! let it be GOOD
Maia is dumb, it's like allo, just... generic critter!
I want it to honk so loud it staggers and disorients those that are close enough so it can run away if it needs too........ and has a decent swim/wade speed
allo is super generic
disagree if they added iguanadon and you were talking about that id agree with you lol
Nothing wrong with generic.
Simple fun
Fair enough!
i want it to play like a big ass teno with a buff call like galli
Also Evrima creatures can be made unique enough 😄
stego can be made unique enough that it makes rex not just bumrush it on sight
god forbid
i mean that would be dumb but im just trying to figure out how rex will get a bite off without getting stuck on it and wrecked by it since dinos are colliable now and i imagine rex isnt going to have great mobility
yes and maybe give it a sort of tackle thing........ bro is big and hefty
Well rex WILL bumrush stego on sight, no matter what
The idea is that it doesn't get rewarded for it
rex has great trotrate and sprint, we know that, so the mobility is there
Nothing should be rewarded for bumrushing a stego
Just like nothing should be rewarded for charging a trike head-on
i mean the ability to turn
so like run in bite the head and turn out
i do hope the turn is a little laboured
i imagine it will be
so i cant figure out how rex will be able to kill stego without dying itself as rex will probably be around the same weight as current deino or maybe just a bit bigger meaning similiar hp pools meanwhile stego is getting a buff or new move set just to fight it lol
well actually i take that back it will be able to stay on stegos head alot easier then deino so maybe it wont matter
idk, rex might very possibly be bigger and heavier than deino
i dunno the model looks small too me
well not small but not big either
yes but we have seen rex literally last week on twitch streams being worked on
the model in the amarok stream wasn't properly set up iirc
kept changing from big to small when it moved
amarok said it wasn't the right size, it was too small
hmm ok
i dunno 10ton rex would be dope
specially if they up stego to 8 ton
10 ton rex is very possible
Would need to move at a snails pace at that size
25mph is a snails pace humans can outrun it while sprinting
literally shant sized
25mph???
30 my bad
some even think https://www.livescience.com/t-rex-slow-walker-tail.html it could be as slow as 10 mph running but i dont think it could kill anything if it was that slow
scientists like nerfing rex only to realise that it was probably as OP as they thought lol
remember "rex was purely a scavenger"?
i mean true but they are basing this simply on its bone structure and the weight of the creature and think its bones would have suffered stress fractures or even shattered if it went above 30mph
That was made by a guy who then admitted he just genuinely hated rex
are you crazy lol
yea i know
30 miles per hour is pretty close to carno speed tbh
in fact, carno was estimated to sprint at around 30 miles/hr
its estimated at 30-35 rex goes all the way from 10 to 25 lol
10mph difference is a big difference in speed def can notice if racing
How so? 48km/h is close to carnos speed estimates. Might even make the range
Hi bird!
a rex would never catch a carno 10mph is not close in a race
specially a foot race these arent cars
you ever race someone 1mph faster then you? you can tell just by racing them
that's all I came to say, I have nothing more to contribute
Idk what’s happening anymore 😭
Wait was the argument that rex and carno were close in speed irl?
Or what am I missing
Because yeah rex was an alarmingly speedy chungus
the arguement is more so that 10mph difference in speed for living animals is a big difference in speed for me
Well, it is
It's not THAT big considering the size disparity of these animals tho
Like rex potentially even being half of carnos estimated speed is nuts
But at this point I'm confused why irl speeds matter
we have a whole paleo channel for that kind of thing
Do you know the difference between driving at 20mph and 30mph?
go to 15 secs
it just kinda got brought up
no they can't
the avg human out of shape and all sprint speed is 15mph on avg, the avg athlete is 18-27 mph, so yes a human could outrun it
no human can run faster than 25mph for long enough to outrun something
First point, I said humans can reach 27 mph, they can and have. Second point, I also said while sprinting
Also while nobody has done it yet the human body is built to run upto 40mph
I’ve done it , when nobody was watching
Lol
first point I said, second point "for long enough" 40mph for 5 seconds won't get u away from angry beast
@limber hull you disagree with unofficials setting their own growth?
I do
really? where have read this?
Remember things on camera appear slower than they actually are
Shouldn't running up hill and through various terrain types impact how fast you can run, or force you to walk, trudge through an environment?
35-40, yes
However, that is absolutely pushing it
Humans could get an adrenaline mechanic that makes them run faster, sure, but definitely not over 48 kmh
Yeh
it is
Hi boys & girls
I'm currently working on a smoll project for a Discord bot. The main goal is to track the growth of our group and let your friends on Discord see the progress. I'm super enthusiastic about it, and I'd love to hear your suggestions to make it even more amazing! So, if you've got any creative ideas, feel free to share them with me. 😄
@proven ore you aren't supposed to eat while in the open, get some cover. Make sure you are safe before you start stuffing your face. Camera lock is a good feature for forcing players to observe their surroundings more, it discourages afk playing.
"it discourages afk playing" no one is AFK while eating and being able to look around means ppl pay way more attention to the game.
"Make sure you are safe before you start stuffing your face" is impossible for drinking and with food it is also impossible for herbis. For carnis it is only somewhat possible since a kill can be quite far away from any cover, making it super annoying to drag a body for a minute (Other dinos can also still smell it and run up behind u, even if u ckecked if it is safe).
"Camera lock is a good feature for forcing players to observe their surroundings more" literally impossible since the camera is locked or you stop between every bite which is definitly not a fun mechanic.
Yeah what do you mean afk playing ?
there are many players who are on autopilot and don't pay attention to game
they are barely more than AI
well then you can ambush those people quite easily since they don't move around anyways, making the camera lock useless :)
i agree with dusk, nigel you are disagreeing and downvoting anything that doesnt have to do with deinos or if it will affect their gameplay
Whenever you play you should be looking 360 around yourself at all times, track all sounds, look at every bush and rock. Your own fault if you die while eating because you didn't see someone 10m away
I disagree and downvote anything that's stupid
game is't supposed to be that easy
just the truth but im not gonna sit and argue again its boring, bye
bye 🙂
Ok i actually just don't get you... YOU CAN'T LOOK AROUND WITH CAMERA LOCK. The camera being locked means a carnis can run up from behind and get a free kill, making the game easy and giving u an unearned kill
OMG LOOK BEFORE YOU COMMIT TO EATING OR DRINKING
^
Dude you can check around sure but a dino can run up in no time
you shouldn't be eating when there is nasty monster behind you
i enjoy locked cam, personally, means i actually need to think about where and when I eat my meals
oh well if you actually think getting free kills because the dino eating can't turn its head then fine, i agree with clapper and will not argue about it
yes, it's good feature. Can't just be lazy and eat whenever. Either make sure it's all clear or flip that you won't die.
the kills aren't free though
this feature has rarely ever killed me
imho, it's made hunts more dynamic, where it creates openings in otherwise impenetrable awareness
Like it's very hard to sneak up most of the time, because dinosaurs don't have to move their neck or bodies, they have complete 360 cam movement freely
and the map has very few places where you can follow something without being seen
Thoughts on muh post?
Hmm Idk cam lock to me is kinda stupid , certain Dino’s can’t move bodies so you stuck where you killed the dino at
And also you can look around but who’s to say a Dino can’t run up in that time frame or right after
And if you want to ambush something why not hide in a bush why you gotta necessarily do it while they eating
Nobody lives forever, removing opportunities to kill creatures would turn this game into another walking simulator. This dime its dino themed.
Plus you always have opportunity to grab a piece and then run away 3m and eat it there
Why don't you like my idea then, it doesn't remove the opportunity to kill. It just adds some skill and pre-thought to the process. 
If you take away ability to see stuff above water from deino then the amount of successful hunts will decrease by 99%. Rn the only way to catch a drinker is to spot it approaching river and shift swim to it, if you hit lunge then pray you still have enough stam left to drown it. 350 hours of deino gameplay and I have only one time been lucky enough to be directly under someone. If you force deinos to poke up their head most players will spot it and again 99% reduction in kills. There has to be a better way, but only poking eyes above water would be cool for roleplay and such.
i dont mind the locked camera i just wish it wasnt so jank, most the time i get stuck looking either all the way to the right or left and cant look infront of me
catching someone eating isnt the only way to kill someone
idk, I can move camera 60-70 degrees in front of me while eating
I have never gotten a kill on someone because they were eating.
So why u agaisnt the suggestion so bad
i think it should be camera locked to 90% off the shoulders of your creature
other then that i dont think its a bad feature thats just what my thoughts are on it
Because you are supposed to be looking at your food while you munch on it not your tail
they could increase the angle to 120 degrees in fornt of you, anything more would be cringe
I doubt an animal or a dino just stands still and eats not looking around
you are supposed to look around before you eat
it just doesnt make sense
i think 120 would be a bit much
most creatures have eyes on their side, they could prolly see somewhere around 220 degrees
well when they are munching on a body all they can see is the body, when i dont feel like im in a good spot to eat i just hit g and take my time with chunks while looking around
same i never eat for that exact reason
cause i hate cam lock
also i only eat organs
Where are you getting 99%? Just seems very arbitrary.
You should be using cover from foliage around water zones found in gateway.
As it is now, there is no counterplay to being lunged besides never going to certain water areas at all (which is bad for both deino and the prey). Or just being unlucky that a deino was there to pick you off.
yeah same i eat organs and leave the body for my bros lol
I hated stegos, then I just accepted how strong they are and play around it, not every feature should be easy for you.
organs also give the most nutrients
life is always about luck, I don't see why that's a problem
you can't give a counterplay to the single ability deino has to get food
yeah a lung from an adult cerato gives 60% food to cerato as well its kinda nuts
id say the counter play is to learn the map and drink where they arent but thats just me
This is a game that is meant to be enjoyable. If the game is luck based then it inherently becomes luck based fun. Which is bad.
Everything absolutely should have counterplay. Should deino be auto doomed to spino players just because it exsists?
yeah i agree deino shouldnt be able to see the top of the water underwater
that's fair yes
they use sense to know when something is drinking or the slighest change in water alerts them
you have the wors opinions I have seen in a while
that literally makes no sense they have eyelids designed just for that purpose
what sense?
they have like a million sensors
they can detect the slighest change in water
you think irl a croc can see the top of the water from underwater ?
Eyelids. As in they need their eyes to be above water.
Not submerged...
yes they can, but irl animals are so dumb they can spot an alligator and won't run away because they don't immediately recognize it
Being unable to see above water without exposing yourself just means the Deino has to actually use it's other senses to find prey. You can literally detect people swimming or drinking 
exactly
It'd be even better if given an idle that only exposed it's head
i mean go look at the votes
Or just hide behind some water grass..
That too. Water debris may exist in the future
no they do not, they have a lense that covers their eyes and protects them from the water as well as clearing their vision while underwater
most drinkers never touch water so it does not toggle the blue dots, they also have a range of around 10m
yes they can
That sounds more like water sense could use some tweaking then, which we know eventually it will since the VFX are temporary thank god
Well that's fine, the game isn't realistic anyway and shoudn't try to be.
bruh
yall literally just dumb if you want deinos to be blind when underwater
idk, my latest suggestion got over 50 yes and 2 no
does that suggestion have any thing to do wit deino ?
yes, yes it does
what did u suggest
go look at it
ion feel like scrolling up
there is a fking search box
feel like half of yall suggesting nerfs to deino die to them crossing the river at center all day then complain cause you didnt use your head to go somewhere shallow to cross
yesterday a carno saw me chilling above water and he decided he gonna cross next to me
yeah i bet he complains about deino too
nah, I didn't kill him
you could literally play this game and never even touch or be touched by a croc if you just learned the map
the amount of cope for deino is real
They splash around, are huge and gather in 3 spots on the map
literally skill issue to die to one
facts
If you consider that the only counterplay to deino being never, ever seeing one is fine then idk what to say...
Do you find it interesting and engaging, playing as a deino and never see anyone because people know their only chance at survival is drinking where there can't possibly be a deino ?
^
? I see 10 morbillion creatures every day, I sometimes give them food
great suggestion the votes speak for its self
dude i dont expect people to feed me for game balance i expect them to do what they need to to survive lol
I guess we'll find out on gateway, with lakes where deinos are more or less incapable of being in, and see how it goes for them there xD
And you consider that the only way of doing so is not interacting with a certain animal at all is fine ?
Everything else is designed to either be able to hide, outrun or fight potential predators, so you can always encounter something dangerous and survive if you meet one.
Bar deino
It's fine to apply that as the solution, but it is quite the boring one and risks making it impossible for the thing everyone avoids to survive if they can just not ever have to interact with it at all
deino has 0 counterplay agains other deinos KEKW
Given sufficient "safe spots", why would deinos ever interact with something
That's a problem with all mirror match-ups dude
ye but deino only has one enemy and it can't do nothing against it
boohoo
here is my stance on deino, 100% avoidable if your in NW part of the map, if your at center id say 75% avoidable cause if you need to cross there is only a few shallow spots but they could still possible get you there, swamp 100% avoidable as there are two shallow drinking spots where you can block them with trees and if you need to cross you can go through the middle of the swamp and go past the damn. and south is honestly 50% cause when you cross to go to nesting grounds they could grab you easy but there is a spot to drink
the waterfall between NW and center has a glitch spot for 100% safe drinking
if you want to interact with a animal that can one shot you then you come complain about your own decision it makes you look ridiculous
unless some other creature jumps you
facts
Because we should consider glitches when talking balance, obviously
right lol
You don't get my point
Interacting doesn't necessarily mean going in front of it and 2-calling it
not only that if you go past storm drain there is another river through the tree line with a rock archway that is super shallow to drink at
Wait for the new map before you cook some nasty stuff
I wasn't talking to you
no your missing my point, its a survival game and your responsible for your own choices, you making a bad decision doesnt mean something should be nerfed
free chat
Running away from a predator is an interaction (that you can't have with deino)
Hiding is an interaction (that you can't have with deino)
Watching out for an ambush and avoiding it is an interaction (that you can't have with deino)
Fighting back is an interaction (that you can't have with deino)
And no, because even with new map, deino is inherently a questionable critter, and the solution of "just do not interact" is not good, and not even viable with deino because the end result of "everyone drinks at swamp" or whatever spot you'd prefer, means no deino ever gets a kill
And right now the "bad decision" is drinking in water that is slightly too deep, and resulting in instantaneous death. That's fine for you ?
So then you'd have deinos be entirely unviable, or remain op, unless you adjust them in some other manner
you can literally avoid the ambush of a deino
yes
Only by drinking where there are no deinos
because i for one dont drink from those spots as its dumb
So you're "avoiding" an ambush that doesn't exist
By avoiding parts of the map. That's a bad reason.
maybe don't just walk up to river, hide and listen for a minute, you will 100% find deinos if you just listen
Then maybe we should return the "shallows"? :p
If they have a braincell they won't make noise
Was nice to have an entire part of the map where deinos just couldn't really be
yall cope so hard over having to walk a few mins in game to get safe water when their are spots on every part of the map
they always do
deinos also dont make noise when speaking like other dinos do
what deino sits there 1 calling and making noise
You can't try to make me believe that, I played deino
thats literally a thing coming to gateway nerd
@urban flaxMaybe we should try out shallows again, see how well it goes for the deinos xD
cannibals
bring back oasis
No, no it's not. Not far as I know, but maybe you don't know what I'm referring to.
Oh yes, that too!
Get a few good "oasis" spots and no need to worry about deinos ever again
The whole being unable to see above water thing to me sounds cool more because it'd make gameplay of it actually interesting for once. Even as a Deino, it's kinda lame being completely invisible AND being able to just.....right click stuff and win. There's no sense of skill or reward.
they are bringing lakes that arent connected to rivers which means unless a dino wants to go there young and get trapped in the lake until it dies it cant get there without dying of thirst
I'm sure the deino players will enjoy only ever seeing other deinos
Cant believe u think cam lock should be a thing , but deino gets 360 vision of the map while submerged underwater
That's not the same thing at all
But suddendly it won't be fine anymore
I disagree
deino also has cam lock
Of course not, but for some reason no one seems to think of what would happen if people did apply the whole "only drink in these few deino free spots"
It should come with the ability of being able to stick only its head out of the water tbh
dude have your oasis there will still be morons going to deep water to drink, yall have drinking spots now and dont use them why do you think it would somehow change anything LMAO
Definitely. I'd like that regardless honestly 
I want it to change because it's lame and boring
👋