#general-feedback-discussion

1 messages · Page 21 of 1

echo tiger
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Its smaller, probably faster and thats it.

limber hull
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Not like anything else on this roster is going to be your elusive roster repairer

echo tiger
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oh and it has venom

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Which will either be bleed 2 or useless

low canopy
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its a pack animal that punches up using numbers and damage over time

coarse stump
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If its vemon ends up sucking, it might aswell just be a sub utah tbh

limber hull
urban flax
echo tiger
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Hot take.

limber hull
coarse stump
limber hull
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can't wait for it to kill every carno, stego and deino like it should

urban flax
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The almighty cera

limber hull
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because that's totally what it's going to do

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and not just get bodied by all three of those animals

coarse stump
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I never said that lol

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Its for against carno

limber hull
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i never said you did lol

low canopy
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cant wait for most to just spam cera cuz they've been forced to play carno for 2 years straight

echo tiger
limber hull
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against carno, it's probably not great either tbh

urban flax
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THE CERATOSAURUS curbstomps the carno

coarse stump
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It wont do shet to deino and stego

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Thats obvious

limber hull
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cera is an alternative to a carno, not a solution to it

echo tiger
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what we need is triceratops.

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THE ULTIMATE DEFENSIVE HERBIVORE.

limber hull
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the most it'll do against carnos is give its players to a different animal with a different playstyle

urban flax
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What we need is the rest of the goddamn mechanics
And hoomans

coarse stump
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Which why not have that rather than a lesser utah, why not an actual competitor to carno

low canopy
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ceratosaurus is corpse bully, therefore it needs to be able to facetank stego

echo tiger
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what.

limber hull
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me want hoomans

coarse stump
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Delivery chimps

echo tiger
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Humans destroy the ecosystem even more btw. just as a FYI

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unless they're the flashlight humans we have now, then it'll just be a funny le prank

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punch deinos

urban flax
limber hull
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It'll be defensive primarily to protect its meal but I doubt it's thinning out any carno numbers

coarse stump
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Cera would need to be able to overpower carno if it is suppost to be a corpse bully

low canopy
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hopefully they add dumpsters in merc bases that cera can access

echo tiger
coarse stump
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Which i dont see a problem with, its more of a mulky guy than carno

urban flax
echo tiger
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time to become a toddler and dual wield AR-15's

coarse stump
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Gaming

echo tiger
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the recoil impulse alone would break my arm, let alone kill a utah

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but thats ok. i have an IFAK

coarse stump
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Here have a med kit

echo tiger
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Eitherway humans are being pushed too early. Shoulda pushed tribals first then the actual mercs

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Cause atleast then you dont completely brick the entire ecosystem.

urban flax
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You cannot break the ecosystem when there is no ecosystem to break

echo tiger
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True TI_Succ

coarse stump
urban flax
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And that's why they're pushing humans so soon

echo tiger
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I just worry how humans translate to dinosaur progression

limber hull
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i wanna play humans

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gonna be fun

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make them as weak as possible pls thank u

urban flax
echo tiger
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I dont wanna die to a human to have 6 hours gone instantly

urban flax
echo tiger
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True. But thats why i only drink at south and avoid water.

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I cant exactly avoid .556 rounds

echo tiger
coarse stump
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The humans STOMPS the competition

echo tiger
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Cause lord forbid it's fun to shoot stuff, but im just thinking of the ramifications of what that'll do to a player, many people will prolly quit depending on how it's implemented.

urban flax
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Aaaaand we're gone into the asumption teritory

echo tiger
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We have indeed.

urban flax
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I'm not having the exact same conversation about humans for the tenth time

echo tiger
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Well dont, but i'll hold my opinion on the fact that dumping 6 hours to grow an apex only to be dumpstered by .556 isn't fun gameplay.

urban flax
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I didn't say otherwise

echo tiger
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They'd have to make dinos tankier or something but then it's just PC

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i doubt thats the realism this team is going for

urban flax
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I doubt the team is going for realism at all

echo tiger
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I mean they've flopped back and forth on realism for a while now so

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Who knows at this point.

urban flax
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For what I've seen they've always been pretty consistent with the fact their game isn't realistic and isn't meant to be

echo tiger
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I mean they want a realistic utah, they've got a realistic carno and pteranodon for the most part.

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I'd say its a pretty pertenant design philosophy

urban flax
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Graphics wise

echo tiger
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Well not just that but with animations and such

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and gameplay to an extent

urban flax
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Then Doom Eternal must be a very realistic game

urban flax
echo tiger
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Ptera flying isnt realistic then?

urban flax
echo tiger
uneven mist
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Mostly everything in our current roster is unrealistic, teno’s design or that it uses its tail as an attack the way it does for example

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Hypsi’s charge jump, carnos charge, ptera’s skim and so on

viral finch
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why people ask for this?. The game do notifies me when restart is coming

viral finch
uneven mist
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Dibble

viral finch
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I think there is already many teropods. Trooddon should be later.
But the devs agrees with this idea.
I wish they add ankys or ceratopsians

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Megalania will be very awesome tho. Troodon will surely bother stegos a lot with venom at least TI_dryoAAA TI_Smug

uneven mist
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Don’t think troodon wil do anything to a stego, maybe a pretty huge pack but I see dilo or Utah being mostly stego killers but dilo would prob have it harder

viral finch
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according to kissen Dilo will drug your display I think. ("affect your mind")

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i hope troddon has feathers, to vary the roster.

limber hull
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it wont

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we've seen its model already, no feathers

viral finch
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oh...

uneven mist
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Yeah but dilo would need to get close and prob won’t be faster or as agile as Omni and lacks a pounce so the best option would be to hunt a stego in the dark (that’s when it’s venom also works)

viral finch
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bunch of lizards hehe

limber hull
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they look like this

viral finch
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but thank for the picture

viral finch
# uneven mist

that is what i said, even i still have no clue what she ment. I assume screen display

limber hull
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dilo is confirmed to cause hallucinations at night

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you see things that aren't there

viral finch
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or don't see at all maybe. Either way will be cool

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and is enoug to troll stego

limber hull
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a dilo would just get swatted and die to a stego lmao

viral finch
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not a smart choice i suppose , of course. alone

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stegos are easy or not viable at all

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stego players are very confident and make mistakes very often

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At least what i have seen as a deino,

limber hull
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i feel like out of every animal in the roster atm, stego is the worst to compare to dilo lmao

viral finch
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but i have seen utah take them alone. But bad stegos

uneven mist
viral finch
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it doesn't have to beat stego at all. but surely can anoy him

limber hull
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a hypsi can annoy a stego, it's not a particularly impressive feat

viral finch
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hipsy has no porpose in the game

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imo

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you pick him and its already adult

urban flax
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food

viral finch
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is not fun for me, as the only goal i see here is growing, then trolling around being adult. but growing is the funest part to me

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or hunting

urban flax
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Then hypsi isn't made for you

limber hull
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^

viral finch
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I remember why i don't pick him. I only see grass. lol. it's the cam thing. I hope they change it

uneven mist
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@full pewter mega wil have venom don’t worry

full pewter
uneven mist
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Yeah (although I don’t like septic bite in general)

full pewter
# uneven mist Yeah (although I don’t like septic bite in general)

I’ll accept it for gameplay sake in cerato since that’s what it seems the devs are going for. It’ll probably be more useful for defense than actual hunting assuming it has to actually charge from the looks of it, correct me if I’m wrong. At least that shows that septic bites are inadequate for hunting like irl

uneven mist
# full pewter I’ll accept it for gameplay sake in cerato since that’s what it seems the devs a...

The reasion I don’t like it is because it’s kinda lame, I’d rather give it a stam grab that could be used for both defensively and offensively but mostly defensive and if septic bite cera wil just get septic bite why not mega or rex or other scavengers. A stam grab would make more sense since many animals rely on stam to fight, making an animal that can remove stam would make things like carno think twice before engaging the cerato

uneven mist
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And plus’s no animal uses “septic bite” to hunt

uneven mist
full pewter
zealous stone
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I'm fine with septic bites as long as they make it so throwing up won't animation lock you.

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Or at the very least they warn you a few seconds ahead so you don't try to bite someone only to throw up and get animation locked right in front of them

gritty terrace
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@echo tiger besides the night vision I 100% agree

echo tiger
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I was more pointing that NV was better in legacy and then they changed it back to a legacy-esque style of NV

echo tiger
gritty terrace
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I am glad they ended up nailing the night vision

full pewter
uneven mist
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The only redesign I’d give magy would be to go more crazy with the osteroderms, especially on its tail

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Make it look like this

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And give it a little bigger legs

hasty dagger
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Make the elder model the base model

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Gives a much better armored titanosaur impression

uneven mist
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Yeah and that to, especially the shoulder osteroderms

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@plush vault every playable wil be available

plush vault
sudden hinge
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@worn kraken no reason to make actual stat changes for dimorphism literally just make males and females have like different physical things no stat changes

echo tiger
sonic dragon
sudden hinge
proud coral
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Stat changes based on gender are how you get metas

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Like META metas. The bad ones.

faint folio
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So... Yeah. Stat changes on gender are generally bad

echo tiger
barren zephyr
zealous stone
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On paper it's not impossible to introduce different stats based on sex without throwing off balance, but it would be difficult. I feel like it could've been done had the game been designed with that in mind from the start, but it wasn't, so better not to go try that.

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The only way a roster as large as the one planned can work is if every member is heavily specialized in terms of playstyle, but in order to make gender stat differences work, you need to give them both distinct roles, which would limit roster size.

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It would be cool to see in an animal survival game, but not the Isle, it just doesn't fit.

opal jay
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to the person that suggested a #memes channel. just no

worn kraken
limber hull
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The dimorphism is aesthetic

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It allows you to tell between a male and female animal, that's all it's meant to do

sudden hinge
worn kraken
# limber hull The dimorphism is aesthetic

Yes, I know that literally it’s aesthetic, but this is just one of the points of my message. I was also trying to understand if a slight variation in gender stats could have worked, but probably it wouldn’t

uneven mist
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@past kindle look at the right where it says official, click that and change to unofficial if you want then press refresh

naive shale
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Whats with the utahs pounce now? it teleports them to the side if they even graze the hitbox? ive been playing carno, had a utah dead to rights in a charge and they pounced my head and teleported to my side

faint folio
naive shale
faint folio
naive shale
faint folio
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@trim mauve the map isn't what makes deino easy to grow. The fish spawns are. You want to encourage canni behavior? Reduce fish spawns and watch chaos commence as Crocs HAVE to canni when there's a slow day at the drinking spot

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That would also force more land croc-age as Crocs have to go scavenge

trim mauve
faint folio
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The only issue with disconnected lakes, etc is they have to be close enough to other water sources that an adult deino can walk there without dehydrating because they've got terrible water retention. That was (from what I heard) the reason that oasis didn't work-- it was too far to pond hop so it was basically guaranteed croc free, so everyone drank there with 0 chance of death by croc

trim mauve
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and things would still be forced to drink making food still easy to get

echo tiger
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Changed my suggestion a little bit.

faint folio
# trim mauve But the amount of rivers are still a downside to the maps. That is another solut...

More than the amount of rivers being a downside to the map, I almost feel like they just need to make the rivers we have make sense. The current river placement doesn't really make sense in terms of realism (water always flows downhill, and rarely splits into 2 equal sized downstream branches, and it's also kinda terrible for both deino travel (wanna go SE-NW? Hope you've got an hour) and also for navigation of other playables

echo tiger
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Deltas would be more interesting than isolated rivers tbh.

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We are meant to be getting an ocean biome afterall.

faint folio
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It would almost be better to have one branching river system than dumps into only 1 Beach (maybe with the swamp being more of an estuary ecosystem, which would support river deltas) and then have a few disconnected lakes or stock tanks within walking distance (so you don't have any aquatic safe areas)

echo tiger
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I mean for isolated lakes you can add the mechanic i suggested where people can just drink and empty sources of water, water being infinite is dumb.

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It actually forces people to look around and search for water sources instead of going south and drinking at zerg pond

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or the remnants of zerg pond.

gritty terrace
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@viral finch the devs have said that they can optimize the game but it would take the entire team to do, so it would completely take away from any game progress while there is barely anything in the game rn

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and the "optimization update" will probably come from when they do unreal engine 5 because they have done nanite tests

viral finch
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@gritty terrace Oh,But then people shouldn't be crying to optimizations then. I read a lot of complaint in feedback.
The engine migration will be surelly delayed. The idea, could help for short term .
...
but anyways, there is no "short term" with this devs. I assume this game is kind of a free time hobbie. and not their main income concern.

echo tiger
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Their main income gets donated to twitch LoL streamers

gritty terrace
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Im just saying the devs know how to optimize the game not really a need to do examples

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its just a fact of, it will take a lot of time and mapower

viral finch
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@gritty terrace In that case, I should say "stop complaining about frame rates, they know what they are doing" . haha

gritty terrace
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well no, people can say that they have issues, that is how feedback works

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just no need to say what specific ways to optimize the game

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because also who knows what things will break what

viral finch
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Then I said a good thing. I'm thinking of them.
Is an optimization technique that they are not doing.
but people can throw better ideas.
........................
The thing is: what is their plan in short term for it ?
"who knows"

gritty terrace
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I don't think they have a short term

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because optimizing would take away too much from development they say

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so once again when they do Unreal Engine 5 with nanite they will probably go all out on optimizing

icy lion
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They optimize where they can, but major focus cannot be given to it in this stage

viral finch
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I just want ceratopsians and ankys lol

gritty terrace
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that is completely unrelated-

viral finch
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just saw a lot of this

gritty terrace
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people have been saying that a lot since day 1

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they will do it when they can

viral finch
gritty terrace
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?

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ik

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everyone was complaining about optimization since day 1

viral finch
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I run the game well thankfully.

gritty terrace
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same

viral finch
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@trim mauve @echo tiger
Correct me if I'm wrong of course (I like playing deino)

Not interconected rivers will make people avoid populated rivers,
And discriminating access to Deinos around the map. Also safe drinking spots break the whole Deino experience, as he relies on ambush, and the cool part is "deinos could be anywhere in water as any terrestrial in land" (I do like the tunnel connected ideas tho)
Small holes also will provoce many accidents when growth too much. (Deino beign stuck due growing inside).
Just a thought about it.

proven river
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@tiny agate
-Acrocanthosaurus atokensis
-Albertosaurus sarcophagus
-Allosaurus fragilis
-Ankylosaurus magniventris
-Austroraptor cabazai
-Avaceratops lammersi

-Baryonyx walkeri
-Beipiaosaurus inexpectus
-Brachiosaurus altithorax
-Brontosaurus ajax

-Camarasaurus supremus
-Carnotaurus sastrei
-Ceratosaurus nasicornis
-Charcharodontosaurus saharicus
-Compsognathus longipes

-Deinocheirus mirificus
-Deinosuchus hatcheri
-Diabloceratops eatoni
-Dilophosaurus wetherilli
-Dryosaurus altus

-Gallimimus bullatus
-Giganotosaurus carolinii

-Herrerasaurus ischigualastensis
-Homalocephale calathoceros
-Hypsilophodon foxii

-Kentrosaurus aethiopicus

-Magyarosaurus dacus
-Maiasaura peeblesorum
-Megalania (Varanus priscus)
-Minmi paravertebra
-Monolophosaurus jiangi

-Orodromeus makelai
-Oviraptor philoceratops

-Pachycephalosaurus wyomingensis
-Pachyrhinosaurus canadensis
-Parasaurolophus tubicen
-Plateosaurus engelhardti
-Protoceratops andrewsi
-Psittacosaurus mongoliensis
-Pteranodon longiceps

-Quetzalcoatlus northropi

-Rauisuchus tiradentes
-Rugops primus

-Shantungosaurus giganteus
-Spinosaurus aegyptiacus
-Stegosaurus stenops
-Styracosaurus albertensis
-Suchomimus tenerensis

-Tenontosaurus tilleti
-Therizinosaurus cheloniformis
-Titanoboa cerrejonens
-Triceratops horridus
-Troodon inaequalis
-Tyrannosaurus rex

-Utahraptor ostrommaysorum

-Velociraptor mongoliensis

That's the planned roster

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and I can DM you all of the concept arts if so you wish

proven river
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Don't get too optimistic

zealous stone
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You're forgetting that Utah might get split into Omniraptor and a more realistic Utah.

low canopy
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sounds op

faint folio
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@fleet quartz to be fair, there are 3 roadmap recaps since the last detailed one. One was the dev blog week and so you got a detailed update by reading the dev blog instead. One was the week of the client crashes where probably most of the programmers were busy hunting the crash down for a hotfix release. So there's really only 1 week where the roadmap recap wasn't so detailed

fleet quartz
faint folio
minor basalt
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@topaz pendant what are your pc specs?

gritty terrace
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@minor laurel the spino in this game is not built to be quedrapedal

minor laurel
gritty terrace
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I'm just saying the spino

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It's not built for being on all fours

minor laurel
gritty terrace
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....

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At that point just make trex quadruped

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Yeah you can in game but literal anatomy wise the one in game isn't meant to be on all fours

minor laurel
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No need to be Sassy, i just want to understand your point of view. Because Spino can be modified in his 3D model to fit the idea. So what is that you are saying? You don't like the idea or is it not doable ?

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Alright, i understand !

gritty terrace
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Well you can edit it but I don't think the devs will

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I'm just saying how spino currently is it shouldn't be

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And I think how the spino is now is fine, last thing they really need to change is make it be on all fours

minor laurel
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Yeah, i get your point and you're right. Meanwhile, it would be great to reconsider the model if the idea suits the devs tho. But as you say, in the end it is up to them !

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I am kind of worried about his gameplay tho with all the apexes around

gritty terrace
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Also being on all fours doesn't necessarily mean faster

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It would actually be faster bipedal

minor laurel
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I didn't talk about speed in my suggestion but more of a more manoeuvrable thing, like turning easier, that kind of things

gritty terrace
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Eh it feels like quad would just be worse in every way but Stam and at that point just trot

minor laurel
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if you feel like combat oriented player yeah, it will be worse, but if you want to play in a survival dodging heavy situations way, it can suits the gameplay, u see?

gritty terrace
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Not really

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Biped you would be faster and be able to turn quicker

minor laurel
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Moving easily through big trucks like giga and rex can help running away for example

gritty terrace
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What?

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Are you talking about climbing over them?

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Cuz the devs aren't adding a climbing mechanic to something that is bigger than rex

minor laurel
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No, just if they come to you, being able to move easier, in like a side arc around them

gritty terrace
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You side arc faster as bipedal 💀

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Turn radiuses are better on things that are bipedal

minor laurel
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Ask that to a ferret XD I don't know, i trust what you are saying. I just see spinos as very big newts so i see them moving like them too

gritty terrace
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What-

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When it is bigger than rex??????

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It will be just as capable as rex would be

icy lion
minor laurel
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Yeah, i feel like they are kind of more agile in the way they look, it's just an impression tho

gritty terrace
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It's just another take on JP3 spino

minor laurel
gritty terrace
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And it feels like the design overall would not fit if it was edited to be quad as well

gritty terrace
minor laurel
gritty terrace
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And is capable is doing things with its hands unlike the other 2

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SPINO IS BIGGER THAN DEINO WHAT LMFAO

minor laurel
gritty terrace
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Yes but spino is literally the biggest carnivore apex 💀

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While stego is apex but lower tier apex

minor laurel
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biggest doesn't mean strongest, so what can he do to defend himself ? :/ the take down mec could help but i don't feel like it can do a lot against something like a rex if the dev chose to give them same size, does he?

gritty terrace
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We don't know it's abilities yes really

minor laurel
gritty terrace
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Rex may be stronger but once again it thrives in the water

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Just because it's an apex doesn't mean it's the same as rex?

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Apex is like... it's own thing

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Like ones will be better than others

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And have different niches as well

minor laurel
gritty terrace
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Well if I remember correctly dondi made the rex slower than a human in his stream

minor laurel
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and i like strategic versatile gameplays too tho

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Yeah

gritty terrace
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Apexes aren't really meant to be versatile

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Biggest something "versitile" will get is probably high or mid tier medium sized dinos

minor laurel
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yeah they have specific niche but that's what supposely killed spino so i thought it would be fun to take the lesson from that and put it as a strength for his gameplay, but i get your point for sure

gritty terrace
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How will quad strengthen it

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Once again quad is worse in pretty much every way but with stam

minor laurel
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more maniability is a strentgh and stam too !

gritty terrace
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Manibility?

minor laurel
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manoeuvrability ?

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agility

gritty terrace
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I literally said you have better agility with being bipedal

minor laurel
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yeah, it's a game, that can be changed for gameplay purpose

gritty terrace
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Hadrosaurs probably went biped to run away

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But it's a game, there is no point to add something and completely change a model when it does nothing really

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That would take time away from doing other things

echo tiger
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I think a cool mechanic would be to allow for things to alternate stances and get better attacks out of it, that way it ties to gameplay.

gritty terrace
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What other attacks would spino get out of it

minor laurel
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Tail swap?

gritty terrace
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Because hadrosaurs can kick and stuff but it's just taking away its ability to use its hands

echo tiger
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I mean quadrapeds distribute surface pressure alot better than bipeds, maybe could have a sound factor play into it?

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Quieter steps or some thing, even if it's just a utility

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For tenonto i would like to see a stance mechanic since it's such a complex animal, allow for more effective claw swipes as opposed to the ones we've got now

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At the cost of mobility because of it's massive tail

gritty terrace
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But that's so little for completely changing the model and pretty much ruining the design because it's meant to be a different take on biped spino 💀

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How it is now is fine

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No point in pretty much redoing it just for slight things like that

echo tiger
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i mean you dont have to redo the model

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It just adds an slight expansion to it's kit

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All dinos could do with expansions to their kits, they all pretty much play the same otherwise.

gritty terrace
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You kinda do to get proportions for being a biped

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You'd have to make the legs much smaller and make the arms much bigger and probably change the torso so it isn't awkward

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And you'd be redoing the rig and all the animations it already has

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And you'd have to redo the high poly scult to redo the normals

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So yes you are practically redoing it

minor laurel
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If you look at tenontos, they quite have the same length of arms and legs than spino ratio. having the but higher than the shoulders can be a thing is they walk with a snakish vibe

gritty terrace
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It's hind legs would probably be longer and you'd have to change up the torso

minor laurel
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maybe spino have a little bit of tinier arms but not that much

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I don't know. I got your point but i also think it's a doable thing to adapt without changing drastically the design

gritty terrace
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then you're wrong because you'd have to pretty much redo the design

icy lion
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Why's that?

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Our spino has some pretty massive arms

gritty terrace
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Look what I said above

icy lion
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It'd probably lean forward pretty far though

gritty terrace
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Then it would be more comfortable and be more mobile as biped anyways

icy lion
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To make it look good you'd need edits

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But you could still do it with the current model

minor laurel
gritty terrace
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You know these devs you think they are gonna do that without it looking good? 💀

minor laurel
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Well, at least, i imagine it quite good without lots of tweaks

gritty terrace
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There is no point of quad

minor laurel
gritty terrace
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And it's likely only quad

minor laurel
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it was switching supposedly

gritty terrace
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No it would not

icy lion
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We don't have its arms, so we don't know

gritty terrace
#

The center of balance was so far forward that if it was bipedal it would be very uncomfortable

#

Then at that point if it can switch it would just stay quadrapedal

#

Sorry said the wrong thing

#

And irl spino was probably in the water so much it didn't need to walk much

#

While this spino needs to actually walk a lot

minor laurel
#

Yeah, that's why coupling both would have been a cool thing. Even if not with attributes i suggested but i think the quadru/bipedal thing can be exploited with the isle spino for a cool gameplay thing

gritty terrace
#

Back to gameplay

#

what gameplay thing

minor laurel
#

a proposition gameplay thing from me, that is really all it is :,)

gritty terrace
#

It would literally not add anything worth pretty much redoing all of the asset

#

It would have better Stam and have worse versions of the attack it had as a biped

minor laurel
#

for sure they already have ideas and things planned for it but they can get others ideas or new ideas that complete what they are planning about it by reading other way of seeing things !

gritty terrace
#

That's the most I can imagine

minor laurel
#

it can be slightly faster too, and manage better into forest and restricted environment, it is a big plus from my sight

gritty terrace
#

It being semi aquatic and having semi unique attacks while being something bigger than rex is already enough gameplay wise?

minor laurel
#

or as matt said, maybe switching to tail swipe or front attack can be a thing too

gritty terrace
#

Once again, wouldn't be faster

minor laurel
gritty terrace
#

Tail swipes for things doesn't make much sense unless they already have that weaponized, teno tail slam is already pushing it

minor laurel
gritty terrace
#

hadrosaurs

minor laurel
icy lion
gritty terrace
#

And if it is 4 legged and faster than something that is a biped their proportions is DRASTICALLY different

#

Once again, you'd have to change all of spinos proportions drastically aka only make it quad to make it comparable and or faster than biped

minor laurel
#

Yeah well okay, inversion then ! If i take your way of thinking which is okay, quadrupedal pose will be a more static one that can help into battles to be more effective and helps preventing to be taken down due to the posture and all for example

gritty terrace
minor laurel
#

So tenontos are in pain ?

gritty terrace
#

Their tails are broken asf

icy lion
#

It's a sci-fi game

#

Our spino has a really crocodilian tail too

minor laurel
gritty terrace
#

?

minor laurel
gritty terrace
#

It would be if it could also go bipedal

minor laurel
gritty terrace
#

But doing things like putting your body lower to the ground and other things that spino would not be able to do could make it maybe faster

#

But those are nowhere close to the proportions of spino at all

#

With isle spino itself, it cannot be faster quad than as a biped

minor laurel
#

Admitting that spino as switching stance, and that the quadrupedal one is slower and more stable, combat oriented, and a bipedal that is more based on taking things down or latching onto preys, to force player to switch from stability to agility, is something more coherent for you ?

gritty terrace
#

When did I saw quad is combat orientated?

#

Ever?

gritty terrace
#

You'd be taking away it's main thing it would use to kill things which is its arms

#

And I never admitted to that

minor laurel
#

well no because it can switch to bipedal to be more agile than static and do his claws things :o

gritty terrace
#

Your just putting stuff in my mouth lmao

minor laurel
gritty terrace
#

Once again, you don't need an entire quad stance to be slower and more stable, there is trotting for that

#

And walking

#

Walking and trotting does the exact same thing gameplay wise quad would do but you could also do all of your attacks

minor laurel
#

But all playable can do that (without stability > i talk about stability while receiving charges, or things that can take you down) and it is not an entire full feature at the moment :o

gritty terrace
#

.................

#

What the hell will knock down spino

minor laurel
#

giga or rexes? even anky tail knock off or shant charge, i dont know

gritty terrace
#

Once again, no point of adding a quad stance for something that will never happen

minor laurel
#

Well, it is worth the exploration of the idea anyway !

gritty terrace
#

Not really

minor laurel
#

For me it is !

gritty terrace
#

Cuz like I said you'd have to redo all of spino

minor laurel
#

I enjoyed talking about it and seeing points of doing it or not !

gritty terrace
#

Once again I'm going back to my point that there is no point redoing an entire dinosaur just to try out something that will almost never happen

minor laurel
#

In a pessimistic way, yeah, but i believe that all is doable if we want to. I respect your point of view tho even if i don't share it in my bones !

gritty terrace
#

It's not pessimistic it's realistic 💀

minor laurel
#

Points you talked about were wise and coherents, that was cool !

#

It's what pessimists says

#

(jking a bit, sorry)

#

Thank you for talking about it anyway !

gritty terrace
#

Alright

#

I appreciate the debate but it really feels like you do not get my point 💀

icy lion
gritty terrace
faint folio
#

Honestly, I think it depends on what the devs decide to do with spino.

It's going to be a while before it is added to the roster, so if they decide to change it's niche or playstyle to make it more distinct from the other theropod apexes, or pursue more realism (spino would almost have to be quadruped irl due to balance issues), they would have plenty of time to rework the model in little bits and pieces. They have already shown that they will modify legacy models (I didn't play a ton of legacy but I know baronyx for example got model edits), so that's really not that much of an issue. Textures and animations would need to be tweaked or added to. But again, apexes aren't coming anytime soon, so if they decide they have a reason to change it...

#

As for the other point-- both quadrupeds and bipeds can be quite athletic and speedy-- look at horses vs ostriches, for example. Ostriches have a slightly higher average speed, but their top sprint speeds are quite comparable, and a quarter horse actually has been clocked in running 10 mph faster than the max ostrich speed.

So, in terms of speed, I don't think there's any advantage.

#

BUT, looking at some other possible reasons for quadrupedal spino (and debating their viability)

  1. realism
  2. stealth
  3. stamina
  4. different combat abilities
  5. biome enforcement

1). Given we're getting a realistic Utah, this might actually be a fairly good reason to the devs. Though, I agree that realism itself is not a good enough reason to do a whole remodel.

  1. Spreading the weight out over more surface area would leave lighter impressions in the ground and make for quieter footsteps. This may be valuable for a spino to have the advantage of better stealth over other apexes. Obviously the disadvantage is that you lose those gnarly claws as weapons, but maybe it could be feasible with some new hunting mechanics?
#
  1. As I said earlier, bipedal spino is not stable, at all, and most positions for bipedal spino to be stable require said spino to dislocate their hips. So maybe it would be an interesting mechanic to have standing bipedal allow use of claw/swipe/hook attacks, at the cost of some passive Stam drain for the monumental effort it would need to make to hold the bipedal position. That might lead to an interesting balance situation for players to decide how they want to allocate their stamina, and again reinforces gameplay different from "rex, but near water"

  2. So I already mentioned the whole no claws in quadruped mode thing, but the next question is how to balance it. Maybe since the claws probably do a good amount of damage (or rather bleed), quadruped abilities could be focused less on doing damage and more on debuffs. A shoulder check or stagger, launching into a pin (if spino even has that?), Etc. Idk what attacks would make sense exactly here, but bipedal would definitely be superior for trying to kill something

#
  1. the last reason I could think of to do quadrupedal spino is to water lock it, and make it heavily dependent on water's buoyancy to support it's weight and enable standing on 2 legs to use it's claws. Idk if that would work well or not, to be honest; just an interesting thought I had about how to encourage players to play in their biome without directly impacting their water like deinos and forcing them to stay nearby. Such a mechanic would encourage a wader kind of niche for spino
gritty terrace
#

not a fan of doing it as a seperate thing because at that point it feel like the water would be cluttered

#

the amount that they have now I think is a good balance of semi aquatics in the game

#

and irl spino isn't the most exciting for a game like this, most things would body it when it comes to apexes

#

and there isn't really different combat, it just feels like the combat would be overall worse

#

like its different in the worse way possible

#

and once again, with stam and stealth, just trot or walk

#

there is no point to go through the means of making it bipedal if all it is going to do is replace the trot/walk

proud coral
#

Having a lock on for animals kinda defeats the point of survival....

If you lose it in a dense forest, that's on you.

gritty terrace
#

also very abusable

remote dock
#

Lock for hunting defeats the point of the whole hunting part for me

faint folio
# gritty terrace not a fan of doing it as a seperate thing because at that point it feel like the...

i guess it really depends on how much water the new map has. and how many dinos it can support, and how popular water locked dinos are.

As for most apexes bodying it... that is basically how deino works currently as a lower apex. its undeniably stronger than mid tiers, but i dont think it will hold up to stuff like rex and spino. and I think it depends a lot on how everything else is designed too.

Idk... I think its an interesting idea. but maybe its because again spino would not be able to balance on 2 legs, it looks awkward as all get out when I see it trying to walk on 2 feet in a way that other theropods don't, and I personally don't like the design for that reason. plus... we already have a LOT of large, 2 leg theropods planned. would be nice to have something different. I think you feel the exact opposite, and that's okay.

gritty terrace
gritty terrace
#

yeah actual spino

#

because you were saying do quad spino

#

cuz if you were to add quad spino as its own thing it would be irl spino

#

otherwise there is no point

#

it also just feels that current isle spino does not fit with being quad

faint folio
faint folio
gritty terrace
#

and have you not seen any of my points...

faint folio
gritty terrace
#

and a model

#

and animations

#

that is why I say do not redo all that just to do quad spino

#

the major apexes are more done than we think

#

and they will not redo them just for a mechanic that doesn't make any sense

#

because once again, just trot

#

it would do the same thing

faint folio
#

i mean... yeah I've seen your points. but at the same time I disagree with most of them, as I have explained.

and they wouldn't need to entirely redo most of it, as standing animations can be tweaked and then quadrupedal animations added

#

trot is not particularly quiet... so no, it would not do the same thing

#

aside from questioning the logic of why they are working on animation sets for dinos that are quite literally so far down the dev pipeline they aren't even on the trello board... but that is a separate issue

gritty terrace
#

even half of that is hell to do

#

and what would quad mode do that wouldn't just be an over convoluted trot or walk

#

because stam/stealth is not valid then

#

and combat wise all it does is remove the major parts of spinos thing which is using its arms

#

it is just not worth the time

faint folio
#

and we're back to the exact same arguments again. we're not going anywhere with this. I think we will need to agree to disagree

gritty terrace
#

it is still the same

proven river
#

@grand trail

minor laurel
minor laurel
viral finch
#

this very good idea

viral finch
proven river
viral finch
proven river
#

Bipedal stego?

proven river
jovial hazel
#

I feel like people see "migration" and think of big groups of dinos all travelling together. It seems like the mechanics are meant to dissuade people from all congregating in one spot, I doubt it is meant to get them to just travel around together in big groups.

echo tiger
#

We never know until its out

#

It could just be another bad mechanic, though it sounds really good for the game

viral finch
#

Hi @silk socket Regarding your thought:
Lol I think, the water in evrima is on of my favorite things. It's funny to read that Because I have played Path of titans and you should see how that one looks (not a good thing to look)
I just think water in evrima is very impressive. One of the few things we can be happy about. 😜 (becuase the game is empty as F). But you may see something I havent (?)

viral finch
gritty terrace
#

@viral finch I do not remember exactly, isn't subsurface scattering unoptimized for games?

bitter saddle
#

Porque los biboro me matan si soy otro biboro y dure 4 hora en subirlo eso no se asen solo y ellos 5 y solo quería caminar con ellos mano

viral finch
gritty terrace
#

yeah ik what it is I thought I heard it isn't too optimized for games

#

and more map layers like that would be more intensive per asset anyways

viral finch
viral finch
gritty terrace
#

huh alright

viral finch
#

hitman is the oldest I can recal, and call of duties.

But also mostly becasue I do 3D hehe. The why I mention

gritty terrace
#

ah

#

nice

proven river
#

@opal jay If you're referring to the growth morph, it already exists XD

obsidian jetty
#

@keen delta I see your point and yes, I kinda see the same issue for Troodons or Dilos, but just resetting the timer or completely cancelling the logout by basically waking the dino back up (which would make sense in a way, if I got bitten while falling asleep I'd probably wake back up too ^^) would put people in a position where they can just keep someone from logging forever by biting them once every 30-40 seconds with a juvi or something...and while I'd consider that extremely boring it is something you have to think about unfortunately...

gritty terrace
#

@hollow kraken there are a couple reasons of not doing kapro. One, Kapro is likely not like that at all so it would just be a smaller deino, Two, rauisuchus which is kinda a land croc is already planned

hollow kraken
#

It doesn't even look like a croc

#

and utahraptor looks like this

gritty terrace
#

It's a psudosuchian

hollow kraken
#

well, kapro is a croc

frank compass
#

IT BIRB

gritty terrace
#

So it isn't really a croc but it's pretty much kapro but better

hollow kraken
#

so why should we replace kapro with something that isn't a croc?

frank compass
#

birb better

hollow kraken
#

no

#

It's a bootleg gorgonops

gritty terrace
#

It isn't replacing kapro cuz it's not going in

#

rauisuchus is confirmed

hollow kraken
frank compass
#

they shou.l

hollow kraken
#

It's just a mcdonalds offbrand toy of gorgonops or what it's called

frank compass
#

sorry miss click

hollow kraken
#

We need kapro

gritty terrace
#

Oh wait I think I have my stuff mixed up

#

What you mean we need kapro? 💀

hollow kraken
#

YES

#

KAPROSUCHUS

gritty terrace
#

Why?

hollow kraken
gritty terrace
#

God why are you referencing jurassic world the game lmfao

hollow kraken
#

true

#

There you go

#

Ark

frank compass
#

we need big tank

gritty terrace
#

It probably didn't have long legs like that-

frank compass
#

cuz go boom boom

uneven mist
#

If we do get capro (which is unlikely) 2-3 hours sounds to much by how smal it is

gritty terrace
#

For some reason everyone depicts it like that

hollow kraken
gritty terrace
#

Huh?

#

Well I mean jurassic world the game

hollow kraken
#

Utahraptor probably looked more like the dakotaraptor from saurian

gritty terrace
#

That game has some of the shittiest designs

hollow kraken
#

So realism doesn't matter

echo tiger
#

Kapro will just be another redundant playable. We have megalania and it'll just get shite on

gritty terrace
#

I forgot about Meg

echo tiger
#

Yes, ARK balancing in the isle sounds terrible.

gritty terrace
uneven mist
#

Kapro also is “smal” so making it 2-3 hours would be too much if we did get it

echo tiger
#

Kapro just leaping out of the water and grabbing smalls

#

Cool. It's just a better deino at that point

hollow kraken
gritty terrace
#

Ok?

#

So?

hollow kraken
#

and you can use it as a reference

#

for how kapro could be in the isle

gritty terrace
#

?

echo tiger
#

Plus again we have megalania and raui

gritty terrace
#

Yeah what

echo tiger
#

Why even add kapro

gritty terrace
#

There's megalania

frank compass
#

they should add gorilla with gun

hollow kraken
#

Megalania is a big komodo dragon raui is a bootleg walmart gorgonopsid

frank compass
#

it take 2 min to grow up

hollow kraken
#

Kapro is not even close to them

gritty terrace
#

They kinda are

echo tiger
#

Kapro is close to them wtf are you talking about. You're proposing to balance it like ark but that's just not gonna happen

#

Therefore it's another quadrapedal lizard. Cool.

#

That's gonna get shite on by its contemporaries

hollow kraken
#

Raui, Kapro and Megalania

gritty terrace
#

Kinda proves our point

hollow kraken
#

big difference

echo tiger
#

So? Mega will shite on the other two

#

You just want a new skin for a Croc effectively

hollow kraken
#

is argument is that it will be bad?

gritty terrace
#

Kapro also probably didn't have long legs and may just be a smaller shitty deino

low canopy
#

too.many.playables

hollow kraken
#

Have you heard about a playable called hypsi

echo tiger
#

Yes I'm aware it's bad.

hollow kraken
#

Slower than a utah, weak and has nothing special so far

echo tiger
#

But so is kapro, don't act like it actually has a niche

#

Cause it just doesn't

hollow kraken
#

when kapro gets chased by a meg it goes into the river

gritty terrace
hollow kraken
#

and herrera will get tree climbing too

gritty terrace
echo tiger
hollow kraken
#

so hypsi will be useless

hollow kraken
#

with it's superior land speed

echo tiger
#

Where it'll get shite on by every single terrestrial carnivore.

hollow kraken
#

and the meg won't wanna cross

hollow kraken
echo tiger
gritty terrace
echo tiger
#

Need I remind you that this is the thing that supposedly has a niche.

hollow kraken
frank compass
#

it still has long legs compard to the body

gritty terrace
echo tiger
#

We need less playables, alot of playables are redundant

hollow kraken
#

What's hypsi's niche then?

gritty terrace
#

Once again kapro probably didn't have those long legs

hollow kraken
echo tiger
#

Hypsi, minmi, troodon, mega, magy are all redundant

#

Raui also, we do not need more.

gritty terrace
hollow kraken
#

we need more diversity

hollow kraken
echo tiger
#

Diversity in the form of bad animals?

echo tiger
frank compass
#

so you want to play a game with only uthas

uneven mist
#

We already have 56-58 playables..we don’t need more

hollow kraken
#

how can you have enough?

echo tiger
hollow kraken
#

And we all know the big more complex guys will release in 3023

frank compass
#

yeah i am reading that you dont want deversity

gritty terrace
hollow kraken
#

so then we could have some less complex guys that are easy to make as an apatizer

echo tiger
frank compass
#

sure dude

gritty terrace
#

Diversity is good it's just that some are copy and pastes of others

echo tiger
#

Diversity does nothing if the playables that you want are complete fodder and useless. Please read again.

hollow kraken
#

no

echo tiger
#

How is rauisuchus meant to compete for example

#

How is it balanced

uneven mist
frank compass
#

but then you want more playebles that are not complete fodder and useless.

hollow kraken
#

more playables = More fun. It doesn't matter what math you do more playables will always equal more fun

gritty terrace
#

?

frank compass
#

but you just said you wanted less playebles

hollow kraken
#

then just give all the useless guys a special ability

frank compass
#

huh

uneven mist
#

55-58 playables are enough…I’d actually want to remove or scrap some from the roster

echo tiger
#

What's the point for example of playing styracosaurus if eotrike or triceratops is in the game

frank compass
#

or you just make allot of good playables

hollow kraken
#

why would they have to be bad?

gritty terrace
#

You can't do that if 1 is the same as the other

hollow kraken
#

why not make them 10x larger?

uneven mist
#

Like we don’t need: rugops, Ava, taco, Cory, accurate utah, mono (could be unique) plateo (could be unique) and maybe styraco

hollow kraken
#

give em something special

echo tiger
hollow kraken
#

The isle doesn't have any realism anyways

echo tiger
#

It's not about realism, but about core gameplay

gritty terrace
#

It's not ark levels of realism either

echo tiger
#

A troodon isn't doing anything to a rex.

hollow kraken
echo tiger
#

A ptera isn't killing a spino

echo tiger
hollow kraken
uneven mist
gritty terrace
hollow kraken
#

Are you saying a pack of utahs can't take down a stego?

echo tiger
gritty terrace
#

Man's just proved he has no idea what he is talking about

echo tiger
#

Whereas kapro, what's its niche?

#

What's it gonna do lmfao

gritty terrace
hollow kraken
gritty terrace
#

While rex is one of the top

uneven mist
#

A pack of utahs (omnis) can take out a stego, a troodon pack I don’t see would be able to I see the max thing they could take out is animals up to 2 tons

echo tiger
#

Do it, I'm really curious

hollow kraken
# hollow kraken I'll tell you that

Kapro will be like deino but with more speed longer legs and all that stuff and instead of having a boring a lounge attack why not give it a super lounge attack where it hops into the air and goes a really really far distance and to spice it up why not give it a poisonous bite or even better a special poison that drains their oxygen and stamina so they drown faster and while we're there why not give it a tree climbing ability. If kapro can't have that then spino can't be a giant jurassic park lizard on drugs

gritty terrace
#

That just doesn't make sense 💀

frank compass
gritty terrace
#

Also venom does not fit crocs

hollow kraken
#

well does troodon having venom make sense?

hollow kraken
gritty terrace
#

Yeah because they are making it a night hunter lmao

hollow kraken
#

Both are reptiles

frank compass
gritty terrace
#

You did not just say that 💀

hollow kraken
echo tiger
uneven mist
echo tiger
#

Whats the problem with that statement?

gritty terrace
#

And Meg also will have venom as well

frank compass
#

sorry thought you were the other person or somthing

hollow kraken
gritty terrace
uneven mist
gritty terrace
#

Meg is having tree climbing and venom lmfao

#

Kapro just doesn't fit

hollow kraken
#

Tree climbing then

#

it's very very different to herrera and hypsi

echo tiger
# hollow kraken Kapro will be like deino but with more speed longer legs and all that stuff and ...

Immediate problems with that:

The isle had problems processing faster speeds and produced alot of lag when they did. Thats why everything was slowed down, what you propose is the anthesis of this change since U1.

Venom on a croc could be interesting until you realize that alot of crocs will cannibalize eachother, venom has to be a coordinated effort in order to maintain balance and not be OP. Working with other kapros as a result will be hard.

Tree climbing is just a no. We already have three climbers in the game, one of which (mega) is only a climber until it's an adult, which is perfectly fine.

gritty terrace
hollow kraken
#

and with it's long legs and the isle logic it would make perfect sense

gritty terrace
#

You are literally just describing Meg but with a couple Stat changes dude

echo tiger
#

^

#

See what i mean, it's a redundant playable.

#

Therefore its bad for the game, why play Kapro when it's just a weaker Megalania.

#

Why play Troodon when it's a weaker Omni.

#

Why play Minmi when it's a weaker Anky.

#

Why play hypsi.

uneven mist
hollow kraken
gritty terrace
frank compass
#

cuz it is not always fun to be the strongest

echo tiger
#

It's a useless playable, i dont hate it.

uneven mist
echo tiger
#

It's the same issue i have with troodon, with the removal of mimicry it doesn't stand out.

echo tiger
#

Neither will kapro with these proposed ideas.

hollow kraken
#

THEY CANCELLED MIMICRY?

echo tiger
#

Yes.

uneven mist
gritty terrace
#

I understand size being a major difference with mimni and any but kapro and Meg are pretty similar in size

echo tiger
#

Mimicry not coming when released is a big blow eitherway.

hollow kraken
#

Well now they just ruined 50% of the hype for troodon

frank compass
echo tiger
#

Cause now it is literally a worse utah with venom.

hollow kraken
echo tiger
#

It's not coming on release.

uneven mist
echo tiger
#

It might not come at all knowing devs but idk.

gritty terrace
echo tiger
#

I mean we WERE meant to be getting a tug of war mechanic for deino and that was scrapped.

echo tiger
gritty terrace
#

Eh who knows

echo tiger
#

Yeah we cant know until its out unfortunately.

hollow kraken
#

Tho if there is one thing we can agree it would be if they would decide to add mimicry it would be in 9832

echo tiger
#

Eitherway, to go back to the main point.

I just think the redundancy of playables will show with the 58 creature roster and alot of them will be borderline useless or just not very fun to play in combat engagements.

gritty terrace
#

But yeah what we learned today is kapro is repetitive because deino and Meg already exists

hollow kraken
#

wait

#

Are you guys saying they should not add homalocephale?

frank compass
#

no but,can megalania swim around in a river and then pounce out to catch a pteradon in the sky

echo tiger
#

Deino's getting it.

gritty terrace
echo tiger
#

They are adding Homalo. it was in concept and early modeling.

gritty terrace
#

Oh wut

#

Huh

echo tiger
#

Homalo could be interesting as a fast, nippy pachy

gritty terrace
#

Eh

echo tiger
#

with alot less raw strength but fast hit and run attacks on things that try to hunt it

#

could be fun to see them as apart of a herd, but it depends on how they do it.

hollow kraken
#

and

#

In the concept art it is shown that it can knock out a 25% grown teno

#

and make it unconsious

echo tiger
#

It really depends how it is done.

hollow kraken
#

which is a new concept

gritty terrace
#

Man's keeps referencing jurassic world game designs 💀💀💀

echo tiger
#

Concepts dont translate to gameplay and tapwing deliberately scales up the sizes of the creatures.

hollow kraken
echo tiger
#

Which isnt bad, but its more of a show off thing.

uneven mist
echo tiger
#

That'd be cool.

gritty terrace
hollow kraken
#

Let's just talk about our lord and saviour homalocephale instead of arguing about kapro

uneven mist
#

Like pachy would live in rocky areas while homalo would be in the mountains

gritty terrace
#

Why would they be in different places?

gray mesa
#

A bit late but yea

uneven mist
#

Both would have their ups and downs about their rock climbing but homalo would have more of a mechanic to help it climb and pachy would just jump and try not to fall

gritty terrace
#

Why would homalo have rock climbing?

uneven mist
gritty terrace
#

It would be just as capable as pachy

uneven mist
gritty terrace
#

Humalo is just looking like a cross between pachy and dryo since it can burrow it looks like

gritty terrace
#

Going up and down cliffs is the buggies thing in this game

#

90% of the time it will probably die

uneven mist
#

How else would you distinguish homalo from pachy? Making it only have a burrow to make it unique isn’t enough

gritty terrace
#

That is what I am saying 💀

#

That is why I am saying scrap it

uneven mist
#

Because if homalo is just juvi pachy with burrow then yeah scrap it but it having more of a rock climb ability would make it more unique and distinguishable from pachy

gritty terrace
#

Cuz at that point it feels like it would just end up being a better dryo either way 💀

#

No point in playing dryo if homalo is pretty much the same but probably more damage and "better climbing"

hollow kraken
#

Maybe you could give homalo a knock out ability/stun ability like the one it has in the concept art but the knock out it only works on juvis and small stuff while the stun ability works on adults or something

gritty terrace
burnt bone
zealous ridge
#

Easy Anti-Cheat not automatically installing, game wont launch

opal jay
#

homalo really is just a juvie pachy

echo tiger
#

U2 also had it where birds would randomly fly when you called and stuff, would be cool if they added that back.

#

You'd scare away birds with your calls.

queen ember
#

Homalo mountain goat niche

uneven mist
#

best homalo niche

queen ember
#

Only good one

uneven mist
#

True tho

echo tiger
#

Nocturnal dryo niche is baller.

queen ember
#

Like, homalo is literally just Dryo mixed with a little bit of pachy

echo tiger
#

I want it.

keen delta
# obsidian jetty <@259464625832067073> I see your point and yes, I kinda see the same issue for T...

I get that but at the same time if the juvie posed no threat to begin with then the player could just kill it before logging. There's also the possibility of it having to be a certain amount of damage that needs to be dealt, all in all though both are griefing and would probably be considered banable offences and will be taken care of as soon as the whitelisting is in the game. Had this been the first time its happened i probably wouldnt of said anything but there have been several occasions where (and its always stegos) that someone realized they were not gonna win the fight so they just logged with no consequences.

cyan flame
# keen delta I get that but at the same time if the juvie posed no threat to begin with then ...

Here's the problem with that. A, where do you set the limit for the damage, there's always going to be something doing too much or too little damage. B, the offending player just have to stay out of reach and wait for you to try and log, unless you're something that can reach a spot that player can not, you could be kept in game or be forced to take the 5 min logout and hope it works out anyway and you don't die.

On top of this, there's other offenders than a "raw" logout if this is a problem. Deinos can just go into water, omnis and pachies and tenos can jump up somewhere where something else will not be able to reach them (not even for food if they log back in and die), pteras can wall cling somewhere. Unless they bleed out in the next five min (in the case of deino and ptera, the others can outright log), they're good.

A more reasonable solution to the issue, if it really is one, is to just make it so if something has taken sufficient bleed or any other "DoT" to die no matter what they might do, wallow and rest and so on, then they just die on logout if they attempt that. If they still have enough blood or such to survive, then they're good and you should hunt something more appropriate for your size and power that you can kill in the min it takes to safelog.

obsidian jetty
# keen delta I get that but at the same time if the juvie posed no threat to begin with then ...

That's...kinda the problem with it. It's a player personality issue. If they're too afraid of dying in a survival game and need to log to avoid it, that's a them problem. I don't think it needs to be "fixed" by the game itself (I wouldn't know how to do it without creating a ton of new issues) but by rules, which many of the unofficial servers probably are going to have as soon as they know what they're working with. For the official servers, I don't really think it's doable because of the many ifs and buts that come with it.

keen delta
# cyan flame Here's the problem with that. A, where do you set the limit for the damage, ther...

well if something is doing too little damage it probably wasn't going to get the kill in the first place, getting out of reach is a perfectly fine survival tactic, thats mostly the idea for small herbivores anyway, if your logging to grief someone then there is no problem being forced to take the 5 mins.

again deinos going into water is a reg tactic, most likely thing to kill a deino is a deino anyway. them going somewhere that they end up dying anyway is okay too bc small carnivores that can jump can still eat and otherwise they wouldnt necessarily have to log to be safe if the thing hunting them cant get there. i dont believe pteras can log while clinging to walls (pretty sure once they log in from the 5 min one theyd fall too) and if they could survive whatever attack they took then ofc theyd fly to a safe spot rather than wall cling, and if they die their body falls anyway even if they do wall cling. It really seems like your mistaking escaping for out right leaving,

I do like your solution though. and again a failed hunt due tothem escaping is way better than one from them getting a get out of death free card bc i bleed something or use poison rather than having a damage dealer that just outright takes away its health.

thats just the way i feel anyway, Its a survival game and if i do everything right only to be disadvantaged by a feature being used improperly then that ruins the game ya kn. that stego only has to hit me once to kill me but i need to fight it for several minutes with a group to end its life.

cyan flame
# keen delta well if something is doing too little damage it probably wasn't going to get the...

If getting out of reach is fine, then so is logging. Why? Because the end result is the same, and you do as much "griefing" in either case, so that's not an excuse. You can't make an argument that "this is griefing because I don't get the kill/food" and then not apply that to all situations, because some "makes sense" and others do not. The end result is the same, that's what matters. You can take bleed enough to kill, make it to a spot where you can't be eaten, just to spite the hunter. I can assure you, that's no more fun than the player logging, if anything, it's even less fun because the player/food is there, just can't be reached.

And the point of the 5 min was that you can grief the player just trying to log by preventing them from logging safely due to your suggestion. Not that that player in question is logging to deny you a kill. But let's say you want to log because you're going to do other stuff, but this baby utah or something just keeps darting in every time you try to log to bite you and prevent you. And then all it has to do is stay away until you try again, rinse and repeat. That is by far worse griefing than someone logging and you not getting that particuar kill. You're not entitled to a kill after all, no matter how that target avoids getting killed by you.

keen delta
#

but the things that kill through bleeding can get anywhere any other dinos can bc they smaller carnivores that can jump, and again the solution would be a damage base limiter bc a small utah isnt going to do jack to anything, same with pteras and young troodon, the onlything that might would be a small carno but theyd also be easier to kill before logging. and you no, you are not entitled to a body just bc you killed it (you can easily be run off by larger predators) but the other player is not entitled to life just bc they exploit the system in a way that it wasnt meant to, the difference between logging and dying on a rock is that they tried to live through normal means. its not necessarily about the end result but the sportsmanship of the game.

cyan flame
#

I sincerely doubt everything that is a bleeder will be small, much less capable of jumping. Or for that matter have the same jump abilities. So that's not really a guarantee for anything. And as I pointed out in the first post, where do you put any such damage limiter, since that can and will be argued for what is an acceptable amount of damage to prevent something. And nothing is "easy to kill" before logging, since they don't have to engage until you're already trying to log, so it'd be perfectly safe for them to grief someone else like that. And to be fair, I'd say you're more entitled to the kill you did get (but couldnt reach or otherwise get due to the spite of the thing you killed), than to get the kill in the first place as it were.

I suppose that's fair, but I care about results, not about "sportmanship" as it were, because at the end of the day, it is no comfort to me that the other guy got away due to what you consider normal means or not, if they still got away in a manner where I could not prevent them. An omni getting up on arock, and then safelogging from there where I can't keep attacking it as carno, is no more fun or better for me than a stego logging while tanking my hits instead. Back in the day, omnis would sit on rocks to recover from fighting with tenos, and if they got "guarded" they just logged, so you couldn't finish them off in most cases. Wasn't fun for you as a teno, and certainly did not feel "fair" that they had a safe way out no matter what.

uneven mist
#

@gilded hinge ok so you think that the jungles are too dense? Or the bushes that are near cliffs making you fall should be removed? (Sry got a little confused in that suggestion)

gilded hinge
#

and yes, it is too dense i think thats the right word

uneven mist
uneven mist
gilded hinge
uneven mist
uneven mist
# gilded hinge okay got it

The only server that I can think of that allows admins is scope and I think taco island to but I think it was shut down

keen delta
cyan flame
# keen delta you lively hood and diet as a teno doesnt depend on killing that omni either, a...

My survival very much can, since it wants to kill me. There's a reason to kill a carnivore before it can kill you. And sure, but the health there would be better compared to the omnis speed and agility then, if you want to "compare" stats per say. This was more a point that it could just, almost die, then proceed to sit and heal entirely safe, or just log if food and water ran low, perfectly safe (you can't camp someone out of reach at that, but you can camp something like a carno or stego using terrain otherwise). And that it did not feel "fair", just like you don't feel that resting in a position where you can tank hits (and you do have to do that much due to having to rest in order to log properly, so it's not just "log and go" by any means (which is why I don't consider it combat logging in the first place, since you can't just "poof" during combat)) and "escape" isn't "fair" to you.

#

@keen deltaYou also have situations where the thing you're hunting is being guarded, then you'd still lose out on it because you can't get to it due to said guards. On top of that, the situation mainly (and very rarely) happens due to hunting one of the two largest things that you really shouldn't be hunting that much. With a full roster, you'd have a lot more critters where them attempting to "tank" something like an omni won't work out.

viral finch
#

@opal mirage The "Stuck command" button , add it to your thing 🦎

uneven mist
#

@gilded hinge ah yeah IF you didn’t know, theri is also confirmed

gilded hinge
uneven mist
#

Lol yeah

magic elbow
#

anyone can help me low fps?

faint folio
#

@gusty patrol I think 3 is basically the gist of the migration system the devs are currently working on.

gusty patrol
#

o h

#

fair enough lmao, was worried it might be crossing with their ideas but i guess not

faint folio
#

Maybe the only real difference is your suggestion implements rare resources and common resources

#

Which honestly... I think would be a good addition. Right now there's not really any reason to have conflict between herbis or limited herd sizes, beyond normal clique behavior and just wanting to go murder all the other dinosaurs for entertainment

#

If there were rare resources at least I could say that well, maybe my killer just REALLY needed that marigold

gusty patrol
#

truee, though now that i think of it, it might also make mixpacking worse- as in betrayal and carnivores sticking with herbis

faint folio
#

Mixpacking will happen, regardless

#

Simply because people want to play with their friends and aren't going to kill their 4-5 hour grow just to play what their friends are playing

gusty patrol
#

bummer though, cuz ill keep trying to kill their friends for the sake of others. couldve played on another server.. but yeah. i am really excited though what and how the new migration system will affect!

faint folio
#

Yeah, me too! I'm sure eventually we'll get a mechanic to help with mixpacking. But in the meantime, we can take care of it the old fashioned way-- force a respawn so they can join their friends on the same dino

gusty patrol
#

i feel like in the beginning the stat of every dino will be a bit tricky, seeming that every hexagon gives a different buff

gusty patrol
#

at least there’ll be coming changes with bodyguarding herbis soon. think that was in the devblog aswell so, getting closer :)

uneven mist
#

@hasty dagger I liked that suggestion a lot but idk about the tail attack, cera doesn’t seem to have a tail that’s meant to attack stuff

hasty dagger
#

That’s why I made it less of a Teno type thing and more of a quick silencer

#

Minimal damage, just gets something off your ass

worn kraken
#

@hasty dagger I had a look at your doc on cerato. Nice one! The first comment I’d make is maybe on the weight, which I assume would be fit better in the 1000-1200 kg range but this is just my view), and for the bite basic damage probably ok, but maybe I’d extend the range of possibilities to find a good fit once the other playable species stats will be known …let’s say 130-150/160

hasty dagger
faint folio
#

@molten dock that's a little hard to do atm with only 9 playables... But I think canni diet will be lot less common in the future as more dinos are added (diets tend to be revised every time a new critter is released)

molten dock
#

i suppose but its really annoying to play carno or deino atm because thats all any of them d

faint folio
#

If for nothing else than just building a food web where each playable has plenty of predator/prey relationships with other playables

#

Deino I suspect will be canni for a good while (until things that fill out the aquatic ecosystem to hunt deino are added, other deinos are basically the only threat to swimming deinos)

#

Carno has a better chance of getting canni removed soon because it can be hunted by other mid tiers like cerato that are coming out soonish

molten dock
faint folio
#

I know

#

Having experienced it myself

molten dock
#

its all the time tho just ugh

#

they changed the map to force dinos to the rivers and yet deinos still prefer to hunt other deinos making the deino basically pointless atm

faint folio
#

Honestly I think most apex carnivores will have canni diets because it's an easy way to limit group behavior and apex populations. Unfortunately, carno is the land "apex" and deino is the water "apex" at the moment

molten dock
#

yeah the land apex isnt anywhere near the water one atm but still

#

i know the game isnt finished and all and i like the way they're doing it where they make everything work first instead of adding a ton of stuff like they did with legacy

faint folio
#

Personally I only hunt deino when I'm starving and have no other choice... Or if another deino is being extremely rude/ugly in chat

molten dock
#

but its so annoying

molten dock
faint folio
#

Depends on what the server is like tbh. If the pop is above 80 I will stay and canni. Below I prefer to log

#

Because usually when population is high but you don't find any land dinos to eat, it's because there's 15-20 deinos swimming around in my experience

molten dock
molten dock
#

even then i prefer to just log off or make a big group and see where it goes usually a stego comes up and weeds out the idiots

faint folio
molten dock
#

no i got away for a minute by targeting one of them and running off when he peeled off but they just came back

#

honestly should've just killed their buddy

faint folio
#

For example, since teno actually IS a semi aquatic, only spawning ash on the islands or in shallow water in the SE swamp. Rather than all over the fields.

molten dock
#

of course they're also teasing the bary and such as well

#

bary and sucho would be great

#

i feel like the kaprosuchus or even the sarcosuchus could be fun in game as well

faint folio
#

That would encourage more deinos to inhabit swamp with it's many branching channels, which is good for evading cannis. Plus it gives tenos a reason to use their swim speed

molten dock
#

tru

stable rain
molten dock
#

sarcho yes

#

kapro no kapros can gallop

stable rain
molten dock
#

making able to hunt on land and avoid deinos

faint folio
#

Well kapro was primarily land based and chased down prey, so it would play differently from deino

faint folio
#

It's one of the few terrestrial crocodilians with a hunting strategy to match

molten dock
#

bary is similar but bigger

#

i still feel kapro would be interesting for them to add

#

cause it would be different enough from the other croc types to be fun

stable rain
#

So wait you basically just want a faster and weaker deino

molten dock
#

yes

stable rain
#

*juvi deino

molten dock
#

nah juvi deino isnt able to do anything

#

a kapro would be much bigger

#

and really fast

main flower
stable rain
molten dock
#

it really isnt vs anything on land currently

#

kapro would be able to take down carnos prolly

stable rain
#

What in tarnation are you on

molten dock
#

you cant hunt on land with a juvie deino and you cant run away from a bigger deino either

stable rain
molten dock
#

not in the water they're much slower true you can run away on land but then a carno whips on you

#

plus you can only be a juvie deino for so long

stable rain
#

*can fight carnos btw

#

I mean i dont get it what would make it’s niche special from sucho, bary, deino, etc

molten dock
#

i just said probably

#

it would be a small fast croc none of those things listed are like that

#

it would be like a utah that can swim

stable rain
#

That really doesn’t seem special, there is already a fast small teir (utah)

molten dock
#

but the kapro could swim and it small yet a similar weight

#

so it could hide more easily and it would give the utah something to compete with at its own weight class

stable rain
#

Again does that seem special enough of a niche to be added over?

#

Just being fast and able to swim

molten dock
#

i didnt mean right now there arent that many "niches" in real life

stable rain
#

That’s literally beipi if it was size of a utah

molten dock
#

everything falls into a few categories even with dinos

molten dock
stable rain
#

Again how, beipi is decently fast or is meant to be decently fast onland and fast in water

molten dock
#

but the kapro is also like4 times the size

stable rain
#

I mean i dig the idea but I personally just dont think kapro would fit in

molten dock
#

more like 2.5-3 times

#

dude theres already things that dont fit it the game/overlap in capabilities in legacy

stable rain
#

Besides the glitches and broken combat

molten dock
#

and people still love to play them it may not be completely different but it would be different enough for people that play that similar thing that they could play both so they dont just have one thing to play

#

i see no reason it wouldnt fit

stable rain
#

I mean im just saying that what would make it special, what would make it not just out classed since bary is or was decently fast on land and in water much stronger and it just seems like it would get shadowed by bary and other semi aquatics

molten dock
#

the same reason people play utah which i smaller and slower and less powerful than other land creatures

#

its small and fairly quick it would hunt smaller stuff which i think would be fun especially with the fact that its a crocodilian thats really fast

#

plus eventually i feel like they'd add a ton of overlapping dinos so you can pick and choose and there would be a food web and such

#

probably seems that way with how they're treating evrima anyways

#

and im all for it that sounds amazing

faint folio
# molten dock dude theres already things that dont fit it the game/overlap in capabilities in ...

That's already going to be a problem with the evrima roster too. Several theropods are likely gonna be very similar. For example-- what is going to be the difference between sucho, spino, and bary? Alberto, allo, and acro?

Anyways... Half the issue is that they're trying to give things feasible hunting styles at least loosely based on what abilities they are known to have irl. For example, megalania is getting venom. The issue is, they're pulling from several different ecosystems and only one species can fill each niche

molten dock
#

i feel like they could (if they want to take the time for it) have multiple ecosystems on the map like an ARK map

#

and being outside of that ecosystem would not be good for whatever dino you are

#

i would love to play that but it would be a ton to do for the devs

faint folio
#

So like, we have a niche for a large semi-aquatic carnivore that scavenges, eats fish, and sometimes actively hunts in the shallows. Baronyx, suchomimus, and spinosaurus all filled that exact niche in different geographic areas

molten dock
#

also the difference between spino and sucho would be size but i see wher you're coming from

#

the would be competition for each other but yeah i get it

#

they would also have to contend with fully aquatic dinos which i hope they will be adding

faint folio
molten dock
#

idk but that would be cool and take in another group of people that play other dino games

molten dock
#

and even in evrima people still dont treat it like real life

#

not everyone anyways

#

like acros as far as a google search said hunted like sauropods and ankys and stuff

#

i feel like it just cant be treated like real life no matter how much they want to which sucks

faint folio
molten dock
#

course im not a game dev so wtf do i know

zealous stone
molten dock
#

bigger more health still fast and good at taking down small prey despite that not being what the real thing did

zealous stone
#

Also larger roster complicates team play and nesting, unless you limit how many playables each server has.

stable rain
molten dock
#

yet i see a bunch of them

faint folio
molten dock
molten dock
#

i feel like legacy failed mostly because of how unfinished it was compared to how evrima is now

#

even the "finished" dinos just dont come anywhere near evrima dinos

#

so there just isnt as much to do

#

everything even if similar in diet and everything would play different in evrima like a carno vs an allo sorta similar size but the carno is a rush down predator where an allo isnt (i think im not a paleontologist)

#

like a T-rex and a giga are similar sizes and do similar things but they weigh differently and hunt differently same would go for bary sucho spino

#

probably

nimble nebula
#

I feel like different generations of dinosaurs for example a feathered and unfeathered velociraptor generations with different abilities obviously not all on official servers maybe able to be enabled on unofficial to play as them or something just thought something like this might be a cool addition and a good way to incorporate both ideas

molten dock
#

or like i said earlier in certain places on the map

nimble nebula
molten dock
#

also for giggles what if there were playable modern animals

molten dock
#

but limiting them to different maps would be interesting

nimble nebula
molten dock
#

nah legacy isnt getting updated as far as i know

#

everything is being focused on evrima again as far as i know being a random player not a dev

#

but i feel like either do it like ARK with multiple different maps or have one huge map with different biomes where everything lives separately in their own habitat and leaving that habitat gives you negative effects

#

or since its yknow a jurassic park situation there's literally walls blocking off the rest of the map from each habitat

#

that would be awesome but the servers would have to have a massive amount of players in each server which is hard to run

zealous stone
#

Ignoring the obvious issue of server player count to roster size ratio, you could in theory have as many playables in an ecological niche as you have different combinations of mechanics, as its the playstyle that matters and the two are not the same. For example if you have two mid tier small game hunters, but one is an ambush predator and another is pursuit predator, than it should be fine. Addition mechanics in the game can be brought up to allow for futher diversification. An ambush bleeder and ambush damage dealer would likely play differently enough to both appeal to different players. A semi-aquatic fracture based ambush predator will potentially appeal to different players than a land facture based ambush predator. I could go on and on about this. However the problem is when you have a lot of members of the roster that have similar designs, and thus would make sense having similar abilities. I mean what are they going do, have Spino's claw attack sacrifice dealing good bleed damage for fractures? I doubt that, but the problem is Sucho and Bary probably also going to have bleed based claw attacks, because thats what their designs imply. They are also going to be semi-aquatic predators, and to balance that out they will probably be a mediocre at best when trying to hunt on land, and act mostly defensively there, and do I have to go on further.

molten dock
#

but other than that yeah i totally agree and if you added the habitat thing on top of that that would be perfect