#isle-lore-theories
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it's more like sewer coyote
resort bath

Omni is versatile enough and just the right size to use the docks to it's advantages best, there are also spaces where it can hop over the small wallsthere
but yeah
two DTAs at the dock
one with a more finalised interior, but no exterior
one with no interior, but an exterior
need....
No exterior.... its.. its in the cliff? Underground?
the one in the cliff
I see
Also the location of the Dibble injection site has a Patrol zone, and also the dibble nesting ground has a patrol zone. 
unless it's a different model
or the one that'll be next to it
as the DTA on docks has two large doors
this one has one
stairs
Secret tunnel!
Well because its in the cliff, it has one. I assume
has an atrium in it
I doubt it'll be in the cliff once it's ready
Ah
I have hope!
Eh, I don't care much, there's only so many biomes you can put that are common enough to be worth covering
it does look cool now
Which there was some sort of homage to the dibbles in this location
Like a dibble footprint in the sand at the very beginning of the beach where they were 'injected'
Eh
I would imagine that the footprint would have lasted less than 10 minutes on the coast lol. The ocean will wash it off.
Yeah
Heck not even 10 minutes, Less than 2-3.
The wind would do the same to any footprints on the sand a bit more inland.
i mean
has a homage
in-game it doesn't really matter if it stays or not
just a HOMAGE!!!
and
who knows when we're playing
Looking at the TCAM lore hunt
Dibble Lore Hunt or TCAM Lore Hunt?
what should we refer to it now, looking back at it
I think it should be saved for more significant/obscure things
we've had small things being washed on the shores of things before
I don't imagine it being that bad
I'm fine with stuff getting washed up, but a footprint is too direct and doesn't lead to anything
I have a gut feeling that the Halloween lore video will be incredibly juicy. Tons of information. One can only hope. 
Dean 
Tisso/neuro haloween stuff would be cool
I was hoping for there to be a crate/container underwater next to the port. Right under the broken crane thing.
But there wasnt sadly
Heck,
A cage with a skeleton of x dino in it.
Trapped and drowned
Would be a really cool addition for halloween
Assuming there is one that will be related to lore
Shame if we have to wait for then
But at least I know that is my last day for the year
Which means lore and holiday
Devblog in 13 days 
wah oh
Soon
yesterday...
soon.
Yesterday.
pretty sure it's just these kinds of designations
Well I meanâŚwhy would it be in the actual part if the tire that goes on the ground. It would get worn away like instantly
Also pls explain
it almost likely is
I was just doing it for the s* and giggles lol
tire shops do this for old tires where the sidewall might be worn away or illegible
just for their internal shop use, not intended to last after the tire goes on a vehicle
yeah
the tires themselves look very worn out
although...
the tire designation might tell you something about the vehicles they are using
so a guy likely just got a maker
ran whatever details that were off from the tire itself
and wrote it there
Alright
but yeah
the C on the tire is for commercial -> truck/cargo
which makes sense
also 15" rims are pretty normal for cargo too
that beginning bit though looks unconventional
40 - 12
not truly sure what it means exactly
12 is weird? You don't really get 12mm width tires lol
can't be inches too lol
or even 40 mm
When vehicles are in I want to be a troodon rat and hide in someoneâs big rig
just imagining hearing some annoying rattling in the back of the truck
you stop your car in the thick of the forest
open up
pounced by a troodon
or hypsi in this scenario
would still scare tf out of you though 
Y'know at least we know know why we saw diet plants at the diablo nesting site
It was a patrol
oh true, never really thought of that lol
Longest patrol ever, they made a nest, hatched some eggs and began to raise some babies and there was still plants there
they took the chance and decided to settle!
Smart dibbles, something similar happened to me with teno a few days ago
if you stay in the same area your patrol will go away and come back in that same spot
well it seems to always give you the patrol nearest to you, so if you want to leave just leave, and you will get a patrol in whatever area you go to
it actually seems pretty fluid in that regard
Hmm, havenât played herbi with the patrols yet
it's fun, really takes you to new parts of the map
Ye Iâd imagine, saw some tenos at swamp the other day
Random spawning helps too, but now thereâs another body problem because when some people get a âbad spawnâ they just kill themselves
As an example I spawned in as dryo today, went to east plains sanc, then went to this patrol
If the small ai like rats and stuff were in then random spawning would be way better because carnivores arenât forced to walk a million miles for a body or chase a deer for 20 mins
I was shadowing a teno here there as a ptera the other day
I got bored of that spot so I moved inland, and ended up with this patrol
Yeah dryo seems to share patrol zones with teno and galli (probably some diet overlap)
Tire
Also Dibble too
Well in the patrol in the pic
oh wow this south side of docks is looking extra rough
wonder what's going there
oh it's paved
Hopefully they finalize this dock before moving onto the next major map change..
I'd like some smaller port stuff for transportation around the island on boat, rather than the port just being a bottleneck for supplies into GUTS/roads
Imagine taking a speedboat from docks and just passing a pachy migration and they all just stare at you from the shore with their beady little eyes
they're just jealous because their stupid little arms can't pilot a boat
the domeheads
Hang on did the ai pteras not make it in to live?
I liked them
I'd be fine if they worked properly, but I do not want more scuffed AI.
People saying the update wasnât ready because it still has bugs are right. However, maybe they pushed it to live because they needed more people to test things and the hordetest was pretty dead most of the time
I wonder if EC and RF are rivals to AE or Apollo in general?
My guess is Apollo in general
And AE is basically the retaliatory "weapon" of Apollo against their rivals
Don't mess with big pharma
I will record my first real video tonight, def gonna be some serious gameplay and not a joke video 
MUSIC UPDATE PLEASE
(music in a lore video perhaps?)
I want that music we heard in one of dons streams
I want the entire legacy music system (and all of the tracks from the gameplay) brought into evrima, with all of those combat action sequence ahh tracks (you know the ones I'm talking about) to be removed...but give us some of those crazy awesome evrima tracks like the music box or track 2
The way that music would play at certain times of day, or certain areas, or as certain dinosaurs would be an insanely great thing to be brough back from legacy
Dude if welcome to the isle beginning part played when you first spawned in Iâd be so happy
Music box playing when you're a gen 2 roaming....
Genuinely the best track I've heard come out of the game
Whatever happened to the spooky Morse code type music at human structures in spiro
Gone
We need music overhauls!!!
Potentially gonna come back?
Also ngl I feel like welcome to the isle would make a perfect song for the trailer for the full game
I hated the static and ambient around legacy structures
Technically still in
didn't even know spiro had anything with it
it wasnt static that messed with your screen, it was specific music tracks that would play if you hang around human structures
I do not claim ownership of this music. All rights go to Afterthought LLC.
The Isle EVRIMA OST Playlist: https://www.youtube.com/playlist?list=PLs6fNgjYhmW5jT_XRTZOyj4NTD2cR3MJx
This was one
Yep
SOS and B
It was added in u4.5
Only activated when you went to a building
Especially the radio tower
Which made sense for Spiro
As there were barely any buildings
was it about of the music tracks?
that would explain why I never heard them
Are the Isle and Primal Carnage still related?
Ngl I sure do miss the hypers on official servers, and the adrenaline rush of running into the neuro spino the 1 time it was on an official server was unlike anything I've experienced in another game.
Put the horror back into the Isle gameplay. The slow burn survival just isn't the same.
The Isle and Primal Carnage are no longer related, and strains will come back to the game later on, accessible by everyone.
Sadness. I kind of liked the idea of an undefeatable monster roaming around that you could only hide from. It actually felt like horror.
Giving that power to players... eh. Guess we'll see how it goes
I get the feeling that's very much still a thing
The Matriarch 
B
To be fair
It was always to be earned
And still is supposed to be super hard to get
I imagine you'd only see one every few days or weeks
Yeah it was part of the music
I'd like current dock to be finished... lol
Although having small little docks around the map
Like that old spiro concept art
Would be pretty cool
Basically small outposts
Which I really like the idea of not just having your base in a giant facility/location like K15 or Perm OR the dockyard
Je vois
Having a base at something smaller sounds more challenging
Je...
yes
I see
If they do do that
You would have to make a lot these small bases around the map
Basically being the in-between of a small camp and something k15
Ever heard of Sisyphus
Do you guys think it would be accurate to call gen 1 âdemi-humanâ?
mmmm not a fan of that name
Just as a descriptor, not as a name
"Demi-Humans are impure and agile creatures that emerge from caves and threaten the unprepared. They often roam in hordes under a leader's command."
I think thats a pretty nice descriptor
yes
Don't know where that definition came from, but it works
Thatâs-Elden ring lore

o
I just used the first google result without a second thought shhh
Funny enough the description is pretty close to what our Gen 1 is, maybe not the leader part but who knows
Preparing an ambush
- some gen 1 cave in highlands
Ambush and sacrifice
Highlands and plains
Ngl should probably do these in fanart but I'm too self conscious lol
Poor guy
I want to be able to sacrifice stuff as a dinosaur for mutation options
Agreed
Incoming trade offer
mehhhhh
I would leave it as a thing only for Gen1s tbh, if Dinos are able to sacrifice stuff then it wouldnt be a special gen1 mechanic anymore. Decreasing its playerbase.
Itâs not stopping gen 1 from being unique dinosaurs can sacrifice themselves at an end game location which has some challenge in getting to and being an elder you can die for the replicator to get enhancements in your next life or maybe bringing a body of something else and sacrificing it
Gen 1 traps things live and builds temples and such to sacrifice

Ideas 
Why is luigi attacking the natives
lol
Wood be sick
I doubt Gen1s would be able to build any sort of "big" structure
I want traps but temples is a bit much
yay......................
PACHY BUFF PLES
Not the important part
What the floating crate?
Yes
Well, temple doesn't have to be extravigant, it can be a fouled cave with cairns of stones and a flat spot in the middle for sacrifices
Altar....
In the temple, yes
Is C2 already in the game
What
Hwhat
C2 as in a human structure? I dont even know where the heck C2 was even mentioned 
kinda sounds like that one cave near river delta
First message of isle phase 3
K15-Camera 2
mhm
The video, it's at K15
They should make it an aquatic building
Yeah I know its at K15
My brain skipped over it and just payed attention to C2
This thing?
.
Yes
Tbh I think the aquatic facility might be F5- But, we dont know how the weird grid even looks like
If F5 is even associated to a grid
Goofiness

^
but the thing is ... why show the grid map then

that would just a bit too overly complicated
when things have been rather obvious, despite being under our nose
This is a lack of information on our part though, not necessarily something we should know yet
i mean
not really though
we have a grid map
we have a grid coordinate
we other other grid locations - all where they should be -> even H4 matches, geographically, just doesn't exist in-game
But it doesn't match up, thus there must be some missing information
the video, itself, just doesn't match with the location it has on the grid coordinate
everything points to it being just being fault of the creator itself
which just makes me wonder
is it just some overly complicated issue within AE đ¤ˇââď¸
or is GW not actually Gateway
but a facility code for a certain area of our Gateway?
Perhaps a different grid
Maybe
then why even show the grid in the video in the first place
To show off the tracking system
misdirection?
if it's a red herring
it's a painful red herring
Whoever mistakes GW_H10 by GW_F5 needs to be sacrificed to The Replicator.
Thats comparing an ocean wasteland to an open jungle.
which you don't really even need to do from the get go anyways
it's not a defining part of the video
it's just an addition to the grid map
Possibly
especially since everything (of course besides the actual location of the footage) matches up
not just one variable
The slideshow is much bigger than we think, its all out order from what we see. Soooo... theres a chance.
the slideshow is slightly longer than the video (on the channel) itself
Not yet anyway, we only see bits and pieces, I still believe that this is a matter of us not knowing enough overall, which makes sense given how little we know about the timing of the various videos, just another unknown factor
I dont think so
I'm talking about the context of the video.
Of course chiptracking would be important for the future of lore
but we don't really need to see it at the moment.
but in the context of the video - it wasn't really needed, just an added aspect on-top of the grid map.
A red herring 
We didn't see the whole video, it was very broken
^
red herring
herring?
fish?
sea?
Water
F5?
in ocean
F5 is actually a literal herring
We got em
not really, actually.
We saw a lot of it
hold on, getting my evidence
Now we need to find a red fish in the GW_F5 area.

I dont think we did
I would expect there to be a section for each Diablo asset that died.
Hold on
Almost all of the screens of text appeared during the glitchiness, and there was the other piece we had to go find, who knows how much else is missing
we actually see more of the video (removing the intro section of the video)
It is 3 minutes longer than the AUGUSTUS report, I think we do actually have a lot of stuff missing.
What have we gotten from the Dibble report?
We see a section of the dibbles nesting when injected onto the island, what else did they all do while there?
Since its a Post-Evaluation, I would expect to see a section for each Dibble that died.
no the maps slides are in order
How did they die, where, maybe a recording of how they died captured on a Tcam
But then it says the length is 5 Minutes
Its out of order, we see slides that were meant to be in the beginning of the video. At the middle/end of the video.
of the map?
No
total vid is 5,40mins
start is at 0,12
end is at 5,31
therefore
40-12-9
which make it
5mins 19secs
which almost matches up with the actual length of the video
we do have to note that the AUGUSTUS video, painfully, matches up 1:1 with it's time (and not just off)
which includes it's footage section (not the live section) - basically everything from the beginning of the media playback to the end
However
we do have to remember that the Dibble video is painfully 'corrupted'
and we're pretty unsure where and what corrupted
and if it's corrupted more than once
like how is there more footage in this video than what it says it should be in the actual video
cerato said the actual slides are out of order
tiny replied that map slide is out of order
cerato replied no - seemingly confused.
cerato was talking about all the slides
tiny was talking about just the grid map
Well there's the video footage of the dibbles, then there's the entirety of the injection report
The map sequence is not out of order, but the entirety of the report is out of order.
Simplified!

and they can't be in the one video?
Seeing as we see very similar with AUGUSTUS
and one of the slides mentions tartarus 
Another red herring!
more so easter egg
They mention what the dibble eat, and where they went, you'd expect that to be in the same video, unless the corruption mixed two or more related videos
Give me like a few minutes to think, I will write my response in a bit.
So there is more we are missing at least some things, potentially a lot
Unaltered footage: The T-CAM recording
Other Video Materials: The actual report
we do have the last quote though
Full annotations and unaltered footage remains in Archive ().x
Is that right?
#isle-lore-theories message
just about to refer
Hmm
how much of the video was the "edited in" footage
and how much was not
the thing is though
the actual video we see has edited footage
yeah timeskips, probably edited out for relevancy
as it shows snippets from the day/time-period of the events
Or as a result of artifacting
If that counts as technically edited footage, then
AUGUSTUS had edited footage too
i'd say less so
I've been trying to figure out this conversation the whole time, is this what yall are debating?
The timeskips could have been the "In-Between", where the reports go.
Pretty much
Similar to how AUGUSTUS had it
Which means, what we see is a completely corrupted mess
the timeskips seem to be edited in
but the forwarding and rewinding of footage, likely as a result of the corruption
but
Which cuts out the majority of the report
In a normal report, there should have been more footage breaking down the things we saw in the glitchiness
how much was it from the video?
did anything come from ARCHIVE(7) ?
which made the video longer than it should be
It feels edited, but that could be an effect of the video also being a trailer of sorts for the general isle community consumption, not just lore freaks
I'm of the same opinion
mhm
The goal of the video is to garner interest in The Isle and hype players about Diablo and Allo, lore is secondary to that
of course
What are the chances of the file that we see could just be a shortned version of the full report, which was then corrupted.
we even see this with the TCAM Hunt
if anything, it's extended
#isle-lore-theories message
Full report > Edited into a smaller shorter version(The one that we see) > Corrupted
Nononono. No.
Let me explain
i think you're thinking about the field manual
the video we see, pretending it's not corrupted for a sec, is the finalised report for whatever they're doing with the dibbles
Well that's just the dibble footage (edited) not the entirety of the breakdown of the satellite footage/plant nutrients
I believe the file that we see is a shortened version of the finalised report. For whatever reason
And thats why it says, 5 minutes
I doubt so
i say the file we see is more
because there is more TCAM footage shown
that make the time go over the limit
Hmm
#isle-lore-theories message
in which we see that our file is longer than the actual one/then it should be
which makes me wonder
how much was it from the video?
did anything come from ARCHIVE(7) ?
because we're yet to know why the corruption happened
That timestamp is just for the dibble footage imo, not the whole edited report
I know.
more the the why "that" (the electromagnetic damage) happened
but it's the same format for the AVI media played in the AUGUSTUS video?
which it also includes it has an evaluation, etc
specifically
is this something internal with/at ARCHIVE(7)
and therefore
did footage bleed into the actual file of the dibble video?
or is it just a mistake on Seiza's behalf for there to be more screentime then it should be
thing is though
AUGUSTUS video is basically exactly on the same time as it has on it's AVI summary
Then yeah, the artifacting either mixed related files or it was artificially shortened for some reason before it was retrieved
I doubt it was shortened
more so extended
but that can't really happen
Could the full report be split into many pieces?
What does the R mean? Is the video that we see only based around Nutrient Metabolism?
Research probably
^ most likely
So the entire injection was based around Nutrient Metabolism Research perhaps?
Thatâs my guess
nutrient metabolism
and therefore how it effects migration patterns
and therefore
Environment adaptation and interaction
which we see it being attacked by omnis
for whatever reason / variable
Im trying to make sense of the video being longer than intended, and I cant seem to grasp why...
had to double check to be sure 
yeah AUGUSTUS is not even 1 second off from it's actual time
which is 2mins 16sec
i'm thinking a larger corruption of ARCHIVE(7)
i think the biggest evidence we have at the moment for it
is that the intro glitches
Which it shouldn't, technically
Oh wait
Theres a glitch/Cut at 5:14-15, where the video was supposed to end
Well not really a cut
Just a glitch, thought it would be something lol
Or multiple things retrieved at once, but yes, a group of things got corrupted
Makes the most sense
if you think about it
the introduction tells us that they retrieved the actual video
and that there were severe artifacting
so why is the added on footage also corrupted?
When it's added on after the fact from the "original" video
this is the only evidence for such
but it's not bad evidence
a video doesn't just corrupt without reason - especially corrupt the same way as another corruption
especially if you include the (b) footage / video
which also adds 'more' time to the original video length - but I believe it's a seperate video (being just recorded footage, not an edited AVI file)
-> as it has one the slides from the first video, glitched in at the end
You're right, likely retrieving multiple things at once and it got corrupted then
but it may just be that the actual 'file' includes (b) 
and that the whole file just has too much time added on due to whatever with ARCHIVE (7)
retrieving multiple things at once
what do you mean?
Basically, the most possible theory is that..
The video being corrupted and out of place could be due to an incident related to Archive 7?
at least
for this bit
if you think about it
the introduction tells us that they retrieved the actual video
and that there were severe artifacting
it wouldn't be 'multiple thing at once'
AE getting multiple things from Archive 7, not just the dibble video, evidenced by the allo video being seperate
i wouldn't say 'at once' though
True
just that it occured several times
or that ARCHIVE (7) is corrupted and bleeds footage in
or that both the actual file and (b) were in a similar 'patch'/'patching'/'folder' in ARCHIVE(7) ||digitally, of course||
and that anything in that folder bleed together in anomalous ways
The artifacting occured during retrieval though, so unless the actions of retrieving it corrupted the whole archive, I doubt the whole archive is completely corrupted
But then, what corrupted Archive 7? 
potentially, aye.
that something has happened to ARCHIVE(7) ||and more maybe, who knows the extent of it||
we see the intro is corrupted
which is unrelated from the original file
as it is edited on
Or maybe who
ME !!
Woah, not so Gerald of you!
I mean
I wouldn't be surprised if it was a neuro or akin
maybe i was at the bidding of [REDACTED] ....
You make an excellent argument, I am convinced
yay !!
My brain wants to say Rival Company/Errant activity
mmhmmm who knows
I mean
look at the ranger stations with their radio power
could even be something mundane, improper data storage
there are many variables that could effect such, painfully
Neuro was my immediate thought, but it's likely something mundane, like Tiny said
I just looked it up btw, high frequency radio signals can damage electronics that are improperly shielded
if it was at PERM
which had the server room
they did ventilate it well
at least
I'd say that it's a bit too early to make that assumption
this is related to why we, in theatre or production, don't put an audio cable/data cable over/touching ANY other cable
especially cables with high energy - like a power cable
either nothing will output/input
or it will be heavily distorted
Archive (7)
Multiple archives? If so,
TOMB being the main archive, and then basically a bunch of "Branches", Archives?
oh, that makes sense, both currents would cause an electromagnetic field, and those fields would interact with each other, affecting the current
not really assuming
but if they do it once
they likely do it well all over
especially being a company with a lot of tech
mhm
it's always a shock when you first learn about that though
Or TOMB could be a conglomerate of archives with different purposes
that's what Cerato kinda infers there
I was refering exclusively to assuming archive 7 was at perimeter
if TOMB becomes AE_CORE but better
I will cry happy tears
the deepest of archives, perhaps
like security levels within an organization like the FBI
if it was at PERM
was the quote!!
Don comes in chat just to make you cry in pain
Super duper top secret no looky important eyes only
AE CORE
Magna?
Phoenix International?
who are these things!?
who... 
None of it was ever real
me
and some 14 year old with his mum's old ms-dos hacks in
Breaking news: Apollo was appearently hacked by a 14 year old living in his moms basement.
who better to hire
"Force" the kid to work for AE 
basically at the same level of evilry as Biosyn!!
wah oh. Dominion flashback
such a great name btw, they basically have sin in the name
more so the books
lol
I was basically referring to the girl who got kidnapped by Biosyn
it just sounds like an evil genetics company
yay
Someone post the old Gateway concept, I lost it. Its somewhere in my files and I cant find it

Thanks!
archive 7 corruption!!
woah
btw the spots where that offshore aquatic base touch the land have deformations on the actual map in-game, so I bet that's still planned
Lets go
Oh interesting, ima log on and look at it.
yeah that part of the map has that jagged look to it that you see in unfinished areas
yeah
noticed this a few months back
it's pretty interesting
makes you wonder what it could like it in-game as an actual model
seeing as how they make so many modular assets, some of it may be the same as some parts of the docks
in particular there's that one "harbormaster" building that seems like it would fit, and you see something similar in that one aquatic base concept art
potentially
but I do imagine it being a more unique model though
like Perm
I imagine it using a lot of the modular assets from docks
but still something custom
but, even then, Perm isn't completely unique
more so referring to the exterior
yeah at least some parts are probably custom
aye
I really hope they finish the current Dock before moving onto the next ones 
This is probably my third time saying this when theres a Dock convo lel
I'm unconcerned
we'll get it all with time
fair
but
it is disappointing
but it's indicative of evrima development
things aren't truly 'finished' when they're added in
I dont see anything unique
It bites em in the butt eventually
it's very little
some deformations on land, weird ridges in the water
But still, that base is probably still coming in the future. Likely
Like every other coastal place in NW Ridge/West Access 
that's true, that area is rough
i'll see if I can find my old photos
like
you can see this line connecting to the island
yes
Yay
Iâm interested to see if that area is partially secured like a deep sea oil rig
mmm
fun thought
we should remake the dibble video
as if it never corrupted in the first place lol
@crude trail
uh oh
wack
found ALMOST the same computer magazine on UE marketplace
it literally uses the SAME photo
just a different edit of it
what's interesting about 'these' magazines
is that they exist in real life
but are by an actual company/publisher
pretty needless information
but I do want to do some research on "BYTE"
feels like the last straw of propaganda against computers/technology on the uprising
before the world 'became' techno
found a lovely archive of ALL of byte's magazines
https://vintageapple.org/byte/
I really hope don will create some of his own documents soon enough
if he hasn't already
but we know it's not easy to do
having one dude doing all the writing while also being the director, i can imagine, isn't very fun nor straightforward
from what we know
there was a report written for Troodon
which, iirc, brought in 'the horde'
this was before ERRANT-291
then ERRANT-291 was released some months later
wait no
he talked about it when ERRANT-291 was released
no wait
10 days before (there you go)
so
interesting turn of events
knew it was 'before' errant-291
but
10 days? Quite interesting
I can imagine ERRANT-291 was written way prior
however, to be fair
re-reading this
it seemed to have been a video of sorts (potentially)
maybe?
I'm writing anomalous incident reports, which is just my fun way of talking about dinosaur abilities in the narrative setting. Most of it is spent humanizing people that aren't relevant to multiplayer just so you want to read.
The vast majority of the troodon's takes place with audio transcripts of interviews and snippets of personal journals over a short, but unspecified amount of time. So you'll get what people think they saw at the time and they wrote down vs what they recall much later when audio interviews occurred. There's also specific notes jotted down amongst the scrabble of factual information that's cross-referenced with island utilities such as cameras or when biotracing is created, so you can be like "Dohoho it wasn't an error!
" instead of left completely wondering.
I haven't had characters spring up across multiple reports.
but yeah
he seems to infer that he intended/had written up drafts (or early ideas) of several reports/summaries
nothing saying "I HAVE FINISHED X"
I assume it was perhaps scrapped, maybe
i wouldn't say scrapped
i don't believe Don wants all the written work he's done a few months/weeks/days prior to ERRANT-291 to be thrown out the window
of course, being the artist/creator of such, makes you feel like so
but I don't believe Don wants a majority of these to be spoon fed in #isle-phase-three or alike
however
that's assuming we know the direction of lore that Don wants to go with giving us information through "X" "Y" and "Z"
we've definitely seen different methods though
legacy being hyper cryptic - which is enticing ||and i'll see a lot of doomers on other discord go on about how isle lore was better because of so ... ah yes, a story is good/better because it is designed to tell you nothing|| .
including a cryptic stream which had the user inquiries
Hmm
Evrima through many mediums
like Mechanic and/or Dinosaur-focused Videos ||AUGUSTUS and Dibble Vid|| on YouTube
and through discord with #isle-phase-three for ERRANT-291
but all 3rd party
the closest we got to in-game
was
in legacy with the radio tower
and in Evrima TCAM Hunt
i do wonder if Don wants to stick to more 'in-game' lore aspects now
or if he'll continue to have actual lore being posted in 3rd party areas like YT and/or Discord
this is excluding dev information
which IS useful - especially from Dondi
but isn't lore lore
yapping
another one
https://youtu.be/PYur2S_pByk
one of them is on a CP/M
Booting CP/M 3 on an Altair 8800 and how it differs from CP/M 2.2
which i really wanted to make an AE boot-up video like this
mainly just the colour is pretty cool
of orange
one of them is an actual real book
like in-game
I wonder if this is a marketplace asset or if this is a name for some of the vehicles (found by the garage next to east dome)
marketplace asset sadly
of course
I swear I saw a matpat theory using magazine assets for lore, yall are madmen
Iâm very hesitant to consider marketplace assets lore
matpat has an isle vid?
nono it was a different game, I just meant using magazines for lore 
That's a dream
I would make the argument legacyâs lore was designed and given in such a way that is better than what we have in evrima but that does ignore that we really havenât gotten much in terms of evrima lore actually in game yet so I am going to refrain from really picking a side until we at least have a complete gameplay loop (elders) and a ui overhaul
I agree, I think it's up to less material for Evrima more than anything
And overall polish too. I think legacy had a head start on the implementation of lore
I disagree
Hmmm why?
Well, less percieved material, there's probably a bunch we don't see
like I said before
Legacy was cryptic
As much as I loved Legacy
it was, like any art, reflective of its current media, design and culture - which was that, in 2018 (and leading from 2017), it was all 'hyped content' / 'hyped creation' for the future of The Isle
prior to the recode being announced
Name anything in Legacy lore that WAS lore
not pre-existing characters, but their ACTUAL lore to the game.
And the design you see will almost be, 9 out of 10 times, being pretty cryptic piece of media (albeit, would still bring a lore question or two in. Which, at least, both legacy and evrima does well)
I do not mean to say that design, by default, is bad
but it's something that makes me- a story enjoyer- get a bit sad.
Sure, doomers and old isle players will say that was when isle lore was strong; but it wasn't.
You can't just have a story out of minimalism.
Of course, you technically can. And it can be done pretty well.
But in the context and art style of The Isle? There's so much more that can be done.
IF The Isle lore was linked to the soviet union and the Cold War.
A minimalism-esque and very brutal + cold environment and environmental storytelling being the core aspect of the game's lore WOULD be great
It fits the vibe, art style and then you could add something unique or two to spice things up.
but for the most part.
We seem not entirely linked with the Cold War - seemingly being right after or at the end. Which was a pretty dead time for the cold war, compared to the early to mid cold war.
So what you're saying is that The Isle takes place in Cuba during the Kennedy administration, got it
yay
Would be interesting if the rivals also backed different superpowers
we do know that AE don't have the choice with whom it works with
i doubt AE are directly "American-linked/backed"
but would be interesting
global politics of The Isle
we've never really been given an insight into such honestly
ever.
maybe in very very very early lore?
But, i wasn't there to lore everything in 2015 with the dondi
I bet it's not looked into much, if at all, but it's fun to think about
until now!!
i would've said that if Gen1s didn't get talked about recently
I do wonder if there is and, if so, what the public / governmental perception is about such
I'd love for gen 1 to just be public knowledge
but yeah
do wonder
do we care about the world around AE?
Or is AE the only world we need to know because it is best world đ
I'm more focused on the economic condition of the world than the political condition
some might say they're pretty closely linked
I still plan on writing a shipwreck story once we get more information
Let's call the random lady in Texas again yay!!
NOO
I doubt
Sad
tldr
2018 legacy a hype machine
Yea I like that answer hyped content is definitely something the isle still relies on heavily even now but Iâm not saying legacy was better because evrimas lore is bad Iâm just pretty much illustrating evrima is lacking in what legacy already had built upon it like the loading screens or the Morse code radio tower lights or any other in game lore assets while this was definitely hype based and cryptic what we get now is somewhat similar although we get more straightforward answers sometimes most of that is taken straight from dons word (also sometimes very vague) we donât get to see much of it actually in game now not to say getting lore straight from dondi is worse or oh back in the good old days lore was so much better I just think legacy seemed to revolve around its lore more and had more actually inside of the game simply because it was the first attempt at the isles development while evrima uses a lot of legacyâs ui and lore which may be outdated or just not fit the same tone
Very true though I would argue to some degree it still is
Train...
That train looks really modern, when did legacy take place?
2017
Oh
Also who is this gerald guy
I understand where you're coming from
and for your merits. I do believe it has something over Evrima
but that aspect, I find for me, doesn't do it and just adds to what I see as why i dislike legacy lore over evrima lore
upon it like the loading screens or the Morse code radio tower lights
being that these things link back to "will almost be, 9 out of 10 times, being a pretty cryptic piece of media"
like
the morse code tower
albeit, the loading screens were nice and were not that overly cryptic. Which was good.
my issue with the loading screens - I have the same issue with Evrima atm
is that so much information is lined out.
but yes.
I can see your point.
Both definitely weren't and aren't finished products; sadly
however, with Evrima, it's not super overly cryptic ... where you don't really even understand the simple context of what could be happening for theory sake
Have a look at ERRANT-291. Pretty cryptic.
But the reader can deduce several things from it but also, at the same time, question it. Where it is usually 'deduce only something very minimally' then question"
He is an 'errant' - he was a worker
He died and had this ''map" on him
then Where was he going? What is he doing?
etc
then you look at something like the Olympus Transmitter
and it's a bunch of out-of-context philosophically-aspected tweets
Overly cryptic
and only one question "what the heck is going on"
but yes
Legacy development had a lot to hype on about
Evrima development? Sure, not so much anymore
and I'd say the same for Evrima lore as well. Not much to hype about, if you're a normal fan - which was the opposite for Legacy in 2018, which had a lot of lore hype as well
BUT
Legacy from 2017-2018 had a lot of painfully overly cryptic lore
IF anything
Legacy's User Inquiries was it's best go at answering these overly cryptic questions
through something that is cool
definitely
Just not something i'd do through a third party, which is what it was done on
Ok yea so your saying like evrimaâs lore being very vague still gives us more information compared to legacy
It was?
I think I would say overall we are just lacking in polish and actual in game implementation
For both legacy and evrimaâs sake
yes
vague? no
Ah I never knew that
Compared to legacy no?
yes
just because legacy had more of something
didn't make it fuller
you can have two blocks be the same weight
but one is long and thin
and the other is small and thick
which one applies more pressure from a single point?
(the smaller one)
Yea Iâm just saying compared to legacy you think evrimaâs lore gives more information overall
Which I would agree with
sure
but
that doesn't really take into account of this though
#isle-lore-theories message
same went with legacy in general though
Ok I get what you mean I was not entirely involved with legacy lore at the time but knew the majority of it Iâm not against the idea that legacy was less substantial I guess being just hype but I feel like evrima hasnât entirely gotten away with it either your example with errant though definitely shows that we have less influence by hype building but I really think some of what don gives us can reflect legacy at times
aye.
But I'm not really talking about hype though
More so being overly cryptic
Ok but even with being cryptic or vague-ish I think evrima can still show that
Although what I will say is a lot of times things may be elaborated on later which is good
I don't mean to say Evrima isn't cryptic
because it is
but legacy's style was being overly cryptic
Your trying to say that legacy being overly cryptic is what made people think it was âbetterâ in a sense?
Or cooler or otherwise different
legacy being hyper cryptic - which is enticing and i'll see a lot of doomers on other discord go on about how isle lore was better because of so ... ah yes, a story is good/better because it is designed to tell you nothing .
in terms of my quote
Legacy -> overly cryptic
which made it enticing
especially for doomers who look back at it today
Ok exactly gotcha
I can agree with that whatâs enticing for me though is I think legacy simply was more put together and had a better foundation in terms of in game lore not exactly the lore itself if that makes sense
When evrima (hopefully) starts to pull itself together and get its own ui its own ways of giving us lore then it will probably be significantly better in my eyes
I think in terms of hype, right now seems like an intentional lull while they get core aspects of the game figured out. They want to keep some level of hype because it keeps the playerbase engaged and gives them an audience to test things with, but I think we'll see a bit more stuff as we get closer to evrima becoming main branch
legacy simply was more put together
I would disagree from a lore point of view
there were soo many things coming at lore from Legacy
which made things feel weirdly convoluted
especially when these things are coming from lore-aspects
not just Dondi talking

I disagree on the "more put together" front.
I honestly believe we saw a lot of core concepts and plot points for the Legacy story, but they were just that, nothing but singular points in isolation.
So saying they were more put together would be incorrect, we knew more but that doesn't mean we actually knew anything of substance.
basically this
you can have two blocks be the same weight
but one is long and thin
and the other is small and thick
which one applies more pressure from a single point?
Real.
Even in my own writing I've had to learn how to cut back on core ideas and plot points to tell a more focused and not terrible story.
yeah
sometimes you want to write more
there's a Sherlock TV Show
if you look at the pilot vs the actual first episode
the pilot is, sure, longer
but it had more of what was needed
which made it more enjoyable
the actual ep is shorter
but skips a lot of major points
a bit juxtaposed from your point
but
as a writer
you NEED to understand what you're writing, it's form, style and length needed
I'm waiting for the puzzle pieces to fall together
Like, Apollo Files is a weird example but it's still somewhat relevant.
I initially had like 20 different cool ideas that I wanted to tackle, but at this point I've narrowed it down to just 3-4 key points.
Like, I ended up cutting tons of political drama, competing mega corporations, military invasions, cold war conflicts, etc. etc.
Instead narrowing it down to what I believe would be the strongest emotional core.
Obviously when putting together a series it's a bit different from a Game, but it's a similar theory.
mmmmm
and you can get really excited when you get tons of ideas and the lot
Real
this is the problem with a lot of modern tv shows
they want to express as many ideas and opinions
At one point I even considered time travel.
LOL
lol
Learning from your mistakes > time travel
But time travel is funny.
back to the...
Responsibility > the silly
But what if the silly can function as a Gateway to cosmic horror. 
woah!
tartarus?!
What's that!
cosmic horror!!
YEAH!! that's better
Khaos !!
probably best depiction of chaos in a mythos-based game
then there's hades 2...
which is ok
just feminising for the sake of it lol
saying that
I do want to play Hades II right now
I feel like cosmic horrors arenât as scary as knowing for certainty the nature of something and what itâs about to do
Cosmic Horror doesn't necessarily mean leaving it's abilities and capabilities are left open ended or unexplained.
It indicates a massive scale and the dread comes from that, but that doesn't mean the audience needs to be always left in the dark.
You can be sure of the nature of something, and it still apply to the general rules of cosmic horror.
(warhammer baby-cosmic-horror)
True, I was thinking more along the lines of eldritch horror, my bad
Hmmm ok you may know more than me since I really got involved in the isle (and a bit of lore) right before evrima was announced however I guess I can see where your point is drawn if legacy really wasnât put together and made of less organized lore drops it would make sense everything would be less useful and more cryptic than what we get now
Ok yea sort of what I said to Isaac I understand your point that it was less thoughtful and less complete but what we had in game made me feel like there was more to the lore than there actually was at least as a new player at the time I still think looking back at legacy though, evrima needs more of its own assets like a good ui maybe bring back the loading screens some Easter eggs here and there something to paint a picture in game at least
That would make it demonstrate that there is more to the story in evrima as well instead of just relying on old legacy stuff
Although I understand much of it are placeholders
I will say this
just because a meal is larger
doesn't mean it has more nutriments
Mmmm
Thought it would be nice to put this in here.
Exotic biomes where dinosaurs can go for specific environments/mutations 
please
What do the humans eat
Specifically Gen 2 because I think we know what Gen 1 feeds on
MREs seem likely
They are gonna run out of that eventually and I don't know if eating dino meat would be healthy
Airdrop more MREs
I kinda thought that they wouldn't do that
Send in ~ respawn there, it really depends how they work
Exactly
You know how dogs are able to distinguish different sounds as different commands, e.g. sit, paw, etc
I wonder if gen 1s will be able to distinguish 50% of Gen 2 mic users
Since dinosaurs will be hearing nothing but static but Gen 1 isn't as wild and not too distant to humans,
I'd imagine it'd be like hearing somebody on the end of an old military radio when there are interference from bombardments on the telegram lines
https://www.youtube.com/watch?v=LQyui_AoKp0 omg this is so cool!!
Tapwings unofficial Matriarch project has peaked my interest, and I wanted to share it with you all. This video will discuss the lore and how type m could be a potential playable in the future.
Sources
https://www.deviantart.com/tapwing/gallery/59258554/the-isle
https://www.youtube.com/@TheIsle
https://www.youtube.com/watch?v=0Xw00HW6Odo
https...
Most of it may or may not be Canon to evrima, but time will tell.
I like the idea that Gen1 can follow commands like dogs. If trained properly. So perhaps yeah, maybe gen1 could understand a little bit of the human language.
Most of it's outdated or semi-canon. but yes, that's my favorite isle creature
the more i looked into it i realized how old it was... they did recently post some humanoid concept art so im hoping theyre trying to get this going again maybe just a little different
I didnât even think of it like that but that sounds even cooler
I was just saying from a cognitive standpoint
(most of it isn't even canon, just due to the nature of it being fan mde by Tap)
There's a lot, and there's even more we don't know
Ok i want to steal snacks from a human now 
Ovi being a little gremlin and stealing all the things
Me as herra, about to steal a slice of pepperoni pizza
just smash open a vending machine for free food
will bring in what we talked about for lorecord for a tiny bit
https://cdn.discordapp.com/attachments/1205981060194893855/1287215057863704666/image.png?ex=66f0bbf1&is=66ef6a71&hm=a206bf90fc780cbc2648be7e2b97e5a8cd7aa82a001937e04be112e1724af310&
https://cdn.discordapp.com/attachments/1205981060194893855/1287201874650333194/376210_1.jpg?ex=66f15869&is=66f006e9&hm=28432349aa39b2f9b1c24e7695dbf84e9febd7978905098dbcc18863b224f8fb&
we never really noticed the QR code on this building
sadly - or more so weirdly ? - links to a film website
https://www.blauwfilms.com/
this one
Mmmm
yeah
bit weird
Indeed
any thoughs of how fence on gateway looked before incedent?
it ooks kinda useles for me
Current theory
Thats what I and some other people think
Green means natural barrier
What are estimated routes for the whole GUTS stuff
Mmmm
We could just assume the GUTS are all going in a straight line.
But that's extremely unlikely, making it very challenging to actually map out estimations
Weâve only got entrances, so itâs hard to tell, especially since the monorail isnât in
alright, but the monorail existed in early forms of gateway, so we do have that somewhat as a reference
Even then, Iâm not sure if it connects back underground to make a loop
The monorail itself went underground, I think I made a prediction on the monorail placement. Let me find it rq.
This is based off of the old monorail in the Gateway ST
Its not exactly... smooth..or perfected.. But it works 
Iâm kind of curious if GUTS is split into two main sections on the opposite sides of perimeter because of the distribution of entrances we see
How would the 2 sections differ?
The upper section connecting to docks, volcano, and east dome, the others to that lower map area
Hmmm possible, but Docks wont really work since they are basically on every side of the island. (If the devs still follow the old gateway concept, which seems like they mostly are)
But wont it be better to have a direct route from lets say.. transistor to the volcano? Instead of needing to stop at Perimeter.
If thats what you mean
Iâm not saying there isnât, Iâm just saying the prevalence of human structures that could be connected are more grouped together in those areas, with less stuff between, so the area between could be travel/storage underground for the most part
Wonder if the visitor center could have a GUTS entrance for personnel, for evacuation and whatnot
What if the entire GUTS area in the swamp area is completely flooded
That would be sick
And itâd lend more credibility to the idea that the swamp wasnât always there, and was either purposely made or accidentally created
Why? Seems like the ideal hunting ground for the variety of semi-aquatics, could be a good testing ground in an area where the facilities are no longer in use
They would just let their facilities be destroyed? Well,
I guess that could be answered whenever we get more facilities in the swamps, I guess we could somehow interpret whether the facilities there were abandoned before flooding damage or it was destroyed while flooding. Idk 
What if Neuro testing caused the swamp area to flood
?
Too much rain, summoned by Neuros. If thats still canon.
Maybe
I think itâs a case of âwe donât use it anymore, might as well make it do something elseâ like how the IS military will sometimes use outdated equipment as target practice
Hmm
That could be a reason on why AE could have abandoned their island on purpose(Assuming it was abandoned on purpose). And then just test their assets in a wild environment and monitor them via gen2.
Perhaps Gateway wasnt much of use for them at some point.

Could be
Why is the mz always swamp 
For the lore
The lore
If this is the lore then the lore is ass
Why tf am i in isle lore theories i did NOT click this channel
You seek the lore
Your destiny is to be in here
its a sign
I can see that
especially since it purposefully had the tag 'submerged' (or whatever the specific term was)
and we know there are parts of the map that don't make 'exact' sense for things
as if the environment has moved due to the lack of human intervention
like the empty river bed near the volcano with the fence
And the massive dam and the smaller dams and the underwater tunnel things
Highlands used to have a river before Gateway released, wonder why that got removed.
specifically uses the same rock assets from Spiro
Would be cool whenever flooding comes in to see the Dams break and create a river.
(Dams fix each server restart)

yea
The waterworks on gateway definitely aren't original
What do you mean by "Original"?
It's been altered by human interaction
I'm curious about the reasoning behind the massive wall at river delta
Oh yeah for sure
perhaps its to keep the mosasaurs out....
I rather doubt it
a dam in a river delta would really only be able to either keep things in or out
There's holes at the bottom for things to get through
I think that dam is just very unfinished
TM
quite so
I'm guessing it's a map-building limitation because intermediate environments are difficult (river delta blending into ocean)
in particular it might be the water color as the river side is brown and the ocean side is blue
If it were a real river delta you'd have to have a patch of brown water extend out into the ocean, and that's just harder to program than making a solid barrier that acts as a dividing line
potentially
unless
it is so
has the splatter textures been red before? just remember them being black/oil-like
Yep
when though
Ages ago, I remember blamining it on a red pen ink spill
it was on early islecord, before rumple purged some channels
rumple didn't purge the channels
Well, delete some he did
When I asked for it to become a communtiy server
on islecord? no
Yes
which
It was some old lore findings channel
on islecord?
yes
you mean lorecord?
hmm

I'm atleast 60% sure that means that you are likely correct with that.
Or I might be wrong and Don is speaking in riddles again. 
just don't take anything to face value from him 
especially gifs
if you want to be sane
sane?
thought most of the lore people werenât saneâŚ,,
it's a forewarning 
Can you?
i could
i can't...
Oh...
that's Count Cornelius Cromwell Constantine Clark the First to YOU, thank you very much

thanks
youâre welcome
I wonder if EIPs have an adjustment period, where the individual has to take time to get used to changing bodies, and if it becomes easier
That being said, we know that there's things AE doesn't quite know, and that they can't really predict which people go feral and which push through, just part of the process I guess
I think whatâs even more confusing is how do you mature from presumably being an infant with all of your memories?
Probably traumatic
That's a teno
The new guy when he got tasked to be a hypsi on gateway
@hexed forge
Thanks.
thereâs people out there who go their whole lives missing a sense and then get it back and it ends up being overload for them and they choose to not have it
iâd imagine it would be similarly uncomfortable having everything be in different places
I can totally see it
I sensed a disturbance
Ben dog?
Lol
^meanwhile the new Profile thinking he can get out

(you cant ... you signed đ )
They forget about the contract completely as they move closer to 1000 lives so AE could technically use them forever. 
lol
It has occurred to me that Iâve been thinking of AEâs assets as valuable and protected when the point is likely for most of them to be very expendable, as demonstrated through the mass slaughter that is gameplay, and how gen 2 gameplay will likely be

Took me too long for me to realize this
Would all assets be expendable?
and how expendable does AE take on for 'those' assets?
If something is expendable, to whatever degree,
what is the quality of the tests and data that AE wants then?
If you want to understand migration data, dietary data, etc, what level or point of 'expendability' must be lowered or raised?
then things we can't really predict
like personal and company biases
looking at Gen1s especially
not really 'expendable' or 'not-expendable'
but the ideology of creation for Gen1s
No, just most, named assets or experimental ones could be prioritized
Fire and forget weapon, release them, maybe theyâll die off themselves and leave no trace afterwards, maybe they need the replicator
so you believe these tests AE have been doing (done) would not really affected by lack of care / expendability towards these creatures?
I'd say expendability and appreciation+understanding of the natural world
are two different things
albeit similar
that asks the question
to what extent do AE believe these assets to be expendable?
I would say SYNTHS might be 'cared' for more
but
we do know that the unique aspects of Shirley and Dean weren't even realised at first
same with AUGUSTUS
i suppose you're technically saying this by saying 'named assets'
but we don't really know if SYNTHS are given named assets before or after.
I guess AUGUSTUS kinda infers that it was after
as both names are interchangeable
AUGUSTUS and his actual number code (174)
Given that Shirley and Dean seem to be fairly early rexes, Iâd say they likely had some protections, since they were still researching the new creatures
rather than being either one of two things: Expendable or Indispensable
more so on the idea of being a spectrum in-between
but then you look at AUGUSTUS
and they couldn't even recognise him at first
Agreed, but a majority of creatures falling on the more expendable end
unless they kinda lost interest in SYNTHS?
definitely wild born animals
Maybe they werenât named until after the incident
I rather doubt it tbh
rather doubt wild borns being less cared for?
#isle-lore-theories message
that's what I kinda think here
i do believe all SYNTHS have no name till they spawn interest
I misread that, my bad, weâre agreeing
yay
By nature of the island creating a sort of ecosystem, there will be expected death on mass scales in order to keep that ecosystem going, AEâs work requires the dinosaurs to be expendable, that could also apply to gen 1 and gen 2, being used as tools to further AEâs goals
nah as a dibble we win those
#Remember12278799
there's definitely a comment to say about AE that we see from the Dibble Injections
they seemingly refresh the environment
even tiny aspects you change in an environment can affect it greatly
Get an AI to manage it
AI or not
definitely going to see death to some degree
Yep
heck
it may be so that the reason the dibbles got ambushed by the Omnis is due to this dietary refreshment in the environment
Donât get attached to the animals, youâre just going to get upset
makes me wonder who and what EIPs connect to
in terms of what creatures
do all creatures need a 'mind'?
and therefore, a profile to run them?
I still think weâre assuming too much about EIPs
like?
We know that EIPs exist and that itâs tied to the TOMB and by extension, likely the replicator
We donât know how much else could have changed, Iâm not saying we shouldnât theorize, just that we could be wrong about some things, and I kinda hope to be proven wrong about something, so I can change how I think about things
i mean
because there are still "EIPs"
we must assume a basis upon them, even with our minimal info for Evrima, just due to the very nature that they are called EIPs - and not named under a different acronym
like, of course, they could be a completely different acronym
but I doubt Don would do that.
that would be both very rare but painful
however
taking under assumption of the opposite
they must be profiles of a sort
they must be minds
and therefore, must be 'human' to an extent (the profiles themselves, not what they become)
then there are those more contested things about them that just come under theory work/guesswork
these things being what you refer to
things that we may assume about
but are, though, a large aspect of the theoretical element of EIPs for Evrima lore
like what are they made for? whom becomes EIPs? what are the extent of EIPs and their usage? Are they linked with BioTrace - and therefore, workers and connected to such?
We havenât discussed biotrace in a good while, I just assume itâs like a signature in the genetics of a creature from the replicator
or is it something more mixed
like a digital signature for EIP-based workers
like being in a cyberpunk-esque world
where you have synth people and normal people
who do you identify a 'synth'?
and/or normal human?
https://cdn.discordapp.com/attachments/401480573471948821/1072247114043760640/Summary-E2911.png?ex=66f31bf1&is=66f1ca71&hm=f6a15a9ff50d122d079d10179c1be8bce3bd41a49f4dd3cf111e26493701c337&
like this doesn't seem very harsh against ERRANT-291 when he had no biotrace
https://cdn.discordapp.com/attachments/855527844670865438/1088367538049650718/More_or_less_hi_how_are_you.png?ex=66f31681&is=66f1c501&hm=c759edbdbdc145393f895a6154c8cc483409a69c9f6ae001f60730e50a8a0101&
where this says you must not tamper etc your Biotrace
I donât think it would have progressed that far yet
i think the opposite honestly
they seem to have biotraces for their workers
do they use them like an identifying chip
a simple signature for created humans
I just assume itâs like a signature in the genetics of a creature from the replicator
like you refer to here
I think itâs more of a company policy for security purposes than a normal thing that people would be able to develop stigmas about
being that it seems to less be something untouchable in your genetics
https://gyazo.com/f3baf2bba40ad57ce2697f8f3d1c92f7
looking at this
Might be involved with the tracking chips then
potentially
but does that seem to be a bit far?
seeing as we know workers can have / must have a biotrace
or, that just depends on your contract
you signed it ... you get all these cool benefits ... just we gotta know where you are 24/7
Might depend on the contract, as well as what era of AEâs skill/policy youâre in
would make sense for ERRANT-291
for being in the end of 'the era' of active AE on the islands
seeing as things like Olympus Transmitter are offline during ERRANT-291
Not knowing where things are on a timeline makes things a bit more difficult tbh
Especially since we know AE develops things, so having a variety of snippets from different times can make âlandmarksâ so to speak less credible
Like trying to figure out what broke the fences could vary depending on when they were broken
I see them using both.
My theory is they have imported a very small of human intelligence to the dinos (We players are the intelligence part)
EIPs then
Thatâs the point Iâm making
AEâs whole process likely changes as they progress further into their research because theyâre focusing on different things
I see
what is ERRANT-291? I feel like the game is going to be like SCP
ERRANT-291 is a classification for an incident.
Errant is a person or thing who experiences unusual behavior iirc.
"Something unusual"
What happened in ERRANT-291 incident?
In this case
Errant was a person roaming the GUTS until they were captured, and then supposedly they committed suicide while investigation.
Itâs an incident report, we use the report name to identify the individual
^
One of the biggest questions on this topic is where the hell is that place.
In my opinion I think it might be site 12
Iâm more curious about the individual than about the location
What is size of Gateway?
Roughly 15 km on itâs longest edge
15km x 15km iirc
Rival company spy 
Which one? And what did they want with the olympus transmitter
They werent heading for the Olympus Transmitter tho
Going towards Olympus Central Control or one of the Entrys
Then why did they know it was offline, why did they need to interact with it at all
Simple communication perhaps, Spies would write that down, doesnt mean that was their objective.
Writing down that Olympus Transmitter was offline is useful information even tho its not the task.
By Simple communication I mean that they could have just saw a "Warning sign" or just talk to other employees.
Doesnt mean that they went there and checked it.
Still had to either access or try to access it to know it wasnât working
I disagree
Then how do they know it isnât working?
Communication
Heck AE couldve even made an announcement in that facility
"Olympus Transmitter is currently down for x amount of time"
Something like that
On the PA system
I donât buy it, they found the person out pretty quickly after they found him, I think it was a very poor disguise that doesnât pass anything more than a cursory glance
I want to point something else out rq
Why does the guy have a date written down?
Is that the date of him doing his "main" task,
Or
Is that to possibly tell us that this guy has been in AE for longer than we think
Walking through GUTS for several days perhaps
Might be the date of a planned attack or of a significant development within AE
Or when he got there
Trying to find the 3 dates on the Errant paper, cant find it lel.
Thereâs tons of things it could be
Yea
Hmm
Okay maybe he was checking out the Olympus Transmitter, or.
He was returning from whatever he was doing in A and B(Or Olympus CC) through the D section
Possibly, maybe.
Im not sure anymore 
Those lines donât need to be the only direct paths, we donât know what the dots are still, maybe pneumatic tubes, but we know they never found how he got in, thereâs likely some path they donât know about
Troodon incoming
I think they were trying to find a way out that wasnât blocked/guarded
Mmm possible

" instead of left completely wondering.