#🎆Tекстурпак 32х

1 messages · Page 7 of 1

faint swallow
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Who is Pyritie?
And I could include that
But first, I'd like to take a look at this
And second, I'd like to be sure that I don't download the virus from your link 😆

thorn peak
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Pyritie is the lead dev of TFG lol

faint swallow
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Наверное я что-то упустил

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I'll check it all out later

faint swallow
scenic urchin
faint swallow
scenic urchin
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Yes i gave some a complete new texture since they were very plain and basic

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But like i said still a work in progress id like to continue retexturing almost everh 16x that is there

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I have gone for realism and a smooth texture

faint swallow
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Why did you start making plant textures?
Actually, I haven't done them because they're very time-consuming, complicated, and there are many textures I prefer (because there are a lot of things that are not ready yet that I saw as more important). But I'm glad you decided to do it. It will definitely make the textures MUCH better

faint swallow
scenic urchin
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Well when i started playing on 32x everything seems so good with 32x but then there were plants around my base that looked ugly with the 16x so i found my time to retexture them ans then it kind of altered into wanting to retexture everything

faint swallow
scenic urchin
scenic urchin
faint swallow
faint swallow
scenic urchin
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Okay il send you a file when im done with all the plants

faint swallow
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I’m glad there are 32x32 fans who keep making this important contribution to the common cause

scenic urchin
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Yeah when i tested the 32x out i already knew i dont want to go back to 16x because it looked so unlively

faint swallow
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yeah

scenic urchin
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Also i think i would start on arbor firma craft after i complete all the plants because especially the tree 16x textures dont fit with the 32x so i could also include it in it

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Including all the wood sets but that shouldnt be difficult as i would use patterns from tfc 32x wood sets and just recolor them

faint swallow
scenic urchin
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Yeah i noticed some i think it was arrowhead

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I retextured that also

scenic urchin
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But if you plan to test it out also give me feedback if something looks ugly because there were a few difficult textures so theres also space for improvement

faint swallow
scenic urchin
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Actually i have a post on forums that lists all of what i retextured

faint swallow
faint swallow
scenic urchin
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I was surprised i could draw plants like that didnt expect it😂

faint swallow
scenic urchin
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Sure take a look

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My take on the plant textures is just recreate them on how they would look in real life add some antialiasing and cut jagged edges off and keep the color pallette and it worked

faint swallow
faint swallow
scenic urchin
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I do have to say

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The field horse tail model look horrible

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Maybe you could change it into a regular plant model because now it has a kind of rhomboedric texture?

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It turns invisible in certain angles

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I havent worked with models yet so i dont know how they work

faint swallow
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I'm checking

faint swallow
# scenic urchin The field horse tail model look horrible

To change a model, you need to do this:

  1. Open the "TerraFirmaCraft-Forge-1.20.1-3.2.19.jar" file with an archiver
  2. Find the "assets\tfc\models" folder, and all the models will be there
  3. Then you can open the model file using blockbench and you can change it
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Well, next, you need to move the modified model file and the texture itself to the resource pack file

nocturne osprey
faint swallow
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это странно

faint swallow
nocturne osprey
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тем более она вроде ща отвечает за проверку пул реквестов

faint swallow
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я конечно в шоке от себя

nocturne osprey
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забавно

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пирлит давно взяла верховенство, и поэтому так часто обновы сыпятся

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вокруг собралась достаточно сильная команда

faint swallow
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это отлично

nocturne osprey
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к тому же она новости часто постит

faint swallow
nocturne osprey
faint swallow
nocturne osprey
nocturne osprey
nocturne osprey
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новый год только наступил, а у тебя уже столько открытий )

faint swallow
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ахах

scenic urchin
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Have to test it out

faint swallow
scenic urchin
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Im not home rn so il take a look at it and learn to work with models

faint swallow
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Nice

scenic urchin
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As soon as i get home

faint swallow
scenic urchin
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From the picture you sent it does look easier so thst shouldnt be a problem

faint swallow
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yeah

faint swallow
nocturne osprey
faint swallow
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она молодец

nocturne osprey
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Политик, лидер... Обновлец

faint swallow
nocturne osprey
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Наш президент конфу поднял!
TFG Пирлитыч не предал!

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аххаха

faint swallow
scenic urchin
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thank you im glad you like it

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also there in the picture is the horsee tail

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as you can see the model is weird

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ive jsut come home and going to remodel it

faint swallow
scenic urchin
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i had an idea

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if you would be down maybe we could make it

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i was thinking the tfc leaves

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when season changes they become darker or lighter i was thinking installing fusion mod in the modpack and fusing textures together

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like blending

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ex. lighter leaves would blend into darker leaves so it doesnt create that blocky jagged effect

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but its just an idea

faint swallow
faint swallow
scenic urchin
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i was thinking we make texture for when a darker and a lighter leaf blend and then they connect

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something like stay true the resourcepack has

faint swallow
scenic urchin
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sound good but first im going to remodel and retexture the plants this leave thing is going to be not so easy

faint swallow
scenic urchin
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long true but the feeling when somethins is done and look good is good

faint swallow
scenic urchin
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this is the horse tail model

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thats what i was talking about it looking weird

faint swallow
scenic urchin
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gimp

faint swallow
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nice

scenic urchin
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and for small adjustments Paint 3D

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maybe something like this? its basic but better than before the texture is the very early horsetail it has that grassy look

faint swallow
scenic urchin
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how do i mirror a texture

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like mirror reverse

faint swallow
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do you need this?

scenic urchin
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ahh

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yes

faint swallow
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nice

scenic urchin
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how do i create a path in blockbench for the texture because its not showing zip files

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i have the model finished but i need a path for the texture

faint swallow
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you need to have the model you've changed be at the place where old one is

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but in the resoursepack

scenic urchin
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i see

faint swallow
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I usually just open the old model there, change it, and move it to the right folder

scenic urchin
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im still stuck here at the left you see file not found because i used a texture on desktop but i need it to be the one in the resourcepack but blockbench wont open zip files

scenic urchin
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will it work then when i zip it back?

faint swallow
scenic urchin
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didnt know that

scenic urchin
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what should i set the path to? its confusing

faint swallow
faint swallow
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And that's it

scenic urchin
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so you opened the mod jar

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and what then

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found the model

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edited in there?

faint swallow
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And then I edited them

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And then I put it in the files of resource pack

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In the same place it was

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In the mod jar

scenic urchin
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so you unziped the assets from the mod jar found the model and edited it and then put it in the resourcepack

scenic urchin
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il try that

faint swallow
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It works

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Always has been working

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When I've been making textures

scenic urchin
faint swallow
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ok i'll do that right now

scenic urchin
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Thanks🙏

faint swallow
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and I will be able to answer further only tomorrow

faint swallow
scenic urchin
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thanks

faint swallow
scenic urchin
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havent tried it yet

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i finished textures for field horsetail

faint swallow
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nice

scenic urchin
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going to try it out

faint swallow
scenic urchin
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going to look

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i dont think it works

faint swallow
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i'l fix it

scenic urchin
faint swallow
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but

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i've changed field_horsetail_0
but
if i delete field_horsetail_1... i dont see this problem

scenic urchin
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maybe a loop is made where the resourcepack model tries to acces mod jar assets model and that is overwritten with the resourcepack one creating an error?

faint swallow
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what if you just put textures you've made without any changing in the model?

scenic urchin
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well that is the easy way out

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im going to figure it out

faint swallow
scenic urchin
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il take a look

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new texture for foxglove now to just break into 2 textures and age them

faint swallow
scenic urchin
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thanks

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after all i decided to go for a realistic look

faint swallow
scenic urchin
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yes same thinking

scenic urchin
faint swallow
scenic urchin
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also good the horse tail model

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it uses the new model and works

faint swallow
scenic urchin
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now im going to finish the foxglove for different seasons

faint swallow
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Great

faint swallow
scenic urchin
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im guessing you would include it in the resourcepack?

faint swallow
scenic urchin
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thank you

scenic urchin
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@faint swallow are you willing to fix this?

hot seal
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0.11.15

scenic urchin
faint swallow
scenic urchin
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okay thanks

faint swallow
# hot seal 0.11.15

слушай, а это странно, когда это прявилось? вроде бы раньше же работало норм?

scenic urchin
faint swallow
scenic urchin
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thanks

hot seal
faint swallow
faint swallow
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вроде

faint swallow
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и вот хрен поймешь почему оно не работает

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поищу

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причину

faint swallow
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но там же мои текстуры не активированы

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так причем здесь я тогда?

hot seal
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Я просто хз куда ето кидать

faint swallow
scenic urchin
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heliconia foxglove and grape hyacinth i also have guzmania but i cant seem to place it so heres a texture

faint swallow
scenic urchin
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theres also an issue the items of the plants look odd when in inventory

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doesnt feel minecrafty

faint swallow
scenic urchin
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yes i know what you mean but the item textures look more complex and "realistic" compared to everthing else but you can try it out and decide if you want to keep it change it or whatever you like

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they look different like the other one on the right for example

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i probably should keep the original color pallete and worked with that but its up to you

faint swallow
scenic urchin
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should we keep it in the new textures i just made?

faint swallow
faint swallow
scenic urchin
faint swallow
faint swallow
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but

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you can change it if you want

scenic urchin
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alright then im going to do just some minor tweaks and improvements

faint swallow
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great

scenic urchin
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are you doing something at the moment with the resourcepack?

faint swallow
faint swallow
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but it already looks good

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so I don't know how to improve it

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but

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if you know

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do it

scenic urchin
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because i was trying to also retexture heather but it couldnt seem to work and look good maybe you could help

faint swallow
scenic urchin
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heather is a plant

faint swallow
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Well I haven't drawn plants because I'm not very good at it, so I don't think I can draw plants better than you
Really

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I have a lot of experience in other types of textures

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but plants

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it's hard

scenic urchin
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i thought so nevermind then il have to figure something out later

faint swallow
scenic urchin
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i mean someone had to do it right

faint swallow
scenic urchin
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by the way what textures do you design well? @faint swallow

faint swallow
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but it takes time

scenic urchin
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yeah

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i was wondering in the meantime if youre willing to upscale to 32x the mattocks and gear molds i dont really have time for it and since they added it doesnt really fit

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10 mattocks same texture just recolored head

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and 2 fire clay gear molds

faint swallow
scenic urchin
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they added the gear molds for tfg and the mattocks are from roads and roofs

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i already made a folder for rnr in the resourcepack i sent you because i was upscaling gravel roads

faint swallow
faint swallow
scenic urchin
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since im in mettalurgy age still i have been looking through your gregtech 32x resourcepack and i must say those are some pretty good textures i really like it especially the machines

scenic urchin
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for some flowers in order to look good and have that detail and visuality not just smudges i had to use 64x mainly for the 2 block tall flowers and cramped up flowers is that alright with you?

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i made a remaster with anthurium in this image

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they still have that vanilla style tho

faint swallow
scenic urchin
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alright had to make sure before continuing

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i made for most of the flowers a foundation base texture i have to age them for the different seasons and lastly do all the other plants like ferns and grasses and stuff and i think then it could be ready for an update maybe it ll take like a week

faint swallow
scenic urchin
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its kind of fun once you get the hang of it and i have plenty of time because im currecntly sick and cant do anything else probably

scenic urchin
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thanks

scenic urchin
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i redesighed again the black orchid went for a realistic style is this too realistic or should i downscale it a little?

faint swallow
scenic urchin
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this the one right

faint swallow
scenic urchin
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thats why i asked because it look too not vanilla for me too

faint swallow
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especially in plants

scenic urchin
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calendula

faint swallow
faint swallow
scenic urchin
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pixel adjustments its simple and fast the amount of time it takes to open up gimp and work in there is much more complicated

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i made the foundations yesterday so now i jsut polish

faint swallow
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You're really good in drawing plants

scenic urchin
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i got the hang of it

faint swallow
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Great

faint swallow
scenic urchin
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dont really know the bottom tools are from tfc glassblowing but the upper ones probablt tfc? i dont know

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or you mean the one i said earlier?

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those are from tfg

faint swallow
faint swallow
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I thought I'll like it

scenic urchin
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allium arrowhead and arundo retextures

faint swallow
scenic urchin
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i can do that next

faint swallow
scenic urchin
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okay

trim star
faint swallow
trim star
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undestandable when they do patches almost everyday

faint swallow
# trim star undestandable when they do patches almost everyday

Well, I do that from time to time, when I'm in the mood
Recently I made a HUGE update for the textures for the create mod
And after that I'm a bit tired, not physically, but, for now I just fix a few bugs and that's it
The textures which not ready yet just endless

trim star
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i seen you send a file with updated textures for tfg....but didnt checked them yet so dunno.... CipherPop

scenic urchin
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does the calendula look good? i think it look a bit odd

trim star
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after work need to check it out

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but i still got crashes of textures wich i made changes after update of patch....still dunno why

faint swallow
scenic urchin
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i think il fix the leaf coloring and make the petals lighter

trim star
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font left but textures breaks in gui wich i replace

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after patch update

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wellp thats not a big problem to replace it every patch

faint swallow
trim star
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still better then look on white inventory everytime....need just to search later where gui for tfc things...like temperature, climate and backpack

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and replace them too

scenic urchin
faint swallow
scenic urchin
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i know but it doesnt fit with the rest of them

faint swallow
scenic urchin
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kind of

trim star
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sadly im on work......after work i came home only around 10 of evening.....sooo....in fact have around half hour for eat, then anotger half for wash myself.....aaaand left around 3-4 hours to play something before i need to sleep for go on work again

scenic urchin
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atleast for me

faint swallow
scenic urchin
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so you go to sleep practicaly on another day how does that add up

trim star
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thats why its so op to be an owl

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4-5 hours max sleep everyday and im fine with it

faint swallow
scenic urchin
faint swallow
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i think this more about modern socieny, than "owl" or something

trim star
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fr

faint swallow
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and I think one of the biggest problems for our sleep is.. phones. actually i can do every thing on PC as on the phone
but i feel i'm addicted to phone, but not to PC

faint swallow
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and phones are really addictive

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it's hard to stop scrolling

trim star
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as for me i just want to extend my day to watch uwutube lol/even adk in minecraft etc...any reasons, because i know ill anyway gonna sleep soon and cant see pc or phone in this time

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so its a stress

faint swallow
trim star
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even sometimes spend on pixiv, twitter, or yellow youtube

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pixiv more btw

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at least i know english so....im allready better then most ppl who i know xD who knows only rusdian and cant even read quests in tfg

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planning to learn japanese....allready 2 years....still planning

trim star
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too lazy

faint swallow
trim star
trim star
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eng i knew from 4 class of school

faint swallow
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But, now I am the only one who knows english, well, atleast if we are talking about my classmates i'm aware of

trim star
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had expirience with eng talking guy who been invited by teacher in school...only me being able to talk with him anyway, other time i just learned from mmo wich i played allready 6 years on eng only

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only thing what i hate in eng....9 times

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with different options of use

faint swallow
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well, when I've been learning english, I did it more modern way which I've found, so, I didn't learn the grammar like really hard, just the app on my phone and the i've been watching A LOT OF content in english, series, movies, youtube. and that's it. so, I cannot even say the names of those times

trim star
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but also i hate in english... that a lot of words can be spelled same but wtitten differently, abd it gas around 3+ meanings in one spelling

faint swallow
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yeah it was annoing when I've started learning

trim star
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  • злоебучее through ,though, etc.... i just....surrender to spell them because can hurt my tongue.... xD
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for me it starts from toug and tgen tfphtg

faint swallow
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that's understandable

trim star
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no times, better sentance building

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but... yea kanji

faint swallow
trim star
#

like for examole

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this is a cat gonna be - neko desu

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and thats almost with everything

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this is a convertes into one word and goes on last position

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2 words and full sentance completed

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no time no troubles

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all easy

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and for question simply added "ka"

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is this a cat? - neko desuka?

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and im only started to learn

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but it feels a way easier then eng

faint swallow
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Ok

trim star
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wdym ok

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me : texting tonn of text
others: ok

faint swallow
trim star
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im the yapper then?

faint swallow
trim star
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CarSpinningFaster а ну да...я забыл что живем в век лентяев у кого уже трех этажный текст вызывает эпилепсию

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хотя че уж там я тоже от части такой

scenic urchin
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fixed some textures and the calendula i think will be the final texture seen in here

scenic urchin
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had some real trouble with calendula

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but i got it finally looking great

faint swallow
scenic urchin
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also had problems with arundo the long plant and still have but those are minor inconveniences

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and i think the update will take longer because i noticed some of the dusts have missing or unfinished textures so il fix that too

faint swallow
scenic urchin
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whats your progress on the mattocks? i saw you sent them to me asking about them or molds

faint swallow
scenic urchin
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i know that feeling im not pressuring you into anything just twas asking

faint swallow
scenic urchin
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sure take your time il find some time to fix it myself dont have to worry

faint swallow
scenic urchin
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sure

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but honestly

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the tfc resourcepack doesnt need any improving just keeping it up to date with new textures

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excluding plants

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i mean

faint swallow
scenic urchin
#

theres time for everything now you can also assign me something im happy to help

faint swallow
scenic urchin
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i am currently in game il take a look

faint swallow
scenic urchin
#

i think they look fine whats wrong with them?

faint swallow
# faint swallow

most of this is not my work, I just take them from another tfc 32x resourcepack, old one

scenic urchin
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i can see some hiccups but overall good or?

faint swallow
faint swallow
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but not today

scenic urchin
#

actually i think they look fine but if you want you can rework them

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also forgot to mention i also retextured duckweed and green algae

faint swallow
faint swallow
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It was SO LONG AS HELL

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I've spent SO MUCH time

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but I like what I did

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but it's just crazy

scenic urchin
#

i think there is going to be a time where you maybe would retexture the gregtech 32x machines because the tfg community doesnt seem to like it but that is a very long time from now

scenic urchin
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but the on/off textures on the machiens the green and red i t hink that makes it weird for them

faint swallow
#

I'm not gonna retexture it
because in the first place I've started to make textures for me
and I DONT like modern gregtech textures, it looks so bad
I think that modern gregtech textures do not look technologically. I just can't see the tech logic in them, I see the textures without logic
and I'm not gonna change something if I think it looks bad, even if no one will use those textures but only me

scenic urchin
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thats a great point and thats the reason i like the textures

faint swallow
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thanks

faint swallow
scenic urchin
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the new black orchid

faint swallow
#

wood pipes and the planks which are those pipe are made from. why would they have differen colors?
so, in gregrech revival they look identical

scenic urchin
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also a lot of the models need fixing for the flowers so thats another thing i have to do

faint swallow
scenic urchin
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also afc being here theres 16x wood...

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this is probably the reason i started retexturing

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and with the logs come all the wood things

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thats gonna be loooong

faint swallow
# faint swallow wood pipes and the planks which are those pipe are made from. why would they hav...

also, there is overlays in the gregtech resoursepack which made ingots look REALLY beautiful. but, it do not use them. because, if I do, i have problem, THE SAME metal look VERY different, because of they do not make ways to change it, and in 16x16 for exapmle some wrought iron stuff looks a bit red-brown but dark, but others just grey! and especially if I use those overlays this is noticeable as hell. but there is nothing i can do about it, so for the sake of consistency of colors, I had do disable it
and I've been writing about this problem to them and they do not seem to care about that
any way

faint swallow
faint swallow
scenic urchin
#

i did notice that that is horrible

faint swallow
scenic urchin
#

it doesnt really look good

faint swallow
# scenic urchin

and it's hard to make it consistent to the chests i did fot tfc

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well it seems easy

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but there are some nuances

faint swallow
scenic urchin
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i started afc with leaves

faint swallow
# scenic urchin

but they made SO MUCH different wood in there, it's just scary

faint swallow
scenic urchin
scenic urchin
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only cypress and afc spruces are

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i dont know if you noticed but i also done all of the grass textures that were not finished

scenic urchin
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like for example bromegrass was 32x but just the tallest variant all the shorter were 16x

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so that is also done already

faint swallow
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nice

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I like these chests so much

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this parts I just made darker by 20 or 30 percent when I was workin on it

scenic urchin
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if u use antialiasing its done in 1 click

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i use that

scenic urchin
faint swallow
scenic urchin
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antialiasing is it take 2 most contrast different pixels and ads 1 betweem them with the correct saturated color

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the middle is AA

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i had only 2 colors AA made 3

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its like autoshading

faint swallow
scenic urchin
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that uses AA

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i do it with filters

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so i dont have to use a brush

faint swallow
scenic urchin
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the saturation and treshold is all configurable

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finished desert flame

faint swallow
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I like it

scenic urchin
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it has slightly bigger flowers but if it was any smaller it would look bad

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but it is realistic

faint swallow
scenic urchin
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i made a fresh texture going off of the 16x

faint swallow
#

nice

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Any way, I'll be back tomorrow

scenic urchin
#

yeah im also done for today

timid spear
#

and I DONT like modern gregtech textures, it looks so bad
what do you think about the zedtech ones?

scenic urchin
timid spear
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it doesn't have the silly gradients of old gregtech, but also looks more industrial than gregtech refreshed

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it's the textures TFG used back in 0.7

scenic urchin
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It looks kind of good but i think i like the 32x better

faint swallow
#

But I like some things from there
For example, these pump textures are great

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Also, i don't think my textures are perfect, actually there are many things in them I would like to improve in it. But overall, I like it

faint swallow
#

But I'm not a fan 16x in general

faint swallow
faint swallow
#

But, I was told that some people use my resource pack, among other things, because they understand what kind of mechanism is in front of them only because of the appearance

#

Which is problematic for some people with modern gregtech textures

#

Anyway, it could be great idea to give people choice
I'm sure a lot of will like zedtech etc
And I inspired with different resource packs, and took a lot from everyone for gregtech revival

faint swallow
trim star
#

я больше боюсь не за то что я не смогу это сделать(делать не сложно по идее) а то что в один момент произойдёт очередной патч и мне опять всё поломает....нужно отдельно это дело от сборки хранить

#

как было с гуишкой

#

один патч и всё сбросилось внутри папки текстур кроме шрифта

trim star
#

they look all the same without textures

trim star
#

не ну по факту..когда прихожу с работы я не функциональнее овощного рагу....пытаюсь держатся но засыпаю на ходу ...а потом когда на след день выходные начинаются я сплю как убитый до часов двух дня...проебывая добрые полдня

#

так что по факту остаётся полтора дня выходных перед повторением того же

faint swallow
trim star
faint swallow
# trim star я ж этим так то не занимался никогда....есть какой-то шаблон для этого? или прос...

ну есть разные програмы для того чтобы рисовать текстуры, есть например gimp, и Acid_Bath в нем рисует + для чего то использует paint 3d
а я в фотошопе делаю текстуры
ещё другие художники рисуют в aseprite
короче выбор есть
но как я делаю
беру 16х16 текстуру
растягиваю её на 32х32 поле, но так чтобы не было размытия
далее начинаю рисовать превращая её в 32х32

faint swallow
trim star
#

а не просто растягивать в 32

faint swallow
#

просто растягивание позволяет рисовать 4 пикселя где раньше был только 1

trim star
#

ну так будет тогда проще перерисовать в любом случае имея уже на фоне образец

trim star
#

угарнул ещё с того что вроде как все слитки одинаково выглядят +- а для цинка и латкни текстуры отдельныеCipherWholesome

trim star
#

как по мне лучше оставить всё в одном стиле а не мудрить

faint swallow
#

забей

scenic urchin
#

@faint swallow

faint swallow
scenic urchin
#

how does this work

faint swallow
scenic urchin
#

a leaf of arrowhead

#

colorless

#

does it use a color pattern somehow?

faint swallow
# scenic urchin colorless

oh, you know it should be like that
in such cases the game paint colorless textures into any color it needs

#

it happens somehow my the code

scenic urchin
#

if i import a colored texture will that work?

#

havent tried that out

faint swallow
scenic urchin
#

this is the one i have

faint swallow
scenic urchin
#

alright il just increase the alpha and thats it

#

was just asking

faint swallow
#

you know rename it

scenic urchin
#

il try it in color and see what happens

faint swallow
faint swallow
scenic urchin
#

make it black and white

faint swallow
faint swallow
faint swallow
scenic urchin
#

I see

#

Il look into everything tomorrow i wasnt home today

#

Just made the leaf texture

faint swallow
#

Nice

#

And good night, I'm gonna go

scenic urchin
#

Good night

#

Where are you from?

faint swallow
scenic urchin
#

Oh we're neighbours then i thought you were further away because you went away at 9 but thats just my not so good sleep schedule

#

Im from slovakia

faint swallow
scenic urchin
#

Same for me since christmas

#

Was staying up till 3AM

faint swallow
#

Yes, I lived on this schedule for years

scenic urchin
#

Thats a considerable amount

#

Luckily i managed to fix my schedule

faint swallow
#

You know, I also feel better now, so sleep is important

scenic urchin
#

It is

#

When i get home il start working on grape hyacinth and fix some incorrect pixels i already have a base for the hyacinth but its 64x i couldnt make it look good at 32x so i hope its okay

faint swallow
#

This is ok

scenic urchin
#

Alright then

scenic urchin
#

what do you think

#

i make the green stuff look 32x and the flowers 64x

#

it doesnt look the best but far better than having it full 64x

faint swallow
faint swallow
scenic urchin
#

i know its inconsistent but having it full 64x also looks inconsistent with all the other plants

#

let me try

faint swallow
#

but if inconsistency on the same texture this is more noticable than if different textures

scenic urchin
#

this better?

faint swallow
scenic urchin
#

i also looked into the crop textures

#

and did barley

faint swallow
scenic urchin
#

yes

faint swallow
#

nice

faint swallow
faint swallow
scenic urchin
#

but i only tried it out first i want to finish all plants folder and the go for crops

faint swallow
faint swallow
#

you are great at drawing plants, way better than me

scenic urchin
faint swallow
scenic urchin
#

im trying to go off of pictures i find on the internet on how it looks like irl

faint swallow
#

this is really good idea

scenic urchin
#

im going to look now how they look ingame

#

because the original barley was more thicker and wider

faint swallow
scenic urchin
#

actually it doesnt look that bad

#

im going to keep this texture

#

i think the anthurium look very good but im going to make it 32x

faint swallow
faint swallow
scenic urchin
#

yes

#

i fixed it and looks good at 32x now

#

and i think im going to change the model and set it to just 1 flower

scenic urchin
#

the arrowhead looks amazing just needs model fixing and correct stem coloring

faint swallow
scenic urchin
#

gray

#

il use the same color saturation like in the leaves

#

that should fix it

faint swallow
#

Nice

scenic urchin
#

i finally got the model working and fixed i adjustest the placement so it connects with the stem and made the coloring but i think im going to make the stem a little bit brighter

strong stream
#

@faint swallow Брат

#

ты не поверишь

faint swallow
strong stream
#

Я нашёл этот АЕ2 в монифакторе паке

#

как я и говорил самой джарки нету в папке с модом

faint swallow
strong stream
#

это 1.20 порт Номифактори

#

лайтовый Грего содержащий пак

#

примерно часов на 500

faint swallow
#

в любом случае я почему-то мало понял в чем фишка, но ладно

strong stream
#

Мы засунем мод внутрь нашего кор-мода для модпака

faint swallow
strong stream
#

2 причины на вскидку

  1. какие то неувязки с КурсФорджем и или Лицензией
  2. Какие то правки в коде КРИТИЧЕСКИЕ для работы мод пака
#

склоняюсь скорее к 1)

faint swallow
#

хитрые они конечно

#

я наконец-то понял в чем суть

#

офигеть

#

хахах

#

весело

strong stream
#

можно кстати уточнить для какой версии АЕ2 делался х32 пак?

faint swallow
strong stream
#

не не, не версия кубов

#

мода

#

15.4.10?

faint swallow
# strong stream 15.4.10?

я не помню, я просто брал последнюю доступную версию на момент работы над текстурпаком

scenic urchin
#

new houstonia texture

faint swallow
strong stream
#

Дратути х2х3х4

faint swallow
#

Поправлю

strong stream
#

да я сам сейчас накатаю их с х32 ae2 1.12.2

faint swallow
#

норм

strong stream
faint swallow
strong stream
#

Мне не оч нра.

#

особенно делить на 8

#

сливается будто

#

1920*1080

faint swallow
strong stream
#

короче, разделение чтобы было явне

#
  • у нас нету 13-го квадрата, 06 и 07
#

и 72

faint swallow
strong stream
#

я сейчас набросаю и сюда кину

faint swallow
#

спасибо

strong stream
#

Чёт тип такого

#

а

#

стоп

faint swallow
strong stream
#

прозрачности нет

faint swallow
#

и оно выделит конкретный цвет

strong stream
#

Только верхний новый значок не совпадает по твоим цветам

#

перепроверь его лучше

#

который

faint swallow
strong stream
#

Нехватает двух ГУИх простых

#

обе паттернбоксы

faint swallow
faint swallow
strong stream
#

1 20 1

faint swallow
strong stream
#

Видимо всё же что то замодили в АЕшечке для МониФакторки

#

а вот эти приколы с множителями на самом деле очень хороши в игре и ДОЛЖНЫ быть в нативке

faint swallow
#

норм

#

но там и есть вещи которые надо поправить хотя и тех штук нету там, так что доработаю

strong stream
#

слушай а МЕГА аддон будет включён в поддержку АЕшки?

faint swallow
faint swallow
#

но это ещё не готово

#

и блоки всякие

strong stream
faint swallow
# faint swallow но это ещё не готово

и я даже для 1.21.1 сохраняю тот стиль что и на 1.20.1, а то AE2 и Megacells сделали обнову текстур.. которая мне кажется слелала хуже

strong stream
#

это связка между AppliedE и MEGA Cells

#

для алхим мода того читерного

faint swallow
faint swallow
faint swallow
strong stream
#

Топчик

slim kite
# faint swallow Наверное я что-то упустил

Ну, после того как сборкой начал кто-то кроме Ру говорящих, сначала 1 потом другие. вот такие дела. С другой стороны СКАКИХ ПОР он главный разраб стал, это неправильно как то

#

Я все понимаю... Но он не как не lead dev

surreal kettle
#

достаточно чекнуть ласт патчи

slim kite
#

тогда роль бы выдали чтоли

surreal kettle
#

там от хикаро нету изменений и прочего

slim kite
#

вице лидер

#

или тип того

slim kite
surreal kettle
#

ну модпак все еще официально ру товарищам принадледит по ролькам и никам в кф

surreal kettle
slim kite
#

ну хорошо, а то обидно будет если просто отдадут

#

не спорю

surreal kettle
#

сейчас он вроде чисто 1.12 и сервак

#

ну модпак ща по сути в весьма интересном направлении двигается

slim kite
#

ну так то прикольно пока идет, только многовато облегчений

#

с дережаблями самолетами и снаряжением

#

с ботинок я в афиге был

surreal kettle
#

що за ботинки?

scenic urchin
#

good i just got on and have been working on improving the calendula

#

what do you think?

faint swallow
scenic urchin
#

thats why im in gimp

#

to fix it

faint swallow
#

nice

scenic urchin
#

calendula before bloom

scenic urchin
#

nasturtium done all variants

faint swallow
faint swallow
scenic urchin
#

What would you improve?

#

Im open to suggestions

faint swallow
scenic urchin
#

You know can also improve the textures if you want you now have a foundation and go of off textures i made

scenic urchin
faint swallow
scenic urchin
faint swallow
scenic urchin
#

i think it looks fine

#

calendula and nasturtium

faint swallow
#

oh, nice

#

it looks good

scenic urchin
#

also made a new oxeye daisy

#

i fixed the leaf coloring so its not seen here'

faint swallow
faint swallow
scenic urchin
#

you know i could make a lot better textures in 64x if you wanted but i dont think it would fit with the rest or?

#

this is an example of the grape hyacinth

#

some of the new textures

faint swallow
scenic urchin
#

yeah i guess youre right

#

the only 64x plants needing is the grape hyacinth perovskia and heather

#

the other look fine in 32x

#

so i think 3 plants is just enough'

faint swallow
#

how many textures is left to do for now?

scenic urchin
#

most of the plants are done just the greenery like grass seaweed and stuff like that

faint swallow
#

nice

scenic urchin
#

the wild barley texture doesnt look bad but i think the model needs to be 2 blocks tall

#

most grains too i think

scenic urchin
#

stretch the texture to 32x32

#

it would be 1 block but looking like 2

faint swallow
scenic urchin
#

i did look and theyre pretty tallk

#

tall*

faint swallow
scenic urchin
#

or atleast not this small

#

do you perhaps know where the parent model for the crops is?

#

done already

#

i think im going to make the wild crops use the cross model

#

so they look better

faint swallow
scenic urchin
#

and i think im going to take a big break rn

#

here is the resourcepack and rough models of flowers i made over these days so they are not polished and dont look that good some are in 64x because i didnt know if you wanted it or not so i made them 64x but can be downscaled to 32x

#

going from left to right down is cattail dandelion_blown sea lavender labrador tea blood lily guzmania desert flame blue orchid trillium and dandelion

#

i sent these incase you wanted to work on them someday incase i didnt

#

heres also a few crops i started doing yesterday

#

its rye and oats

faint swallow
faint swallow
faint swallow
scenic urchin
#

There is everything i made however i have some prototypes on my desktop for some of the rest

#

Il work on them a little so they look good and send them too

scenic urchin
faint swallow
scenic urchin
#

Kind of both

#

But im not going to stop

#

Just a lot slower now

faint swallow
scenic urchin
#

Thanks

#

And i gave you the textures so if you want and have time for it if i dont so now you have something to go on

#

Also i think

#

If youre going to update the pack

#

Remove the models on thw wild crops but keep it in the pack like a work in progress

#

I think the barley will need a little bit more time and all the other wild crop models

scenic urchin
#

Besidea that everything should be alright

#

You can check the textures if you want

#

Find some bugs or something

#

But it should be alrigh

faint swallow
scenic urchin
#

Yeah its getting late

#

I could find time by this end of the week to work on something trough the weekend improve some imperfections

#

So its up to you if you want to release it

faint swallow
scenic urchin
#

Yes but what im asking is if you want to do it right tomorrow make an update for it or wait till the end of the week because i could fix some imperfections

faint swallow
scenic urchin
#

Il think we could wait just a little bit more

#

I want to change something i think doesnt fit

#

Since its an update and its for everyone

faint swallow
scenic urchin
#

Altight then il write you when im done and write the changelog

#

Just a rough sum of what changed

faint swallow
#

thanks for your contribution

scenic urchin
#

Because i also added support for rnr and mcwtfcaio

faint swallow
#

nice

nocturne osprey
#

жесть у вас тут возня

scenic urchin
#

made sea lavender

faint swallow
scenic urchin
#

thanks

#

made also tulip parent textures

#

but not done yet

faint swallow
#

great

scenic urchin
#

i decided to keep my old designs

#

as they are not bad

faint swallow
scenic urchin
#

but there are other plants to focus on now

#

maybe in another update i will better them

#

also

faint swallow
#

good luck with all this work

scenic urchin
#

i have a question

#

where are badderlocks supposed to spawn

#

in water? or land

#

because in real life they spawn in water well spawn they grow there but in the modpack they dont seem to work underwater

faint swallow
scenic urchin
#

hold on

#

this is the current texture

#

i tested ingame they dont spawn in water

#

or atleast are not waterloggable

faint swallow
#

well, I don't know why, etc

scenic urchin
#

and this is how they look like

#

so im confused on the texture design

#

just thought if you would know but seems like neither of us do

faint swallow
#

and i'm gonna go, it's too late for me

scenic urchin
#

alright then

scenic urchin
#

primrose

faint swallow
scenic urchin
#

its not bad

faint swallow
scenic urchin
#

well better than before we can definitely agree on that

scenic urchin
#

made 64x

#

labrador tea

faint swallow
scenic urchin
#

i concluded it doesnt look bad and fits in with the 32x textures

#

so kept 64x

scenic urchin
#

progress is going slow but its there

#

im just improving my base textures i made

faint swallow
scenic urchin
#

yeah i know but the sooner i get these done the sooner il play tfg XD

#

i stopped playing my world because of this i wanted to retexture first

#

so when i rejoin il feel the happyness of what i made

faint swallow
scenic urchin
#

10 more flower textures and part 1 of the update is ready

scenic urchin
#

you can release it then

#

and after a few weeks or maybe days part 2

#

for the rest

faint swallow
scenic urchin
#

and part 3 are going to be crops

faint swallow
scenic urchin
#

yeah the crops dont look that good honestly they look good in 16x but theyre not 32x now are they in a 32x pack

#

the sentence i just made doesnt make sense but you get it

scenic urchin
#

today il finish aging the labrador tea and test it out and thats done for today

#

i did primrose too but you saw that already

faint swallow
#

good

scenic urchin
#

oh and also i forgot to mention yesterday

#

silver spurflower is done

#

also 64 x

#

since its a bigger flower

faint swallow
#

this is amazing

faint swallow
faint swallow
scenic urchin
#

thanks

#

dont know if u noticed

#

but i did the textures a little bit 3D like the angling of the leaves

#

i tested it out ingame and it looks perfect

faint swallow
scenic urchin
#

so it creates an illusion of depth and 3Dness

faint swallow
#

OH yeah, this is smart

scenic urchin
#

yeah and in game with the cross model it looks even better

scenic urchin
#

strelitzia

scenic urchin
#

also upscaled leather strip, before it was 16x, needed a break from plants '

faint swallow
#

can you sent it to me?

scenic urchin
scenic urchin
faint swallow
scenic urchin
#

sorry

#

theres the new texture

#

improve it how you like

faint swallow
scenic urchin
#

strip and sheet

faint swallow
scenic urchin
#

thats the mine? or yours

faint swallow
#

this the texture you've made

scenic urchin
#

i see the difference now

#

yes

#

the upper part was a bit weird

#

i knew that

#

thats better yes

faint swallow
scenic urchin
#

yeah thats better tahnks

faint swallow
faint swallow
scenic urchin
#

already did

#

thanks

faint swallow
#

You are really good at textures

#

I just saw thing little thing

#

so

#

wanted to improve it

scenic urchin
#

sure its fine

#

im not great at making textures

#

seems like only plants

faint swallow
#

anyway, you're learning fast etc

scenic urchin
#

this is the updated strelitzia

#

improved the overall texture and added purple

faint swallow
scenic urchin
#

look way better right

scenic urchin
#

today i dont have much time for textures but in the evening im going to do poppy