The game is currently in a state of utter chaos where cheater using very unimpressive and obvious cheats are abusing the game making it unstable and unfair to other players, here are some easy solutions to implement into youre game to fix these problems:
- People arent lightning fast. One of me most common hacks seen is one where the hacker in a matter of seconds flies and collects the keys and then exists the portal, this is of course unnatural and no player could ever manage to achieve this organically. The solution: Implement a timer where anyone finnishing the nether in under one minute for example is flagged or instantly banned, even with a full team of pros it takes more then a minute to finnish the nether
2.People arent perfect. Bots and other tools used for cheating are often programmed to behave similarly every time a instruction is given, this means that the bot executes things in a timely fashion down to a few seconds or even milliseconds persision, no human could ever do this. The solution: Program a player tracker that tracks the consistency of players movement, if the same person for example always reacts to a fish or breaks blocks at the exact time for multiple instances, well its most likely not a person and should be flagged or banned
3.We humans like to talk. A bot dosent communicate with others in an interessting or clever way, it wasnt developed for that purpose, but we as people do. The solution: Make a tracker that tracks how much a player has interacted with their fellow players and what exaclty they are saying, this isnt particularly hard to do in its simplest form and can be something as simple as checking if the player repeats itself or uses grammatical errors when speaking, if a player hasnt spoken to another player or interacted with another player within a certain time period they are most likely a bot(or a real loner)
Please consider atleast one of the following suggestions into your game. Thank you the reader for reading!