#When will P2P get banned?

112 messages · Page 1 of 1 (latest)

timid timber
#

P2P hurts the community and the game (and it's economy)

I explained lots of reasons why it should be banned @scammeralert

Also it literally breaks the games rules (gambling). Only reason it's allowed is because of Jake (and he is not here anymore)

bleak heraldBOT
#

Hey! I'll get back to you in a bit, hold tight.

#

P2P (Player-to-Player) games that involve gambling are not allowed according to the game rules. The rules explicitly state that games of chance involving items, such as "drop games" and casinos, are prohibited. This is to ensure a fair and safe environment for all players. If you encounter any activities that violate these rules, you should report them using the in-game report system or contact support for further assistance.

Sources:

molten whale
#

That’s nice, doesn’t answer when they start banning em OldFisherManThinking

timid timber
molten whale
timid timber
molten whale
light cape
#

s

timid timber
molten whale
timid timber
molten whale
#

I forgot i was arguing about players finding alternative ways to gamble not the logistics of p2p, forget about whatever i said about p2p.

Right TTT the one game that always ends in a tie if both players know how to play

timid timber
# molten whale Right now we’re just pulling hypotheticals with using bots.

So you think it's impossible for people to use bots in TTT?

Also boosters (or things like these) aren't directly considered gambling (like CS2 cases, boosters in PW aren't the same but you get what I mean)

There is only the chance of randomness and as PW don't allow selling bytes for real money, it can't be considered gambling

timid timber
molten whale
#

Unless the ttt in p2p is different from the classic 3x3 board there is no way anybody should be losing or winning, it always ends in a tie unless tje player has no idea how to play.
Wish i could imbed images to show how it always ends in a tie if played right but i cant and i dont feel like typing allat out

timid timber
molten whale
timid timber
molten whale
# timid timber "Gambling is the wagering of money or something of value on an event with an unc...

Ok then let’s spin back on the uncertain outcome. If you’re determined to win or draw constantly then it’s not uncertain as you choose to continue the infinitely drawn game. I guess you could argue it’s uncertain because you don’t know how long the other person or you can hold out. Or yk both players just decide to call it quits and get refund back.
Again not defending p2p i’ve argued against another p2p game before but TTT is just a buns example of p2p

vvvv me yapping about another p2p

Holy slowmode

#

Alright twin you can keep typing that long ahh paragraph, i’ve said my piece. Good luck with your protest I gotta dip

timid timber
# molten whale Ok then let’s spin back on the uncertain outcome. If you’re determined to win or...

It's still uncertain? Just because you choose to keep going, doesn't mean the host or the player will stop going

Also they might just choose the winner, the same way they choose who started (by luck (clicking a button and one light turns red etc.))

TTT is one example of P2P (most popular), other gamemodes (like PVP) are considered gambling too (by official definitions)

If you lag, you have some time to get back there (usually). Also the other person can lag too

If server goes down it will be either decided later or refunded

Also your explanations have zero correlation to "why p2p isn't gambling", we can use this logic in online gambling too

Android is a phone, iphone is a phone

Phone isn't a pc, phone is a mini computer

Poker is a game of luck, but still considered gambling (because it's gambling even if it includes skill (e.g. wagering, where you wager vs someone at a game to see whose better)

timid timber
molten whale
#

I dont have time to read all and respond of that rn but i’ll respond to you saying i own a p2p, I don’t and like i said i’m all for them being banned lol. Dont now where yoi got me having p2p but sure, might be last message you fot a bit or while

timid timber
molten whale
# timid timber It's still uncertain? Just because you choose to keep going, doesn't mean the ho...

Alright to get started it seems like you didn’t bother reading the full conversation between me and the other person because it clearly shows i was anti-p2p. The reason I brought up that argument was as an example of my being against p2p.

I brought up phones and other devices because that p2p game involved dodging projectiles (dodgeball i think) which can be impacted by lag and device models which can fall under uncertainty but none of those has any impact on TTT.

My original argument here was about TTT not other p2p games.

“Also they might just choose the winner the same way they choose who started (by luck (clicking a button and one light turns red etc.)) That’s not TTT anymore and is a different p2p game in itself so that can’t be compared to the infinitely drawn game. “If my grandmother had wheels she would’ve been a bike”

To answer your question: Yes it is, but TTT isn’t about who’s better if both the players know how to win hence leading to the non stop tying with no real winner.

zinc bramble
# timid timber And they will get banned? Scammers will keep scamming, is that a reason to mak...

they does TTT Only , it is skill based
THEY DOES THAT CUZ ITS ALLOWED SO SHUT UP
i know that cuz its my friends world
ttt means tic tac toe.. you can spin dice etc. as well to pick who starts or just tell you go first..
its purely skill based whoever starts
in that game, first one starts has more losing percentage btw
mostly results as a tie (that betting is same as auctioning. , its skill based and knowledge based)

timid timber
zinc bramble
# timid timber You didn't explaing how p2p isn't gambling so I'm not gonna type my response (I ...

it is betting that works with skill
theres a term for that.
the pure luck gamble is also called as money gachas (in game gachas has a slight difference, but works nearly same)
skill game played with money bets : gamble game
non skill luck based gambles = GACHA (without lootbox its not allowed.)
so u wanna to CURSE ONE OF MY FRIENDS LUCK WITHOUT EVEN WARNING HIM, You dirty person.
I will tell him to sell the world then u can piss off maybe the new owner will use it as A BSP

molten whale
versed geode
zinc bramble
timid timber
zinc bramble
#

you just could warn him if you really wanted to..
u just wanna sunk SOMEONE ELSES NETWORTH ON WORLDNAMES. PLUS: TTT IS ALLOWED THATS WHY PEOPLE IS DOING IT
close ur post and get lost.
you are trying to ban someone without any warnings. (no. I dont play p2p.) , @versed geode yea? they earns taxes only like 10-20% that makes admin earn too

versed geode
timid timber
molten whale
grand thunder
timid timber
grand thunder
molten whale
zinc bramble
timid timber
molten whale
timid timber
molten whale
# molten whale Uh, no idea where you’re going with scamming argument lol <@1442992408597102595...

@timid timber Ignoring pings. Idk how many times it takes telling you i don’t support p2p to let you know i dont own any p2p worlds.

Quick google search btw.
“No, tic-tac-toe is not a game of luck; it is a solved game of pure strategy with no elements of chance. If both players play optimally, every game will end in a draw. It is a "perfect information" game where all moves are known, and winning only occurs if an opponent makes a mistake”
The only chance or luck based thing in TTT is praying your opponent makes a mistake, if you try to use that argument anywhere it’s gonna fail spectacularly.

timid timber
#

@scenic pewter can you read @scammeralert about P2P when you have time

molten whale
# timid timber The luck part comes from not knowing your opponents strenght You face better op...

mb for the late response i was at a loss for words while laughing out loud. “The luck part comes from not knowing your opponents strenght” how would not knowing your opponent strength affect your plays in any way. Do you not take them seriously just because you don’t know how good they are? No right? You try and win no matter especially if you don’t know how good they are.

How about chess one of the most popular boardgames of all time that require a vast amount of skill. You have odds of going against numerous people with different amount of knowledge. Does that make chess a luck game? No because you try and win no matter what skill level your opponent is.

Sorry if it sounds off, you actually dumbed down my brain with that statement.

#

I’m sorry but I think i’m forced to take my leave if that’s actually an argument from you against why TTT is a luck based game.

naive galleon
#

bro its not every one is doing tricks and the host is friensd with them and they keep scamming

molten whale
tepid path
#

how do casinos hurt the economy, casinos exist in the real world and are businesses

naive galleon
molten whale
naive galleon
zinc bramble
timid timber
tepid path
tepid path
#

and third party casinos will appear inevitably (like in growtopia) so they might aswell implement an ing betting system where world owner gets a % to make it a worthwhile business

timid timber
#

BTW legally speaking taking a fee (rake or wtv they want to call it) like 5 to 10% makes the P2P worlds casinos meaning they are not allowed (accoridng to game rules) @scenic pewter

tepid path
glossy sun
#

P2P should be bannable because it pollutes the platformer tag in top rated and also it costs people their livelyhoods

timid timber
tepid path
glossy sun
#

because the rules are the official rules
if you don't follow them you'll get BANNED

tepid path
glossy sun
potent ore
tepid path
timid timber
# tepid path this is my main point, theres no reason for them to be banned while boosters exi...

You want to ban all randomness from the game?

Also boosters aren't legally g@mbling (like CS2 cases aren't officially considered g@mbling), but a world taking a fee from every bet makes that world a c@sino and makes it ILLEGAL IN THE GAMES RULES

@tepid path P2P isn't legal in games rules, there is no rule saying boosters are illegal either nor are they illegal in real life so there isn't any reason to remove them

tepid path
timid timber
tepid path
glossy sun
rough hornet
#

so are p2p worlds and games banned now or what?

molten whale
#

Currently no, in the future? Possibly

thorny hound
#

players found something thats fun and ppl are like ok lets ban that 👍

molten whale
#

It’s up for debate on whether it breaks the no gambling rules, idk i aint a mod not my choice to make. Players are against it, others are for it. Dont know and dont care cuz i dont play p2p’s JakeWAAAAH

thorny hound
#

well ppl here sai that "you have to pay to have chance to win" its not even a chance when u actually read the rules and learn to play games its just matter of whos the best at that game he will win :d

thorny hound
rough hornet
# molten whale Currently no, in the future? Possibly

honestly i dont think they should ban it, people enjoy playing p2p and no one can disagree that its the best cash flow the game has gotten. in addition all of the games ARE skilled based so i dont think they should raise a ban on this. is this a game of chance when a better player wins a player who is less skilled than them?

loud void
timid timber
rough hornet
#

there are other games in p2p by the way i dont play tic tac toe i find it dumb

young juniper
rough hornet
young juniper
timid timber
#

P2P worlds are casinos

There could be something hosted by PW (like 1v1 battle tournaments weekly/monthly) where top players win prizes

thorny hound
# timid timber Sure

to the stuff you have in the world @scammeralert. To your first point being “you never know if the admin/owner who hosts your bet will actually give you the price if you win”. Well established P2P worlds rely heavily on reputation and trust. The owners themselves often aren’t even the ones hosting there are dedicated hosts who pay for the right to operate in those worlds. It makes no sense for someone to spend money to gain hosting access only to scam players for relatively small amounts and get blacklisted and banned immediately.

On top of that these worlds are structured to reduce risk:
Clear rules and instructions are shown before you even play, Hosts have defined limits (like maximum bets)
Trusted worlds build long-term credibility, which they wouldn’t throw away for short-term scams

To your second point. “admin/host can try trick you by changing rules mid game, resetting the game or anything he can come up with” That’s also inaccurate.
In most P2P systems the rules are predefined and agreed upon by players before the game starts not controlled arbitrarily by the host. The host is there to facilitate not to rewrite the rules.
More importantly: Hosts are bound by the same rules as everyone else, Players are often encouraged to record gameplay as proof, If a host breaks the rules (e.g. resets unfairly or manipulates outcomes), they get reported, banned, and blacklisted

#

3rd.
Taxes in P2P worlds aren’t inherently negative they’re often necessary mechanisms that convert short-term individual cost into long-term systemic value.
You also said that p2p causes inflation A tax free P2P economy is actually more likely to inflate not less.
Both of your points “P2P worlds have taxes so it is negative value in the long run as you keep losing e.g. 10% of the price. Also people can try tricking you by first acting like they are “bad players” when in reality they just acted that way to make you think they were bad and to make you bet more” mix real concerns with incorrect conclusions.
Fees don’t make it negative value they just mean you need to make better trades to stay profitable. And the “tricking players” part isn’t a flaw of P2P, it’s just normal competitive behavior. If anything, both points show the system has depth and needs skill not that it’s inherently bad.

“P2P isn’t fully skill in a game where you can cheat. E.g. person uses bot that knows the best moves in TTT. That way they will never lose. Also in other P2P modes the person can use different kinds of cheats like game cheats”
If cheating invalidates skill then chess isn’t skill people use engines, FPS games aren't skill people use aimbots. Now would you say that chess lacks skill i know i wouldn’t.
The possibility of cheating doesn’t remove skill it just means the game needs anti cheat. Otherwise no competitive system would be skill based.
Also If a bot never loses in TTT that just proves the game is solved not that P2P lacks skill.
“Also in other P2P modes the person can use different kinds of cheats like game cheats”
Cheating exists in every multiplayer game that’s not a P2P issue, it’s an anti-cheat issue. And cheaters don’t just win forever either in plenty of games cheaters lose or get detected, blacklisted and banned daily. So it’s a risk not something that makes the whole system invalid.

#

Saying it’s "always undetected" doesn’t make sense lif people can notice patterns or review gameplay it’s detectable. And since ttt is a solved game perfect play isn’t even proof of cheating in the first place.

timid timber
# thorny hound to the stuff you have in the world @scammeralert. ...

First part is about the ways you can get scammed there as it's still a scammeralert world alerting of scams

Also this, people have been saying they have been tricked by hosts (they play vs hosts friend)

Having fees on bets makes it a C@sino

This isn't my argument. My argument is to ban P2P and not make it with 0 fees

Also fees do make it negative value

FPS games are heavily moderated and cheaters get constantly banned. There is no way to track cheaters using a TTT bot

Also there is luck involved as the person who starts has 58% chance to win (and the person who starts is choosed randomly, 50% chance)

Did you know having fees on P2P worlds makes them C@sinos?

also why did u pick arguments? And not answer all

Why didn't you talk about why P2P isn't harmful in kids game and argue that?

thorny hound
#

if cheating produces the exact same result as legitimate perfect play then it’s not creating an unfair advantage it’s just replicating optimal play.

timid timber
#

@thorny hound can you argue about how P2P isn't harmful on kids game?

thorny hound
timid timber
thorny hound
timid timber
analog tusk
timid timber