#I bricked my gpu driver

1 messages · Page 1 of 1 (latest)

queen garnet
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So basically I might have bricked my gpu driver, or some other related gpu shiz, cause when I play my game heavy on shaders, Wuthering Waves to be more specific, it can't seem to utilize my gpu (0% gpu utilization according to my system monitor). Other softwares like Blender can use my gpu just fine. I will send the log of packages I suspect that bricked my drivers

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also I can't seem to reinstall the removed package lib32-amdvlk through pacman, yay, or paru

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it might not be the actual cause but Im dum so....

prime zodiac
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This seems more like an issue with WuWa than a driver issue, and I definitely don't think you've bricked anything

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bricking usually refers to no-going-back scenarios where your hardware becomes very expensive bricks

queen garnet
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it runs just fine yesterday tho :(

prime zodiac
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as for lib32-amdvlk, have you enabled the multilib repository for pacman?

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this is the sort of scenario where I'd look for wuwa specific logs to try and get to the source of what gpu it's trying to render on - does the game run at all? or do you just get a crash/blackscreen/similar

queen garnet
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#[multilib-testing]
#Include = /etc/pacman.d/mirrorlist

queen garnet
prime zodiac
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Checked the aur pages, there doesn't seem to be a package named lib32-amdvlk in any repo. It's possible that it was renamed or replaced in the aur and an install or upgrade replaced the old package on your machine.

polar rune
queen garnet
polar rune
queen garnet
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what do I put on the launch options

polar rune
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__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia __VK_LAYER_NV_optimus=NVIDIA_only %command%

enter this in the game launch options

polar rune
queen garnet
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is that like prime run?

polar rune
queen garnet
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aight lemme

polar rune
queen garnet
queen garnet
polar rune
polar rune
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discord fuck you

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change accordingly

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please

queen garnet
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[grimnatsuki@archlinux ~]$ NV_PRIME_RENDER_OFFLOAD=1 GLX_VENDOR_LIBRARY_NAME=nvidia glxinfo | grep "OpenGL renderer" OpenGL renderer string: Mesa Intel(R) UHD Graphics (TGL GT1)

holy shit this looks wrong but idk why, thats my integrated graphics btw

queen garnet
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[grimnatsuki@archlinux ~]$ __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia glxinfo | grep "OpenGL renderer" OpenGL renderer string: NVIDIA GeForce RTX 2050/PCIe/SSE2

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its aight?

polar rune
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good job

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now change the game launch

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and we also might do this to the proton u are using..

queen garnet
queen garnet
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it no worky but...

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it seems to be using my integrated graphics instead of my discrete one

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I tried running other games (REPO) for a bit, and it uses the GPU 1 just fine, and runs smoothly

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This might be a game issue

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man should I obliterate my integrated graphics? lol

polar rune
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make sure u are on performance mode in power settings

queen garnet
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This may cause some issues in the future but I'll ask here again if it does

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thanks for your helo @polar rune , I'll mark this thread solved

quasi oysterBOT
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leopard1a5_no2 received a thank you cookie!

polar rune
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NO😭

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DONT

queen garnet
polar rune
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YOUR PC WILL RUN SO HOT

queen garnet
polar rune
queen garnet
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tried that

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hmmm my integrated graphics card is still being used for rendering some stuffs tho

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so it should be fine

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so I must cope

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it is now my own responsibility for whatever happens next to my pc so dont feel bad

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I'll continue to look for better solutions if that exist