#[Complete] Reserve System Priority

1 messages · Page 1 of 1 (latest)

tepid siren
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Im not sure what people think about it, but i personally find the reserve system's powerup priority in nsmb kinda annoying, you cant switch between powerups that easily without losing one

  1. Mega Mushroom
    Issue:
    Getting a mega mushroom removes whatever powerup you currently have
    Request:
    Instead, make it so getting a mega mushroom puts your current powerup (besides mushroom) in your reserve

  2. Blue Shell/Fire Flower/Mini Mushroom
    Issue:
    Blue shell overrides fire flower in every way, if you have a blue shell as both the powerup state and the reserve, you cant get a fire flower anymore without losing either the state or the reserve

To remove a blue shell without taking damage you need to pickup a mini mushroom or mega mushroom, which still doesnt put the powerup in your reserve, and the same goes for mini with any other powerup

Request:
Make these 3 powerups be switchable between eachother;
If you have a blue shell, you can pickup fire/mini, and the blue shell goes to your reserve
Same goes for fire flower with blue/mini, and mini mushroom with fire/blue

pale ingot
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Actually theres a code for thet

tepid siren
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oh............

tepid siren
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will mark the post complete afterwards

pearl oak
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ik newer has something similar to the latter one

pale ingot
pearl oak
pale ingot
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Every item actually

tepid siren
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[Complete] Reserve System Priority