#Nitro Paint only exports one file
1 messages · Page 1 of 1 (latest)
You need to click on the pallete, export, the graphic, export, nsc, export
You exloet them separatelly
Eport*
Export**
So export them all as pngs?
Okay but how do I replace there's multiple bg folders in rom file browser and it's hard to see which one goes to each bg
You need to find the files
When you make your background in NitroPaint, it'll create the palette, the bitmap and the tilemap, once they're created, you must save all of them with their respective extensions ("_ncl.bin", "_ncg.bin" and "nsc.bin"), and you must replace the files you created via ROM File Browser, the respective folders are the "BG_ncl" "BG_ncg" and "BG_nsc" folders, replace one corresponding file from each folder and that's it
Usually the files tend to have the same names across the different folders, and they have key names:
- Free: Top background
- Back: Bottom background
- Tikei: A tileset
I never knew that, thats good to know tho
Also, when you replace an NCL file it'll get descompressed, you have to LZ compress it again
So the ncl folders are the color pallets and the bitmaps are the nsc folders?
NCG: Bitmap
NCL: Palette
NSC: Tilemap
Do I have to do the same for the rest like the nsc, and the ncg?
yep
So which bg does d_2d_I_M_free_chika2 go to? I just imported it into a random slot
top bg 36 i believe
Why does my bg come out looking like this
You most likely did something wrong, I'd recommend following the steps very carefully
#nsmb-chat message
ztardust you should make nsmbhd tutorial on making bgs with nitropaint
I was actually planning on writing a tutorial on the wiki, but having it on NSMBHD isn't a bad idea 
True
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Took me like 2 hours to write this tutorial 😭
It still didn't work am I compressing it wrong? I'm using lz77 compress, am I supposed to use lz77 with header?
id assume its not an issue with compression or anything (since iirc usually nsmbe will throw an error if you try to open a bg and the files related to it are uncompressed) but just to check did you compress all the files?
also no youre chosing the right compression thing
Are you talking about when importing, yeah I compressed the palletes the bitmaps the tilemaps
When you're making your background, you must select "Raw compressed" in the output format drop-down box, when you replace the files in NSMBe you only have to LZ compress the palette, since it gets descompressed when you replace it
It finally worked, thank you