#Set gamemode type for Dedicated Servers
1 messages · Page 1 of 1 (latest)
We have no documentation or implementation for specific things to adjust for self made servers. I'm not sure what you are looking for though. The challenge rating is per player. It doesn't adjust anything in the world, just how it affects you (i.e. adjusting how much damage you do, and an enemy takes).
Also, welcome to our server! Glad you found us!
Are you wanting to make it so only permadeath characters can join the server?
If that's the case, it is something we've talked about implementing along with permadeath characters having their own world data.
Yes, making it to where only permadeaths can join. Im part of a large discord community and usually host servers for everyone. We're wanting to do a hardcore playthrough while keeping it to where no one is going into the easier difficulties to progress past everyone else since its hard to moderate that 24/7
I attempted to make a shell script to automate this, but it doesn't appear that the dedicated server files save any kind of banlist or character data in plaintext or json format
That would be fun! Yeah we don't have anything like that set up right now.
The ban list goes through Steam and bans the Steam user from joining your world
When you make a permadeath character the difficulty can not be updated and affects that character regardless of the server they play on.
I'm sure there's some sneaky ways to change your character save file but last time I attempted it it corrupted my save and I couldn't play on it anymore at all. So I don't know if it's actually possible.
That said, because the game is casual and we handle all saves locally it is very easy to cheat and I'm not sure how you'd get around that when hosting a hard core server. It might just have to be the honor system with this one.
I might look into mod support this week and see what that would take so players can do things like this on their own via an unreal engine mod kit.