1 All vehicles within a folder, except for the initial vehicle, will have a 50% reduction in research cost
2 Our goal is to increase the amount of SL earned per battle and reduce the SL cost required to repair destroyed vehicles.
3 There will be noticeable changes for higher-ranked vehicles in general
4 Consequently, we have made the decision to enhance the Premium account feature in order to prevent players from accumulating a negative balance, even after an exceptionally unsuccessful battle. If your total repair cost exceeds your income, you5 will be compensated after the battle
5 we plan to provide a set of Backups with each newly acquired Premium vehicle.
6 we have decided that all players who helped capture the point should be rewarded, not just those who survived until the end.
7 we have decided to create some additional RP bonuses based on how many enemy vehicles a player destroys
Level I : For destroying 3 enemies you’ll receive a 15% RP bonus
Level II: For destroying 6 enemies you’ll receive a 30% RP bonus
Level III: For destroying 9 enemies you’ll receive a 50% RP bonus
8 Bonuses for researching new in-game nations
9 Free basic Repair Parts and FPE!! (basic = doable, upgraded module = does it better)
10 Helicopter research progression by playing ground vehicles (you can choose for research to go to Helis and not the tanks when playing BRB)
https://warthunder.com/en/news/8318-development-economy-revision-our-plan-in-detail-en
