#How to play naval
38 messages · Page 1 of 1 (latest)
That is all there is to naval basically
My plan is to spawn in once everyone else has and go the most popular spawn and then go to 1/3rd speed so you then you don't overtake everyone and don't get shot at first
The easiest destroyers to ammo rack are Somers, Porter, Moffett and basically any Japanese destroyer
Porter, Somers and Moffett are 5.0 and have basically no Armour around their ammo storage and Japanese destroyers range from reserve tier and 5.0
However since Frank Knox is 4.7 you will face heavy cruisers like Prinz Eugen, Graf Spee, York, London, Portland and Zara
Yes aim for guns, ammo storages and bridges
If the fort knox have proximity shells, just load them, set AI to air targets only and le the AI shoot the main guns
I would recommend not doing that. Proximity shells aren't the best for ammo racking or facing stuff with better Armour plus keep your ai to air targets and vessels as it'll also tell you if a coastal ship has snook up on you
It is, but its fun seenig planes combust spontaniously
Its a stupid idea and people have been complaining about it
I bet they would
It is basically pointless to spawn planes in Bluewater Naval matches
Well, that would change things
Kills so ammo is the best way to earn score and SL
As a big navy player myself and I enjoy 5.0 a lot
Its not the plane players that are complaining its the ship players that are complaining about how useless teammates are that use their method as their basically not anything and being bots.
I know. Zombie moffets
But I only said to do that specifically against planes, not ships
I mean they are not wrong
Most the time it is useless to spawn planes since most ships have AA to either kill you first or trade but normally just kill
one bit to add to this: In a premium ship with a bunch of 40mms, and ONLY if you are in a knife fight, swwitch to the 40s and rake the enmy destroyer with it, knocking out turrets, the funnels, torp tubes etc. The hits give an insane amount of rp and sl if you kill it, but its VERY situational
be scared of their torps and thats it.
shoot at shit.
kill modules repeatedly.
Ammo racks give fairly little damage, but are the quickest way to kill ships.
what ship are you playing?
use HE on most destroyers to clear the turrets, torp tubes and any heavy secondary armament, then use the SAP to knock out ammo racks, or continue using HE on russian 3.3-4.3 dds, all jpn dds, all it dds, the earlier US dds.
Use the sap on later US ones to ammorack, or you will take serious damage in return. Use them on germna dds to ammorack as well, and on the Battle and JKN class UK dds.
on the earlier UK ones HE works fine. Learn the ammo rack placements
your ammo is pretty well protected and you fire quickly, so dont stress about taking full ammo. I wwould suggest taking a 3:2 ratio of HE to sap.
also EXPERT YOUR CREWS
on all your ships.
id suggest one of the other naval players to ask if you get to heavy cruisers and higher, as I dont play them. My area of naval shit is destroyers principally, coastal a close second, and light cruisers after that.
I am also VERY open to questions, please dont hesitate to ask.
Frank Knox isn't similar to Moffett. Moffett is the Premium version of Somers and Porter whilst Frank Knox is the Premium version of Gearing. They don't look the same plus the Gearing class has better Armour protection around its ammo and it has radar whilst its the complete opposite for the Somers Class