#How to play naval

38 messages · Page 1 of 1 (latest)

narrow hornet
#

Spawn in ship, lock on to target, wait until the rangefinder has found the range, aim at the arrow and when it goes green fire, keeping changing the distance every time the ship you're locked on to gets closer/further away from you. Don't worry about you're AA as the ai will automatically do it and its crazy accurate

#

That is all there is to naval basically

#

My plan is to spawn in once everyone else has and go the most popular spawn and then go to 1/3rd speed so you then you don't overtake everyone and don't get shot at first

#

The easiest destroyers to ammo rack are Somers, Porter, Moffett and basically any Japanese destroyer

#

Porter, Somers and Moffett are 5.0 and have basically no Armour around their ammo storage and Japanese destroyers range from reserve tier and 5.0

#

However since Frank Knox is 4.7 you will face heavy cruisers like Prinz Eugen, Graf Spee, York, London, Portland and Zara

#

Yes aim for guns, ammo storages and bridges

jagged steppe
#

If the fort knox have proximity shells, just load them, set AI to air targets only and le the AI shoot the main guns

narrow hornet
#

I would recommend not doing that. Proximity shells aren't the best for ammo racking or facing stuff with better Armour plus keep your ai to air targets and vessels as it'll also tell you if a coastal ship has snook up on you

jagged steppe
#

It is, but its fun seenig planes combust spontaniously

narrow hornet
#

Its a stupid idea and people have been complaining about it

jagged steppe
#

I bet they would

#

It is basically pointless to spawn planes in Bluewater Naval matches

jagged steppe
#

Well, that would change things

green steppe
#

Kills so ammo is the best way to earn score and SL

#

As a big navy player myself and I enjoy 5.0 a lot

narrow hornet
jagged steppe
#

I know. Zombie moffets

#

But I only said to do that specifically against planes, not ships

green steppe
#

Most the time it is useless to spawn planes since most ships have AA to either kill you first or trade but normally just kill

main apex
# green steppe Kills so ammo is the best way to earn score and SL

one bit to add to this: In a premium ship with a bunch of 40mms, and ONLY if you are in a knife fight, swwitch to the 40s and rake the enmy destroyer with it, knocking out turrets, the funnels, torp tubes etc. The hits give an insane amount of rp and sl if you kill it, but its VERY situational

#

be scared of their torps and thats it.

#

shoot at shit.

#

kill modules repeatedly.

#

Ammo racks give fairly little damage, but are the quickest way to kill ships.

#

what ship are you playing?

#

use HE on most destroyers to clear the turrets, torp tubes and any heavy secondary armament, then use the SAP to knock out ammo racks, or continue using HE on russian 3.3-4.3 dds, all jpn dds, all it dds, the earlier US dds.

#

Use the sap on later US ones to ammorack, or you will take serious damage in return. Use them on germna dds to ammorack as well, and on the Battle and JKN class UK dds.

#

on the earlier UK ones HE works fine. Learn the ammo rack placements

#

your ammo is pretty well protected and you fire quickly, so dont stress about taking full ammo. I wwould suggest taking a 3:2 ratio of HE to sap.

#

also EXPERT YOUR CREWS

#

on all your ships.

#

id suggest one of the other naval players to ask if you get to heavy cruisers and higher, as I dont play them. My area of naval shit is destroyers principally, coastal a close second, and light cruisers after that.

#

I am also VERY open to questions, please dont hesitate to ask.

narrow hornet
#

Frank Knox isn't similar to Moffett. Moffett is the Premium version of Somers and Porter whilst Frank Knox is the Premium version of Gearing. They don't look the same plus the Gearing class has better Armour protection around its ammo and it has radar whilst its the complete opposite for the Somers Class

obtuse acorn
#

Hmm, I shoot SAP all day in the Moffet

#

even on the lighter armored cruisers as it wrecks their engine , weapon hoists and their ammunitions'