Thank you @lost hemlock for helping coming up with ideas with me.
Terrain
I’m thinking that the map could be split 4 ways top left is hollers with creeks running through them, bottom left is A.G. fields (soybean, wheat, and corn mostly) with trees running along field edges, top right is going to be flooded forests and flooded fields with holes in the trees that you can build waterfowl blinds near (like stands in the game already), bottom right is going to be a large lake with big blinds in the middle, that can be accessed after completing the story line. There would also be a river splitting the map in half that connects to the lake, and has blinds on the side of it.
Climate
The season would be early winter/late fall and the map would have the ability like Yukon to have snow build up on the ground.
Animals (18 in total with 11 new)
Big Game
Rocky Mountain Elk
Whitetail
Black Bear
Medium Game
Bobcat
Coyote
Small Game
Raccoon
Badger (New) or Gray Fox
Fox Squirrel (New - Would work like Euro Bunnies for trees)
Upland Birds
Turkey
Dove (New - Most likely Mourning)
Waterfowl (All New)
Canvasback
Bufflehead
Pintail
Wood Duck
Blue Winged Teal
Snow Geese
Brant Geese
Speckle Bellies
(Geese decoys would now have floating decoys for hunting geese in water)
Story Line
Focused around conservation and the revival of the Eastern Turkey and Elk to Missouri.
Missions would be about killing predators of Turkey and would be about finding zones for Elk and Turkey. There could also be a mission to find a Mountain Lion like the mission on NZ for the Moose.
New Weapon and Additions
The new weapon will be a semi auto 12ga, with the weapon being either a Browning A5 or Benelli Super Black Eagle III.
We will also get a skeet or trap range on the map.
The ability to now create preplaced waterfowl blinds like you can with stands, these will be along the river and flooded fields/timber in the map.