#progression feels too repetitive/slow.

1 messages · Page 1 of 1 (latest)

wanton mantle
#

it will probably change as more things are added, but for now it feels like you get a full set of gear, and then most of the quests become "do the same thing more times" e.g. deal total damage/kill enemies/get gold etc... which all have the same solution of "spend time in a stage"

maybe it's because stages are fairly empty (with the blood altar in stage 1 being one of the only things to do.) but the progression doesn't feel impactful, like you complete a stage you get barely enough for a blessing, you have to play like 2-4 times 30 minute on the same stage just to get 1 item that you may never use.

maybe I've been spoiled by vampire survivors where early-mid in the game you get like 2-3 new things to play with (character, skills or maps) basically every run, but it felt like a better pacing.

I feel like maybe quests that are long would be better split in like 4-5 shorter ones which add up to the same (e.g. deal a total of 1M/5M/20M/50M/100M damage), because I'm basically having nothing and then completing 5-10 quests at once with only like 2 that was something I was actively doing.

tl;dr: I'm not sure if it's the impact/novelty/frequency of the rewards or the way they are gotten, but the pacing feels off.

dusky brook
#

hah someone below you said the complete opposite xD idk imo it is a little fast, but the game definitely fights back!

wanton mantle
#

I think we may need some more polarized gear like the gloves that give more damage to abilities if you don't attack.

fringe gust
#

well there will be more stuff in the upcoming patches

this game came out recently so it dosen't have much content and saying u almost have all the stuff u should check how many hours u spent on the game 😄

I am suprised by the progression but would agree once u have everything it is basicly a cakewalk for most characters but still play a round or two

limpid crater
#

It will probably change as more things are added,
I think this answers the question. The game feels slow to progress right now because it is so "empty" for what could be there: New stages, new bosses, nbew characters, new trials, new paths, etc (hypothetically, if there were these options).