hoh2-feedback-and-suggestions
When you're level capped, remove +XP items from the drop pool
Avatar Kill = Respecialization Token
Suggestion
Magic Essence / Trinket Dust -- Introduce a target farm
Suggestion
Map Layout
Vitae Penalty Burn
Grimoire of trinkets / enemies encountered
Consistency with trinkets (and other minor notes)
my unlucky feedback
Make Obelisk popups easier to remove.
Suggestion
gear is kind of boring
Feedback
Suggestion
Accomlishments
New Imp gear upgrade going beyond normal max
When are they adding cloud data transfer?
🩶 Allow "no specialization" as an option in class promotion 🩶
Infinite gold exploit
Feedback
Fire wall placement
Skeleton Priests are obnoxious as all hell
revert the ng+ enemy buffs or remove the -res/armor malus
Hardcore mode
Suggestion
Teleport to friends waiting at map exit
For a game about killing enemies, doing so isn't rewarded but instead punished
Feedback
Adjust Opacity of Ally Effect Visuals
Double the stats on two handers
"Curse Bombs" in Dark Halls Are Too Frequent
name change
Dissolve the dual daggers weapon class, allow for 1h weapons too be equipped into either hand.
Feedback
Suggestion
Bring Blades Starting Skill Orbs in Line With Other Specs
Add text to accompany the tiny icons on item tooltips
Suggestion
Health and Mana prefixes
Suggestion
Main stats should add Attack Damage
Skill Orb RNG Encourages Weird Optimization
Equipment Shops Not Refreshing On Character Switch
Please remove Suppress and Disarm from enemies
Dual-wield hand crossbows/twohand hand crossbows (similar to the twohand daggers)
Shadow Face Boss Curse Rings
Feedback
Suggestion
Please disable command pannel
Treasure Hunting
Feedback
Make NG Progression Tied to Profile Instead of Character.
Suggestion
ilvl filtering in stash
Suggestion
Blood rites
Suggestion
Warrior and Rogue
Rogue title change
Feedback
Suggestion
Balance philosophy - Nerfs feel twice as bad as buffs do, and especially in PvE games
Shortcuts feel extremely Punishing.
Missing sounds
Leap should be melee skill
Lightning damage taken shouldn't increase when your armor goes up.
Feedback
Please make combo upgrades permanent from the town
2 handed weapons should have double affix strength
Stuff I've learnt in 65 hrs, plus things I wish the game did.