#New Caladar Valheim RPG

1 messages · Page 1 of 1 (latest)

carmine peak
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Looking for builders, Role-Players and adventures looking to build a community of like minded individuals.

Our modpack aims to provide a vanilla-like progression that is plug and play. Bosses will be controlled and opened for public hunting to ensure all have time to build and participate. First kills scheduled for max participation.
Contains more bosses and creatures to fight, more armor & weapons to craft and foods to cook for all 7 official biomes plus a custom Deep North

Progression for getting new materials is locked behind boss keys, you will need to kill previous boss in order to gain access to subsequent biome resources. No rushing ahead. We are using Target Portal and transporting metals will be unlocked by defeating the forsaken.

New traders and custom points of interest will be found throughout the world. Quest, Bounties and More will be rolled out during progression.

We are using the following Mods that increase your characters skills and attributes as the game progresses. SlayerSkills, BiomeConqueror, MarsarhMod and Achievment_Class_Buffs. No Epicloot/Jewelcrafting grind.
Play as a Death Knight, Druid, Hunter, Mage, Paladin, Rogue, Warlock or Warrior you can combine two of these at the same time!

Come and join the fray! Clan up to survive and prosper. Skal!

strong violet
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Interested, please invite!

tall kayak
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Invite please. sounds very interesting

carmine peak
drowsy knoll
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Sounds interesting, please let me know when y'all start a fresh modded run. A little too far advanced for me to jump in at the moment

carmine peak
carmine peak
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Update: we are taking down Bonemass tonight and will be working on Modar over the next couple of weeks. Lots of builds and POI to investigate and enjoy.

carmine peak
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Bonemass has been killed and his head is hung! On to the Mountains still time to join and explore New Caladar. DM me for assistance.