Tuned for the best immersive experience building on closeness to vanilla. Challenging not through enemies, but the world. Allows you to play the game more in-depth, whether you like relaxing in your home or progressing through the game. Gamemode elevates community focused playstyles.
**- Seasons Mod: **Four seasons.
Gather firewood before winter, sow crops during spring and summer, plan your travels around the weather. Frozen water during winter, storms and fierce sea weather with waves that actually challenge your sailing skills during autumn, spring and summer suitable for farming. The mod itself is designed to resemble Scandinavian seasons. Each season last 10 ingame days, neither too fast or slow.
- NoMap+: The map is not normally viewable, only when you are directly looking at the Cartography Table.
- Custom map: Large landmasses, small islands and huge oceans. Both very different yet familiar. Travel planning is on another level.
- Noportals: We would only ever add them for event purposes or if the community wants them unlockable at high cost at high level of progression.
**- Farming **skills and Valharvest for more recipes and fun, PlantEverything mod.
- Extra biomes reflecting the environment and additional custom caves
- A few QoL and realism-focused improvements like crafting from containers, sleeping in front of fires, cutting fish into cookable pieces with a knife (not cauldron), better roads, a little backpack, upgradable and adjustable DvergerCirclet, lanterns (good to have during dark seasons), cheaper ships at the risk of less safety, realistic fire spread and hazard, CraftyBoxes, Gizmo (optional) and more.
Example pictures: https://imgur.com/a/immersive-realism-seasons-exampleee-x7ZUc4C
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