#mods-issues

1 messages · Page 21 of 1

tranquil gorge
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It looks like removing the network mod fixed the immediate “builds not saving” issue, but the underlying fragility is still there — it’s likely a combination of Patch 0.221.10’s networking changes (network version ?36?), smoothbrain-network, and the fact that your Linux client usually connects via LAN while the Windows client connects via WAN, which can subtly affect ZDO sync. The drop in ZDOs (628,350 → 628,336) isn’t inherently bad, but it shows the server is teetering on the edge of stability, and the Leviathan reporting “falling into the void” 20 times per second is a warning that some physics or networked entities are desyncing. Basically, builds now persist, but the mix of patch, network mods, Linux client, and LAN/WAN differences makes the server fragile — frequent backups, consistent connection methods, and monitoring ZDO counts are still essential to avoid another silent failure.

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Hopefully that helped

atomic dawn
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Don't ask ChatGPT for advice, dear god squint

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It doesn't know anything!

crude vine
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is there anyone familiar with this? ive got like 45 mods but its not referencing any mod.
it makes my game lag worse overtime if i dont restart my game

atomic dawn
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In situations like these you need to document everything and share with us so we can help.
What did you do, where were you, everything.

crude vine
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it happens kinda randomly

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i was at sea earlier and that started, and now im just running around and it started

atomic dawn
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Its extremely hard to find the culprit because it can be caused by many things.
Most commonly someone forgot to register a thingy in their mod.

crude vine
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how can i diagnose it? where can i find my logs

atomic dawn
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Are you using a mod manager?

crude vine
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yeah, r2modman

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ill check that out, thanks

atomic dawn
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Settings -> Locations -> Browse profile folder -> BepinEx -> Drop LogOutput.log here.

unkempt cradle
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lol, i'm now officially skynet-tier suspicious that one of the newer, probably vibecoded mods that i have in my server is doing somehting nefarious while it interrupts my server, and is attempting to placate me with automated brainrot to obfuscate the issue and push it off the page.

misty badge
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🤔

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automated brainrot?

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have you tried turning it on and off again?

unkempt cradle
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how am i supposed to maintain a god-tier uptime if i do that?

atomic dawn
unkempt cradle
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mhmm

atomic dawn
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Even if AI is used, you still need to have some understanding of Valheim, it's architecture.
The AI will lie, it will tell you whatever you want to hear, it will fuck you up if you blindly trust it

unkempt cradle
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oh i know, i avoid them like the plague. Problem is that my other people dont; right now for example im fixing an issue a friend had with dathost failing for no good rreason by running his modpack on my server...and in the process discovering that the problem wasnt - in fact - caused by the dathost being a vm image with the associated probable limits... but something that also happens on baremetal linux too. So i'm only able to talk him out of using so many mods before its basically just my mods on my server :)
..and then theres the way some mods are discontinued in ways that basically sabotage them for users, so alternatives are sought
ie: https://thunderstore.io/c/valheim/p/noglow/NoWeaponsGlow/versions/ uploading v9.9.9 without a dll

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but yeah, mods that are a remake of an existing mod, and bullet point every feature with emoji...arent in my usual range of bs tolerance

misty badge
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  • totally
  • not
  • made
  • by
  • 🤖
unkempt cradle
atomic dawn
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lol I have several friends who's like "ChatGPT knows everything!!!" but I tell them, it doesn't know without CONTEXT.
If you want to make a mod using AI you need to HELP it HELP you.

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If you don't HELP it HELP you it will LIE, HALLUCINATE and just waste your time.

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And they keep going to ChatGPT and asking it stupid questions and then ask me to help them.
I'm like well yeah, how the F is ChatGPT going to know this and that, it doesn't have access to the damn source code.

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Either way I would never use ChatGPT for anything when there's superior alternatives out there.

kindred solar
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Has anyone ever tried Valheim Peformance Overhaul mod? its premise is nice but the frames that it occasionaly drops for you just to cull entities etc just feels like a bad tradeoff

runic isle
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How do we know that one or another of you aren't actually chat bots trying to get us to stop bothering you with trivial, personal problems that have nothing to do with more important global issues. Or even community shared issues. Scary stuff... 😱

winter crag
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Hey all.

Unique issuer here, running a heavily modded server.

One of our users suddenly has a very strange issue, where if they connect to the server, after about 10 seconds they lag out and freeze.

If they disconnect and rejoin, it just starts making copies of their character, running spot, floating, etc.

They can then run around the server and do things, but they are entirely invisible.

I have no idea how to remedy this.

I have added their log if any smart people fancy trying to fathom what could be doing it.

It is also spamming.

Mar 9 20:39:57: 03/09/2026 20:39:57: Couldn't find matching ID to user (Username) (Steam_(Their ID)) in player history!

runic isle
winter crag
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Although, it is has never prompted issue before, this is unusual.

They are the only user affected.

runic isle
winter crag
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The only recent update is Azu's Extended Player Inventory.

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But ServerCharacters by Smoothbrain, does seemingly touch every single mod, in someway or another via the handshakes

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This only happened after this update.

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Fix AdventureBackpacks (Vapok) weight bonus
• Fix equip fill animation flickering when equipping items.
2.4.0 • Fix equipment/quickslot items (armor, utility, trinket, quickslots) not being recovered from tombstone when Auto-Equip Items is turned OFF in some cases.
• Fix crafting and stats toggle buttons remaining visible when Display Equipment in Separate Panel is turned OFF.
• Fix vanilla hold-E quick-stack into chests not working when Backpacks (Smoothbrain) is installed.
• Fix AdventureBackpacks (Vapok) backpacks not appearing on other players' backs in multiplayer.
• Fix AdventureBackpacks (Vapok) stats (movement speed penalty, armor) being applied twice after reconnecting without restarting the game. Also fixes the same when a vanilla cape is equipped alongside the backpack.
• Fix EpicLoot rings
• Fix Auto-Equip Items not equipping when dragging an item into an equipment slot. Upgrading an item that was equipped also re-equips the upgraded version.
• Various performance improvements.

These were the fixes.

I am unsure tow hat could of caused this, related to these patchnotes.

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He can see other players moving, they cannot see him.

runic isle
winter crag
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Do you know anyway to test, or remedy this?

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...Furthermore, all animals are now ignoring all users entirely.

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I suspect, that is due to them interacting with the problematic user

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Who can run around as a "ghost"

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I will get him to join on a new character, to test that as a chance.

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But I wonder if it is some weird interaction with Azu and Smoothbrains mods.

runic isle
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A player in 'ghost' mode needs to be an Admin on the server. And even so they wouldn't cause animals to go into 'friendly' status with other players.

And now all players seem to have at least that one issue in common. Your problem is getting worse by the minute.

winter crag
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Seems so, but I do know that areas on Valheim sort of "sync" to the first person to join or go into that area, he definitely went into that area first.

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Can confirm this was the problem there.

robust idol
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i installed a ton of mods and idk what added this bar at the bottom .i dont really like it. any1 know whats it called?

runic isle
robust idol
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alright thanks

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i think its that one

winter crag
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To further my issue, even if the user makes a new character, the issue is exactly the same.

runic isle
winter crag
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Definitely trying to test that issue.

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JKust trying to work out how, or what is causing it.

runic isle
# winter crag JKust trying to work out how, or what is causing it.

That's going to be hard for you to do. It could be something like someone else in their household sucking up all their internet bandwidth with a download or streaming or whatever. Not to mention something like a VPN or virus scan running in the background on their PC.

winter crag
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Odd, the user is running around and can see everyone else moving and can see what is going on

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But he appears still and not moving, but he can see eveyrone else moving entirely

unkempt cradle
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So further to this weird issue; some notes:

  • an area where a player is building a base will suddenly stop registering their build pieces. They see them, but nobody else will ,and the pieces will be missing when they log in again.
  • other players can build pieces that are seen by everyone, and the player with the issue also sees their pieces normally
  • the area can be within multiple zones or only one
  • it happens seemingly at random
  • the issue is persistent, even after rolling back several map backups - although in at least one prior case the rollback may have been related to the zone becoming 'unstuck" and normal play continuing
  • players see each other normally, with no unusual latency
  • items dropped on the ground are usually unseen by the player experiencing the issue, and if all parties leave the area the items often cease to exist
  • player inventory seems to behave normally across quits and logouts
  • ship's expected location and ability to move and be seen moving them by others is similarly normal

All of this is a pretty big showstopper for players experiencing it.
They have no guarantee that what they did in the last few hours even happened when the world gets reloaded into their client.

tame citrus
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Has anyone had any issues with target portal map pins showing on the map?

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on a dedicated server sorry

runic isle
tame citrus
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its like they are hidden

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it was working before but for some reason now its not

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once you relog the portal icons dissapeasr and pressing p wont let them show up

runic isle
tame citrus
autumn stratus
tame citrus
somber plover
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[Info : Unity Log] 03/11/2026 16:43:40: ZRpc timeout set to 90s

[Info : Unity Log] 03/11/2026 16:43:52: PlayFab lobby matching search filter 'string_key1 eq 'D91CBF5258F507C8' and string_key2 eq 'True'': Got back zero lobbies

[Warning: Unity Log] 03/11/2026 16:43:52: Failed to locate network session for PlayFab player D91CBF5258F507C8

[Info : Unity Log] ZPlayFabSocket::Dispose. State: CONNECTED
[Info : Unity Log] ZPlayFabSocket::Dispose. leave lobby. LobbyId: 2beba93b-87bd-4e28-893e-f13a11fbfb31.r-20230509
[Info : Unity Log] ZPlayFabSocket::Dispose. State: CLOSED
[Info : Unity Log] ZPlayFabSocket::Dispose. State: CLOSED
[Info : Unity Log] 03/11/2026 16:43:52: Lost connection to server:ErrorConnectFailed


i added a few mods but my friend cant join any help?

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this is the entire log

sacred orchid
somber plover
sacred orchid
somber plover
sacred orchid
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You can't play with xbox users. Which, if you are using mods, they already likely can't play with you anyways.

Crossplay vs steam networking use different methods of connecting, crossplay typically adds more latency. Some people prefer it because they don't know how to port forward or setup their dedicated server otherwise.

But if you are just using the in-game browser, or inviting your friend to play etc it doesn't make any difference.

unkempt cradle
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and further to what midnight said:
But if they arent a steam friend you will need to open some firewall ports before the general public can join the server by IP address
Removing crossplay also means that if you run a dedicated on your LAN you can connect to it via the local IP address. (zero ping)
...and not needing to find out which mods dont play nice with crossplay (it can be very difficult to figure it out) is worth it anyway.

visual parcel
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I'm pretty new to Valheim, just got it last week, but have noticed that i get this error message after playing for random amounts of time and it IMMEDIATELY tanks my frames and gets worse and worse and worse

[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: ZNetScene.RemoveObjects (System.Collections.Generic.List1[T] currentNearObjects, System.Collections.Generic.List1[T] currentDistantObjects) (at <e4cfc70261ab46d19f39cc2deb9bc839>:0) ZNetScene.CreateDestroyObjects () (at <e4cfc70261ab46d19f39cc2deb9bc839>:0) ZNetScene.Update () (at <e4cfc70261ab46d19f39cc2deb9bc839>:0)

I have a few mods installed, but they're all pretty widely downloaded and supported ones....

If anybody can help me, PLEASE reach out....

sacred orchid
visual parcel
sacred orchid
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Sure

visual parcel
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Okay thank you

coral ember
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"widely downloaded" does not equate to "good quality"

magic spruce
torn pasture
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Hello everyone!

Sorry if this has been asked and answered, but I can’t seem to find a straight answer. Here’s what I know: how to use devcommands on my local server. I even have a few quality of life mods installed that run smooth. My question is: is there a way, or a mod for me and a friend to run devcommands at the same time in that local server? I’ve been reading about a mod called Server Commands using the bepinex plugin. Can anybody share any information about this? We just want to fly and build forever at the same time lol

atomic dawn
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Install ServerDevCommands on the server and client, make your friend admin and that's it.

somber plover
runic isle
somber plover
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im not that tech savvy

runic isle
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It has to go on the server and restart the server. And also on all player's games. Just install it and no other special stuff. There's only an 80% chance it'll help you due to the complexity of comm systems in general. Good luck with it.

coral ember
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Ive seen may modders recommend not using that mod anymore because it parts of what it does were added to the base game and other parts cause compatiblity issues with other mods

pale harness
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I tried installing Willybach's HD Valheim according to the instructions on the mod page and it doesn't work

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Can anyone please help

unkempt cradle
balmy marsh
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Can anyone help me with a Modding question?
I've successfully downloaded R2ModMan and downloaded 10 very common mods
But I'm unsure if they're actually working
Can anyone help me figure this out?

little egret
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I would not try to load a bunch of mods if you're even unsure how to make it work at all.

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  1. Make sure BepInEx is installed and working.
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Without BepInEx, nothing else will work.

balmy marsh
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I have followed the video and downloaded that

  • I'm new to mods but it doesn't feel like everything is loaded
little egret
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That very well might be, because mods might have dependencies on other mods.

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I don't know how R2ModMan works, I've used that ThunderStore thingy in the past, but it should show you what mods are installed.

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But first you probably will have to create a profile there, and then point that profile to the directory where Valheim is located at.

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The first "mod" you need to install is then BepInEx.

balmy marsh
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I have done all this

little egret
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Ok, then try one more mod where you can easily discern that it is loaded.

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Use a simple mod like "Plant Everything".

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As soon as you pick up the cultivator, you can tell if it is working.

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You can immediately tell if this was loaded properly.

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Also, whenever the game is updated, mods MAY break and your game may no longer work. Be always aware of that!

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I'm off to dinner. Good luck!

balmy marsh
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ty

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Figured it all out. Ty

scenic yarrow
gloomy harness
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only today i think odinship has been considered deprecated on thunderstore (or atleast I only saw it now). Only now I've learned of the controversy around the mod as well.

I'm not a public tester either. The mod has been working fine until now. Should I just keep it?

coral ember
icy drift
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No idea, I removed OdinShip when he added the key to the supposed "free" version and it started throwing fatal errors.

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Some might say I hold a grudge. Those some would be correct ☕🐸

coral ember
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oh huh, its not showing on the website. probably a backend cache mismatch and I expect it will show as deprecated on the site too soon

gloomy harness
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I had an update for the mod today. I think it probably has something to do with it, idk

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Oh well it ain't broke

coral ember
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might not be broke but does it still have the donation nags you have to deal with?

gloomy harness
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Besides having to find a 2nd mod to disable its own song nah

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I never saw anything about a donation

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Actually I didn't even have to find a 2nd mod technically but it's better this way because i keep the config after every update

coral ember
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might not be in that mod but his other ones. something about an npc spawning and saying cryptic things that are really all insults for not donating. I dont use any of his mods and never will but this is what ive heard from others

icy drift
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Yeah it's pretty cringe

gloomy harness
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LMAO nothing of the kind I would have noped out of that so fast

atomic dawn
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He was forced to re-release all his free mods and he stopped using his other mod that adds ads because someone made an adblocker for it.

coral ember
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yeah that was hilarious. an adblocker mod in a videogame to block ads from other mods

gloomy harness
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reminds me of bethesda wanting to paywall mods

icy drift
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Honestly at this point if I see his name on a mod, I run the other way

golden reef
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Hi, I'm trying to set up a dedicated server with the mods, and the only one that's giving me an error is Warfare. Do I need to install another mod for it to work, or is it not designed for servers?

coral ember
coral ember
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its what makes mods work

golden reef
coral ember
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yes, its automatically installed when you install any other mods with r2

golden reef
blissful seal
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hi i have a small issues i dont know hy but when i paly more tehn like 3 h it kick me out i paly on massfarm ,clock trash,better ui, quick slots and equpment

runic isle
runic isle
blissful seal
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i have theese 6 files, wich one should i check

runic isle
blissful seal
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i see

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everything looks normal

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thanks for hel]

runic isle
# blissful seal thanks for hel]

When did this problem start? Does it happen every time you play? Does it happen at the same time everyday? You might be timing out and disconnecting due to something else going on in your PC. Like a scheduled anti-virus scan, for instance.

Is there anything else going on at your house that could cause your internet to slow way down and give you a time-out?

blissful seal
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It happens randomly recently, when I picked up some fish from the grill, it started about 3 days ago and it has kicked me out 3 times already, there is a chance that someone at home is overloading the internet

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its so annoying

runic isle
blissful seal
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I know this may seem stupid, but I'd rather not click random links on Discord.

runic isle
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Also, see if there's anything your PC is doing in the background that you can turn off while you play.

blissful seal
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i have spotify wallpaper engine translucnetb, is that can be readon?

runic isle
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Ok, well there is a mod on the thunderstore.io site named "Timeout Limit" see if you can find that one and install it.

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I don't know about the Spotify thing. You can try turning it off and see if it helps.

blissful seal
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oaku i will see later

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I appreciate your help

unkempt cradle
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comes to mod-help for help with plugins already on their system
paranoid about a thunderstore link - where the plugins probably came from originally
itsAllSoVeryTiresome.jpg.com.bat.sh.gif.mp4

velvet cedar
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does anyone know anything about Seasonality skipping seasons? it just changed from winter to spring, it was spring for like 5min and now it's summer

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i have the timer set to 5hrs

runic isle
pale harness
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Why can't I get graphics mods to work ffs

unique spade
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You're using a version of a mod that is incompatible with your version of the game. This is usually an outdated mod, unless you're on an old beta branch of the game.

BTW, your world and character names, if I can call them that, are visible in that screenshot

pale harness
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I literally followed the exact instructions

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I put the files in C:\Program Files (x86)\Steam\steamapps\common\Valheim\BepInEx\plugins

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Wtf am I doing wrong

jaunty reef
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You created that path yourself and extracted the mod files into it?
Might sound stupid, but you did put that bepinex stuff in place ?

atomic dawn
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Well, that's your issue.
Graphic mods are NOT mods/DLLs/plugins.

pale harness
jaunty reef
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Ah, "graphics" - my bad.
Those aren't mods, they would replace actual files that define the appearance of things

pale harness
jaunty reef
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Textures wouldn't belong int plugins afaik

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I used willibach and it required replacement of files in the actual game-directories

pale harness
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Why tf doesn't the mod page say that then

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It just says to copy the files into BepInEx>Plugins

jaunty reef
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There should be 2 ways, either you manually copy/extract the textures where the old ones reside or wou have a mod-manager of sorts that does the job for you

pale harness
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Can graphics mods be installed with the mod managers?

atomic dawn
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Nope

pale harness
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I thought it can't

jaunty reef
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WillyBach sure can.

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Well, it could a year ago when I used it.

atomic dawn
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No it cannot, that's it's not on TS!

pale harness
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Where can I find the game texture files to replace them?

jaunty reef
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It was a .zip - download the thing, extract into your game folder, overwriting existing files, and you're done.
Don't forget to make a backup of that folder

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gimme a sec, I need ot have a look.

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Ah, he changed things - you need BepinEx and/or a Mod-Manager software

pale harness
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I already have some regular mods installed with r2modman

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And I have BepInEx

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Which I assume works perfectly well if all my mods work well

atomic dawn
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According to the guide you need several mods, NOT just WillyBach

pale harness
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Yeah some other graphics mods which are about the same

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I installed them as well

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But I'm pretty sure they're anyway only required aesthetically and not technically for the mod to work by itself

jaunty reef
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Looks like Willy changed a couple of things.

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Back when I used those mods, it was really just a copy&paste of the HD textures, replacing the regular ones.

pale harness
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I guess that's too easy huh

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Manual modding always has to be a pain at some point

pale harness
jaunty reef
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There seem to be several versions for several purposes and some appear to have dependencies to other mods 🙁

pale harness
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I tried the 4k version

jaunty reef
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For starters . .

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That seems to be the "pure" bepinex

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I think I used it to get my harvesting and clock mods running

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Perhaps your best bet to install that one, make double-sure you still have your files in that bepinex location and give it a shot?

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What did you use for that forum-name btw. ? Haven't seen a futhatk keyboard in millenia 🙂

coral ember
atomic dawn
jaunty reef
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Technical reasons, please?
I cannot remember installing some package with additional, unwanted mods in order to get my two BepInEx ones installed and working

coral ember
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the valheim pack is modified to work better with the game. i dont recall excactly how but I think the initial hooks into unity are slightly different

jaunty reef
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Ah, customized setup - that makes sense.
Still gives me the creeps when I think of using the thing for a different game

coral ember
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but every mod is made targetting the valheim pack not the upstream one. everyone else is using it. if you somehow run into an issue unique to not using the valheim pack nobody wants to deal with that trouble

pale harness
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"IMPORTANT - If you are using a mod manager such as R2 or Thunderstore you need to extract the files into the bepinex/plugins folder located in the mod profile folder"

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Not sure if I've done this part correctly

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Is it still C:\Program Files (x86)\Steam\steamapps\common\Valheim\BepInEx\plugins?

coral ember
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no

pale harness
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Damn that must be it then

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Where then..?

coral ember
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idk, depends on the mod manager

pale harness
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I think I found it

atomic dawn
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Settings -> Location -> Browse profile folder

pale harness
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C:\Users\user\AppData\Roaming\r2modmanPlus-local\Valheim\profiles

jaunty reef
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Brilliant ! %appdata% path ??

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Interesting enough . .

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That works just fine for me . .

pale harness
jaunty reef
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So, we have two opinions here which frontally collide.
One says to use some manager for mods and plugins, which uses Windows user-specific stuff on the %appdata% path

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And my old-fashioned "know where your stuff is and put things where they belong - manually"

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I shall leave this to the "experts" for "optimized" - aka tweaked - hooks

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Svenster out.

pale harness
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I've no opinion I just want this damn thing to work

coral ember
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if you are using a mod manager than everything loaded from bepinex should be in the mod managers profile, not the game directory

pale harness
runic isle
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Think of it this way... If you start the game from a "Start Modded" button inside the mod manager profile, then it'll use the BepInEx plugins & configs also from within the mod manager profile.

If you start the game outside the mod manager, it uses the plugins & configs from outside the mod manager.

pale harness
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Yep

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But non of that matters. No matter what I do it just won't frickin' work.

runic isle
# pale harness Yep

You just need to look elsewhere for the problem. You've already gone through your logs for any info in there re: the issue?

pale harness
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I did the previous time

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I guess I'll do that again

runic isle
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Yeah, the only log file that's interesting is the last one.

pale harness
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Which one is it exactly

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The LogOutput file..?

runic isle
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Yes

pale harness
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"[Info : BepInEx] Loading [ValheimHDTerrain 0.1.0]"

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But it doesn't really work

runic isle
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And, if you're on a server there's another one made by the server in the server's location.

pale harness
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I'm just in my own private game

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All dll files should go to C:\Users\user\AppData\Roaming\r2modmanPlus-local\Valheim\profiles\user right?

runic isle
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Having the mod loading ok is only part of it. The mods also need to not interfer with each other, which could put out a different error msg. later in the log.

And, they need to have properly configured .cfg and/or .yml files that aren't messing them up, too.

runic isle
pale harness
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Yeah

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Well

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Thanks for trying to help

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I think I'mma give up on this

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So much effort. Someone should put in some work to optimise this. It shouldn't be so complicated

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I'd just go get a degree in computing at this point

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I know it's an indie game but come on. A simple graphics mod installation shouldn't be such a pain to do.

runic isle
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I can't always be of much help. But when I think I can, I always try.

Step away from it a while and let your sub-concious mind mull it over for a while. And remember, it's only a game.

And graphics mods are anything but simple. They do mighty work and need mighty support from you to do it. In the end, it's usually worth it and you'll have learned stuff, too.

jaunty reef
#

Graphics mods are texture files and supposedly to be handled in a very straightforward way.
if your 7textures contains
elephant-defailt.file
and you want a pink elephant, you download a
pinkelephant.file
Make a backup of the original, like
elephant-defaut.old
delete the original
copy pinkelephand.file and rename it to elephant-defaault
Your elephant now will be pink.

coral ember
#

I think thats how they were done for valheim but its not that straight forward as I dont think they are individual files in modern game engines

#

but that doesnt work with any of the mod managers/installers and requires a manual install

jaunty reef
coral ember
#

thunderstore, r2modman, and gale. none of them install mods into the game directory they all use a profile directory

jaunty reef
#

Yeah, it's a bit of a crutch that I dislike.
Essentially they take away a lot of hassle from users who aren't exacty literate on filesystems, system folders etc. and I appreciate that.
I do, however, come from a generation where patches for Linux telephony servers came on CD and on toop of the cp -p we needed to run chmod & chown to make the executables accessible and working 🙂

atomic dawn
shadow robin
#

Hello, I'm slightly confused. It might just be a bepinex issue or maybe a mod folder issue? I downloaded mods with thunderstore, and for every other game I just press modded and bepinex starts up, but for valheim bepinex does not start up naturally for some reason. That is my one and only issue I think. I'm assuming the mods wont work because its technically a vanilla startup instead of a modded startup. Am I supposed to be doing something else with the files?

#

To reiterate, when I press "modded", no console opens/runs

#

I figured it out 🫡 e

coral ember
#

the console is a toggable feature, dont expect it to be there in every game modded with bepinex

void lotus
#

So i downloaded ChestChain, but when i load up, i dont see it in the mod configurator, nor i can use the hotkeys for it. Is there a certain mod that it doesnt work with?

coral ember
void lotus
deft compass
#

Getting Unity crashes frequently the past 10 days. Would someone be able to discern the cause from a crash report in my player.log? Is that even possible?

velvet cedar
#

Seasonality isnt following the timer properly. i have each season set to 5 hours (real time) but sometimes it’ll switch after only 45min

pale harness
autumn stratus
frosty ore
#

Hello people, when i am installing https://thunderstore.io/c/valheim/p/denikson/BepInExPack_Valheim/ bepinex just fresh one without any mods on first scene its crashing when i delete bepinex then its run without any problems, i installed bepinex same thing for my friend and its running smooth without any crashes, any idea why valheim crashing for me?

runic isle
frosty ore
frosty ore
#

But i will send logs when i will be at computer

frosty ore
atomic dawn
#

First, reinstall your Valheim so it's 100% clean.
Second, install R2modman and subscribe to BepInEx.
If it still crashes, you can drop the Player log here and we can try and help.

charred meadow
#

Still waiting for my long lost mod-dream, mice and rats. That would be so fun, include cats aswell to catch them. @atomic dawn ? ❤️🥰😍🤣

#

The issue: the mod doesnt exist, before someone boring tag this as "WrongChannel

atomic dawn
#

What would the mod be called?

slender warren
charred meadow
#

I like that! 🤗

atomic dawn
#

Lol RodentHeim. Why not something cuter.
But yeah, I can look for mouse, rat, cat assets and make a creature mod.

icy drift
#

Critterheim

#

Include hedgehogs 🦔

charred meadow
#

Paws of Valheim 🐾

icy drift
#

Varmintheim Ragnar_laugh

charred meadow
#

Cookies critters

atomic dawn
#

@charred meadow
Can you send me a DM with your wish for the mod?
You said mouse and rat and a cat that hunts them?
Gimme a detailed list of your dream mod in DM.

zenith zephyr
#

do magic staves even do anything in magic revamp/magic plugin? They have these stats but you cant use them to melee and the "use eitr" doesnt seem to do anything either. Im i missing something outside of using them to cast spells?

charred meadow
faint breach
#

My dudes i am trying install some mods there is any date or year that a mod will be too outdated?

runic isle
flint pollen
#

guys i need to ask smth

#

so i have client side mods according to a youtube video

#

and i wanna download build camera and gizmo

#

but im hosting the world there is no server or smth

#

but my friend dont wants to download mods

#

does he have to download it or can i only use it for me

unique spade
#

Depends on the mods but gizmo and build camera specifically will work for you and won't require your friend to download them

flint pollen
icy drift
#

Gizmo is completely client side. I use it, bf doesn’t. He can still see pieces I rotated with the mod

unique spade
# flint pollen thanks but i dont know how gizmo is client sided

All it does is give the modded client greater control over the transforms of build pieces (position and rotation) during placement. The unmodded client has no issue seeing them as the modded client placed them. The server has no issue saving and preserving the position and rotation.

#

The vanilla game just artificially limits your ability to define position and rotation for your pieces, it doesn't prevent them from being upside down and rotated on the z axis or anything

icy drift
#

I will say the one issue I’ve come across is, because it has more rotation points, I’ll start a build accidentally off-kilter and then no one else can line up with it 😅

safe sundial
#

Anyone ever have all the tames in the world go passive?

zealous niche
#

hello guys what i need for play valheim with mods?

zealous lichen
#

Is there an easy way to tell if a mod is client side or server side if the author/uploader hasn't added those tags? I play on PC but my friend plays on Xbox so I try to primarily stick to server-side mods. We've talked about doing a mapless playthrough, and like the idea of cartography table mods that make it so you can only view a map at the cartography table, like this one https://thunderstore.io/c/valheim/p/bodyXY/NoMap_Cartography_Map/. But I'm assuming it is client-side for some reason. Just curious if anyone could give some insight ty

simple crest
runic isle
# zealous lichen Is there an easy way to tell if a mod is client side or server side if the autho...

There's a list of server-only mods here. I'm not sure it's up to date but you'll find it interesting anyway. Also consider that you can to a lot with world modifier commands at the F5 console that don't need mod support at all.
https://github.com/Valheim-Modding/Wiki/wiki/Xbox-Compatible-Mods#server-side-mods

GitHub

Repository for hosting the Valheim Modding wiki. Contribute to Valheim-Modding/Wiki development by creating an account on GitHub.

stray veldt
#

hello is anyone here familiar with epic loot by RandyKnapp

zealous lichen
# simple crest If you place a mod on server, only clients with the same mod will experience the...

Amazing, I never knew this mod existed. If I'm reading this right, I think I can pull off what I was hoping to do using this mod. On that ServerSide QoL page under "Configuration" I see the Map Tables group. The last command there says "MapViewDistance" and says "Max distance to a map table at which players can view their map. Has no effect unless the NoMap global key is set. 0 to disable this feature."

If I'm understanding that correctly, I can set the NoMap option for the world and this mod will allow us to use the MapTable within X meters of the map table?

zealous lichen
magic spruce
zealous lichen
magic spruce
#

Because if not. I make a mod specifically for low map plays.

https://thunderstore.io/c/valheim/p/ZenDragon/ZenMap/

#

But it requires client and server to be modded.

pale harness
#

I wonder if HD mods installation will ever get fixed

magic spruce
pale harness
#

They're too busy to respond I guess

magic spruce
#

they will be the ones most able to help you. some mods are abandoned.

zealous lichen
magic spruce
zealous niche
#

guys how i can kill this????

flint pollen
#

are these mods client side?

runic isle
zealous niche
runic isle
runic isle
zealous niche
runic isle
quick pulsar
#

Cant you face them with a torch like a normal bear

pale harness
zealous niche
sharp latch
#

which 1 u guys think is better

runic isle
#

I like BoatAdditions by blacks7ar better.

Marlthon sometimes makes you pay for his mods when you expect them to be free.

sharp latch
runic isle
# sharp latch

Sorry, I've never tried both of those together.

Do either of their web pages mention any 'incompatibilities'?

Other than just checking their web pages, I think you're just gonna have to try them together in a test environment (separate new testing world).

magic spruce
# flint pollen are these mods client side?

if you want craft from containers you should probably use AzuCraftyBoxes since it's actually supported and maintained.

FirstPersonMode is not server side, but it has some server side configs that can be locked if it is installed on the server.

Same is true for most of them. They have config files that can be locked by putting the mod on the server.

pale harness
#

Can someone please guide me on how to actually replace the textures?

#

Instead of whatever useless instructions the modders put on their mod page...

lethal adder
#

whats a good inventory mod so i can get my armor out of my slots

pale harness
lethal adder
#

thanks

icy drift
#

Also love the cosmetics tab in the AzuEPI menu

jaunty reef
#

Anyone here with a clever idea why I don't see the DOS window with the startup log and the top-left info about loaded mods in Valheim on the mainpage?
I downloaded BepinEx, simply unpacked it, launched Valheim, closed it again, put the 2 DLL for y 2 mods into the plugin folder, did some config . .
Both mods work just fine, I just don't get thelog scrolling through on game start and no info top-left

#

Did I flick some "silend in the background" switch or such ???

#

For the record . . No mod-manager or such, downloaded latest bepinex from github

runic isle
# jaunty reef Anyone here with a clever idea why I don't see the DOS window with the startup l...

Try loading this mod. It should give you the BepInEx display in the upper left corner of the start up screen.
https://thunderstore.io/c/valheim/p/ValheimModding/ValheimDisplayBepInExInfo/

jaunty reef
#

Ah, it might be my version. I used the latest one from github (....5), rather than the recommended ...3 which is 2 versions behind and 7 or 8 months old.
Well, as long as it works, I'll leave it as it is 🙂

runic isle
jaunty reef
#

That's the ...3, i.e. seriously old stuff. I'll just stick to manual installation via filecopy of ll or texture files 🙂

flint pollen
#

but my friend gets wron g game version

#

error

magic spruce
flint pollen
magic spruce
#

probably you need to figure out what's not correct.

atomic dawn
runic isle
jaunty reef
#

First read, then patronize (and fail to do so)
Someone remind me to ot ever ask for help here.

#

Suggesting that I use outdated binaries, which are 3 versions behind current is a horribe idea, given that I'd be missing out on two versions worth of updates, patches, fixes that are contained in the latest release version btw.

atomic dawn
#

If you think you know better why ask for help?
Either way, your issue is that you used BepinEx from GitHub and not the Valheim version.

jaunty reef
#

[Message: BepInEx] BepInEx 5.4.23.5 - valheim (2/2/2026 10:08:50 AM)
[Info : BepInEx] Running under Unity v6000.0.61.7643309
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.23.5]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 2 plugins to load
[Info : BepInEx] Loading [Clock Mod 1.7.0]
[Info : BepInEx] Loading [MassFarming 1.12]
[Message: BepInEx] Chainloader startup complete

#

My installation works, the mods load, the mods work.
This works just fine, without a crutch like a mod-manager.
So, yes, I know a thing or two.

#

The stereotypical fanboi-answer of "you must use a modman" and " you must use the specific version of bepinex" is by nomeans constructive or helpful when I try to discuss an item.

atomic dawn
#

Why are you here asking for help then.

jaunty reef
#

Because - as I initiallyy stated - I was wondering about the absence of that DOS window where the log-output usually scrolls on startup and the absence of the info in the upper left of the valheim main screen where I used to see info abut loaded mods.

atomic dawn
#

No cmd window is because it's turned off in the config.
No mod info is because it got split into its own package instead of being bundled with BepinEx.

jaunty reef
#

Ah, config !
Now, that's one I did not check - hence my question about a "switch" to run "silent" - that would certainly suppress the additional window.

#

It's been a while since I last set this stuff up, game-rig and dedicated server are currently in storage because we're moving country these days.

misty badge
#

@jaunty reef don't use # to markup text

jaunty reef
#

Noted.
My bad, I did a copy & paste of the relevant section in the config file.
The "silent" output window is indeed a true/false option in the config.
The factory default one from github has it set to false, the customised one has it set to true in the config.

#

That mistery is solved and we're one step further.

#

The missing load-state of mods in the upper left of the game's main screen . .
Pure cosmetics, I just was wondering where it might have gone.

#

For anyone who wants to switch off that output window on start . .
Enables showing a console for log output.
Setting type: Boolean
Default value: false
Enabled = false

#

Looks like I now need a mod for that to show.

#

ValheimDisplayBepInExInfo from Thunderstore

#

All sorted 🙂

simple crest
#

Anyone using BetterUI ForeverMaintained? (I know it hasn't been updated for a year, but it doesn't seem to bug out, and have no error in console/log)
Can you confirm that some newer items added to the game (like trinkets) doesn't have complete tool-tip when hovering?
Or are there any other mod that can replace this mod?

runic isle
# simple crest Anyone using BetterUI ForeverMaintained? (I know it hasn't been updated for a ye...

What is it exactly that you liked about that UI mod?

Have a look at this one. It's highly customizable.
https://thunderstore.io/c/valheim/p/ZenDragon/ZenUI/

modern sundial
#

Hey so my brother and I rented a dedicated server from host havoc, and we don't want many mods, we've only successfully uploaded the azucraftycontainers, valheimraft, teleporteverything, jotunn. However we'd like to run the simplistic version of epicloot but even after installing the mod on server side and player side it won't register as an active mod on server side when we attempt to log in the server. Has anyone had issues with epicloot dll being in the plugins folder but still not working? I tried to find a work around or guide but no luck so far. Cheers if anyone can help us out!

runic isle
runic isle
# modern sundial which ones?

I've never seen that many log files in the BepInEx folder before. Is that the host Co. providing the extra info? I can't help you with choosing where to start there. Sorry.

modern sundial
runic isle
modern sundial
#

[Error : BepInEx] Could not load [Epic Loot 0.12.11] because it has missing dependencies: com.ValheimModding.NewtonsoftJsonDetector

#

that's what I found on server side, but it doesn't say what dependencies it's missing

runic isle
sterile birch
#

Hello, Im playing with my friend on a local server with mods, there is only like 8 mods total, the most important for us is ValheimRAFT, and for the first idk like 5h of gameplay everything was okay, and then, without changing anything in mod list, my friend stopped seeing anything added by mods, he cant see ships or magic, also he cant see any entities like monesters or animals, and when he destroys something like a tree or stone he doesnt see or get the loot from it. Any idea how to fix it please?

#

these are the mods

#

After creating new character, he could see and grab loot and everything, but as soon as he got close to the ship i built, everything broke down, he couldnt see the ship and animals and mosters dissapeared

atomic dawn
#

Ask him to verify that BepinEx runs and that he actually play modded.

sterile birch
#

He does the same as me, on thundermods he just clicks play modded

runic isle
# sterile birch After creating new character, he could see and grab loot and everything, but as ...
  1. Both of you check your game log file to see if there errors there that would explain the problem. The log files are in your BepInEx folders.

  2. You can export your thundermods profile as a code and send it to him so that he can create a NEW profile and use that instead of the one he uses now.

  3. Are either of you on WIFI in a household where others share your internet?

  4. When did this start? Did this just happen one time?

  5. Is it just in certain areas of the world? Are you able to see everything he does but he just can't see you doing things?

  6. Check if your friends PC is ok and not running out of RAM or doing virus scans or something in the back ground.

  7. Do either of you use a VPN?

sterile birch
#

Also, if he cant see, even the basic mobs like greydwarf, they can see and attack him, but deal 0 dmg to him

#

We cant find the Game log file, or the Bepinex folders

runic isle
sterile birch
#

Is it that file?

#

or that one

sterile birch
runic isle
# sterile birch Is it that file?

It's the LogOutput.log file.

Both you and your friend can check in that log file and see that your mods are all loading without error. Of if one or another mods is having problems.

sterile birch
#

I dont see any problems with mod loading, neither does he

#

If its nota problem and you have a moment, coudl we arrange a quick call to resolve that issue? it would be awesome

runic isle
#

No, I can't VC right now.

It's starting to sound like your friend is having some sort of dsync issue possibly caused by his PC running out of RAM and having to use it's swapfile. Or a comm link bandwidth problem like ISP throttling or his home router throttling the comm link for his PC.

How does he join your server? From within Steam as a friend there? Or finding your server in his startup listing? Or using a Join Code or your IP address?

sterile birch
#

I understand.

So what can we do? Use VPN? or smthing?

runic isle
#

How does he join your server? From within Steam as a friend there? Or finding your server in his startup listing? Or using a Join Code or your IP address?

sterile birch
#

WE tried joining from steam and from server list

runic isle
sterile birch
#

Thanks!

#

He is ghosting throuth the ship structures, cant see them or even stand on them

#

he also cant see the magic from the mod we are using, i can...

atomic dawn
#

I would ask him to fully nuke his entire Steam install and then reinstall it.
Then he nukes his current profile and get a fresh one from you.
Ask him then to VERIFY that he play modded.

runic isle
# sterile birch he also cant see the magic from the mod we are using, i can...

I'm back again for a bit and just wanted to make one more comment.

If the problem doesn't occur until after 5hrs of game play, then it seems like he's hitting a limit somewhere due to one PC resource or another piling up and reaching it's limit over time.

That could be the RAM in his PC. Or some kind of limit on his internet bandwidth traffic. That sort of comm throttling can be imposed by his ISP (internet provider) or set on his home router. He should check for all three of those things. And throttling like that could cause the dysync.

sterile birch
#

also if we are bothj away from the ship, he can see my magic wand and firebalsl that are form another mod

sterile birch
#

it started after first 5h and now its all the time

atomic dawn
#

Extremely bizarre. What would help is when this issue occur, please ask him to give you his log that you can give us

sterile birch
#

The log i checked before? so LogOutput?

#

Cuz its happning now continously so i can give you the logs right now

#

here it is

runic isle
# sterile birch

Is that your log or your friend's?

It looks like the Raft mod is showing a lot of problems in the log. Hard to say whether they're causing the problem or not but that mod seems like the most likely suspect at the moment.

If you and he haven't already done so, remove and reinstall the Raft mod. That's a long shot at this point but worth trying.

Have you two tried a test run with the Raft mod disabled temporarily? Would be interesting to see if the problem goes away then.

runic isle
sterile birch
#

No, the normal one

runic isle
#

Try the beta.

sterile birch
#

and we are kinda scared to remove it as all our items are on the raft

#

will the raft despawn?

#

with all our items inside?

runic isle
#

Just back up your world and you should be fine. Chances are there won't be any problem with the beta version at all. But just in case you can go to a backup world, if you have to.

sterile birch
#

How do i backup a world?

runic isle
#

You game should be doing that automatically. Check 'Manage Saves' menu at game start.

sterile birch
#

we will try and let you know

#

Okay we removed the mod, and everything is working now

runic isle
sterile birch
#

he can see magic from mods, he can see mobs, and destroy things

runic isle
sterile birch
#

Okay

sterile birch
#

we tried using beta - still the same problem

warm steeple
#

anyone know a fix?

#

using rtdrpg mods

pale harness
#

Where is the BepInEx launcher in the manual installation?

atomic dawn
#

BepinEx is not a launcher.

jaunty reef
#

There is no launcher afaik. The thing fires when Valheim starts.

#

It's really as simple as unpacking the stuff into the right place in the games directory and start Valheim for BepinEx to do it's thing

jaunty reef
#

Might need a closer look at the logs.
We have established via direct message that
The user runs the recommended package from Thunderstore
Files and folders have been unpacked into the right place
config shows enabled=true for the console window.

#

Trying to get the log file now

#

Wrong folder name ??

#

I don't have that one on my working installation and couldn't say where it comes from.

#

That's how my stuff looks like:

#

Is BepinEx one folder too deep and therefore cannot be found??

atomic dawn
#

The content of the folder needs to go into root of Valheim, not the folder itself

jaunty reef
#

I think I found the problem.
Manual istructions tell to copy the content of the package-folder into the valheim directory, not the whole folder itself

#

LöL !
Our messages must've met somewhere in the middle.

pale harness
#

I got it to work

#

Thanks

modern sundial
#

valheim raft mod, anyone know why this happens to my boat garden?

unique spade
#

I'm more surprised it isn't happening to the rest of your boat as well. ValheimRAFT is a highly unstable mod

snow pendant
#

Hey, has anyone used Valheim with r2Launcher, on Linux?

#

I can't seem to get it to work with the mod launcher.

worldly spire
#

hey, i need som help with a mod i cant get to work. Vapok`s adventure backpacks. i downloaded it via vortex, from nexux. also installed the YamlDotNet requirement. yet i still cant see the crafting resipies in the game.

runic isle
worldly spire
#

any way to make it work with vortex? i feel it would be just as much of a hassle to redownload 30 mods...

runic isle
runic isle
worldly spire
#

yeah, might be. but i spent another hour in config files of my mods... whats anouther hour trying to make this one work... ill let you know if i find a way to do it XD

unique spade
carmine pewter
runic isle
dusk jacinth
runic isle
dusk jacinth
#

wow it works

#

@runic isle I'm the only one in the server with this error, everyone else connects just fine. (18mods)

runic isle
# dusk jacinth

Was it the exact same Marketplace mod that's now on the server and wasn't working on the game? Are there two different Marketplace mods? Two versions, maybe?

You'll probably have to remove the Marketplace mod from the server and restart the server.

dusk jacinth
runic isle
dusk jacinth
runic isle
vivid spindle
#

Okay, I've been trying to troubleshoot this for hours to no avail. I'm having an issue where portals are only connecting after I do a full server restart. These are my current mods. I've messed with everything and cannot figure out the problem. Any ideas?

#

I actually removed them completely to test at one point and that didn't work either.

vivid spindle
#

Sorry, I'm new to all of this. I know the modifiers are all default. Setkeys?

vivid spindle
dreamy thunder
#

Anyone having problem with gizmo mod not rotating on one axis?

torpid bramble
#

what mod is this and how do I make it go away?

atomic dawn
#

PlanBuild

torpid bramble
#

ty. I cant get a hotkey to close the GUI but it goes away after entering a world.

solemn quiver
#

has anyone had issues with r2modman where the whole app is flickering black

magic spruce
#

use a modmanager like R2 or Gale .. install the mods using that. Figure out what mod is using MMHookgen patcher and see if you can live without it. I dont think any modern mods use that.

graceful sigil
#

Hey all, for some reason our workbench radii despite showing as small ring in picture 1, is actually all the way out in the distance as seen in picture 2. Is anyone able to assist?
We do not want it all the way out as in picture 2.

viscid needle
#

Hi!
Does anyone here know if Marketplace And Server NPCs Revamped supports other mods for targets, like killing custom mobs, building custom builds etc

unkempt cradle
unkempt cradle
elfin lava
#

Hi so apparently im running into a problem. I supposed elder boss has 100% drop chance for a swamp key. But it seems like they don't. I've tried to kill so many and they never dropped 1.

I play with mods, that turns out i need to craft for a key. I also tried to look for the recipe, in workbench or forge and everywhere, nothing shows me how to craft it. Is there any material should i get 1st? Because after i defeat elder for the 1st time. It notify me, that i could craft swamp key. Just not as what i expected, after i check on my base, there's no recipe for it. helpppp

iron hull
faint breach
#

My dudes there's any mod that reduce the sound of somw craft stations for example the spinning wheel? That thing is so loud

quick socket
#

can someone tell me why this horse mod just makes the horse attack me ? and do like half hp

#

about to remove this mod lol

#

its literally just chasing me

icy drift
#

OdinHorse?

#

You gotta corral it and tame it before it becomes docile. Like a really long-legged boar. BoarHeart

quick socket
icy drift
#

Ok Lisa_Mead

atomic dawn
#

There's several horse mods 😄

#

Do you mean MagicalMounts, WildHorses?

#

If you are using MY mod then it's another mod enabling their attacks.
HOWEVER, the new update I will finally release will fix all of this!

#

Now all my creatures will spawn NEUTRAL and ONLY attack when attacked.
If you accidentally attack them you can run away or give them a treat 🙂

quick socket
#

odins one

#

i just got rid of it tho cuz it kept attacking

#

might try a different one

atomic dawn
#

Oh! I just assumed because people have had a rough time with my creatures.
By default their attacks are disabled but some other mod enables them making my creatures spawn camp.

All fixed for my next update though, like I said now they will have attacks by default but spawn NEUTRAL.
ONLY if you attack them will they attack back and you can calm them down by running away or giving them a treat.

quick socket
#

which do you recomend i just dont want them to chase me

#

like off spawn was kinda annoyinhg

atomic dawn
#

Does OdinHorse offer any config to change the faction?

quick socket
#

not sure i dont have it atm

icy drift
#

No but they die pretty easy

#

Three recipes for horse meat in that one.

quick socket
#

not the one i waws attacking maybe cuz i have hard mode or creature levle mod idk

atomic dawn
#

Ah okey, well if you do get another creature mod I would wait until I've updated mine.
OR you can get it now and just change faction to AnimalVeg and they become neutral 😄

#

Although my creatures mods are pretty complex compared to OdinHorse...

icy drift
#

Your mods are snazzy

atomic dawn
#

New update will add a bunch of new features.

quick socket
#

i dont mind waiting im chilling with my mod pack ill add yours when its updated

#

for some reason the trash mod isnt working is there a better one to use?

#

virtuaCode-TrashItems-1.2.8 this

#

i found one that works called i recycle plus

icy drift
quick socket
#

ill try it thx

quick socket
#

if i add weapon mods will epic loot still work with them?

#

like amoire and magic bows

quick socket
#

is it fine if i added them in later in my world?

#

or should i restart

sacred orchid
#

its fine, doesn't matter. Epicloot will automatically add or remove them from the loot pools.

quick socket
#

ok ty

quick socket
#

idk if i ask this here or in valheim help chat but my game is stuttering constantly but its small stutters but i think its cuz of mods i turned everything on low and still flickering

restive tusk
#

guys i need help with valheimRaft. Im using the beta (I forgot to use normal mod).

My issue is: I was placing custom sails on my mast but got it wrong and I cant delete them now. It´s really stoping my progress. Can someone help? I need to build my frigate asap

summer owl
#

anyone know a keep inventory mod

quick socket
#

ya i would like one i dont see any tho also looking for a recource boost more than 3

magic spruce
quick socket
#

ty

quick socket
#

my world still lags any way for me to fix do you guys look at logs?

#

ValheimFPSBoost i use this as well but still chopy idk whats the best settings for super low end pc

sterile birch
#

Hello, is there an mod that will auto sort all my chests in base?

#

Like, I already have those chest filled, but there is chests with lets say some wood, and some wood in next one, and some in next

zenith zephyr
# sterile birch Hello, is there an mod that will auto sort all my chests in base?

dont think theres any that will sort your current chests

AzuAutoStore deposits items that are already in chests and will keep doing it until theyre full
ItemDrawers by KGvalheim is an infinite storage container for 1 specific item

those 2 in tandem will help cut down on chests and keep all your items in 1 space
The storage on the left is part of a different mod which is more like a chest but allows you to write on them.
Storage on the right is the mod i mentioned above

#

i will say, some items cant be stored inside ItemDrawers. Rice and black metal ore cant be put in them for some reason

quick socket
#

whats this mod from is it wacky mmo thing why is it empty?

quick socket
#

any one able to help me please im lagging in worlds and world gens taking forever i am using the continent mod

magic spruce
# sterile birch Like, I already have those chest filled, but there is chests with lets say some ...

Another option:

Combine these two: ZenSign lets you place signs to see all the items in all your chests with one click. Or just middle click an item in your inventory. It lives tracks the POSITION of everything in your base and tallies it up.

ZenDistributor lets you push content from carts and ships into nearby containers. (can be configured to distribute from any container)

https://thunderstore.io/c/valheim/p/ZenDragon/ZenSign/
https://thunderstore.io/c/valheim/p/ZenDragon/ZenDistributor/

quartz terrace
#

does anyone know how to fix the white build radius indicator disappearing when using planbuild to terraform? sometimes it works sometimes it doesnt

zenith zephyr
#

Does anyone use the SeaAnimals mod by Marlthon? Trying to tame the animals but its not working

#

figured out that for some reason taming is off by default?

molten jetty
#

Does anyone used to play RTD mod? I can't find how to get celestial bronze

proper wyvern
#

Does anyone know of a mod that allows you to use commands to break specific blocks in an area, example: removing all carpets in a 50m range

#

nvm found one

grave sinew
#

hello everyone. what is the best solution for network optimization on a dedicated server right now? I'm currently using network(smoothbrain) + returntosender (comfy).

zenith zephyr
next garnet
#

Anyone have an issue where BepInEx is not loading? I could tell by the fact that not .cfg files are being generated, even if just one mod is being tested as well as no LogOutput.log file.
I've now reduced my setup both locally and on the server to only have BepInEx, no actual mods, just to see if BepInEx loads, but it seems to fail to do so as no LogOutput.log file is created. After restarting the server it still fails to run it (though it runs on client side just fine, only failing on server). Anyone else had this issue?
Using the current latest version

atomic dawn
#

Are you installing it correctly?
Not putting the content of the zip (which is in a folder) but the content of that folder in your game root?

next garnet
#

Just the contents of 'BepInExPack_Valheim' folder, not the folder itself, so 'BepInEx' folder, 'doorstop_libs', the start_..sh files, .doorstop_version, doorstpo_config.cfg, winhttp.dll

All of this works just fine on client side (it's installed via Thuderstore Mod Manager on the client, but its the same files there too)

atomic dawn
#

Is your server local or from a service?

next garnet
#

Im running it on a VPS, so everything is set up manually. I already had it set up a year ago, now coming back to do a fresh world with a different set of mods, so I wiped the mods folders now to have a new set

atomic dawn
#

Is the VPS Linux?

next garnet
#

Yeah, maybe it has something to do with docker files hmm ? Some files are now redundant, not sure which ones to keep, not that it matters, but I could clean some out later i I figure out which are really not needed

atomic dawn
#

Yeah, don't you have to make an edit on one of the files for it to start on Linux.

next garnet
#

Yeah, the server_start.sh, which I run to do these tests right now. Normally I'd run a service (systemctl start/restart valheim.service) , which doesnt give me console output, which is why I run the .sh file isntead for testing now. But the service then runs the same thing

atomic dawn
#

@coral ember You know this don't you?

next garnet
#

It does have everything it should require Im pretty sure :

#!/bin/bash
cd "$(dirname "$0")"

export DOORSTOP_ENABLE=TRUE
export DOORSTOP_INVOKE_DLL_PATH="./BepInEx/core/BepInEx.Preloader.dll"
export DOORSTOP_CORLIB_OVERRIDE_PATH="./unstripped_corlib"

export LD_LIBRARY_PATH=./linux64:$LD_LIBRARY_PATH

LD_PRELOAD=./doorstop_libs/libdoorstop_x64.so ./valheim_server.x86_64
-name "[....]"
-port 2456
-world "Lakestart"
-password "[.....]"
-public 1

blanked out some top secret stuff ofc :^ )

coral ember
mossy sedge
#

does anybody know why the quick stack mod isn't working? I see the message saying "Stacked 0 items"

#

all my mods are up to date, and it's running since I see that message but not stacking. It stacks if I open a container

next garnet
pale harness
#

I don't even know if it's because of PlantEverything or a vanilla issue but I thought I'll post it here first. Sometimes the berry bushes just say "ready" but I can't pick them

unique spade
# pale harness I don't even know if it's because of PlantEverything or a vanilla issue but I th...

It's a Vanilla thing, sort of. Pickables operate in terms of minutes and the pickable can take up to a full minute before it becomes pickable again.

The hover text used to be clearer on this and say "Ready any second now..." but I looked back and realized this changed with a pull request from shudnal when adding in Seasons compatibility. Apparently it now uses localized game text which in English is just "Ready".

pale harness
#

That "ready any second now..." would be so much better

ember thunder
#

still doesnt work. what am i doing wrong?

unique spade
hasty grail
#

Does anyone know how the dev commands work now with the new changes on console?

atomic dawn
#

The new changes on console?
Oh you mean xbox and such?

hasty grail
#

Ya

atomic dawn
#

It shouldn't be any different because you still need a server hosted on an actual PC.

hasty grail
#

I can get devcommands to say true but fly and no cost don’t work..so it doesn’t work like used too?

atomic dawn
#

But wait, you don't even need that anymore.
You can just turn on no cost in the world settings?

hasty grail
#

Ya but no cost doesn’t allow me to make the new accessories for free and I’m not trying to farm

coarse valley
#

Cheat commands like fly, etc. always only worked for the host. If you want to use them if you are not the host you need the ServerDevcommands mod (which you can't install/use on xbox/consoles)

hasty grail
#

I am the host

#

I probably should’ve said that this is my solo world

coarse valley
#

Ah ok, then it should work (on all platforms)
Maybe try in a new world without mods to make sure that none of your mods are causing this?

hasty grail
#

I’m on console I don’t have any mods if the changes don’t make it possible then gg for ig😂😂

coarse valley
#

I just assumed because you posted this in a mod channel 😉
It's possible on console in a local world (and always has been afaik), I did that very recently. I'm sorry I'm no help, maybe try in #valheim-help

hasty grail
#

Ya my b I appreciate it tho🤙🏻

pale harness
#

I'm not sure why Badger made his skies mod like this, the font in the dream screens is just the right colour to make it unreadable. Is there a fix for this?

severe mirage
#

Hi everyone! It's my first time posting here.

I just started playing Valheim with my bf. We've only played three days in a row together so far. We have the same 121 mods running and everything is working fine (except for launching fireballs, that R keyboard command doesn't work for me for some reason despite Z working to trigger it 😅).

Then, when I tried playing solo, most mods didn't seem to work anymore such as:

  • larger inventory space
  • larger chest space
  • auto-repair when going to a work station

.. From what I've obversed so far. What's the issue? My world has the same mods settings as my bf's, so I don't understand what causes this.

Thanks in advance!

sharp latch
#

does infinity hammer or any other mod have the ability to change the roof of this building to the shingle/tar variant (kinda like just updating the quality of it, similar to how satisfactory has that website where u can update everyhting)?

chrome panther
#

Hello, i am looking for a way to have NomapPrinter mod let me place and edit pins either through the mod itself or using other mods. I really enjoy the map style. I am doing this on a no map world with the mod setting only letting me use the map at the cartography table.

magic spruce
chrome panther
magic spruce
analog atlas
#

I'm experimenting with ESP, specifically its spawn suppression/player base area effect visualizer. It seems to be visualizing everything except torches and campfires. I see no outline for spawn suppression because of those. Does anyone have an idea why?

haughty folio
noble portal
#

Hello, I need help figuring out why the mod Server Devcommands is returning a stack trace error when I try to enable devcommands on my Valhost-hosted server. I have installed Server Devcommands on my PC using Vortex Mod Manager, and installed it on Valhost using their install switch. I registered my SteamID 64 number to the admin list on Valhost. The server has been restarted on their backend to finalize the changes. I launch Valheim from Steam using the -console launch option. When I log into my Valhost server and push f5, the console comes up. I type in "devcommands" and push enter, and get a long error message in the console that identifies itself as a stack trace error. Valhost says they cannot help me with this and that it's my fault, but I wish they would explain what I did wrong 😂

coral ember
noble portal
#

thank you, i try to avoid Thunderstore because of their politics. i'll try downloading the latest bepinex from github

coarse valley
#

That's probably your problem. Bepinex from thunderstore is preconfigured for valheim, if you use the version from github, you need to configure it yourself

noble portal
#

i just did a web search looking for configuration instructions and didn't find anything, do you have a link handy?

coarse valley
#

Nope, I use thunderstore and never did that myself

atomic dawn
analog atlas
#

I looked at both when I started trying mods out, and was turned off of Nexus almost immediately by the login and "pay us to speed up the download" options.

atomic dawn
#

Nexus doesn't even support Valheim with mod managers.
Thunderstore the only place for Valheim modding.

noble portal
#

the Vortex mod manager has valheim support :)

#

everything was working perfectly until this Valhost issue, so thanks very much to everyone for helping me out

atomic dawn
#

No it doesn't, if it did, it wouldn't ruin your Valheim install.

noble portal
#

my valheim install seems ok, it's just the Valhost server that's acting up. it makes sense everyone has their own preferences though! appreciate the server for helping people out

coarse valley
#

It's not just about preference, vortex is known to cause issues with valheim

atomic dawn
#

I was just curious about what they meant with Thunderstore and politics lol.
Thunderstore doesn't push anything, no politics, agendas etc, it's pure mod manager.
While Nexus is the opposite and uses their platform to push agendas, politics, extreme censorship.

haughty folio
# analog atlas Nice, thanks

New version is out now. It has some major internal changes so your settings will reset. But if anything else weird, just let me know.

analog atlas
coarse valley
runic isle
#

I don't know why but it seems like Nexus users seem to be stubborn about their preference for no actual, rational reason. It's really kind of wierd. Nexus has caused obvious problems with Valheim consistantly for so long that it's really surprising to not be able to see that.

iron hull
#

What Thunderstore has is a strong security system. If a mod cannot be validated as safe or it would be too much effort to check thoroughly, it's rejected from the platform.
Until about half a year ago, Valheim had an exception to allow obfuscated mods. Obfuscated mods try to hide their source code or at the very least make it very difficult to check. This rule has now changed and all packages must not be obfuscated. However, this rule change only applies to new uploads and has not been introduced retroactively.

Some of the modders who uploaded obfuscated mods are claiming that this is an agenda against them, so perhaps this is what they are referring to

analog atlas
#

Well IMO obfuscated code of any kind is monumentally stupid and hostile, so I don't care.

#

But, that's just me

crisp scroll
#

Thunderstore/Overwolf provides monetary support to the IDF doesn’t it?

runic isle
atomic dawn
coral ember
analog atlas
analog atlas
# haughty folio New version is out now. It has some major internal changes so your settings will...

Works great now. I have a suggestion, too: the sheer number of player base structures in a base makes it quite difficult to see if there's any gaps; there's dashed lines going around everywhere, which also just utterly destroys FPS. A really great enhancement would be to only show the outside edges of the ranges (so, only render the dashed lines if they're not inside another player base area effect). Not sure how tough that would be, but it would be a great improvement.

#

But, as it is, it works well for its intended purpose now.

analog atlas
haughty folio
#

Performance wise it is probably same, but at least less clutter.

analog atlas
#

Performance is less important I think, it's not generally enabled. But so many of those dashed lines so close together does make it difficult to determine if there's any small holes in your spawn suppression

analog atlas
#

No noticeable performance gain, but that's not too much of an issue I think

#

Great mod btw, I love QoL mods that don't change the gameplay but just give me more information to work with

#

And it does show if you have a small gap in the middle

haughty folio
magic spruce
undone current
#

Is anyone familiar with an issue in modded multiplayer regarding two players in a world together logging to get a new mod, even though the mod does work for both of them, they can't join eachother with it?

atomic dawn
#

Local or dedicated?

undone current
#

My and my friend have tried getting a few new mods and had to ditch some because we'd become unable to join eachother after, then just dropping the mod and it would work after

Local

#

No dedicated server, I just host and they join via that

atomic dawn
#

What mod is it?

undone current
#

Currently we're trying to do EasyBossConfig by Coemt, but we'd attempted a few others that gave us this issue before as well

#

It works fine for me while I'm alone in my server, same for my friend, and it doesn't seem to have mod compatibility issues

#

another one that gave us that issue is Greydwarfs_Dont_Circle by warpalicious

cloud oasis
#

Hi all, maybe someone could help me with this issue, i play in a server with afterdeath mod. Fighting the Queen i die and cant pick my body. Log off to see if that fix the problem and after i cant log in back. Server admin tells me no problem on the server, he see i try to log in but no erros. Anyone can help? Tks

runic isle
lean drift
#

Trying to find a mod that gives admins more dev command access and haven’t been abandoned lol

undone current
#

Is anyone familiar with an issue me and my friend are having regarding multiplayer lag / desync? Usually only one player would have it at a time, including desync of placed items / structures, trees disappearing on their screen after being felled, enemies being completely invisible though still doing damage, etc

terse harbor
#

my pov, same time same place, no sconces for some reason and i keep having issues with my game lagging and certain interactions just not appearing on my end (like i cut a tree down and it just disappears as soon as it would fall)

magic spruce
analog atlas
#

@haughty folio that last update was great too, I figured the HUD while sailing was there because I overlooked a configuration option somewhere lol

glass hornet
#

willybach 2.0

#

absolute cinema

terse harbor
iron granite
kind orbit
# glass hornet

Bach, haha that takes me back to my swiss childhood. (Cntrl-F3 to hide the UI btw)

midnight plover
#

Hey, any idea why "AzuExtendedPlayerInventory" simply doesnt work? i have the dependencies and all

somber zodiac
#

guys is there any mod that finds copper or tin for me? or something like a mineshaft to mine it?

autumn stratus
midnight plover
autumn stratus
#

That’s a fresh profile?

mild fog
#

Hi, I know a lot of people don’t have a problem (at least that’s my impression) with the fact that wolves are always breeding and aren’t very useful.

But I’d really like to take several wolves with me when I travel.
WITHOUT them constantly having babies, and with some way to protect them a bit better from injuries. Special food, or some kind of light armor that reduces damage from knives, claws, and the like.

Unfortunately, I don’t know how to use mods myself—I don’t speak English, and I’m not good with technology.

Would anyone be interested in creating something like that? Because the developers of Valheim probably won’t do it—I’ve been waiting for years, and all they add are new animals, enemies, and gear, but unfortunately, NOTHING significant ever changes about the animals themselves.

magic spruce
mild fog
magic spruce
magic spruce
mild fog
magic spruce
mild fog
# magic spruce ok .. so then if the fertile animals die you have to tame new ones. You asked a...

Yeah, thanks.
I just don't think the others would want this mod; I was just thinking of a way to breed animals separately, maybe using special food or something like that.
Or to be able to sterilize certain animals manually.

Isn't there some way to assign them a specific food that they'll only eat to trigger breeding?
And could other special foods maybe reduce damage or heal them more?

I don't know much about modding, but I'd really love to see that kind of feature myself.

magic spruce
# mild fog Yeah, thanks. I just don't think the others would want this mod; I was just thin...

nope, not what this mod does. ZenBreeding is designed to be easy to use, easy to understand, no complicated rules to remember or special items. It's simple: Animals that you tame reproduce, any that they spawn do not repdroduce. This lets you control the reproduction rate. Put the fertile animals in a protected pen.

Also, in vanilla (and this mod), if you don't feed the animals they don't reproduce.

mild fog
lone crypt
#

anyone know how to setup target portal mod?
i added it but for some reason portals still functioning like normal;

unkempt cradle
#

@shell holly re:AGA7ON-TrueCamera-0.9.0

  • build camera movement default is extremely slow
  • build camera movement keybinds assume wasd keys are used, and ignores any alternative keys the user has bound (like arrow-direction keys)
  • your thunderstore mod listing does not include any contact information
unkempt cradle
# lone crypt anyone know how to setup target portal mod? i added it but for some reason porta...

assuming:

  • targetPortal is installed on server AND all clients
  • gizmo is NOT installed on SERVER
    it should work....that said the server I am on right now has issues with it too. ie: distant portals not appearing when logging in until you go near them. A per-session workaround is to create a portal that name-targets the remote one (vanilla style) and then refresh the targetportal map after 5-10 seconds.. then delete the local portal you used to prod it.
regal osprey
#

Hello Guys, im currently trying to get the STU_Ward mod to get to work on one of my dedicated servers: https://thunderstore.io/c/valheim/p/sighsorry/STU_Ward/ but there seems to be some kind of issue which prevents it from working properly. I have all of the dependencies installed. The new ward added by the mod simply just does not appear in the crafting list and and old (vanilla) recipe is still in there. Does anyone know what the issue might be?

#

nvm i figured it out, apparently one of the dependencies (Jotunn) needs its own folder with its files inside the plugins folder.

regal osprey
#

ok new problem: after editing the cfg file for the mod, it resets upon restarting the server

atomic dawn
#

Are you editing it when the server is fully offline?

regal osprey
#

for some reason I thought that wouldnt be an issue because the other mod config files would save

#

💔 💔 💔

#

thank you

atomic dawn
#

Yeah, it's really a hit and miss.
Typically it's fine to edit in game if the mod supports ServerSync but if you encounter issues like this, turn the server off first.

regal osprey
atomic dawn
#

According to the ReadMe it seems so?

regal osprey
#

guess I gotta do some testing with a friend, ill get back to this later

regal osprey
atomic dawn
#

Ah, it seems it just outright blocks damage from Player and Creatures.

regal osprey
unkempt cradle
lone crypt
#

yo im using epicloot mod. does anyone know how to take an etched magic runestone and apply that enchantment onto a different item

sacred orchid
magic spruce
# regal osprey ok new problem: after editing the cfg file for the mod, it resets upon restartin...

generally, the best way to edit configs is via a configuration manager like ConfigurationManager. That will sync the configs back to the server and it gives the mod author an opportunity to respond to the config change in real time. Editing the cfg file directly on a running instance depends on if the mod author is activly running a file watcher and reloading configs if the config file changes. Not always the case. Plus config managers provide a nice clean graphical UI to help reduce errors and sync across all clients.

pale harness
#

BepInEx now takes me 10min+ to launch the game after installing HD mods

#

Is there a way to speed it up?

atomic dawn
#

Jesus CHRIST

#

25+GB???

#

Textures.dat (17.9 GB)

#

But no, it's not possible to speed it up

pale harness
runic isle
# pale harness Is there a way to speed it up?

Willybach's HD mod has several different levels that you can use. You can try moving down to the simplest one to see if that makes any difference. The 'old' simpler graphics version is still incredibly effective at creating stunning textures in the game.

And minimize your computers background tasks while playing the game. Also, check out some of the Youtube videos available that claim to show you how to make your OS (Windos/Linux) run more efficiently and speed up the PC generally.

atomic dawn
pale harness
#

Idk where you saw those numbers

agile solstice
#

Spambot alert

west badger
#

is anyone's serversideQOL mod not working with their build right now?

runic isle
pale harness
#

Why is it stuck like this

runic isle
# pale harness Why is it stuck like this

Dunno. That's odd. A copy command like that should work ok. Did you extract the files from their .zip, .7z, or .rar folders first? Is there a copy of the file(s) in there already and it's asking whether to overwrite them?

Try doing the copy in smaller sections a few at a time. Do the textures data folder last.

pale harness
pale harness
#

Willybach's 2.0 looks fantastic but I don't think the ground is supposed to look pitch black..?

lone crypt
#

i cant find vrykolathas location on map. is there any devcommand people know to help find it? Or anyway to test it is even here? Do i need to do something to turn on its spawn alter before? help pls. havent been able to find any monstrum minibosses

pale harness
#

Anyone else has this issue where the dream loading screen text has the worst colour choice making it unreadable? I think it's one of Badger's mods. Not sure how to fix it or which mod it is exactly so I can remove it

unkempt cradle
#

@haughty folio re JereKuusela-Server_devcommands-1.105.0
the show minimap coordinates when active shows the coords even when devcommands isnt active. This is different to prior behavior, and personally i use the presence of the coordinates to remind me when have full admin powers active.
Did you mean to make that change?

magic spruce
#

How can it show cords if dev commands isn’t active ? Like the mod isn’t running ?

haughty folio
unkempt cradle
#

Thanks. I dont think i will get a chance to test in the very near future however.

gloomy prism
#

Asking here since it’s mod related. Can anyone recommend some mods for Valheim that would be large QOL things but still kinda keep the vanilla feel? Curious to try some out that make it more enjoyable but don’t drastically change the game. I’ve never ran mods on this game before.

runic isle
gloomy prism
magic spruce
# gloomy prism Asking here since it’s mod related. Can anyone recommend some mods for Valheim t...

This is designed exactly for what you asked for. Stay close to vanilla but improve the QoL and enhance immersion. It’s ready to play out of the box.

https://thunderstore.io/c/valheim/p/ZenDragon/ZENHEIM

pale harness
#

Idk how to fix it

iron granite
#

Did you install the terrain mod?

#

Theres 3 mods you need

pale harness
#

I installed the new version after having the previous one

iron granite
#

Did you delete the old versions?

pale harness
#

I now tried to do a clean reinstall but nothing changed

#

I think so

iron granite
#

Check both your valheim bepinx folder and your mod loader bepinx folder

pale harness
#

Yeah I just saw now I had some leftovers in my Valheim Steam folder

#

I don't think that should be the issue though because that was my first attempt to install it and it didn't work when I installed it there

iron granite
#

Well still delete the stuff in valheim folder as that can cause other mod conflicts

pale harness
#

Yeah done

#

But idk why I got this pitch black earth still

iron granite
#

What biome?

pale harness
#

All of them I think

iron granite
#

Huh

#

Yeah i didnt have that happen

#

Do you have any other mods?

#

Maybe mod conflict with textures

#

Check log outpt for errors

pale harness
#

Oh I fixed it 🙂

#

I must've forgot to install Badgers HD Terrain 2.0

#

Did it now

iron granite
#

Im pretty sure i said to check you have all 3 installed

#

Although black ground sounds funny

pale harness
#

Yeah

#

Thanks 👍

iron granite
#

This is coming from the guy who always has mod conflicts and never fixes them

#

Why dont i fix them? Cuz idk whats conflicting and i always have it

runic isle
frail yarrow
#

Install mine first and then use Willys terrain tiles to overwrite if you want to.

runic isle
frail yarrow
#

The terrain mod will work fine on its own without replacing with Willys. His tiles are just his design to fit in with his pack. Although both are acceptable.

runic isle
frail yarrow
#

I'm not sure what that issue is. I initially thought the mod wasn't installed correctly but I've not been able to look at any Bepinex logs with the issue present to work it out.

surreal crystal
#

im having a problem with epic loot mod 🙁 i cant see any changes after changing balance template config to legendary or minimal does anyone know why?

woven rose
#

does anyone know how i use the NoWearAndTear i have it downloaded and loaded up on r2modman

gusty summit
#

get Speedy for speedhack on Valheim

crystal rune
#

It says to install BepInExp through r2modman.

#

It looks pretty easy to get BepInExPack installed through r2modman. Hopefully thats the missing piece for you.

runic isle
wide burrow
#

Hi 🙂 For those using the CreatureLevelAndLootControl mod, is it possible to domesticate 4-star or higher boars? It seems not for me

chilly timber
#

kind of not an issue but if i want to change a config for a modded world im hosting with friends if i change server config does it mean all my friends are affected aswell

#

basically which one should i change

magic spruce
chilly timber
chilly timber
magic spruce
# chilly timber any mod

i guess i don't understand the question. Install a ConfigurationManager and press F1 in the game to open the mod configuration screen. Change the settings and they will be synced to all the other players IF the mod supports it. most do, but not all.

#

https://thunderstore.io/c/valheim/p/shudnal/ConfigurationManager/

https://thunderstore.io/c/valheim/p/Azumatt/Official_BepInEx_ConfigurationManager/

https://thunderstore.io/c/valheim/p/Azumatt/Azus_UnOfficial_ConfigManager/

Here are three popular ones. I use the first one. They all get the job done. Just pick one though, don't run all 3 at once, that would be insane.

chilly timber
#

thankyou i suppose sir

runic isle
magic spruce
#

the guy who makes all the Zen mods ? yes, that's me.

surreal crystal
#

guys changing this setting in epic loot does nothing i tried everything restarting the game creating new items with cheats i wanna play on legendary mode but im stuck with balanced does anyone know why?

runic isle
surreal crystal
chilly timber
magic spruce
surreal crystal
#

in the explanation here it says when initially set i cant change it because when i started i chose balanced option

sacred orchid
# surreal crystal in the explanation here it says when initially set i cant change it because when...

Not sure why it wouldn't do anything for you.

But if you want to be very certain, close the game, delete your existing configurations at Bepinex/config/Epicloot/coreconfig/*
Using either your mod manager or a text editor, ensure that config is set to legendary, and then start the game back up.
The generated configs will use legendary as the template.

If you are connecting to a server, whatever the server has set will overwrite what you locally have, so I would suggest making those changes to the server if you are using one.

viscid needle
#

Yo!
Im currently using KGValheims marketplace and Quests, Ive managed to learn myself how to make quests etc but im having an odd problem.
When i finish Quest1 it says you completed the quest, but if i run back to the quest giver to get quest to which has QuestFinished: quest1 on it, it wont let me take quest2 (it says it wants me to take quest1) Quest1 is still there btw and can be taken indefinitly.

forest palm
#

not sure if anyone can help but my friend is having issues loading the game through r2modman after installing mods

chilly timber
#

how do i fix azu extended inventory food going back into my inv every time i open my inv

chilly timber
#

i put things into these slots but it doesnt stay

runic isle
chilly timber
#

My friend cant see drops for some reason on our modded world

runic isle
chilly timber
#

idk what additional info i could provide tbh

runic isle
# chilly timber idk what additional info i could provide tbh

Who is hosting the server.
Is it a dedicated server?
When did the problem start?
Does the friend not see all drops all the time?
Are there any other unusual issues happening?
Have you or the friend added mod(s) when it started?
You and the friend should both check your LogOutput logs for errors.

chilly timber
#

it isnt dedicated started a few hrs ago

pale harness
#

My auto-run keybind keeps changing to \ for some reason. I change it back to Q and it keeps going back to \

bitter swan
pale harness
#

Had to get a mechanical one

#

This issue seems to be software not hardware though

tiny lintel
#

I changed the config file of a mod on my server but it's still acting as the default. I did save it and also made my friends make it the same on their computers too, still the default on the server. Anyone know why?

bitter swan
bitter swan
pale harness
bitter swan
pale harness
#

Oh

#

Yes

#

And then it seems to work until I open settings again

#

Weird

bitter swan
#

do you have a controler plug in ?

pale harness
#

Nope

pale harness
#

Also I keep getting this issue where my cursor stays after closing a menu or something

#

Stuck on the crosshair

pulsar spoke
# tiny lintel I changed the config file of a mod on my server but it's still acting as the def...

Making changes to configs live on the server do not always stick.

  • Shut server down, make change, start server or
  • Install Configuration Manager (https://thunderstore.io/c/valheim/p/shudnal/ConfigurationManager/) and press F1 in-game and make the change. This mod only needs to be on your client, not the server.
    Many mods act differently, but I typically make all changes in-game with the Configuration Manager unless I have my server down for maintenance.
pale harness
#

Some blueberry bushes stuck on "ready". I'm using PlantEverything

magic spruce
pale harness
#

Thanks

oak ledge
#

hi all...quick question. im trying to find any kind of armor techy like mod(have shaws 40k mod) that has armor in it similar to the Isu looking stuff from the assassin creed genre. Any ideas?

inland slate
#

I am just trying mods for the first time on my server but some friends are complaining of inventory/item issues. Mods I've installed EpicLoot, Valheim+, ValheimKillFeed, HardheimDiving and their dependencies. Any idea if this is actually mod related?

sweet onyx
#

Have i understood it correctly that if I enable the ENV BEPINEX = true it will get the mod by itself, or do I need to upload it manually? and this env just makes the server use this folder at all if running a dedicated server

oak ledge
#

trying to install hd upgrade...i get th is but the hard drive its on has 220gb left

unique spade
pale harness
unique spade
# pale harness Idk I think they've been stuck like this for several in-game days now

Assuming that's true, I can only guess at what might cause that to happen. Sadly, I don't have access to my PC atm to help troubleshoot this or make custom diagnostic tools for you.

This is typically only an issue with objects that have Plant components and only when code within the Plant class throws an exception. Berry bushes are not Plants, but rather, are Pickable resources which use their own growth logic.

The most common causes of these would be:

  • A mod influencing Pickable growth times in a way that PlantEverything isn't aware of.
    • Some seasons mods, skill mods.
  • Playing in multiplayer where not everyone has the mod, and some clients reducing or increasing growth time in a manner that isn't synced with other clients.
  • World / ZDO corruption. Particularly in environments where game time has been modified in some way.
#

DM me a BepInEx log file and I can verify some things to help narrow down the search, or at least rule out some possibilities.

#

Normally if I suspected that this could in any way be the fault of a mod of mine or even an incompatibility with another mod I would be all over it as my top priority. However, PlantEverything's logic relative to this hasn't changed in ages, nor has the Vanilla game's, and it has been thoroughly tested by thousands of players over a span of numerous years. This is not a known or even common issue, and it surely would have been brought to my attention by now if it was.

pale harness
#

Ok

pale harness
oak ledge
#

Is bepinex stored on c: by chance?

#

I tried sticking it on another drive

runic isle
# oak ledge Is bepinex stored on c: by chance?

Follow the directions on the BepInEx mod's web page. The best way is to use a mod manager like r2modman or Gale to automatically install it.

If you install it manually, it needs to be properly put in the game's valheim folder. It doesn't matter where that is as long as it's in that folder.

oak ledge
#

right thats not my issue though, for some odd reason when i go to paste it into the Bepinex folder i get that message above. That drive has over 300gb of storage. i was asking where it truly stores the stuff( i see it on my e:drive) elsewhere or in that specific drive where its installed as that up above makes no sense to me.

runic isle
oak ledge
#

hmmm....does bepinex or the game save like stuff in another location? on c drive somewhere that i dont know bout?

atomic dawn
#

If you use a mod manager it will be in your appdata which is on the c drive where Windows is.

oak ledge
#

thats what i was looking for thats why im out of room cause my c: drive on my pc is the windows installation drive..theres very little space left. Can i change that option somewhere?

#

where is that located?

oak ledge
#

turns out that was the problem, there was tons of defunct files from old uninstalled games i no longer played in there. Stupid way microsoft designed windoes...geezuz. I cleaned that up and got like 45 gb back. After that....installed perfectly.

#

thanks all

cerulean glacier
#

@icy finch The NeckTamingMod change name the all necks in my game and some infos!

quaint plume
#

does anyone knows how to fix this ive been using the mod for a few days but now its not working anymore(im using r2modman)
[Info : BepInEx] Loading [PlantEverything 1.20.0]
[Error : Unity Log] MissingMethodException: Method not found: int .StringExtensionMethods.GetStableHashCode(string)
Stack trace:
Rethrow as TypeInitializationException: The type initializer for 'Advize_PlantEverything.StaticMembers' threw an exception.
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start() (at C:/Users/crypt/RiderProjects/BepInEx/BepInEx/Bootstrap/Chainloader.cs:434)
UnityEngine.GameObject:.cctor()
PlatformInitializer:EarlyInitialize()

coarse valley
unique spade
#

Well at least I now know I have to recompile for that method signature change. If they don't revert that we're going to have soooo many broken mods

unique spade
#

This update is going to break every tool that reads or edits the save file too, such a shame

coral ember
#

im pretty sure theres better ways to achieve the same goal without needing to use more files, but it would probably need to be carefully designed to maintain compatibility between win/linux/mac since unity probably has nothing for it

icy finch
#

@cerulean glacierThank you for your feedback, it will be fixed soon

cerulean glacier
lucid hatch
#

looked into some mods recently and decided upon getting backpacks by smoothbrain but currently struggling to figure out how to make a custom backpack
does anyone know how to help with this?

unkempt cradle
#

the yml file name needs to follow a specific pattern
the backpack names themselves need to not conflict with any other existing backpack

lucid hatch
lucid hatch
oak ledge
#

Say all i grabbed the No build restrictions off modman....but it dont seem to be working. Do i have to use some keyboard commands to get it working?

weary cipher
#

Hi! Im currently trying to get TradersExtended by Shudnal to work on a server for me and my friends, however I cant get Haldor to actually sell the items im putting in the haldor buy file, can anybody help me?

unkempt cradle
unkempt cradle
#

or its a progression based thing that you are adding and it isnt unlocked yet

main basalt
#

Hi everyone! Can anyone help? I hope this is the right channel. Just a heads-up—my English isn’t the best.

Lately, I’ve been running into this problem: I upload the same version of the mod to the client and the same version to the server. But for some reason, as soon as I try to connect to the server, the game throws an error: [Warning:Armoire] No version number received, mod may not be installed on server

And everything works fine in single-player. This doesn’t happen with all mods, but unfortunately this is one of them. I don’t understand what’s going on; for some reason, the server says I have a different version, even though I installed the same version on both my server and client.

I’ve already tried a few things:
-tried different versions of the mod
-turned crossplay on and off
-changed the language in the game
-loaded the mod manually and via the mod loader

zealous niche
#

guys my bounty mod get a big bug how i can clear all of this mobs???

urban socket
#

devcommand maybe?

sacred orchid
zealous niche
zealous niche
#

they respawn again

urban socket
#

Okay, that is messed up and I think something broke in a bad way

sacred orchid
zealous niche
sacred orchid
coral thicket
#

Hellu, is anyone here familiar with custom Character Models like VRMs and can maybe answer a few question I have? 🫣

zealous niche
#

they fixed it

unique spade
#

If you can't find such a file, BepInEx is improperly installed on the server and mods aren't loading

unkempt cradle
quiet comet
#

Do Therzie and RtD work well together? I honestly would love to just add all of them together

atomic dawn
#

No, RtD arbitrarily blocks them but there's a patcher mod for it.

quiet comet
atomic dawn
#

It's a lot of clashing content with different ideas.
I would just go with Therzie in all honesty.

round plaza
#

griefing from burzman and marshxly

verbal drum
covert rain
#

Is there any mod thats like ServerCharacters but doesnt have to be installed on all Clients?

#

OR is it possible that only a few people download it and others dont?

#

i know it wont take effect for those who dont have it but will it still work for those who got it?

atomic dawn
#

Nope.

covert rain
# atomic dawn Nope.

so if theres a mod on the server EVERONE has to have it to join right? even if its something that doesnt directly add Items/Mobs/biomes but rather "Mechanics"

atomic dawn
#

No, but ServerCharacter needs to be on all clients.

toxic junco
#

hey guys, i have a glowing effect since this morning and i can't find why exaclty, i've had no mod update since yesterday so it's kinda strange to me

#

it doesn't appear when my mods are disabled

magic spruce
magic spruce
toxic junco
covert rain
#

When i host a Server via the Host Server function ingame, can i use Clientside mods like "CraftfromContainers" "Plant everything" and so on?

#

or do i have to setup a dedicated Server?

runic isle
# covert rain When i host a Server via the Host Server function ingame, can i use Clientside m...

That depends. Some mods are meant to be on both the server and the game clients. In that case, some of those mods being on the server will require being on the game clients, too. Other mods won't.

So, basically, you'll probably have to go by trial and error loading only a few mods at a time so you can see which one(s) are causing a problem easily. But, realistically, the fewer mods on the server, the more likely it will be that your players won't have to have the same mods installed.

Be careful about mods that add new things to the game. If some players don't have the same ones as other players that can be big trouble especially for mods adding building pieces.

And, as always, make sure your world backups are current and available.

runic isle
# covert rain or do i have to setup a dedicated Server?

You might consider setting up a dedicated server on your LAN at home. Especially if you happen to have an old PC around that you can reconfigure for the server and possibly leave running most of the time.

It's a bit of a project but doable. And often a good learning experience when you don't take it too seriously.

magic spruce
vestal fjord
#

I’ve installed azuextendedplayerinventory and it’s worked but I’ve no extra inventory slots, any idea how to fix that?

iron granite
#

config option i believe

#

i use sudnals extra slots which has them as well, but it also needs to be turned on in the config

#

and im guessing azu did the same thing

#

for config, either open the .cfg file in the config folder of bepin x folder, if you are using a mod loader change it there, and the easiest place is using azumatts official bepin x config manager which allows you to change config in game

#

azu does a lot you could say

#

oh you said inven slots, uhhhh it doesnt give you inven slots, it gives you a panel to seperately slot ur armor and stuff

#

try equipping and unequipping your armor @vestal fjord

vestal fjord
magic spruce
runic finch
#

why i cant spawn Eikthyr? the deer trophies wont work

magic spruce
runic isle
runic finch
runic isle
runic finch
#

oh apparently theres eikthyr spirit altars and the regular ones are separate. still dont know which mod it is tho, thanks guys

runic isle
low marsh
#

does anyone know what to do if you try to turn Valheim+ off but it doesnt save

runic isle
low marsh
#

in files I figured out how to "turn it off" but it still enables itself eventhough I turned it off

runic isle
low marsh
#

I am and okay

#

or at least attempting

coral ember
zealous niche
#

guys if i broke him do i need to upgrade it again??

runic isle
zealous niche
runic isle
zealous niche
runic isle
#

Google translate in the Google Chrome app can help. I've used that before and it works well for me.

little dome
#

Anyone have the issue of blueprints not showing up in planbuild ?

#

Been troubleshooting for an hour would appreciate help