#mods-issues

1 messages · Page 5 of 1

unique spade
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I actually had tons of issues with Valheim and other Unity games around the time the game came out in 2021. In one case, a BIOS update corrected it. When it started happening again, uninstalling bluestacks android emulator fixed it

dire island
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Im trying to use MO2 for the game but when I put BepInExPack in it tells me that the content doesnt look valid. What do I need to do to make it valid?

unique spade
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Hit windows key + r type in cmd.exe then enter the command wmic baseboard get product,manufacturer. This will print your motherboard make and model. From there, go to their support website and see what new drivers or bios updates you have if any. Do those.

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This is all in response to @willow halo

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When thats done report back and I'll provide some more steps to improve system stability

willow halo
# unique spade This is all in response to <@363514876699607040>

Appreciate you dropping in to help, updating my BIOS software is actually one of the few solutions I haven't tried yet. I wanted to try some of the lower-hanging solutions before I start messing with it but that's the next thing I plan to try. Thanks Advize.

unique spade
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ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' you have this repeating in your player.log

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The same as what I and many others have experienced. A search of this will reveal many people with the problem and not a lot of guaranteed fixes.

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Another potential culprit is the windows pagefile. You can disable it, restart PC, then enable it again with it set to auto-size to purge anything it had cached

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Another thing is to disable any game overlays. Discord, steam, windows game bar, nvidia shadowplay/GeForce experience or whatever it's called nowadays

boreal pilot
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I was just playing on server. made a new profile to update mods and now i get "Unable to locate valheim dedicated server installation directory

spice quarry
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does valheim+ work with ashlands

shy jacinth
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I'm not sure where exactly it would be since I'm on Linux and I'm assuming you're on windows but deleting Valheim doesn't get rid of all the files. There is a separate folder for the saves and all that.

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Can you link me to the reddit post? I'll try to see what ideas I can come up with.

Also personally I wouldn't mess with the bios. If it worked before it should work again.

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I have never used revo uninstaller for a steam game but I'm wondering if it could be helpful in this case. Make sure to use advanced.

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@high saddle too

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Some people have mentioned that some software conflicts with Unity

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Doing a search for "ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.'" brings up a lot of good things to try

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This should help to find the save files, maybe you have a borked save file. You could just move them somewhere else instead of deleting them to test:
https://savelocation.net/valheim

pliant trench
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OK, well the general environment is very dark. Think inside of a black forest Burial Chamber, but the whole biome all night and about 20% of the "day". The general daylight is about the same as late dusk in any other biome, or maybe even a bit darker.
People with light / contrast vision issues have a really hard time even playing. What is needed (and Irongate seems uninterested in providing) is replacement LUTs or adjustment options.

finite tapir
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thanks also how do i open the mod config menu?

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also when i tried to enter(1st time create) world, this pops up in bepinex, nothing happens ingame

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there's also this

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as well as this

finite tapir
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tried troubleshooting by myself, cant find where's wrong, that or i just suck at troubleshooting

finite tapir
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moved configula to recycle bin for the meantime since one of the red lines was that mod, currently the same biggest issue is still not being able to first time setup world(i'm assuming nor to enter other worlds, i dont want to ruin my other saves in case something goes wrong)

faint vine
grizzled rain
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I am struggling to get servercharacters mod to work on my dedicated server, or it's not even loading at all...

I have a few mods that is working, just not this one...
Anyone have any guides or have some suggestions for what may be breaking this?

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trying a clean (docker) install with Bepinex and only this mod enabled now...

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okayy... so that worked

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any dependencies I should know of?

grizzled rain
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I am stupid... ofcourse valheimplus is not working alongside this

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How else do people approach the balancing of mods then?
I were looking into increasing mob health and damage inside the valheim+ config. but servercharacters seems more important to me tbh

restive spruce
grizzled rain
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thanks i'll look into it!

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have any other mods for QOL as well? Wanted to use v+ for that too (box space etc)

restive spruce
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Azumatt has lots of QoL mods that he keeps updated,
In the long run it's better to use smaller QoL mods that just change things you want changed, rather than some Mega-Mod that patches hundreds of things if you use them or not.

pliant trench
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Yeah, IMO the pick and choose method is better. I also support a minimum server mods model. There are some things where it makes sense to consolidate on, and others where (IMO) it's best to leave to players client-side.

willow halo
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And to be clear I'm not messing with BIOS beyond making sure my hardware isn't unnecessarily overclocked, and I'm fairly sure its software needs to be updated anyway

steel root
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Hey I'm using thunderstore to add some mods to valheim, but when I start the game in modded it starts without any mods ? Tried reinstalling the game and the mods but still no success, looks like bepindex not starting ?
PS: was using vortex without issues before, but removed all the mods from it, uninstalled vortex and made a fresh install on steam

dense mesa
steel root
dense mesa
dense mesa
steel root
golden maple
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not so much an issue, but like a couple years ago now i played with a mod that added gold ore deposits around the map so you could mine it, smelt, it etc, the issue is ive completly forgotten the mod so i was curious if anyone else had played with a mod that had gold ore deposits,

shy jacinth
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I would back up those save and world files everywhere and obliterate every valheim file and mod you can

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use revo to make sure as much as possible is clean and then do a reinstall

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I could be wrong but I seem to remembering messing with I think it was a world file and it kept crashing me on load, maybe it was a character file, one or the other

cosmic spear
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does anyone have an auto feed mod for boars and chickens that works with ashlands?

cosmic flame
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Q: I was today years old when I discovered that mods are installed manually in Valheim mostly. Meaning no supported mods in NvidiaNOW or similar services.
Does the IronGate plan to inject the support of mods in the future as built-in feature ? Or there is no such plan?
[Thanks in advance for your answers, may the Odin blessing be with you]

deep bolt
cosmic flame
smoky vine
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i have 1 question about warfare, does the dual works? and if it does, what weapons works on

shy jacinth
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Is there a place that people post their mod lists?

dense mesa
shy jacinth
dense mesa
shy jacinth
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Thanks! I didn't even notice that channel before

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I see why though it is far below the voice channels

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most servers have the voice channels at the bottom

dense mesa
elfin cloak
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anyone has a problem with Epicloot bounties? i can accept them but they dont go to active. i can still kill the mob and complete the bountie, but i cant claim it because its not on active. only after relogging its on active, but after claiming it it also doesnt go away

jagged nimbus
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Any server optimization mods for ping and fps?

restive spruce
coral mural
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Hey guys, theres any good whitelist mod out there? That wont require password from players to join but also prevent other players that are not added to the list, to join? Thanks!

upper dragon
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Hello, I mentioned this problem in the #mods-discussion channel a few days ago, but now Im gonna try here aswell.

Im having issues with the AAA_Crafting mod from Azumatt, the UI change doesnt appear for me, in where i can input the amount i want to craft.
Im using Thunderstore mod manager, but ive tried installing it manually aswell.
Ive also tried disabling all mods, other than bepinex and AAA_Crafting.
Does anyone have any suggestions?

finite tapir
autumn stratus
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Only use the official one or unofficial one that I upload to Thunderstore.

finite tapir
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alright thankyou very much

wanton breach
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anyone know how to get servercharacters to work, i shouldnt be able to join with old character but i can and i cant see any config files for it

upper dragon
wanton breach
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yep

wanton breach
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the mod is copied into the bepinex on the server and pc, other than that i'm not sure what to do

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all my other mods work fine

dense mesa
wanton breach
dense mesa
wanton breach
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i am using it

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it's the latest update

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but the server characters is older

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any alternatives?

willow halo
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Hello, just checking back in on this. As I was running through the checklist of your suggestions (got rid of all overlays, peripheral softwares etc) I realized I'd forgotten about a Windows Security update from January that apparently a bunch of people have had issues installing (KB5034441). I was able to play in March, so I'm not sure if this would have anything to do with my issues but since you mentioned Windows updates I figured I'd ask. I also have not updated my BIOS software yet - is that something a relatively tech-illiterate person like me could do safely on their own?

Also @shy jacinth I tried deleting my characters/worlds and unfortunately got the same error code as always. Appreciate your help either way

unique spade
willow halo
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Whether or not thats the core of the problem I think it definitely needs a update, I got the board at a refurbished PC parts store and MSinfo says the BIOS software is from 2017 😬

graceful mirage
unique spade
# willow halo Whether or not thats the core of the problem I think it definitely needs a updat...

There is at least 1 BIOS update for that from 2018. The process seems simple enough and they provide an easy to follow tutorial video. I don't think you'd be at any risk of harming anything. Only requirement is some external storage medium like a USB flash drive.
https://www.msi.com/Motherboard/H110M-GAMING/support

https://youtu.be/sKMub20CUNI

In this demonstration, we'll show you how to update BIOS using M-FLASH ?

▶ Play video
severe grotto
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Hi. I was wondering if the MagicPlugin mod still had these different color wizard hats like in the pictures of the description? https://www.nexusmods.com/valheim/mods/2203/ I could be looking over them or misuing the mod, but I swear I've checked everything haha I only get the one model of the wizard hat with the feather when I load in.

Nexus Mods :: Valheim

Adds 7 early game magic weapons, 5 mid-game, 8 end-game, 6 armor sets, 5 eitr foods, 7 summonable creatures, 6 magical belts, 5 rings, 5 earrings, 5 necklaces, and 3 magic books.

elfin mountain
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Can anyone help me understand why doesn't this garbage of a thunderstore mod manager NOT let me switch the mod data folder from C to D

lofty hatch
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Hello. I was curious if anyone knew why my settings like “berry respawn time” keep resetting on my servers mods. Seems to only reset on relaunch of the server

stiff parcel
elfin mountain
stiff parcel
elfin mountain
upbeat marsh
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I want to ask if the Plan build mod is up to date with the Ashlands update

upbeat marsh
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Can you use Planbuild to copy buildings that you didn't build with the plan hammer?

patent jolt
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yes

zealous nebula
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Anyone have the unfortunate experience of encountering a bug with the Bonemaw in Ashlands?

As soon as it spawned my boat and I got sucked straight to the bottom of the ocean. I let go but my character is stuck gradually drifting along at the bottom and boat is glued like it has a similar weight to a neutron star.

I know it's a mod issue, anyone know what mods gave you problems if you experienced this? (Or if you fixed it, that's also great info).

cyan light
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Have anyone had mods work a while and then not working without any updates or anything? im struggling to get my valheim to what it was, i installed a few more mods and then it broke my game, so i removed it but its not the same as it was.

zealous nebula
pliant meteor
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Is there any mod that allows me to revive my ally for a certain amount of time or something like that? Example if he takes fatal damage and remains on the ground so I can revive him

honest prairie
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anyone ever used the "Hoe radius" expension from nexus mod i used it to finish the last details on my Land yesterday and i started to noticed Bugged terrain around my Land. where it meets other biomes is there any fixes to this as iv gone around tried to flatten it and mine and add some back to make it go away. but theres still some locations with Bugged "terrain"

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This one i was using

honest prairie
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this is what i mean

autumn stratus
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Terrain issues are a vanilla problem since Ashlands

honest prairie
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do you know what could cause it ? i atleast feel like it happends if things gets decreased 2 much 2 quickly

autumn stratus
honest prairie
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cause i just experimented with the Hoe radius No problem if Decrease or increase Value is low. but once its to much at once it seems the generation gets "Faulty" and it doesnt Load properly. What is the terrain masking for lava you mentioned?

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and could someone even tell me what these files are ? Whats told to download BepinEx alongside the Hoe radius. but it seems its just a Dedicated server running in the background and if its Needed to run the mod

haughty folio
sand merlin
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where are the other files ?

dense mesa
# sand merlin

You have to run the game once to let new mods create their .cfg files. When they do, the files will be along side the BepInEx.cfg file there.

sand merlin
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I did run it but the folder still empty

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do I have to run dedicated server ? Cause I'm running local one.

dense mesa
sand merlin
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main folder looks like this

simple crest
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What is in your BepInEx / Plugin folder?

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Hmm... I see you're using Vortex. That might be the issue

sand merlin
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should I install everything manually ?

simple crest
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That is Config not Plugin

sand merlin
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ah right

simple crest
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What version of ValheimPlus are you using?

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And where did you DL from?

sand merlin
restive spruce
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I still would get it from thunderstore, nexus has become a place of abandoned mods

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although their game is probably already jacked up from using vortex, nexus pulls an outdated version of bepinex

simple crest
sand merlin
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denikson-BepInExPack_Valheim-5.4.2202.zip

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I've copy-paste

restive spruce
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heh well that is the latest

simple crest
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That "BepInExPack_Valheim" folder is unknown to me.

sand merlin
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it was probably from nexus

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wait maybe it put original to that folder

simple crest
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I think your Vortex messed things up for you.

sand merlin
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if I swap them might work

simple crest
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If you are manually moving things around, and also using Vortex, you'll have a fight on your hand.

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Start from scratch with Thunderstore.

restive spruce
sand merlin
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alright I'm reinstalling everything from scratch then

dense mesa
sand merlin
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Alright did this

restive spruce
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use the mod manager to "launch modded" after

finite tapir
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i cant really access thunderstore and r2modman for some reason

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like, unable to download anything there

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[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
FejdStartup.OnWorldStart () (at <67f3c386e04446c49523ecfd5b8921c2>:0)
UnityEngine.Events.InvokableCall.Invoke () (at <ab14d35a27c043688812ae199c64b5aa>:0)
UnityEngine.Events.UnityEvent.Invoke () (at <ab14d35a27c043688812ae199c64b5aa>:0)
UnityEngine.UI.Button.Press () (at <4043a6cf2c744415844c8ec0cca11c21>:0)
UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <4043a6cf2c744415844c8ec0cca11c21>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <4043a6cf2c744415844c8ec0cca11c21>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <4043a6cf2c744415844c8ec0cca11c21>:0)
UnityEngine.EventSystems.EventSystem:Update()

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and i assume that's because r2modman cant connect to thunderstorm?

sand merlin
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ah restarted the game now it works! cool thanks.

dense mesa
sand merlin
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ah one more question where is BepInEx config folder's location now ? 😄

dense mesa
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When using r2modman, select Settings, then All, then Browse Profile Folder.

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You can also use r2modman's Config option and view and change your mod's config files in there, too.

graceful willow
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anybody know how to turn of the need for the boatyard in the boat additions mod by blacks7ar?

graceful willow
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just changed the cost of boatyard to 2 wood. easy fix once i thought for a second

shy jacinth
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Is there a mod that takes the materials you need and puts them in your inventory? For example the requirements for a ship or portal. Maybe it is just me but I'm finding it tedious to pull the amounts out of the chest

heavy pasture
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for most things I just make one and then deconstruct, this puts the items in inventory... but for ships, kinda hard to do at your base 🙂

heavy pasture
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Right, using that, then you can like make a stone workbench, it'll pull parts from containers... then you can delete it to put the parts in inventory, then walk over to where you want it and build 🙂

half ore
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any idea why devcommands doesn't work anymore?

heavy pasture
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worked for me last night

boreal pilot
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Idk what mod is causing the stack to go to 100. and some stuff like this food wont stack.

half ore
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I receive this issue, not sure why this is happening

shy jacinth
desert plinth
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Does anyone know what mod manager I can use for Garuda Linux. I've tried BepinEx but so far its a no go

shy jacinth
desert plinth
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yes i got it from thunderstore

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idk maybe i'm placed some things wrong i dont' think so tho

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is there a video or instructions u could point me to

shy jacinth
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Works great for me and I'm on MX Linux

desert plinth
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i just have to copy and paste to the folders right

shy jacinth
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I used a different version of Bep starting out not realizing the difference and one of the mods wouldn't work, but worked with that version

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Yeah, and put the mods in "plugins"

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If you scroll down you should see the manual instructions

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I think most people recommend using r2modman which I do want to try at some point

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But I already had my mods pretty much set so I haven't tried it

desert plinth
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okay I'll try again tyvm and if doesn't go well i'll look into r2.

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good lookin out super

shy jacinth
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You're very welcome and I hope you have fun!! And it makes me happy to see another Linux user!

desert plinth
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omg i just swithced and love it

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havn't had one real problem yet

shy jacinth
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I do have some stuff that won't run but it isn't stuff I really care about

desert plinth
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everything is so smooth

shy jacinth
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Yeah for sure!! And so stable

desert plinth
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haha yeah i hanv't tried mmo or anything yet

shy jacinth
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Most stuff runs really well on Proton.

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If you go down the manual install on that page it shows a picture of how things should look

desert plinth
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okay i'll do that

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thanks again

shy jacinth
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Oh there is a bit more - you need to put the command in steam

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There is a configuration section for Linux

desert plinth
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yes the ./***** command. btw do you know what %command% means or is for

shy jacinth
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I forgot exactly. I remember reading about it but it didn't stick

desert plinth
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haha i feel ya

shy jacinth
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Make sure it actually matches your .sh in the folder. I think I had to rename mine

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Probably because I used the other version starting out but just in case

desert plinth
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oh okay, i'm glad you said so

shy jacinth
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I'm excited to hear about how it goes

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There is a #linux channel too and I saw someone posting about Arch but I think you are past where he is

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MX is debian based so my results might be a little different than yours

desert plinth
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ok cool i see the #linux channel. I'll post if i get anywhere

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here not not there of course

shy jacinth
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Sounds great!! I'm wishing you the best and a great every day!

topaz turret
boreal pilot
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i do have that mod.

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that is what it is thank you!

mellow sundial
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general question - does it seem like most mods are working properly with ashlands now? me and my group wanted to wait until the patch officially dropped and the mods got cleaned up for the most part. any insight?\

dense mesa
# mellow sundial general question - does it seem like most mods are working properly with ashland...

It totally depends on which mods you've got. But, generally, I'd guess we're about 80% there today.

You can check over at thunderstore.io where the mods are marked for Ashlands or not. And see how your personal mods are doing. And you could test your mods by updating your game to Ashlands, see how the mods do. And, then if some aren't ready, move your game back to pre-Ashlands. You don't have to commit the whole server and all the players to test it.

coral mural
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Hey guys, theres any mod to whitelist players that dont need to use the password to join? The permittedlist from the game even if i have the players added, still requiring password to join.

boreal pilot
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What is whitelist?

coral mural
# boreal pilot What is whitelist?

A system that allows only the players that you authorized to join the server, without the need to use a password. Even if the server has a password.

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Players out of that list wont be able to join the server in any way. Is a system to prevent troll players to ruin your server.

boreal pilot
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ah, good idea!

coral mural
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So, ive never installed any mods or whatever on my server. Theres a guide or something teaching how to run mods on a dedicated server? (i host my own server, not on steam).

boreal pilot
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the mod managers make it pretty simple.

coral mural
boreal pilot
coral mural
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So i need to download this thunderstore app?

boreal pilot
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yes

coral mural
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Gotcha, will try that, thank you!

coral mural
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One quick question about mods, the mods that i add to my server, players need to do something for them to work or they will just work for everyone just fine?

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Ive never run any kind of mods on any of my servers, so idk. I usually just work with plugins and players do not need to do anything.

boreal pilot
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That is not a quick anwser, it depends on the mod and how you set it up.

coral mural
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Ive only added two by now, Guilds and MaxPlayerCount

graceful mirage
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most mods will say on there thunderstore page where they need to be installed. most valheim mods need to be on the client, there is very few that are server only

coral mural
lofty hatch
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Anyone know why my server mods configs keep resetting? I keep changing them in the original thunderstore configs and then copying those files to move into the servers files but they reset on relaunch

dense mesa
desert plinth
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@shy jacinth yes I got mods working with R2 super easy. thanks man I appreciate ya

shy jacinth
desert plinth
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so far so good. there is a game coming out called Ashes or Creation so i'm sure that might be a heck of a thing to tackle

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**Ashes of Creation

pastel bison
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Every time i encounter a bonemaw

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i lose all controls and just slide along the floor

dense mesa
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It looks like one of your mods is out of date or broken. That error is too generic to be able to tell what mod is causing it.

pastel bison
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im thinking it might be floating object

coral mural
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Does anyone here run their server on a dedicated machine? I cant find anyone that runs the same way i do to ask or get help. Everything or is on steam or webhost.

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None of the mods i added to my server is working for some reason, it does not give me errors, just dont work.

rigid spindle
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anybody willing to fix "i explored this" mod? it uncovers the map as if you explored it, removing the shaded area you learn from other players at the cartography table. The creator of the mod basically said they werent interested and didnt even know if they rememberd how to fix it.

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or know of a mod that does the same

dense mesa
dense mesa
rigid spindle
dense mesa
rigid spindle
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server. but its mine

dense mesa
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Do you have console access to devcommands?

rigid spindle
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yes

dense mesa
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You can explore the whole map with the 'exploremap' command. No mod needed.

rigid spindle
dense mesa
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I don't understand what you mean by 'shaded areas that others have explored'.

lofty hatch
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I think I broke my server and now it doesnt want to recognize the plugins folder at all

dense mesa
lofty hatch
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Thunderstore

rigid spindle
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i have hdr on. so my apologies....but i mean the completely visible areas are what i explored. the fog of war is unexplored and but shaded areas are what others have explored. not me. thats what that mod does is change the shaded areas to look as if i explored them.

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the island in the center is shaded

lofty hatch
rigid spindle
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the land mass to the left is unshaded

upbeat marsh
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I have a question.

dense mesa
upbeat marsh
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When you place your buildings with the Planbuild mod, can you snap them to existing structures?

dense mesa
upbeat marsh
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Awh

coral mural
upbeat marsh
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How will you align buildings with roads and such?

lofty hatch
lofty hatch
lofty hatch
dense mesa
lofty hatch
pastel bison
dense mesa
pastel bison
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i wasnt even swimming

upbeat marsh
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Would that work with planbuild?

dense mesa
# pastel bison

It's one of your mods causing that for sure. You just need to do the trouble shooting to find out which one and remove it.

pastel bison
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yeah

dense mesa
dense mesa
severe grotto
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Is this hat from the MagicPlugin not with the current version of the mod? Are these pictures outdated? https://www.nexusmods.com/valheim/mods/2203/ I only get an all black one. Is this hat a custom asset made by the mod creator himself?

Nexus Mods :: Valheim

Adds 7 early game magic weapons, 5 mid-game, 8 end-game, 6 armor sets, 5 eitr foods, 7 summonable creatures, 6 magical belts, 5 rings, 5 earrings, 5 necklaces, and 3 magic books.

lofty hatch
dense mesa
lofty hatch
dense mesa
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You need to have the ServerDevcommands mod installed and running on your game so that it's always there. And you have to have your SteamID in the server's adminlist file. Then it should work all the time.

lofty hatch
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I do use a different pc for the server and the gameplay but even on the server pc i cannot do anything

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I did put my steam id into the server admin list

dense mesa
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Yes the SteamID is 17 numeric digits, yes? It's late here and I'm off to bed. I need my sleep. 🙂

lofty hatch
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Thank you for the help!

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getting this while trying to do anything that uses devcommands and devcommands itself

summer dome
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Hi can anyone help me? Our server is laggy, we're running 172 mods and everyone joining is a bit laggy (just irritating not unplayable)
i have a pretty decent pc, whenever i play vanilla the game runs fine, but modded craps it out.
I will send our mod list to someone who can help, reason being is i don't want to flood this channel by sending 170 lines (i dont even think discord can handle that)

jagged pilot
#

anyone seen this before?

autumn stratus
#

Only use Ashlands updated mods. Anything outside that needs testing before use

meager sequoia
summer dome
frail sentinel
#

hi, is this normal for valheim with some basic mods ? (I am creating world)

graceful hare
#

Yeah I believe that's a vanilla thing even

gray ridge
#

Hello, need a little help here.

I'm using AzuExtendedPlayerInventory.

When I choose to add additional inventory rows, those bottom rows are blocked by other containers when I open other containers.

How can I move the location of the other containers so when I open them, they are not blocking the bottom rows of my inventory?

stiff parcel
boreal pilot
#

Anyone can help? I have a issue with cfg's saving after i adjust in the f1 mod settings menu. Any insight is helpful thanks!

#

Is ther like a save? or some command i can run to save it all? Like i change my backpack to not show. then when i relog back to server it is showing agin.

wanton breach
#

anyone know of a mod that saves character to server that is compatible with valheim plus?

wicked agate
#

can anyone help with launched a modded dedicated server with thunderstore, but bepinex isnt pulling the mods from thunderstore? (was working before i did the 'run preloader fix')

stiff parcel
valid rover
#

Anyone ever have an issue with mining silver? I have an iron pickaxe, adn its doing 0 damage

drowsy stump
#

how can i use dev commands in the f5 menu. typing devcommands does nothing.

valid rover
#

Ther'es another step, have to activate in steam console

drowsy stump
#

yes

valid rover
#

google it, i don't remember the command exactly, but you go into steam, right click on properties, and add a line to one of the boxes

drowsy stump
#

yeah i have that set up and it's still not working

dense mesa
drowsy stump
#

yeah i have that set up and it's not a server

dense mesa
#

Does anything work in your F5 console?

drowsy stump
#

it comes up but nothing seems to go through

dense mesa
#

Then, you've probably got a mod blocking the input. Check your logs for Errors.

drowsy stump
#

this is what pops up when i try to use devcommands

autumn stratus
drowsy stump
#

ok thank you

half ore
#

can we somehow increase the raidus of the chests for CraftFromChests mod?

dense mesa
pearl estuary
half nacelle
#

Can anyone help me with this error I get on startup?

#

I guess its outdatet mod right?

floral lion
raven void
#

Does anyone have an example of the CLLC CreatureConfig.yml file post-Ashlands update?

dense mesa
mellow sundial
#

can someone make a mod that turns the valkyrie at the beginning into the Fortnite Battle Bus? I will pay you 20 USD

dense mesa
gray yoke
#

alright i figured out how to install mods but is it normal to be getting hundreds of messages like this?

Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64/data-0x5597c07c5ad0.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64//mono/aot-cache/amd64/data-0x5597c07c5ad0.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64/data-0x5597c05b4860.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64//mono/aot-cache/amd64/data-0x5597c05b4860.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64/data-0x5597c05b7f60.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64//mono/aot-cache/amd64/data-0x5597c05b7f60.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64/data-0x5597c05bbbe0.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64//mono/aot-cache/amd64/data-0x5597c05bbbe0.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64/data-0x5597c05bf8a0.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64//mono/aot-cache/amd64/data-0x5597c05bf8a0.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64/data-0x5597c05c1ea0.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64//mono/aot-cache/amd64/data-0x5597c05c1ea0.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64/data-0x5597c05cb480.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64//mono/aot-cache/amd64/data-0x5597c05cb480.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64/data-0x5597c05ca400.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64//mono/aot-cache/amd64/data-0x5597c05ca400.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64/data-0x5597c05d4520.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64//mono/aot-cache/amd64/data-0x5597c05d4520.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64/data-0x5597c05d7e00.so
Fallback handler could not load library /home/archer/ValheimModded/valheim_server_Data/MonoBleedingEdge/x86_64//mono/aot-cache/amd64/data-0x5597c05d7e00.so```
#

i verified my install and it came back clean

#

That’s just a small snippet, there were hundreds if not thousands of those, before seeming to boot normally

#

But I’m still waiting to see if it’s actually working

rain berry
#

blacks7ar's CombatOverhaulREwrite mod has a trojan according to anti virus, is this true or a false positive?

dense mesa
dense mesa
rain berry
floral lion
#

Blackstar is a very popular mod creator, no chance it's actually a trojan

dense mesa
summer prism
#

I banned 3 players and they bypassed the ban , any suggestions how they did it so I can close the loophole?

dense mesa
summer prism
dense mesa
gray yoke
dense mesa
ashen viper
#

I’m using the ConversionSizeandSpeed mod but since the latest update it doesn’t seem to be working?

topaz turret
simple crest
# summer prism not really

Did the bannedlist.txt get updated? You could also remove them from the permittedlist.txt, and restart the server.

#

I'm not sure if any changes in the 3 text files are taking effect without a restart of the server.

#

Just to be sure; The syntax of your listing is 'Steam_' and 17 numbers?

summer prism
#

@simple crest ty will do

simple crest
#

Anyone using Azumatt's CraftyBox and got the "Pull to inventory" to work? I'm unsure how it suppose to work, so it's hard to find out if any of my other mods/configs are conflicting.

simple crest
iron vector
#

The Placement Unlocked mod doesn't work anymore after Ashlands - it seems the creator isn't around anymore - is anyone able to fix and re-upload or suggest another mod that does the same thing?

quaint granite
#

Does anyone know if better wisps are incompatible with any of these mods when run on a server? It doesn't seem like it loads on server startup

#

I'm able to start a singleplayer game tho

iron hull
alpine cove
#

Is it normal to have higher mouse latency when running bepInEx?

quaint granite
iron hull
stiff parcel
#

Valheim minus works if it is installed correctly ^

topaz turret
half nacelle
#

Anyone ever encountered same error?

#

It's modded valheim

dense mesa
half nacelle
#

I get a error code from Valheim spawn that, even tho it isn't installed anymore or what can it be?

stuck temple
#

Hello fellow Valheimers. We just killed "Eikthyrnir" and got a trophy each but we can´t activate it at the altar. We are trying to figure out which one is the culprit for breaking it. Any clues? Modlist inc:
MajesticChickens v1.5.0 by CookieMilk
DoOrDieMonsters v1.2.0 by Horem
BepInExPack_Valheim v5.4.2202 by denikson
Jotunn v2.20.0 by ValheimModding
EpicLoot v0.10.1 by RandyKnapp
Custom_Raids v1.7.11 by ASharpPen
WackysDatabase v2.3.1 by WackyMole
Outsiders v1.5.5 by UnJohnny
Foraging v1.0.9 by Smoothbrain
WieldEquipmentWhileSwimming v1.0.8 by blacks7ar
SailingSpeed v1.0.3 by Smoothbrain
PackHorse v1.0.3 by Smoothbrain
Sailing v1.1.7 by Smoothbrain
NoSmokeStayLit v2.3.3 by TastyChickenLegs
MonsterLabZ v3.0.9 by MonsterLabZ
MajesticButton v1.0.4 by Azumatt
CreatureLevelAndLootControl v4.6.0 by Smoothbrain
OdinsKingdom v1.2.21 by OdinPlus
Spawn_That v1.2.12 by ASharpPen
Drop_That v3.0.2 by ASharpPen
CustomizeAltars v2.0.0 by Huntardys <- culprit (friend found the solution.)
ReliableBlock v1.0.0 by Korppis
This_Goes_Here v2.1.1 by ASharpPen
AzuExtendedPlayerInventory v1.4.3 by Azumatt
AzuMiscPatches v1.2.2 by Azumatt
Valheim_Enchantment_System v1.6.9 by KGvalheim
Horemvores_Assembly_Mod v1.0.14 by Horem
Fantasy_Creatures v0.3.9 by Horem
Creepy_Crawlies v1.1.1 by Horem
More_Ore_Deposits v1.3.5 by warpalicious
GammaOfNightLights v1.0.6 by shudnal
AllTheBases v1.0.8 by Azumatt
Mining_Caves v0.1.5 by VentureValheim
No_Grass v0.1.4 by VentureValheim
Venture_Location_Reset v0.9.0 by VentureValheim
PlantEasily v1.8.0 by Advize
DragonRidersExtras v1.0.2 by madkat
DragonRiders v1.2.0 by Yggdrah

frail fox
#

Does anyone have a fix for the Epic Loot bounty quests not working on a dedicated server?

wintry copper
#

Installed upgrade world but it doesn't seem to be working properly. Does not give me a 'start' option. Says it's running commands (temple_gen for instance) but nothing actually happens.

dense mesa
dense mesa
wintry copper
dense mesa
mellow sundial
#

anyone know why this might be happening? its probably a mod but here is the error i get whenever I try to use devcommands

autumn stratus
#

You’re using a mod that’s a year or more old.

somber ruin
#

which mod?

#

or which mods are likely to cause this issue?

half nacelle
#

Is it possible to install a texture pack eventho I launch the game via Thunder Stone?

iron vector
#

Hi everyone - is there a mod that hides helmets and/or armor? The invisi mods seem to be broken 😦

simple crest
acoustic coral
#

I have a world from the mistlands version of the game that I want to import and play on again. I imported the 2 files needed into the /worlds folder. When I select it in main menu and press start the game crashes while in the loading screen. Anyone know what the issue might be?

dense mesa
half nacelle
#

I have the MagicHeim mod installed but the altar won't be shown in the hammer menu. Can this be duo to other mods?

lilac sluice
#

[Error : Unity Log] InvalidOperationException: Parameter #0 of hook for Void Destroy(HitData) doesn't match, must be WearNTear or related
Stack trace:
MonoMod.RuntimeDetour.Hook..ctor (System.Reflection.MethodBase from, System.Reflection.MethodInfo to, System.Object target, MonoMod.RuntimeDetour.HookConfig& config) (at <4e2760c7517c4ea79c633d67e84b319f>:0)
MonoMod.RuntimeDetour.Hook..ctor (System.Reflection.MethodBase from, System.Reflection.MethodInfo to, System.Object target, MonoMod.RuntimeDetour.HookConfig config) (at <4e2760c7517c4ea79c633d67e84b319f>:0)
MonoMod.RuntimeDetour.Hook..ctor (System.Reflection.MethodBase from, System.Reflection.MethodInfo to, System.Object target) (at <4e2760c7517c4ea79c633d67e84b319f>:0)
MonoMod.RuntimeDetour.Hook..ctor (System.Reflection.MethodBase method, System.Delegate to) (at <4e2760c7517c4ea79c633d67e84b319f>:0)
MonoMod.RuntimeDetour.HookGen.HookEndpoint._NewHook (System.Reflection.MethodBase from, System.Delegate to) (at <4e2760c7517c4ea79c633d67e84b319f>:0)
MonoMod.RuntimeDetour.HookGen.HookEndpoint._Add[TDelegate] (System.Func3[T1,T2,TResult] gen, TDelegate hookDelegate) (at <4e2760c7517c4ea79c633d67e84b319f>:0)
MonoMod.RuntimeDetour.HookGen.HookEndpoint.Add (System.Delegate hookDelegate) (at <4e2760c7517c4ea79c633d67e84b319f>:0)
MonoMod.RuntimeDetour.HookGen.HookEndpointManager.Add (System.Reflection.MethodBase method, System.Delegate hookDelegate) (at <4e2760c7517c4ea79c633d67e84b319f>:0)
MonoMod.RuntimeDetour.HookGen.HookEndpointManager.Add[T] (System.Reflection.MethodBase method, System.Delegate hookDelegate) (at <4e2760c7517c4ea79c633d67e84b319f>:0)
On.WearNTear.add_Destroy (On.WearNTear+hook_Destroy ) (at <223d28d2e38546e085971bb3c0bfe69e>:0)
PlanBuild.Plans.PlanManager.Init () (at <2ad234d4a05e4c82816b58eeab1f12d2>:0)
PlanBuild.PlanBuildPlugin.Awake () (at <2ad234d4a05e4c82816b58eeab1f12d2>:0)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:DMDBepInEx.Bootstrap.Chainloader::Start()
UnityEngine.GameObject:.cctor()
PlatformTools.Common.SingletonMonoBehaviour1:get_Instance()
PlatformTools.PlatformManagerInitializer:OnRuntimeMethodLoad()

can anyone translate this error on the console for me? i have a pretty hefty modlist but cant understand which mod is affecting the permanent loading wait time sadly :(

dense mesa
#

I think that's caused by the MMHOOK mod needs an update. I get that error and PlanBuild nevertheless seems to work fine. Even though PlanBuild has MMHOOK as a dependency.

dense mesa
lilac sluice
#

ohhhhhhh

#

thank u -

iron hull
hearty falcon
#

anyone knows how to make epic loot and monstrum work together?

willow ice
#

Anybody knows why I can't find this recipe on my work bench? Its from herbalist mod and I do have all the ingredients needed.

patent jolt
willow ice
patent jolt
#

i want to say the flask recipe was in the forge, but it's been a long while .. i dont even think i still have that mod installed tbh .. let me see if i can dl it and have a look

willow ice
topaz turret
#

Pickup AAA by Azu, make your lives easier with a search bar.

willow ice
# patent jolt

thank you for confirming that I wasn't being pranked, I'll install AAA just to see if I was, in fact, blind or if there's a conflict going on.

patent jolt
#

blacks7ar's mods are usually super reliable .. maybe something else is interfering .. good luck!

hearty falcon
willow ice
patent jolt
#

Awesome!

misty fog
#

Hello all. I have 2 questions. I have devcommands installed on the server and a player that I trust also has devcommands installed on his client. His steam Id is listed on the server but he still cannot use any of the commands. He has the mod installed in his plug ins folder. And he has -console typed in steam. Any idea why he cannot use commands?

#

Second question. How do move a player to my location? I tried using recall [name] ( I used the characters actual name in place of name), but that did not work.

dense mesa
# misty fog Hello all. I have 2 questions. I have devcommands installed on the server and a ...

Make sure he has his Steam ID installed correctly on the server's adminlist.txt file and that his ServerDevcommands mod is loading and working properly on his PC. Have him check his log files to verify that it is. I assume he is accessing his F5 console ok and the commands just aren't working?

In my experience, the recall [name] command has never worked. It might or might not work for players in your immediate area. But, if that's all it does, it's kind of a waste of time even if it did work. If his name has a space in it, put it in quotes. Like recall "Harry Viking".

opal tree
#

recall <name> only works if you are hosting the world as a peer server (and not using a dedicated server).

It needs access to the immediate peers which only the server has.

dense mesa
opal tree
#

Yeah I went and wrote an entire server-side mod to enable teleportation requests with permissions. (Unreleased to public)

dense mesa
opal tree
#

I won't because then I'd have to support it

stiff parcel
#

I don't know if recall works with server devcommands, the last time I tried to use it earlier this year it did nothing

dense mesa
opal tree
#

Yeah so do I cries

stiff parcel
#

cries in mod support

misty fog
dense mesa
misty fog
#

kk

red acorn
#

I was trying to open a dedicated server(modded) with my friends and when we spawn in the character just floating in the air we can only jump and interact things and in the console we got infinite of these error massages anyone know how to fix ? thank you in advance.

dense mesa
# misty fog kk

Check to see that all those numbers on his user ID in the server's adminlist are correct. It's easy to mess up a number or two in there. 🙂

misty fog
#

Yea. I checked that several times as well as looked up his Steam Id64 number and everything matches

dense mesa
misty fog
#

lol...me too

#

Thanks for trying

dense mesa
#

And, he can type 'help' in the F5 console and see which, if any, commands are listed there.

misty fog
#

He logs in just fine when he hit F5 and typed help he gets nothing but errors

dense mesa
#

One of his mods might be interfering with his console access. He has exactly the same mods as you do? You could send him your r2modman profile code for him to use to be sure.

misty fog
#

This is his errors when ever he hit F5 and types any command in

dense mesa
#

That's too fuzzy to read properly but it shows that he has a broken or out dated mod in there causing problems.

shrewd shuttle
#

hey guys. I installed bepinex configuration manager and when I open it up in game with F1 it wont let me change anything. Does anyone know why this might be?

dense mesa
shrewd shuttle
#

when moving sliders, just doesn't move them. When trying to change a number it just backspaces through the numbers and doesnt delete them. The buttons up top work ie "normal settings" "keyboard shortcuts", but nothing else works

dense mesa
shrewd shuttle
#

my devcommands work yes

opal tree
#

Type a number here. Copy it. Highlight the entire number in configmanager and then hit paste shortcut.

shrewd shuttle
#

5

#

doesnt work

#

thats a video of me backspacing all of the boxes

elfin cloak
#

Anyone knows what causes the muddy scrap piles in the crypts to only have like 5hp? I can instantly break them without a sound effect. Im suspecting veinminer, perhaps a config thing

opal tree
#

In your console is it showing any error text

shrewd shuttle
#

no

dense mesa
elfin cloak
#

Single mods

dense mesa
# elfin cloak Single mods

You could try doing a File Manager search for "MudPile" on the config folder and see it that flags a mod or two.

elfin cloak
#

Ill just try to disable the veinminer mod and see what happens. Only used the mod for copper

#

Oh thats also a good idea ill try that too

misty fog
dense mesa
misty fog
#

No problem

dense mesa
shrewd shuttle
#

correct

dense mesa
shrewd shuttle
#

ill try that thank you

dense mesa
red acorn
#

Yes , it is still happening even in solo. also can i post a player log here ? would it be easier that way to help find the problem ?

dense mesa
#

If that doesn't help, then post your player log here.

shrewd shuttle
#

is there an alternate bepinex config editor to use?

dense mesa
shrewd shuttle
#

so im still having the same issue in a new config manager. Must be something else...

#

or wait? Should I be able to edit the config of the dedicated server from my main game?

dense mesa
shrewd shuttle
#

hmmm that could provide issues for my friends I would assume. Whats the best way to go about editing configs for a dedicated server?

dense mesa
# shrewd shuttle hmmm that could provide issues for my friends I would assume. Whats the best way...

Depending on the number of mods you have, you can edit them manually in the server's BepInEx config folder. Or if you have a lot of mods it might be easier to install r2modman on the server and use it to install the server mods. I think you can start a Windows hosted server from within r2modman if the server uses the default 2456 port. Otherwise, manually copy the profile folder's plugin folder manually to the server's plugins and config folder and start the server manually.

However, if you use a Linux host, you can't normally just start the server from within r2modman like you can with your game. You have to access the profile folder in r2modman and manually copy the plugin and config folders items manually to the server's BepInEx plugins and config folders.

The only time I've gotten r2modman to start up the Linux server, using it's 'Start Modded' button, is when using the default 2456 port for the server and copying the suggested Linux start up script in your Steam launch field.

shrewd shuttle
#

The only reason i avoided using r2modman was because I was unsure of how to install mods to the dedicated server and my own game

#

ahhh i see what you're saying

dense mesa
#

Sorry for the wall of text there but I wantd to try and be clear about how that works and how it won't. 🙂

shrewd shuttle
#

No I apprecaite it thank you!

topaz turret
misty fog
olive veldt
#

Hello, im playing a moded server with over 90 mods, I single tested each one of them, and it turns out that marketplace and NPC is breaking my ingame console. im the only player with this issue, why this can be, and any tips on how to solve it

misty fog
#

You'll have to test each mod and update or remove the mod(s) that are causing the issue

topaz turret
misty fog
#

Just went through this with a similar issue

misty fog
olive veldt
misty fog
#

I would temporarily remove the 2 mods and test it. If you have no issues then, sadly, you will have to remove those mods or update them

topaz turret
misty fog
#

kk ty

#

I'll kepp trying. Maybe I'll get lucky one day...lol

#

keep*

dense mesa
misty fog
#

kk ty again

autumn stratus
#

Same with why the coding foundations and structures are there for admin list to be used with commands but we need mods to accomplish anything in that regard on a server.

misty fog
#

Is there a mod for that?

autumn stratus
#

For? Commands?

proven kraken
#

does vortex work to use mods? Recently my mods doesn t work. i get an error

dense mesa
proven kraken
#

Oke, thx

red acorn
timid atlas
#

@valid rover try https://www.nexusmods.com/valheim/mods/2350 instead of mass farming

Nexus Mods :: Valheim

Allows you to plant evenly spaced crops, either one at a time or in any amount of rows and columns, with grid snapping features and invalid crop placement prevention. Also allows bulk harvesting of re

valid rover
#

ty I'll cehck it out

valid rover
timid atlas
#

I'll check

#

opened a bug report there

valid rover
#

ty

wraith wren
#

is it normal? 🤣

jagged nimbus
#

Nope, your console is full of red 😄

limpid sparrow
#

this is the first time i installed mods for valheim thru thunderstore, do i have to launch the game thru thunderstore under modded for it to work?

limpid sparrow
jagged nimbus
#

Outdated/broken mods?

patent jolt
#

is it the "valheim is not responding" type windows message? If so, that's not a crash.. new world generation takes a while, so you have to press "wait for program to respond" and eventually it will load. But yes, Cookiemilk knows lol .. maybe that too

valid rover
timid atlas
#

oh that sucks, sorry

#

you can try finding the problematic mod with binary search (remove half of your mods, keep adding or removing halves until the issue appears or disappears)

valid rover
#

Its something with Jotun

#

Jotunn, floating items or qol pins

#

working through it now

patent jolt
#

thunderstore is recommended for mods rather than nexus .. nexus doesn't always play nicely, and updates are likely more recent on thunderstore

valid rover
fallen harness
#

I have a mod-related problem
I need to remove accidentally spawned object
the only thing I found that can do this is this mod
https://www.nexusmods.com/valheim/mods/1274
unfortunately it seems to be not updated, and whenever i launch game with it enabled it forces console window that i can't close, and so i can't enter the game to remove spawned object
so, either how to remove spawned object without mods,
or how to launch this or similar mod so i could use it?

Nexus Mods :: Valheim

Ever accidentally spawned something (through the console or another mod) that is now stuck on a place you don't want it? This mod allows you to PERMANENTLY remove those objects!

willow ice
#

Does anybody know how to use the short burst of movement speed from Eikthyr's lightning gem - [Jewelcraft mod] ?

willow ice
# willow ice

nevermind, apparently, it activates on its own or im hitting the button accidentally

restive spruce
tepid rover
#

Sorry for the ping but this is the latest comment I found regarding Odin Horse 😅
I remember playing that mod well over a year ago and have now read that it's incompatible with ValheimPlus. Can you tell me if that's actually the case? I really enjoyed the horsies and adding a stable section to my bases...

grizzled rain
#

Also I noticed that V+ is so big it is conflicting with a lot of other mods

summer dome
#

hi anyone using bowsbeforehoes? for some reason when ever i fire one arrow it lessens randomly from 1 to 5

dense mesa
limpid sparrow
#

can i add mods to an already existing world?

dense mesa
timid atlas
#

make a backup before you do

#

adding mods is easy, removing them can cause trouble

dense mesa
timid atlas
#

naturally, if a mod adds content and you load a world without the mod, it'll disappear

limpid sparrow
dense mesa
limpid sparrow
dense mesa
limpid sparrow
#

i just wasn't sure if reinstalling them in r2 would create a problem

dense mesa
elfin cloak
#

enabling (default setting) visual effects does bring the sound back so ill just let that on

brazen knoll
#

can anyone point me in the direction of a working version (Advize-PlantEverything-1.15.2) please

tepid rover
tepid rover
brazen knoll
#

Yes thank you you are a mind reader sorry for not being specific lol

faint flame
#

Are there any mods that make it so trees will always drop what you need to replant them?

topaz turret
summer ingot
#

if you are running a server with mods, do the .cfg files need to be the same for all the people on the server as well as the server? and if different which .cfg file gets applied?

dense mesa
lament kindle
#

Stuck at bottom of ocean. cant move. used die command. still stuck there. anyone else come across this?

dense mesa
lament kindle
#

i was sailing along the ashlands water. not in it since im working on plains region atm

dense mesa
#

You can try loading the world on your solo game with no mods and then see if it fixes it self. If it does, save the world and reload it with your mods. Hopefully, it'll be back to normal. Good luck with it!

lament kindle
#

its a server

dense mesa
# lament kindle its a server

You can still do what I suggested when it's a server. As long as it's your server and you have access to the server's files. If you don't, then I don't know of any way to fix that other than maybe getting the server to shut down and restart.

lone hill
#

guys how do u rotate this square?

dense mesa
#

Depends on what mod's procucing the square. Sometimes there a keybind for rotating other times you can't rotate it.

lone hill
#

I know I can rotate this before but forgot it now

dense mesa
#

Check the mod's config file to see if there's a keybind for it. Like Shift+MouseWheel, or Ctrl+, or Alt+ for both right and left keys.

dire kestrel
#

anyone use Adventure Backpacks? I have no idea how to craft the Lox one

scenic chasm
#

Anyone coming across this issue with mods?

tame token
#

Im getting an error for wrong verison anyone know what i can do

shy jacinth
#

Wow it is crazy all the neat mods people have made. I hope they give official mod support one day

tepid rover
# tame token Im getting an error for wrong verison anyone know what i can do

https://www.nexusmods.com/valheim/mods/2323?tab=files

There is a Valheim Plus version that includes BepInEx (the thing that loads mods into your game) which seems to be what is installed on the server you are trying to join.

Try downloading the "ValheimPlus Windows Client" file from here and unpack it into your game folder (if using steam it's C:\Program Files (x86)\Steam\steamapps\common\Valheim).

In case you already have an older version of this installed, just click "accept/okay" when your computer asks you if it should replace existing files when unpacking, to update it.

Nexus Mods :: Valheim

This is an un-official community fix maintained by Grantapher.

tepid rover
patent moth
#

It’d be great if you just downloaded the mods of the server you connected to like some games have done in the past

patent jolt
slow vapor
#

It's been a while since I came back to the game, after updating all the old mods my game runs with a lot of red lines, can someone tell me which mod is causing this?

graceful mirage
#

MissingMethodException is normally from a mod not updated for the version of the game your running

#

and with 92 mods im not even going to attempt to guess what one it might be

dense mesa
stuck monolith
#

Please tell me a mod for the server so that it is private at spawn and they cannot build near the spawn.
How can this be realized, only with totems?

limpid sparrow
#

this is probably a dumb question but with r2modman when i add a mod is it plug and play or do i also need to make changes within the files since some say that, not sure if that’s only meant for manual installation?

dense mesa
limpid sparrow
dense mesa
dense mesa
stuck monolith
limpid sparrow
dense mesa
limpid sparrow
mellow sundial
#

if I am using gportal for a dedicated server, how would I save the world file? Would it be my local world file or the one on the hosting site?

tropic ember
#

@autumn stratus I tried looking to see if you responded to a similar question but i had no luck. unless im blind, i cant find the build for the Wardislove ward on my hammer. if you need more info lmk

autumn stratus
tropic ember
iron wolf
#

Can anyone explain this to me. I have been trying to start a new character but everytime as soon as I get the workbench and place it down, every build in the game unlocks. Stuff from every biome and things you only get at end game. What do I do to fix this? I do have mods installed but none that should unlock anything?

restive spruce
autumn stratus
#

FineWood, SurtlingCore, Thunderstone

stable quartz
# iron wolf Can anyone explain this to me. I have been trying to start a new character but e...

Might want to verify the issue is with the vanilla game or with the mods you have installed. Remove all the mods 1st, then add them back one at a time to see if the issue goes away and then comes back when a particular mod is added. Even if it isn't the mods, this is a good way to troubleshoot the issue and eliminate possible culprits. IF the issue is with a mod, then you can target that mod's author to troubleshoot. If it is vanilla, then you can ask in the vanilla Discord channels to troubleshoot it further (just leave the mods out until the issue is resolved).

iron wolf
#

Thanks

tropic ember
autumn stratus
tropic ember
#

im sure you can tell i have lol. just double checking: the ward would be under misc. right

autumn stratus
#

Yes

restive spruce
#

maybe a conflict of epic boot and WIL, time to set incompatability

restive spruce
queen violet
#

what's a predab?

tame token
#

is there anyone around that can help walk me through setting up my first server would really appreciate it

stable quartz
#

Looks like you just need to disable the mods on your client...or add them to the server to make the connection compatible.

tame token
#

idid nothing is working

#

i can run vanilla but anything besides that it gives me wrong version error

stable quartz
#

Aye, the remote server is vanilla (no mods)...that's why you can only connect if your client is vanilla (no mods).

tame token
#

thses are mods i have for server. Yes but if i run valheim plus it tells me i dont have correct version of valheim plus

#

the only actual mod giving me issues is multi chest user

#

it doesnt give me the option to download diffrent versions of valheim plus just the latest version

stable quartz
#

If you remove Multichest user from the client does it let you connect?

tame token
#

it just says incompaitable version

#

theses are the three options i have im mguessing i need to be on valheim plus

stable quartz
#

Have you checked the LogOutput like it says?

tame token
#

would you be able to hop in a call bro? i dont know how to do this lol

#

this is log output

#

ah i think i see it wants 5.4.22 but im in 5.4.2202

#

yes or am i way off

stable quartz
#

Try updating BepInExPack on the server?

#

See if it bumps it to the 2202 version.

tame token
#

all mods are updated you mean off thunderstore?

#

its saying 5.4.2202 off thunderstore and thats what i put on server i thought

stable quartz
#

Clobber the one on the server to verify.

tame token
#

hmmm idk how but ill look

#

would it be any of these im not seeing it

stable quartz
#

How did you install it the 1st time?

tame token
#

dragging to file location from thunderstore file to server file dropoff

#

that and the mods with it

stable quartz
#

I take it this is a paid for server and not you own?

tame token
#

yes

stable quartz
#

Which is it?

tame token
#

apex hosting

jagged nimbus
jagged nimbus
tame token
#

im so new i thought i did through thunderstore

#

is that now how youre supposed to do it

jagged nimbus
#

It's not recommended to use modmanager for your server but instead install it manually.
How do you host your server?

tame token
#

apex

jagged nimbus
#

Then you need to manually upload your mods to your Apex server.
Do they offer a pre-install with BepinEx like many other hosts?
If not, you need to manually install BepinEx.

stable quartz
#

It looks like the Server has v5.4.2200 while the client has the latest at 5.4.2202...you can either download the newest version manually and install it on the server, or download the older version for your client and install it on your client. Probably the 1st option is the better one. You'll need FTP access to the APEX server, do you know how to do that?

tame token
#

I disabled the chest mod and im good now WHAT

#

but i didnt do anything to bepinex wtf i dont understand

jagged nimbus
#

In order to run mods you need "BepinEx" on your server too and you also need some mods there.

stable quartz
#

According to the website, when you select "Valheim Plus" as the game version, it loads up an image of the Valheim with BepInEx pre-installed (but you still have to upload individual mods using the instructions on that website.) It may be that this version is only at v5.4.2200 and not the latest. If that is the case, then you may need to manually install the latest version on the server (though I'm not sure how you do this with Apex...probably a good question for the Apex support) or you can downgrade your client version to v5.4.2200 (available on Thunderstore under the Versions tab) to make them compatible.

restive spruce
#

I wouldnt use a host that still uses valheim plus.

stable quartz
#

What is the difference between BepInExPack and Valheim Plus? Seems like they are two different things.

restive spruce
#

All mods run on bepinex, it's the loader for valheim mods.
Valheim plus is just a mod

jagged nimbus
#

One comes with ValheimPlus preinstalled, the other is BepinEx only.

stable quartz
#

Wouldn't it make more sense to have a pre-loaded BepInEx game version rather than Valheim Plus then?

restive spruce
#

oh they offer both? yeah I would just go with the bepinex

jagged nimbus
#

Early on you had no choice and ValheimPlus = modding according to paid host.
This due to the author of ValheimPlus did various nefarious things and then disappeared for good.
It's only now recently after many years of asking that they offer a pure version without ValheimPlus.

stable quartz
#

How difficult was it to remove Valheim Plus from the BepInExPack?

jagged nimbus
#

Deleting the DLL but some as in very few forced it on you regardless.
These few but extremely awful hosts didn't let you delete or add mods.
A host that doesn't give you control of your server is a host best avoided.

stable quartz
# restive spruce oh they offer both? yeah I would just go with the bepinex

I don't know...I'm basing this off of the website Apex hosting has on how to enable and install mods. But they have you select a ValheimPlus game version, then you upload the mods via an FTP interface. Seems like you should be able to launch a normal Valheim game and then just add the BepInExPack manually via FTP as well, but I'm not sure because I'm not using them. I can't push all the buttons to verify. 🙁

jagged nimbus
#

Maybe for some but with most you need to pick the BepinEx option and uploading manually doesn't work.
They probably install it differently so if you just upload the folder it doesn't run BepinEx.

stable quartz
#

Yeah, so then using the "ValheimPlus" mode and just deleting the base .DLL hopefully accomplishes the same thing? Unless that .dll is placed somewhere inaccessible to the customer?

jagged nimbus
#

Yep, you can also just use ValheimMinus mod that deletes the dll at all times if it comes back.

stable quartz
#

Mods that mod mods.

#

And so begins the age of mod-ern warfare...

jagged nimbus
#

For example early on when hosts didn't offer a pure BepinEx version the dll came back sometimes.
Usually when the game updated, you restored a backup, reinstalled etc so this mod was nice.
It was also possible to use "ThisGoesHere" to delete anything each time the server starts.

stable quartz
#

Actually wasn't there a stink about some mods that tank the performance of other mods for like WoW? For like all the classic auctioning mods?

jagged nimbus
#

We went from Valheim to WoW.

stable quartz
#

Sorry...just an aside.

jagged nimbus
#

Or did you mean if there was mods like that for Valheim like it happened to WoW?

stable quartz
#

Yeah...you would hope that all modders play nice...

jagged nimbus
#

Oh boy

#

There's a few authors that makes their mod tank other mods performance yeah.

stable quartz
#

I feel like when money gets involved all bets are off.

restive spruce
jagged nimbus
#

Yep, paid mods are pure garbage and should be avoided like the plague.

restive spruce
#

lol

stable quartz
#

When it's mostly just people wanting to experiment or add some custom content to enhance the gameplay everything is fine and dandy, but when people start using mods to create an edge over competition...politeness goes out the window. Hopefully valheim doesn't have this issue as there isn't much competition in a solo or cooperative game.

jagged nimbus
#

No, luckily there's like 2 extremely stubborn authors that do paid mods.

stable quartz
#

I'm kind of mixed on that...

ember sentinel
stable quartz
#

Like they use their mods to create an advantage in competitive games.

restive spruce
jagged nimbus
#

Voluntary donations or commissions ONLY or go home IMO.
Paywalling features, multiplayer, crashing your game if you don't pay, GARBAGE.

ember sentinel
stable quartz
#

For instance, in WoW, using mods to scour the auction house to make gold over everyone else who is forced to use an outdated and antiquated interface.

jagged nimbus
stable quartz
jagged nimbus
#

Haha I was just kidding.

stable quartz
#

How do you create a competitive edge when eveyrone has access to decommands and thus everything anytime they want it.

jagged nimbus
#

Haha but you could find people selling materials on Amazon 🤣

restive spruce
#

when the client loads 99% of everything, yeah, it's not easy to enforce mods/settings.
Azu's Anticheat, ServerCharacters, Ward is Love help a ton.

stable quartz
#

Just remember everyone! It's just ones and zeros on some disk drive somewhere!

restive spruce
restive spruce
stable quartz
restive spruce
#

If all players have the same QoL options, they all agree to the settings, then it's not so much cheating against another player, but cheating vs the game mechanics.

stable quartz
#

It's only cheating if the people who enforce the rules make it cheating...

restive spruce
#

yeah, but I guess there are a lot of "free build/creative" servers out there, I mean, if everyone is agreeing on the playstyle it cant really be seen as a cheat.

stable quartz
#

Yep...but not just everyone...only the people who have the power to enforce the rules.

limpid sparrow
#

anybody use Valheim raft and know why by boat would glitch like this?

copper arch
#

good evening everyone, i need some help with the Backpacks v1.3.3 by Smoothbrain mod. can someone explain how to configure the packs to be hidden? not visible on the player model?

copper arch
#

i figured it out, i was a dummy XD

stuck monolith
#

Please tell me, I installed Server Character on the server so that the characters were saved locally for me.
I have several servers and I need to wipe only one server. How can I understand which characters from characters_local were used only on another server (world)?

jagged nimbus
#

ServersCharacters doesn't save locally, it saves it on the server.

ashen viper
#

Anyone know how to add items to the mod fuel eternal. I want to add the iron fire pits to have eternal fuel but it doesn’t seem to be working

stuck monolith
jagged nimbus
#

Usually save/character something.

jagged nimbus
#

anyone know how to fix the vanilla+ mod not responding to the new patch? Or is this up to the vanilla+ makers?

graceful mirage
#

Most mods don't support the PTB

jagged nimbus
restive spruce
#

vanilla+ sounds like a weird name for a mod, cause as soon as you add mods it's no longer vanilla.

jagged nimbus
restive spruce
jagged nimbus
#

omg thank you so much

willow ice
#

Does anybody know how to use the wishbone as a jewel in jewelcrafting mod?

#

nevermind - its to socket the utility item and insert the wishbone to it

restive spruce
thin snow
#

Huh? I need an older version?

graceful mirage
#

or update your server

thin snow
#

aha

ornate vine
#

this is probably the wrong channel but does anyone the recipe for the Wraith head piece from Southsil armour mod?

half nacelle
#

Do you guys play Thunderstore modded valheim with texture pack? If yes, how can I install them?

willow ice
#

use r2modman, easy accessible config file to see all recipes.

tepid rover
#

Is anyone here familiar with the "Odin Horse" mod? It says on the different mod pages that it's incompatible with V+ and I wondered if there possibly is a workaround for that?

willow ice
summer dome
#

is anyone familiar with this error?

tepid rover
#

V+ was a lot more user friendly when I explained modding to 3 friends of mine, having just one big config... maybe I'll look into other mods to replace it for Horsies another day... But atm I don't think so.

graceful mirage
#

Odin Horse is coded not to load if v+ is installed

tepid rover
#

That's... kinda lame

graceful mirage
tepid rover
#

Oh wow... I mean, I'm sure there's an initial reason for it but doesn't that kind of backfire? Like, I am way less likely to get Odin Horse because of the extra work it will take me now.

graceful mirage
#

i dont know the reasons behind it, just know there is a few that do it

tepid rover
#

In theory, if I were to go all in and learn a lil more, would it be possible to remove that line of code myself (and just for myself)?
I did tweak a mod for Stardew Valley back in the day after teaching myself, because it was lacking something I didn't want to install a whole other mod for...

graceful mirage
#

i dont think that one is open source, i was using the source tab on thunderstore to find that line

deep bolt
#

The fact that the original author completely abandoned it and it's only alive because of someone unrelated to said author should be a clue

tepid rover
#

If I put as much effort in creating a beautiful mod like Odin Horse, I'd want as many people as possible to be able to enjoy it...

V+ never made me think it's super broken or barely holding on tbh... and original authors abandoning mods for me doesn't equal the mod being bad if there's people taking over. Og might have just lost interest, it's not like it's their job.
I might not be up to date tho. I know some options (like for example auto-fuel or floating items) currently don't work or cause issues but since I don't use those anyways I'm kinda good... I never knew V+ was viewed as that broken 🙈

velvet mist
#

Unsure if this is actually an issue with mods or just multiplayer in general, google wasn't super helpful
The other day I was playing a p2p multiplayer world with 4 buddies and after a while we started noticing there was some enemies that were dead.... but pretending to be alive.
They would run around and attack but dealt 0 damage to players. You also couldn't hit them.
However, they could still damage buildings for example Greylings throwing a rock and hitting a furnace or something to that effect...
After restarting all of them were correctly despawned and the issue didn't reappear in the next 45~ mins we played.

Is this just a multiplayer valheim thing or possibly a mod thing?

jagged nimbus
# tepid rover Oh wow... I mean, I'm sure there's an initial reason for it but doesn't that kin...

You can join OdinPlus discord and search if you want to know the reason.
In short, it was done to fight against the V+ plague and server hosters forcing it on their players.
Now that the majority of the big hosters don't force it on the player anymore I don't see a reason to keep blocking it.

I used to block it too, along with Epic Loot but removed my blocks a long time ago.
V+ is never recommended, it's a broken mod that causes a massive amount of problems.
There's a working version out there but it still uses the rotten core of V+ so problems remains.

#

And no, you cannot remove that block and if you do, you will not have a pleasant experience.

tepid rover
#

Thank you for your answer, I wasn't aware V+ caused such issues. I had a server once and added all mods manually, the host didn't enforce V+, so maybe that's why.

coral mural
#

Can someone help me please?

I downloaded the BepInEx (Version 5.4.2202, because it says to be recommended for those mods) and installed on my server folder.
I downloaded all the mods i wanted to install (or test) on my server, they were: Guilds, MaxPlayerCount, ServerDevcommands, ItemStacks and PlantEverything.

As soon i installed the mods, i shutdown my server and then turned on. Then Plugins config folders were created.
I changed what i wanted and then restarted the server again.

After all this be done, i finally when ingame to test those mods annnnnnnddd, NONE OF THEM SEEMED TO BE WORKING.

What should i do?????

Thank you!

graceful mirage
#

atlesst 3 (ServerDevcommands, ItemStacks and PlantEverything) of them also need to be on the client, not sure about the other 2

coral mural
graceful mirage
#

yup

coral mural
#

Will try!

graceful mirage
#

Guilds prob needs to be on client also

#

MaxPlayerCount might be only one that is fine just on server but not totally sure, normally the thunderstore page says

iron totem
#

heyyy is there a mod or something that youre able to change the drop rate % of certain items, for example just wood and rock?

deep bolt
#

CLLC

upbeat marsh
#

https://www.nexusmods.com/valheim/mods/5

Would this mod still work for mistlands content or is it completely abandoned at this point? I've yet to find a build that allows you to completely copy and move a building without working with blueprints first.

Nexus Mods :: Valheim

SAVE and LOAD your constructions using the new file format, '.vbuild'.NEW VERSION : HEROBRINE REMOVED

fathom salmon
#

My valheim plus isnt loading in Singleplayer

rigid crane
#

Does anyone have experience running mods with steam link?

devout yacht
#

are there any mods that won't bug if my friends and I download separately and then start via " START SERVER and then COMMUNITY SERVER ", and then enter the game. I would look for some useful mods, like NPCs or something for a nicer game. is it even possible that we all see the same thing?

jagged nimbus
#

No, everyone needs to have the same content mods or it will be invisible to the other.

summer dome
#

hi everyone, is anyone familiar with this error?
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Lumberyard.Lumberyard.MiscPatches.SetSmelterScript (ZNetScene scene, UnityEngine.GameObject prefab, System.String fuelItem, System.Int32 maxOre, System.Int32 maxFuel, System.Int32 fuelPerProduct, System.Int32 secPerProduct, System.Collections.Generic.Dictionary`2[TKey,TValue] conversion, System.String AddEffect1, System.String AddEffect2, System.String AddFuelEffect1, System.String AddFuelEffect2, System.String ProduceEffect) (at <83ea532ed3b142bea790ae07fd553591>:0)
(wrapper dynamic-method) Lumberyard.Lumberyard.MiscPatches+AddEffectsPatch.DMD<Lumberyard.Lumberyard.MiscPatches+AddEffectsPatch::Postfix>(ZNetScene)
(wrapper dynamic-method) ZNetScene.DMDZNetScene::Awake(ZNetScene)

restive spruce
#

not sure what mod adds that

summer dome
#

we do have a lumberyard mod installed on our server, but the issue is i cant go in the server but my friends can

#

so i cant decide whether to remove the mod completely since it works for others

restive spruce
#

is there another mod that might be trying to autofuel it? idk, something you could hit up the dev of the mod about

#

they are active

summer dome
#

we do have an autofuel mod. i just cant pinpoint what the problem is since its isolated to me.

restive spruce
#

what appears in your logs before the disconnect?

summer dome
#

actually that's the thing. i am not "disconnected" i just literally can't connect.
after the password login screen the game will load infinitely

#

then after 30 minutes it goes back to the main menu.

restive spruce
#

will need to check both server and client logs, they are inside the Bepinex folder, the Logoutput.log

#

see what it's doing when you "freeze"

summer dome
#

so what i did was compare my client log with my friends client logs. the major difference we have is that I have the error i sent above.
on the server's logs some mod is flooding it with an error, but using a text editor i searched for my connection logs which show no error

restive spruce
#

well, you certainly dont want some error flooding your server

summer dome
restive spruce
#

set the configuration for bepinex to "append logging", just make sure to set it back after

summer dome
restive spruce
#

set the config to append logging, do some tests, then close out and change it back after gathering the log

restive spruce
#

client

#

on the server log you should look into what is flooding it with errors

summer dome
#

oh okay, im in the process of completely reinstalling any valheim related stuff
r2modman, valheim, clearing out cache, just basically clearing out any valheim related files

#

which actually brings me to this question, is r2modman app better or the thunder store mod manageR?

restive spruce
#

usually I just delete my valheim folder, goto properties of valheim in steam library and have it verify the files, it does a clean install. then in r2modman i create a new profile and download a couple mods I know that work or that were updated recently.

#

anything more than that is probably overkill

summer dome
restive spruce
#

well, I think the issue will be what ever is flooding the server with errors

summer dome
#

welp i'll let you know after my reinstallation and update of mods on the server, just waiting for the modpack to reflect on the thunderstore app

summer dome
#

but yea going back to my other question, is the thunderstore app better to use than r2modman?

restive spruce
summer dome
#

so nothing is better nor worse

restive spruce
#

if you dont mind supporting tstore with a few ads on the launcher then stick with thunderstoremodman

#

if you dont like ads, then r2modman, they are sorta the same

#

tmm gets updated a bit faster than r2modman with modlists

summer dome
#

yea i think ill stick with thunderstore, gotta support anything related to mods
altho here is the flooding error on our server maybe you have an idea what mod this is

restive spruce
#

sounds like some ui mod on the server, but servers do not run a ui to need such a mod

summer dome
#

yea i just removed better ui on the server since it doesn't really need it buut the floodign still persisted after removal

#

other than that we have no ui mods

restive spruce
#

no mods like immersive hud or anything?

#

I mean that mod is broken anyways

summer dome
#

can i send our modpack link to you?
if you're not too busy that is, would love help if maybe there is a mod there than does things to the UI

restive spruce
#

you add it to thunderstore for your players or share a profile code?

summer dome
summer dome
restive spruce
#

drop a link

summer dome
#

just ignore the better UI mod, what I do is install that mod pack then manually copy the files to our server.

#

i just remove the non server needed mods manually

restive spruce
#

that is quite the modpack

summer dome
#

believe it or not that's already trimmed down haha

#

and if you're thinking it already, yes it takes a long while for the server to turn on haha

restive spruce
#

well, cllc has an option to make items float, so you dont need floating items mod.
you're running shutup so you wont see half the errors probably. I will download the pack and try it out though

summer dome
#

also i really appreciate you helping, this sht is rlly giving me a headache haha

restive spruce
#

shutup hides a lot of stuff to prevent mods spamming bepinex logs, but it also isnt the best for trying to troubleshoot

summer dome
restive spruce
#

modman will put it in there,

summer dome
#

yea but remember what i said about manually copying mods i downloaded from r2modman folder to the server? haha

restive spruce
#

i have to wait like 10 min till r2modman updates

#

still shows 5.1.1

summer dome
restive spruce
#

goto settings then export profile as code

summer dome
#

do the mods have to be in r2modman for this to work?
because i cleared out my mods a bit earlier

restive spruce
#

yeah

summer dome
#

well, the update for 5.1.2 is I just removed reviveallies by ratzu and jewelcrafting
its just so my friends wont have a problem with these two mods

#

thats basically the difference of 5.1.1 from 5.1.2

restive spruce
#

but jewelcrafting is a great mod 😦

summer dome
#

it conflicts with epicloot (the server showed me an error log where its not going to load it because it conflics with epicloot)

restive spruce
#

well yeah, epicloot is trash

summer dome
#

i just believe whatever the server tells me HAHA

summer dome
#

we just installed the mods that interested us (hence the 100+ mods)

#

would also love jewelcrafting but we unfortunately started out with epicloot before jewelcrafting

restive spruce
#

I cant be saying it's "trash" it's much better now than it was. The main issues I had with it have mostly been fixed, but JC was built around optimization and customization, while EL was made as a loot piñata.

#

in recent updates to EL a lot of things have been fixed, bit more put into balance.
I just feel JC adds to playtime while EL sorta takes away from it.

summer dome
#

now you're making me mull over whether i should remove it then stick with jewel crafting.
but my friends are hving fun with the bounties tho. as the server owner i feel like what i say should go but we have a democratic rule HAHA

#

although i will consider what you said.

#

OHH 5.1.2 just got shown on the modlist un tmm

restive spruce
#

lol, well yeah, finish this playthrough and think about it.
JC has an api that other mod authors can make gem mods, there are several. CrystalLights and MagicPlugin with rings and stuff. There is options for YML configs that you can pretty much set the mod up any way you like, even make it drop full socketed items like EL with enchanted drops.

#

bounties are cool in EL, but I will never get back the time I wasted traveling to bugged spawns xD

summer dome
#

now i am really mulling it over haha.

summer dome
#

the good thing about it though is that it keeps my friends with more things to do

restive spruce
#

its much better now, like I said, a lot of things got fixed by the 3rd author of EL.

#

sorta a hand-me-down mod

summer dome
#

but after hearing what you said, maybe after the frost biome releases we'll use jewel crafting instead of EL

restive spruce
summer dome
#

going back tho, 5.1.2 is up now

restive spruce
#

will test

summer dome
#

also reinstalling on my end. will let you know what happens

willow ice
#

Anybody using Therzie Wizardry who knows why magical infused wood ain't dropping for swamp? I swear I've chopped down like 20 ancient trees and not a single infused wood.

#

im not sure if im doing it right but this is the wiki for it

willow ice
#

Screw it, I'm just gonna make these drop from their respective mage mobs alongside the shards

jagged nimbus
#

You can also join Therzies Discord for direct help 😄

devout yacht
#

is there any official site with mods, i'm interested in npc mods and some similar interesting ones

devout yacht
#

is there a good npc mod i would put a few people in my village to make it look more alive it's too desolate empty like this

reef lintel
#

hello, i just started playing the game again after a few months and decided to do a modded playthrough, however something is causing the biomes and vfoilage to not spawn anywhere besides the main spawn. could someone please help me, if you want ill put in the mods im using

shell oriole
#

Is there a working branch for Auga or is it totally dead by now?

restive spruce
mellow sundial
#

whats the devcommand to spawn ashwood?

#

its not spawning anything when i do spawn ashwood

limpid sparrow
#

how do I back up my world? i'm about to use this upgrade world mod but it's super keen on creating a back up and I'm not sure how to do that

restive spruce
#

if local: \Users\Username\AppData\LocalLow\IronGate\Valheim\worlds

tame token
#

whats the mod for only allowing fresh characters to join a game? ServerCharacter?

glossy snow
#

Is anyone using Hip Lantern by shudnal? I can't seem to refuel it. I've cleared the recipe and crafting station, the mod page states that it should be able to be refueled by hand. I have tried several different approaches but can't get results.

ornate vine
#

hiya, does anyone know of any good melee weapons/armour mods that would make a melee class alot better? right now mages are beyond godlike compared to melee...with mages hitting for 2000 every shot and melee only hitting 1000 against a staggered enemy. (enemys in my server are all 3 star and above so somehting that can compete would be good) thanks for any answers boys

devout yacht
#

how do i know which mods are updated for this version of the game

dense mesa
lethal holly
#

How do you report mod issues for Valheim mods obtained through the Thunderstore?

dense mesa
lethal holly
#

There isn't one on the weblink from the Thunderstore for any mods there. If there was I would not be asking how to report issues. I use addons quite often on other games like World of Warcraft and being able to report issues with those addons is never an issue.

dense mesa
lethal holly
#

you are not annoying me Jaga. I am just trying to find out the info I need to report mod issues.

pearl vine
#

been awhile since I've played modded valheim but was hopping onto my main character on my server. Using about 26 mods but now my character doesn't want to move around at all is and stuck in one spot. Anyone know the issue or fix please?

elder vine
#

Good evening )
Please tell me, is there a mod that adds markers on the map like on the valheim-map.world website?

jagged nimbus
#

How has no one created a guide to setting up a modded dedicated server?

opal tree
#

Be the change you want to see in the world

velvet mist
#

Hey folks, with Valheim autosort ---- I have the id "bugmeat" and "haremeat" in the string, but it isn't sorting into chests. Any ideas?

#

same with jotun puffs ---everything else, including other mistlands items, works fine.

#

are the wiki's internal ids wrong maybe?

#

Yep, turns out they are wrong, the correct ids are:
HareMeat --> NOT haremeat
BugMeat --> NOT bugmeat
MushroomJotunPuffs --> NOT MushroomJotunpuffs

velvet mist
#

each time a mod works fine, test that mod's functionality if it's all good then close game and enable a second mod --- etc etc etc until you find the issue mod

exotic oak
white oriole
#

Any alternative mod for Cooking station tweaks where it auto pops food so it doesnt burn?

rigid spindle
#

I wanna ask this here because its in relation to a mod. Does anyone know what the ids are for the new ashlands trees and its sapling if it has one

unique spade
rigid spindle
#

i like that mod though. but we decided to go without this round

unique spade
#

The Ashlands trees with TreeBase components are AshlandsTree3, AshlandsTree4, AshlandsTree5, and AshlandsTree6_big

#

The rest were dud prefabs from what I found

rigid spindle
#

i thiiiiink i gotta wait for the modder to respond. i thought i knew what i was doing but i broke it XD

pulsar steppe
#

yo i was wondering how do i keep my spawn point on a boat after ive made it each time i leave the boat my respawn point donsent work

dull pivot
#

me and my friend use craft from containers, for me it works but for my friend it doesnt he does see the option to stack insert items in for example a furnace, but cant craft from chests. any tips?

#

also when i stack insert, 1 item goes in but everything from my inventory is gone.. same for my friend. if you have a tip, please ping me 🙂

topaz turret
#

@unique spade I'm trying to make the Herbalist plants plantable, and I've set the extra resources on and configured the file, but they just won't appear. Do I even have it configured correctly, or will it just not work?

unique spade
topaz turret
#

Just did, nothing

unique spade
#

I don't see anything wrong with the syntax and those prefab names are accurate. Are you playing single player or are you on admin list if on dedicated server?

unique spade
#

Try to save the file again to trigger a file changed event it should update live in game

#

I think you might specifically need to pick up a Boswellia item again or something, can't imagine why it wouldn't work otherwise

topaz turret
unique spade
#

Oh, hmm... this might be a case of file watchers not working on sandboxed/virtualized Linux hosts. Update your local file while admin to propagate changes to the server instead.

#

Or have you tried a server restart after updating the server-side file already

topaz turret
#

I gotta get 15 people to logout safely though lol

velvet mist
#

Anyone know what the internal ID of Grausten is?

#

or better yet, does anyone know if there are local files I can look at to see the ids of each item in the game myself? The wiki is incorrect or incomplete on some items

unique spade
topaz turret
unique spade
#

I tested them as recently as a week or so ago and it usually works perfectly

topaz turret
#

Nope, still nothing. It is what it is.

velvet mist
topaz turret
velvet mist
#

I'm primarily just trying to get internal ids for the autosort addon. Base inventory management in this game is disgustingly bad.

topaz turret
velvet mist
#

👍

unique spade
#

Best thing to do also is test in solo with debugmode and noCost enabled to instantly see all available recipes

topaz turret
topaz turret
misty sail
#

@olive veldt masked links are not allowed, FYI

olive veldt
#

That's what I thought

#

Hello, I posted this issue before, but did not find a solution. I'm playing in a modded server This mod (https://thunderstore.io/c/valheim/p/KGvalheim/Marketplace_And_Server_NPCs_Revamped/) is breaking my ability to use ingame console and commands, I am the only player affected by this so it must be something local on my pc I suspect, what could it be ? playing without the mod is not an option, previous versions present the same problem. Any clue on what to and where to look for appreciated.

graceful willow
#

just posted a ss on that channel with an error mssg im getting when trying to spawn in anything. any help would be appreciated.

#

oh didnt think i could post it here

vapid marsh
#

huh. Well something's not right.

devout yacht
#

i add plugin for terrain mod, can i add more or just dll? its not work i use debugmode and nothing

potent zealot
#

hey im new to modding and trying my hand at valheim i tried to download the valheim legends mod but im unsure where to put the VLassets folder i dropped the DLL in plugins but when i launch the mod its giving errors assuming i need this folder

dense mesa
potent zealot
dense mesa
# potent zealot yeah went through it turns out the mod hasnt been updated in over a year i just ...

There's a more recent version of it at thunderstore.io This would be a good time for you to archive a backup copy of your world. And this version is currently updated.
https://thunderstore.io/c/valheim/p/Visteus/Valheim_Legends_Fork/
The instructions say, "Extract dll and VLAssets folder into the BepInEx Plugins folder".

potent zealot
potent zealot
potent zealot
#

i have a wolf summoned and he cannot see it

dense mesa
simple moat
#

Hello there,
I would appreciate some help since nothing worked for the moment.we loaded mods on our server (using verygames' ftp, fyi), we checked obviously if they were updated, they are but when joining the game none of them is working.. no error, nothing.. it works on solo mode but not on multiplayers... any idea?

jagged nimbus
#

Install BepinEx on the server.

simple moat
#

done...

jagged nimbus
#

Now try again and keep an eye on the BepinEx folder for logoutput.log.
If there's no such file then BepinEx isn't running!

simple moat
#

okay we'll try

simple moat
jagged nimbus
#

Yes, do they explain what each do?
If we go by other hosters then it's most likely standard for no mods, plus for Valheim Plus.

hollow lagoon
#

Regarding servers, anyone using linuxGSM? How do you add mods to the server?

quiet citrus
#

Hi everyone, I am using Rusty's Seasonality mod on my server and I have an issue where the next season (after 5 hours of previous season, for example Fall) does not automatically switch to Winter, the counter for some reason resets another 5 hours of the same Season. Could anyone help me with this please?

I have every season set to 5 hours duration (5 hours, 0 days and 0 minutes) in configs.

TL;DR:
start with Fall season
wait 5 hours until Fall timer countdown reaches zero
it should automatically switch to Winter season
but resets to 5 hours left (another 5 hours) of Fall season

Any way to remedy this?

dense mesa
dull pivot
dense mesa
dull pivot
pseudo nebula
#

Hi y'all! Does anyone play with mods? If so, what mod manager would you guys recommend for valheim? I'm trying to set up a server for up to 5 or 6 players and wanted to know wich one it's the more comfortable one

patent jolt
simple river
#

Anyone have a recommendation for a stack size mod?

night knot
#

Hey guys, I made this modpack (018fe122-4c30-6620-978a-0f0ca812d15a) using thunderstore mod manager to play with my friends but every time I go in the world I can't move and none of the commands work. I went from 73 mods to 59 by slowly uninstalling them but nothing has worked so far. I can open my inventory and the menu but I can't log out of the world or quit the game, I only open the settings. I play on keyboard and mouse and last time I played modded I used very similar mods but I stopped playing after my main world got corrupted and became unjoinable. What could be causing this?