#valheim-chat
1 messages · Page 451 of 1
how much water? you could aggro it and have it swim across
Sounds like more than plenty to me. Building an array of bronze weapons and tools and armor and such is a waste imo
bridge is most work but prob most secure
i usually build the pickaxe and axe and skip the rest. Maybe the atgeir if i'm doing a polearm playthrough but the rest isn't really worth it.
I'll skip the pickaxe (feels like it takes more time to craft it than it saves) and just use the bronze axe as my weapon. Nowadays I'll probably use bear paws or early axes as my weapon
Can also skip bronze buckler nowadays, bear fists do great
Heh? People been telling to get better gear for elder
I mean a lot of this information is more for experienced players if I'm being honest. When new just explore and figure things out
But black forest has a lot of good gear that's not made out of bronze
A fully upgraded bronze pickaxe lasts an entire crypt run where the antler pickaxe needs 2-3 repair runs. I build it just for that QoL aspect
Only reason I make the bronze pick from time to time is so I get more chitin from the first leviathans and can get the knife and upgrade it to level 3 with less of them
damn you fully upgrade it too?
I bring two antler pickaxes to mine a crypt, then make an iron pick
the higher pickaxe damage means you pop muddy scrap bits in one hit instead of two
it's a massive time saver
I mean maybe if it's for like 10 crypts
But I only need 1 crypt to get iron pick
Also could use Elder power, I keep forgetting that exists
It is interesting how people value different playstyles though. I like that Valheim gives you multiple options
well yeah assuming you want nothing else from the iron gear. If you're just skipping through to the mountains by all means, stick with the antler pickaxe for a crypt or two.
But with a fully upgraded bronze pick i can push back the iron one until i want to go to the mountains so i can spend those 80 iron on other stuff like forge upgrades, shield and a weapon first
if a pig falls off a ship, can't i just harpoon it when it's in the water and drag it to shore?
Well I do like 5-6 crypts. I just make the iron pickaxe after crypt 1 because it gives the benefits you're speaking of, but feels much faster to make than mining bronze and you'll need it later anyways
The 2 iron upgrade to the forge are kind of weird since you don't even need both of them until you need to upgrade the plain gear and just need 1 to fully upgrade the mountain gear
with a troll mining copper isn't that hard imo. And with BF tier food and a bone tower shield they're basically 0 risk.
Probably wouldn't do it by hand either 😅
i build a lot so i farm a lot of iron. I get my pickaxe levels one way or another 😂
currently at 86 in my current playthrough, halfway through the ashlands
idk, never tried it. Only one way to figure out eh?
hi everyone
Hi individual person
If i'm running tower shield to try to be the tank of my group, would it be better to eat all hp foods and use a stam trinket? Currently in swamps
Iron brooch (hp/armor trinket found in swamp) is pretty good, so I'd go for that one when you can
triple hp doesn't sound terrible, I think it's preference between that and 2 hp 1 stamina.
At some point in swamp you'll unlock ||feasts which give you good foods that are half stamina half health. 2 hp foods and a feast would probably be ideal||
HHF would be solid idea too for that purpose.
I actually was just looking at feasts too, yeah. That sounds like a good plan. We just discovered the witch in our world too.
A buckler will allow you tank more damage and not spend stamina
As far as trinkets go, so the iron brooch you think would be more beneficial than the stam options?
the increased armor from that brooch will be very valuable to you
True. I know parrying is generally the optimal route. Just chose to go with towers for this world with my group
Trinkets can be tough to trigger often though, at least depending on your weapon. So I think trinket choice isn't the biggest deal in the world
My idea is to block as much as I can and use mace secondary attack here and there for the adrenaline buildup
looks like there are feasts for each biome?
oh but you need the food prep table to make them. strange
And you also need to find bogwitch first
I felt like feasts were some kind of social food for the multiplayer aspect of the game.
Why would you ever make and eat Whole Roasted Meadow Boar if you already have iron and are able to make T3 foods?
oh they are identical
yeah. Black forest / meadows /swamp feast is the same values, ig because you unlock them all in swamp
But feasts are pretty good imo. I like the choice of being able to go for a 0.5 stamina 0.5 health food
My favored combo is HHF
i wouldn guess it's a good way to use up stored meadows meat by the time you unlock feasts
yeah, thats reasonable too, if you went crazy and made a whole bunch of extra cooked deer and boar meat that's just sitting in a chest, now you can use it
In swamp you can also amke Sailor's Bounty feast. Sailor's Bounty + Serpent Stew + Cooked Serpent Meat and you're a straight gigachad
I think my normal swamp loadout would be Sausages, Turnip Stew, and Serpent Stew. that'd be 153/99
hmm I guess serpent meat as one health foods would be better, I just usually wouldn't give it up since I want it for stew. hmm
Yeah it's only if you wanna be really chunky, buffing yourself with a mistlands tier (stew) and plains tier (meat) food
once you get a bit of a rhythm with serpents should be easy enough, I think they are just scarier in the karve and when you are making trips with metals.
oh not going to make sailor's bounty much with 5 cooked fish in it, maybe if I wanted to go out of my way to make it.
50 minute length + 10 uses is pretty solid though
If i find both those trader I always end up making at least 5 of those feast, I just fish for like 30 minutes, mostly trollfish, use some for troll endurance and the rest to make the feast and it last me whole playthrough
I like making the mountain feast
I just realized.. early access and early axes lol
Also the mistlands/ashlands feast looks pretty nice to me. Giving you eitr in addition to the hp and stamina
Is perfect blocking just a synonym for parrying? Like, I get that tower shield can't parry, but can you still perfect block for the purposes of stam use and building more adrenaline?
Perfect block = Parry
You either block or you parry. Nothing else
The feasts from plains on have very high stat totals compared to other food of their tier.
The plains feast is on par with mistland tier foods like meat platter and HGC in terms of stat totals and the mistland and ashlands feasts are even better because they basically get the eitr "free" on top of hp/stam comparable to other ashlands-tier food
also with both you can use the bubble staff and sacrifice very little in terms of hp & stamina for it
@viral shell english only please
How long is dodge immunity? And more importantly why do I still struggle with it 1.5k hours played? At 60 fps it seems to start on the 10th frame after input. At frames 1-9th and 36th troll swing can hit me - seems the window is 400ms which seems generous, I've found that other games have smaller iframe windows. I've tried to play Hardcore and it's the 6th time I'm hunting deer for more leather armor...
I've tried a GO/NO GO test and my median reaction is 330 ms, while on a simple reaction tests I can usually react in 220 ms, so I don't think it's the reaction time.
dodge immunity should start on the first frame (when stamina is spent)
im trying to find how long exactly the immunity is now
Ok, seems the 9 frames startup time is wrong - I just didn't have enough stamina for the dodge that time. I'm not trying to prove that it's impossible - more curious how to combat my skill issue.
immunity seems to be 0.56 seconds
i changed the code slightly to run a timer between the points when it starts and stops
so close to a perfect dodge 
the timer is actually 0.5599996 but I thought 0.56 was close enough
Looking for some guys that have Valheim on steam that are willing to install the few mods that I have and join me on my world. My friends and I started small villages near spawn and each biome will have a city. Each city leader is responsible for farming resources in their biome to trade with players in other biomes, creating
A working economy. We mainly focus on building and taming the wild land into a living breathing civilization. We’ve done this on Conan for years and we’ve decided to try it on Valheim. @ me if you’re interested. It’s not like a super strict RP server or nothing just like a few rules to make the economy itself work but other than that free range the goal is to chart and explore the entire map, naming landmarks, oceans, straights, coves, mountains, etc. again, only have a handful of mods so shouldn’t be stressful on ur PC. Mods are biome enhancers, horses, boats, etc maybe 10 in total.
man last time I played this game bears were smth, that you killed before leather armor. They are absolute Hellspawns now 🤯
They also don't even look just bears anymore.
I don't have their move set down yet, but I'd rather kill a troll... unless those are reworked as well 🙂
Bears were pretty easy to figure out. Their "moves" may as well have been called in last week. 😄
I simply don't make a dent into those with Flint.
Well, they do have 800 HP.
So it takes a long time to kill them with the earlier, weaker, weapons.
they resist pierce, use an axe if you aren't already
Plus use torches, they are terrified by fire.
if you have a wood shield you can parry them but only the attacks where they raise a single paw. otherwise it's a slam or bite that's too strong
do they like actually refrain from attacking?
They usually try to run away.
they'll still attack if you get in front of them
Yeah, torches aren't perfect.
But you can also spend a lot of time chasing them, if your goal is to kill them.
If you 'd move your base how'd you carry your stuff? I'm only mining copper now, so it's just 5 boxes.
I wait until I have portals. That way I only have to move metal.
Whatever the distance is.
Of course you can change world modifiers to allow for metal to go through portals, either while your doing the move, or for the rest of your game.
I can remember disliking both sides of the portal (h3h3) so much. If you allow all items through portals then you basicallly carry a free tp with you and otherwise you'd often have to make 2-3 trips around the world to haul enough crap in your cave.
Yep. Its definitely a personal decision on how you want the game play to be. Even after 5300 hours of playing, I still prefer to not allow metals, because the challenges of get those metals to the various locations I need them at, especially in biomes like the Mistlands, that add a dimension of challenge I like to have in my games.
yeah if it has to be black and white I'd choose the same. BUT there are easily middleground solutions. Idk from the top of my head: maybe gate them by distance, weight transported, cooldown etc etc.
there are probably way cooler ideas out there
Probably. Obviously I am pretty happy with what we have. Like I said, over 5300 hours, still standard settings, no mods.
phew you seem to be a true enthusiast. you don't even want to use stuff like Quick Stack?
Oh, I will eventually use mods, but not until some time after 1.0. I know me, if I were to start now, I'd never be strong enough to go back to pure vanilla. So I just stay pure vanilla.
sure, but after 1-2 completions and all the genius ideas out there, I wouldn't see why I personally would stay on Vanilla. Sandbox like games are kept alive for ages by genius modding and there are always so many insanely good ideas the actual devs would never have the time to implement all of 'em.
I also don't like Star Wars Lightsabre crap or Black Ops guns, but I surely won't play without QoL housekeeping stuff anymore.
it's like enjoying sorting our your drawers in real life 😄
I get that. Fortunately Valheim just keeps my interest. Normally I would be using mods within the first 100 hours. How the world generates different each time has definitely helped. The fact that I find this game better balanced from the start than any other similar game I have played, has also helped. Usually things are so whack I just can't tolerate it.
what do you do on your 1000th world in Vanilla? Not offensively ment, really just outta curiosity.
Pretty sure I haven't even done 100 worlds. But each world is changed enough that its still fresh enough to play through yet again. Its not like a static world that is the same all the time.
the modding thing is also the part which actually made me play Hytale, while I usually can't bear this super low graphics stuff in such a game.
Not that I won't be using Valheim mods that change everything, because they simply look too cool to not use.
One or two will even change it into, effectively, another game entirely.
Blocking sheet has been updated to include Evasion Mantle stats @odd helm 💛
-# That trinket is far more potent than I gave it credit for.
Yes, I have a list already, and I have even joined a Valheim mod dedicated Discord server.
I've been eying it. Just it helps with two things I don't do, so have not used it. Made it, but didn't use it.
Well, I thought it was additive with the +0.5x bonus.
Meaning shields would go from 1.5 -> 2
2h would go 2 -> 2.5
And fists would go 6 -> 6.5
It is not. It multiplies.
So normal shields go 1.5 -> 2.25
2h goes 2 -> 3
And fist weapons go 6 -> 9
awesome. i loved evasion mantle in ashlands last play
2h getting a 3x parry bonus while Mantle is active is nuts.
Huh, well I have to reconsider it, then.
it DOES??? omg im using that way more. it seem like it made 1 star charred into a normal charred, but it sounds like it does even better than that for parrying!
The challenge remains even getting it activated.
I've been using the mantle today in mistlands and enjoying, for exemple without it on very hard I could parry a 1 star seeker soldier but my stagger bar wouldn't have time to go down enough to parry again after 2 quick hits, same for 1 star seekers. But with the mantle I do not need to worry about the stagger bar getting full at all and getting staggered myself which sometimes happened
Fist Weapons + Mantle can block every non-starred Ashlands attack other than the Valkyrie Spin.
(On normal)
If you're above 60 skill it is possible to block even the spin if you're running HHH.
dang. it did feel like i was parrying things with zerker axes i had no business parrying that explaind it, 170 block armor
It is ugly though!
Look at how Battleaxes match the block armor of the future biome 2h sword and tell me why I am not supposed to block with them 😉
you CAN parry, you dont HAVE to, especially if just hitting the thing is gonna kill or stagger it
i fully support parrying just ask yourself sometimes “could i have just killed it instead?”
chart confirm my feeling about what I was going to be able to parry or not
That is the purpose of the chart 😄
I was a bit worried about askvins but it's not even that close
someone wants to play?
I'm too stupid to "offer" Eikthyr's Trophy...
Are you trying to offer it to it's summoning altar?
Are you asking what to offer to summon Eik or how to hang Eik's trophy on the hook back at the stones?
I killed the deer and it says "offer at sacrificial stones"
Take his head back to the stones (where you started the game).
You will have to do this with every boss's head after killing them.
that's where I am and I'm trying to use it...
- Have it in your inventory?
- Pressing E while looking directly at the giant hook on the stone for Eikthyr?
Press E on the hook on Eikthyr stone.
I mean i played through the content a few times. This was definitely a buggish event. the 300th click finally hung up the trophy.
Have they fixed the inventory system with this game yet ? its been 5 years
I play with this Azure-mod. completely customizable.
When was it ever broken?
no its just shitty, i mean inventory small as hell and food and what you are wearing takes up too much space. its just shitty
Ah. Then no. The perfectly fine and intentionally limited inventory has not been "fixed."
Partially because it is perfectly fine and intentionally limited.
You will need to mod if you disagree with the devs 🤷♂️
and why are the settings for bindings so limited. i wanna be able to scroll through my weapons
its intetionally painful and shitty I can see that
We can go back and forth with the "is not, is to" but I would rather not do so.
I'm curious, how many extra slots do you desire?
i mean designated slots for armour and food would fix it tbh, i mean at least your armor
The +6 from moving out armor, cape, trinket, equipment is valid and quite possible in 1.0
But if 6 slots breaks the entire system for you, it becomes a question of "What all are you carrying and why?"
Because you already get 3 back if you just.. don't randomly carry food.
I don't get it...
just use a mod for that and be happy?
that's like a stone age conservative pov
Game has been great for 5 years and overall gotten better with a few backpedals.
i think you're meaning quality of life
There was a post from a dev a few months back talking about inventory in Valheim, they're considering and looking at it
yeah I did lol
and to answer your question inventory generally got worse in the last two biomes because they added considerably more crap with no expansion to inventory or storage
i use dump pits now to merge stacks of >100 different items
I really hope they don't add slots and icons for foods and potions that clutter the hud like mods do, it really is awful
i'm sure irongate devs can make it look nice
yeah I mean dont get me wrong Iv been playing this game for a longgg time and it just seems they over looked alot of basic things to making the game better but focusing on adding content
everyone loves added content but its still quality of life needs
Other than "inventory" -- what other QoL things are you saying they missed?
hold e to put wood in kiln, hold e for smelter, hold e for windmill etc would be nice imo
the binding settings seems limited
tbh i'd be down for as many as like 5x10 slots
inventory is boring asf in this game
...you CAN hold E to fill the kilns and smelters.
binding is pretty comprehensive if you use the console bind
no way
its slower than tapping
no no like hold to put all 25 in at once
Yeah but it's just one button push instead of tap-tap-tap-tap
or like shift e
i use a shift e mod, decent qol improvement yea
Complete freedom of rebind is one of those things you have to have in mind when you start making the game, because going back to add it later is... not simple.
So they have stated that is going to be very unlikely at this time.
but where will i get my carpal tunnel
from farming
the only thing that really needs expanded binding options is dodge imo
im used to it but that doesn't mean its not clunky af to have to input two things for a basic move
well, 3 if you want to go in a certain direction
true but that's fine
Are screenshots allowed in here?
that said bind is already in the game i don't think it even requires devcommands, just console
i'm curious what other actions you'd wanna bind
i just bind dance lmao (and killall/removedrops in freebuild)
Thanks this seems to helped me gain some confidence and it feels way less tight than before
I 'd bind crap keys like 8 to mouse buttons or QFYC and put my most important consumables there. So in the end I'll only have 1-4 (mb 5) on numbers in most games like these.
The beauty of having an MMO mouse where 1-12 is just at my thumb on the mouse 🙏
hardcoded keybinds are just a horrible idea in general.
it absolutely is the simplest thing in the world. Those are nothing but mappings.
Um.. I would ask how many playercontroller systems you have coded in order to be able to declare "it is the simplest thing" but anyone can claim anything on the internet so.. 🤷♂️
ahhhh i see you want a bigger hotbar
i agree, if i had a key for every inventory slot i'd probably use em all
lmfao
this isn't even what a player controller system is
👍
and yeah its pretty simple to add keybinds
could be more difficult to put together a valheim themed UI for setting them,
but most mods certainly have a dead simple Unity default config option
you could add a really jank macro where it opens inventory and clicks on a particular grid (i've done this for other reasons)
or just make a mod at that point haha
I am now curious as to what you call the system that contains the code which reads inputs and ties them to the appropriate functions that, in the end, control the player? 🤔
If your Mountain isn't tall enough to have obsidian, it does not have silver 😭
it's even the simplest kind of mapping, where you don't have to work with vague generalizations like regular expressions. There are keys on the keyboard, which prompt a clearly defined action.
Yeah I know, I haven’t found a mountain tall enough to have it
yup lmaooo
i mean you can bind complete console commands (i think even multiple commands?) with just the existing bind system 🤣
don't waste time on the smaller mountains, its often silver-less
I'll run them to find Onion Seeds sometimes, but once I have those I too ignore short mtns.
I found one, that had one vein
Yea you can
That doesn’t really help me when I just can’t find any mountains lol
i guess you can look for frost caves and vegvisyr stones, it will point you to Moder, which will be on a bnig mountain will silver
(but obviously, finding the frost caves will also be a chalenge)
you are close but not quite, in default Unity there's a Player Input system that handles things like WASD/camera and that ties to Character Controller which is what handles the corresponding physics in-world.
but hotkeys/binds are just UI, the actions being connected to keystrokes do not have to be associated with a player at all. eg removedrops
oops response to this
I turned up render distance (render mod) and now I can actually see mountains in the distance. Looks much better
I only use mods that don't affect the gameplay
player inputs/controllers are much more associated with say, managing actions of multiple ingame vikings being controlled by different people over a network
but hotkeys/binds are just UI, the actions being connected to keystrokes do not have to be associated with a player at all. eg removedrops
Take the second half. Assume you didn't put it in the "UI" and instead coded all of the keybinds into the the aforementioned PlayerInputSystem directly without adding bits to easily allow retargeting of specific actions to other binds.
Is it still super simple? (Genuine ask, because I am an Unreal guy, and if you don't setup the input files in their system with code specifically there to allow rebinding later, it can be an asspain to undo it and make it freely bindable).
-# That being said, setting it up to be rebindable from the get-go in Unreal is super simple.
no idea tbh, it would depend on irongate's specific implementation
https://docs.unity3d.com/Packages/com.unity.inputsystem@1.0/manual/UISupport.html
can't you rebind primary and secondary, just not dodge for some reason? 🤣
Can also depend on not only how the inputs themselves are done, but how many different subsystems just point to things that point to that file, making you need to hunt for all those interactions if you want keybinds to be freely changeable 😬
Smiffe specifically said it was not an "easy fix" to make keybinds open. So that is what I am going off of.
And he's usually good about differentiating between things that are truly "not easy" and things that are just "easy, but time-consuming."
the issue is that console players can't rebind their keys?
🤷♂️ wait yeah i looked lmfao
keybinds are already freely changeable (for PC at least), every single one except dodge 😭
you can literally make crouch left click and attack backspace
Moreso that on any platform you don't have full freedom of rebinding.
its literally just dodge
Dodge is locked on PC.
I think controller binds are more limited to preset profiles (I could be wrong).
i think some systems allow to remap the controller itself?
thats what google ai just told me..
I think what might be the problem is their keybind system does not like multi-key shortcuts
probably a unity thing, you can only bind to specific keys not like shift+click or space+click
its a non-issue in mods
Ah. Fair.
for mod stuff its normal to configure like alt+\ or shift+scroll and that's unity default so irongate might've rolled their own wackass implementation
bc i've never gotten a shift+anything to work with bind
There are very few games I have ever needed to change the binds for, so 🤷♂️
its not an issue on pc, but i remapped 'block' hotkey in my 1st valheim session... mid mouse doesnt work at all for me
I’m on xbox, I can’t install mods
+1 to Console being better than PC 😄
you can't really aim the tree's falling direction anymore for easy chain reactions?
Not unless you dig out a pit and then plant afterwards.
would the bronze sword, spear, or mace be good for killing skeletons in the black forest?
or are they all equally as good?
Mace > Sword > Spear
For skeles
Do note that pretty much any of those 3 will get the job tho, so choose which one you enjoy the most
Also another note is sword does not have multi target penalty and the mace does
what does multi target penalty mean?
basically if you don't have multi target penalty you face no penalty for hitting multiple things and do full dmg
with mtp you do like -25% dmg when you hit other stuff, idk the exact math but
If you want math and exact values you can look here 🙂 https://valheim.fandom.com/wiki/Damage_mechanics#Multitarget_penalty
oh i didnt know there was a wiki what the heck thank you so much!!
Heh, made a new seed which manifested for finding early axes, and managed to find them axe heads during the first day. 🪓

i myself am currently confined to chopping literal thousands of core wood trees rn 😭
That was the fastest Eikthyr fight with meadows tier gear ever.
🪓

lemme know how fast you can kill bears
also still waiting on my bud to find out what was the shield change we were talkin about yday
Hello, I am looking for a French player who would like to play with me. I started a week ago.
I take clip once I find my first bear in this world.
You can try finding someone in https://discord.com/channels/391142601740517377/1024264966712340510
#memes-and-clips message Check this. 
full combo after paw swipe is legendary
that's what i was most curious about
if the timing allowed for it
With higher level and quality it's possible to get it staggered again after parry with full combo.
staggerlock
Axes winning. 🪓 
well talk about harrowing, I got "You are being hunted" just as I killed Moder. I still survived lol
i need some wings, uses up stamina fast but gives you extra high jump and glide
more than feather cape
ooh i should go hunt for some
dang they can BEARly parry the swipe with good max hp. i feel like you immediately drop them for bear claws or bronze axe and wooden shield i'd take over them. super cool you can get them in meadows but oof that block armor.
I'm going to test them further how they feel through the early game. Little more armor and hp and parrying won't hurt that much.
allfather guide your axes
You could axe him a question
Water Wings are legitimately a good trinket for Mistlands exploration
Heading to my hated biome once more. I hope our landing goes well.
Mistlands combat too 💯
swamp?
Sounds like Ashlands to me
Anyway to tell when the next patch notes are dropping?
divination magic maybe
Its kind of funny. We landed right at a Fader location.
Fair enough thanks
is the atgeir the worst weapon in the game
no
should i make the ancient spear over the iron atgeir?
Which class type do you enjoy more, they’re both good
Is there a way to turn off the fog when it rains?
Best melee weapon in the game, imo
i just see no point to pick the weapon with lesser damage you know
just cuz of the range?
More the stagger and knockback.
The primary is fine, the secondary does large AoE stagger, knockback, and damage. By constantly spinning in a circle you can keep melee enemies from getting in range to hit you, while quickly killing them. Effectively eliminating melee enemies as a threat (except if it's a big boy who doesn't get staggered/knockbacked a lot, but even then a bronze atgeir I think can stagger a troll in one hit)
i dont think my pole arms level is high enough but i havent been able to consistently stagger a troll with the bronze atgeir but i've never really used the secondary attack like that especially since in the plains and swamp theres mosquitos lox dragr archers and leeches but i see what you mean
Honestly skills on atgeir doesn’t really matter
big for stam consumption if you're spamming that secondary
but yea the playstyle works fine at 0 skill
its snazzy's favorite, he's super good wwith it too
the secondary does 1x multiplier (like 1st/2nd normals) but in an AOE with no multitarget penalty
BUT
it does 6x stagger damage which is enough to stagger damn near everything
That's something you may ask by sending DM to @dusky pivot
There is usually a reason for those roles.
It’s not modded it was introduced in Call to Arms
New black forest tier fist weapon.
sounds very vague... do you get more berries and what does "dismembering enemies" mean?
Maybe you have a mod to change what they do
it also says 1/50
In vanilla they’re just fist weapons
ye, i got this mod that introduces magic from the start already.
You seemingly have the paw item, which is used for crafting fist weapon called Paws of the Bear.
hm, if we could post screenshots
I forgot those were a separate material from the hide 
Why is that anyway, it’s just a waste of a slot
Or if visible mods shown then https://discord.com/channels/391142601740517377/1202934384643154001
Yes that’s just a crafting material
Yeah, that's the bear paw drop which is used for crafting bear claw weapon and also for bear armor chest piece.
if a food item's fork is red, what does that indicate?
WTF I kept slapping on more and more shelves for chests and suddenly have my base collapsed 😄
Never had this in 200 hrs
btw does furniture or workstations also add into the stability issue?
my guess 'd be no.
I'm gonna be honest Grossman, how have you survived 200 hours without understanding these basic mechanics?
But to answer your question:
Red fork = Mostly gives Health
Yellow = Mostly Stamina
Gray = A mix of stamina and hp
I fullly understand the mechanic, no idea where your assumption is coming from. It just has never been an issue that adding shelves brought my construct in jeopary.
Adding something to your base shouldn't cause the whole base to collapse unless you're playing with mods. It should only cause that one added item to collapse
If you stack two on top of each other, yeah
Exposure just depends on how much of your house is opened up to the outdoors.
I think it sends a certain amount of rays from your character and checks that most of them hit a wall or roof or something similar
just half walls fixed it.
I think logs don't count though. Made a few mountains log cabins where the walls were just horizontal corewood logs and pretty sure I was exposed inside those :(
the tag wall seems to be the requirement.
Does anyone of you use the BepInEx Config Editor?
hm I'm trying to build a bridge over water and I can't get the pillars to snap anymore. Down to the ground I mean.
bruh, my Karve got pushed with stormy wave onto a rock and now it fall on the side... is it lost?
If you can’t flip it you can destroy it and get all materials back
You can’t destroy ships with a hammer so you have to use a weapon
if I destroy it Iget everything back? I jst watched it turn into shipwreck but nails didn't come back
do mobs not harm each other at all anymore?
nvm nails hid from me...
The nails sink but you can still get them
the troll never collaterally damages other mobs.
The only creatures with friendly fire against their allies are in ashlands
Otherwise only enemy creatures will hurt each other
that's super lame tbh
i can very well remember when the troll took out a ton of other mobs.
And you’re sure those weren’t from another biome?
nah he massacred those garden dwarves with each hit.
it keeps over and over happening to me that i pick smth up, go over the weight threshold and then stand there like the worst idiot, till I throw smth outta my inventory. This should simply not be possible imo
you want the players to be unable to pick something that would get them over the weight limit?
exactly and often enough that is the case, but then in another occasion it isn't.
sometimes the dude doesn't pick stuff up when he's almost at max
it would cause problems for crafting items that require a lot of metal
it causes the worst problems if you die because of that 🙂
it wont auto pick if it owuld take you over the limit, but it will if you manually grab it
it constantly does
it never happened to me
I keep fighting these 3 trolls at once here. Would be fine, but randomly i run over a bunch of stones etc. and just freeze in place. Then they pancake me
this has happened like 6+ times by now
since it's about the copper spot with a ton of stones lying around... 🙁
i think 'v' toggles auto pick on and off
I didn't know about this
fighting 3 trolls at the same time is quite the challenge
I kite them through trees and shoot the same one with the bow. Thing is additionally 2 have a star from the mod.
thats how i fought trolls in my 1st run, but once i learned that i can use dodge to get 'i frames', i started fighting them head on with a spear.
ye if it's one I melee him. Not really feasable vs 2.
do i get some kind of feedback from toggling with "v"?
you should be seeing a message that its on or off. maybe i changed the keybind for it
ah now I saw it. Gonna use this now, thanks! ❤️
yw !
but this is still a really annoying bug.
I never had the problem of auto-pickup getting my char over the max weight limit.
Only if I deliberatly pick something up.
It could be mod causing issue too. I have never had such issue and I've played fully vanilla for my whole playtime.
Mods are the cause of many a problem.
Could be good idea asking from people in https://discord.com/channels/391142601740517377/1202550198174486599
hm, idk. it's not like I play some super jank. it's just the huge QoL mods, Epic Loot, CreatureControl (to make them stronger).
Try to see if it happens without.
And you know you can make the game more difficult without using mods?
the game itself has sliders
Exactly.
If you asked Smiffe (one of the developers) he would tell it is mod issue with high possibility.
The only time, where this could happen in vanilla, is if you died, and had the belt on and where over your max capacity without it.
I had this working before, not picking stuff up. This just started like 2 hours ago 🙁
You pick yourself up and not wearing the belt will become encumbered after a certain amount of seconds.
Normally if item would exceed your carrying capacity, causing over-encumbrance, you wouldn't pick it up automatically.
Exactly.
yeah, exactly like that. I even wondered the fist time why I couldn't pick smth up, not having played for like 2 years.
It's possible after last update one of some of the mods you're using would need updating for current Unity engine version.
That too.
Hence, asking in https://discord.com/channels/391142601740517377/1202550198174486599 might be good idea.
they are all up to date, but sure could still be a mod issue. I simply toggle with "v" now when I fight serious stuff.
Yeah, if the issue remains, asking in that channel would be good idea.
btw do you know the respawn time for "stuff in the world" like flint etc.? is that the same for all items?
Could be few ingame days iirc.
There are certain mods I like (seasons come to mind), but I would have to run Valheim in x86 mode and that slows it down too much (playing on a Mac), so I rather play vanilla.
4 hours iirc
Not sure about the respawn timer, but I would check the Wiki.
at least it's 4 hours for most things
I was about to ask how to switch arrow types, but this is refreshingly elegantly implemented. Should be a royal example for all other games instead of figuring out the designated "switch ammo hotkey".
Yeah, I like it too.
Arrow types can be switched from another even when bow drawn when they are clicked on hotbar.
I used that a lot in my bow only playthrough.
can you somehow swim faster?
i mean like dashing/sprinting, not finding epic diving gear.
No, afaik, you can only gain endurance.
lol took me a while to figure that out.
How long you last swimming, that is.
90% of my deaths were in the friggin water.
😄
basically all of them.
Water is way too op in this game.
😄
Fins of Destiny increase swimming speed. Easy to trigger too
Wait till you get to Mistlands. 😉
Ah, yes. I try to avoid swimming as much as possible. Forgot about the new trinket thingy.
one troll gives 10 hides now 😮
pretty sure it was like 4 or 5 a long time ago
That was a one star.
it's still 5, 1 star trolls just drop double loot
oh yeah, 2 1-star and a normal one. Was quite the pain.
I can imagine. 😄
and they all watched the same 2 copper rocks...
That they protect their shinies is also smth new to me.
They really don't. Normally not that many would spawn in once place.
Probably again a mod issue.
depends. The spawn limits don't factor in one-time spawns like in front of troll caves afaik
whenever I hit the rocks they come running. Read and heard this also in all the clips and so
Tru.
so if you have troll caves close together you can easily pull 2-3 trolls if you start mining
One trinket specifically grants increased swim speed.
that would be the cryptonite vs my Archenemy.
the f'in water
fins are a must-carry when i go fishing and serpent hunting now
they make swimming a viable method of movement
I try to avoid water like the plague. ;D
the best thing is if you die and are so annoyed that you just carelessly beeline to your corpse and drown in the process.
or drown and then drown again while corpse running.
i once build a frame out of corewood logs for a fishing hut over the water. Then i fell inside.
Fun fact: you can't dive in Valheim. You also can't equip your hammer while swimming.
I drowned less than 5 meters from shore.
Yeah. This really sucks.
and you can't even jump out of the water now, right?
nope
This is something IronGate needs to fix, IMHO. You should be able to at least use a hammer or a dagger or something in the water.
this just straight up sucks donkey ballz. Think they gonna change this
i was trapped in a 8x8m cage of corewood logs with full sta food and several sta meads and still couldn't do anything except die helplessly
This has been a long-standing complaint. I don't think this will ever be fixed.
The other one are these little submerged dead-end tunnels in swamp crypts with a root hanging down
turns out you can get stuck behind that root
you are like basically out of the water but can't jump .5 millimeter upwards.
while your head is actually already outta the water
Yeah, since then i always put ladders on the inside of my frames when building over water 😂
I don't even have proper frames except the starters. How do you get new shapes?
You... build them?
i mean building a frame out of wood beams
you mean a Mcgyver ladder instead of an actual intended one?
no, the actual 45° wood ladders, you can use those to get out of water
Once you pick up wood, and a hammer, you pretty much get all the basic recipes for wooden structures.
There is more stuff to discover, but that's just new materials.
oh that thing is considered a ladder
yeah i have those in the water too
it's more like a stair case to the attic to me 😄
A steep one. 😉
Wonder why they don't have the classic rpg ladder.
Probably a animation and movement problem.
would be way more convenient to buld with
the thing is, even if you defeated 3 Trolls in absolutely nsfw bänggäng fassion. you still gotta visit Bone and the gang for the Cores and they hit through my parry.
probably gotta dodge by walking till I have a better shield.
I make the bone shield as soon as I can. Works even with Draugrs. But a lvl 3 wooden shield should survive regular skellies and even one stars.
Maybe even two stars. Can't remember.
I didn't even know there is Bone armor.
I'm still running around with leather stuff...
I don't even have that in crafting options, I think.
Yeah, you need skulls for it.
where would I get those?
From skellies. 😄
yeah well... 😄
Again, a lvl 3 wooden shield should be good enough.
Eat well.
Food is the most important thing in Valheim.
I also didn't know I can upgrade my armaments 😮
seems so 😄
Lvl 2 is good enough for most, but lvl 3 is playing it safe.
However I probably still wouldn't have thought to upgrade my stick gear tbh
but the parry thing sound good
The bone shield can't parry, only block.
ye, I mean upgrade the wooden shield
Use deer armor, lvl 2 should be enough. Eat well.
isn't that leather?
Troll armor is arguably MUCH better than deer.
You now have enough troll leather to do troll armor. I would go for it.
Much higher armor level. Even at lvl 1.
You basically shrug off greydwarves and skellies.
how often troll caves don't have troll inside?
Not sure, sorry.
There's rags (boar), deer leather (deer), and troll (troll leather).
from my experience, you just gotta look at copper and 2+ come running.
That's why I usually go troll hunting, even when I'm still in the Meadows and wear just the starter rag.
I make the first bow, some wooden arrows and go for it.
With the right knife you can one-hit a troll. A chitin knife is good for that, but you need to be VERY quick after that if you don't one hit them.
I'm old and slow. Bow is it for me, when I'm not armored well enough.
I didn't even think about backstabbing them...
applies to my work environment as well
😄
With 15 troll leather, you can make the trousers, chests and hood of the troll leather set. That's a significant increase in armor.
I have 25 now
What are you wearing?
atm leather 😄
Deer?
but with a lvl wooden shield!
lvl 3 that is
is there a difference between Leather and Deer?
Go for troll armor. It is MUCH better. I think lvl 1 armor is 8.
Well, what leather did you use to craft it?
Bambi Leather
we need some sicko armor set with a massively horned stag head and horns on the shoulds and stuff.
Carcosa style if you know what that is
there are a bunch of white bears. I thought they are those.
There are no white bears in vanilla.
You really should try to play the game in vanilla, before you get confused what is mod and what is vanilla. 😉
I played it sooo many times before.
and there are way too many good ideas in the mods
But you pretty much don't know what is vanilla anymore. 😄
And things did change a bit.
that's true, but I'd still not wanna miss good mods
shrug
Well, to each their own. 😉
I really don't need mods to enjoy Valheim.
Well, I would love a seasons mod to be integrated into Valheim.
That would be swell.
I mean seasons just look better. Inventory Quality of LIfe stuff makes the game more enjoyable. I don't play with light sabre or call of duty stuff as well. I basically have Epic Loot and a mod to make mobs stronger.
And the stronger mobs can be achieved by setting the difficulty higher in-game.
Try hard mode. It's too much for me. I stick with default, thank you very much. 😉
yeah, but that's just the most boring decrease output increase input lazy approach.
the most boring scaling of difficulty
What does the mod change?
maaaybe, but I just found a cave without a troll
you get different kind of mobs ranging from 1 to 3 stars. I think later on you can even get 5 stars. They drop more stuff but are also harder
Well, basically what's in game right now.
There's also a ton of other stuff I haven't touched yet
You have no-star, one-star and two-stars.
it's 2 plus pages in the bepinex to scroll down of variables.
I've tried several times on hard mode, but I never get past the Black Forest, as I just get killed too easily.
getting to the Black Forest was like D-Day. I had to swim over there and a bunch of angry (probably german) garden dwarves were camping the shore.
Even though default is most of the time too easy, there will be moments where you have to be at your best to survive. That's why it's good enough for me.
I'm German, so that's really funny for me. 😄
na frali!
Hehe
with the mod mobs can also spawn with special effects. Like a Thunder Boar.
Oh, ok.
Or mb Hasan's lightning infused doggo.
Ok, so additional mobs as well.
Because there are no dogs in vanilla... well, if you don't count wolves.
Leave my wolf puppies out of this
😄
Hasan Piker's Shock Collar mod. So you'd enslave wolves with a shock collar.
Oh... that would... not be my thing. 😛
I love dogs too much and even hate killing wolves.
😄
she's more like a bitchy princess
She also dislikes other dogs. They are beneath her and only plays or socializes with humans. There is just one dog she actually interacts with. Also She has her own bed and gets pissed if someone else gets in there.
Hehe
like an actual bed not a dog bed or smth.
Our dog's also pretty peculiar who she likes. And yeah, she pretty much sleeps on our beds as well. But she has her own doggo bed for the first time in 10 years and she's ok with that.
But she only uses it at night.
When she had the serious sh1tz for 2 weeks we tried to put a little bit of dried food in her bowl. She just looked at us like "really? Are you kidding me" and walked away.
😄
Riley will eat ANYTHING.
Like... ANYTHING:
I had to pull literal shit out of her mouth.
hahahha
And that was in the middle of our walk and I had to walk home with shit covered hands.
She's never satisfied after a meal. She always wants more.
ours is so unbelievably picky. Dog food is out of the question. That's mostly from when my mum was still alive and even cooked for her and stuff...
Riley won't care. My wife still cooks her veggies and such, but the meat is good canned food.
She's got some kind of allergy. So she gets lamb.
But she will eat... anything. 😛
german canned dog food is mostly good stuff with the occasional outliers.
Yeah, not cheap too. This is higher quality stuff.
tried it quite a few times when I was drunk
they always lack spices and salt tbh 😂
that's also like one of the biggest myth, that dogs are so sensitive to spices...
sure, you can't just hand them the hottest red glowing chilli from hell. But generally they are so resistant to many influences.
I feed my dogs deer meat cause I always have a ton of it and this is the Walheim chat channel
are you a Huntah?
Just a Viking looking to tame askvin
my whole family tree were all big hunters. My dad was even a big game hunter in Africa, but all stopped with me and my brother since we found it boring.
they really tried.
I shot like all the things up to 12mm Elephant stoppers. Still is kinda boring to me.
and I'm also not much into killing animals. Everything beyond a spider is too emotionally cruel to me. I could never hurt a mouse or smth.
it's also pretty backwards that the troll gear makes you sneaky. Sure Trolls are widely knows to be cloak and shadow assasins across fantasy universes.
Deep North needs flaming dragons
Sincerely hoping something else.
Was playing on Les Grossman’s name
Ah.
I do want caribou to yell at us like deer though
Or even moose. They are very dangerous though
Yeah don't make me use a bow please
Using the bow ain't the problem.
Oh trust me it is
I was just like "please something else than just dragons".
But it was apparently just joking.
I don't get it. Whenever I craft the Troll Armor I get a crackling sound and it doesn't finish/go through.
probably smth trivial I'm missing.
oh lol, I have 25 Trollskins but 3 Bone Fragments...
too bad you can't upgrade the generic club
allright the game just lagged and I crafted 3 troll tunics... and now have 3 Fragments left...
Can i join wit u guys
my guy's armor is always white. Is there smth like a color setting I might have accidentally touched?
Can i please join if u dont want me to just say thats okay
Okay im gonna go to other servers to ask
#1024264966712340510 Check this channel
Which armor?
all of them
Are you playing just vanilla Valheim? or do you have mods, for example?
I just looked further into it. Seems like it comes from the "seasons" mod and in Winter they are all white.
I see. Makes sense then.
Originally they shouldn't be white. They have different styles and colors depending on the crafting materials.
the yellow crypt mushroom had one really good use later in the game, right?
For some meads, yeah.
Can i please join in not a noob i only need friends to play pls🙏🏽
You can try finding people to play with in https://discord.com/channels/391142601740517377/1024264966712340510 👍
The are all 18+
Probably not all of them.
repairing armor and weapons shouldn't be free. Hot take, I know.
I think that would make people only repair their items when they are almost broken
It's kinda countered by the cost of crafting recipes.
If they made that change, they would probably have to increase the item durability in like 500%. Otherwise we would have to repair it too often and we would loose a lot of materials.
Yeah, system that works doesn't need fixing.
However∶ one ideia could be adding the "repairing objects costs materials" option into the world modifiers
In that way people that wanna play even more hardcore could choose that option. And they would have to be very careful to try and not damage their stuff beyond the necessary. And they would have to grind more for materials too. But it could be fun for people that like that playstyle.
Tbh, it's refreshing that repairs dont follow the same logic as other games, it seems more realistic to me, as weaponry dulling would just require some sharpening and the like.
If there are world modifiers where we can choose to lose everything on death, why not a modifier to need materials to repair stuff?
The materials are there already, they just may be out of place or suffering from wear and tear.
Basically that.
Yeah. I like it the way it is now too.
That's why I only thought that we could have an option for the players who like that playstyle, for example. Instead of having it be a feature for everyone.
For awhile I toyed around with the idea of doing a playthrough where I was not allowed to repair gear
That sounds like fun 🤔
my first world ever playing solo i didnt realize the repair icon was to repair and the bird never flew down to me when my tool broke, so i had a spot where i tossed all my stone axes once they broke 🤪 it didnt seem crazy to me with just stone and wood material costs
lol
i feel like it would get unsustainable pretty quick once you hit black forest.. it would turn into a stone and flint tools/weapons run real quick just to not have to use up bronze. oh god then iron gear… yeah no.
finewood bows and wooden arrows could carry you until mistlands at least
in mistlands you switch to frost arrows so that's covered too
silver isn't too hard to farm either so a couple silver swords for Yag and early ashlands should be doable
it would be interesting.. because ultimately lots of materials are finite, so you’re also on the clock and forced to not fight… or fight with cheese.. the more i think about it the more it sounds like it would turn into a weird cheese grind playstyle that i would hate
carapace spears are pretty cheap too now that i think of it
once you've got a couple portals at infested mines set up you can more or less mass produce those
i think spamming troll or bear armor would be necessary, can even upgrade it
building a boar house to guard my 2 star champs against invasions. If I leave a little opening equals to "wood half wall", can bats fly in there?
they can fit through a 1m x 1m hole iirc but if you outline it with beams they can't
hmm, maybe i should make glass from crystals then?
it's not like it has any other use after you've made the crystal battleaxe
I just want to be able to see inside from the outside, without having to go inside the building
so, bats will not fly through crystal walls (glass)?
no, they don't attack buildings
but basically any 1m wide viewing slit lined with beams works against bats. They can't fly through a wall made out of those wooden crosses either even if the holes look big enough
by beams you mean along the edge/border of the opening?
Thanks
i put 3 beams. One on top of the edge and 2 on the sides. Bottom is not necessary?
2nd of February there was patch with Unity engine update, performance improvements and some extra items.
Hmm I guess I’m. Just noticing
Could we have functioning game audio at this stage of the game. I don't find it enjoyable even in the slightest when the game audio is half static audio...
Hmm? The audio seems just fine to me, just ashlands have fewq issues
"few"
I've never had the audio do THAT, its been choppy for a few moments. Drivers all up to date?
Obviously I have my drivers up to date. It's honestly kinda lame that I can not continue to play the game due to audio issues.
Guess I have to do the fader boss fight a another time and gamble if the audio works the next time around...
Playing on windows?
is valheim ever going to have public servers that you can just join and try out?
Ah well windows audio drivers aren't known to be the best, verify game files, yada yada, Im sure you know the song and dance at this point.
In most likelyhood never, all servers are player hostd so it depends if the owners want it public or not 🙂
anybody know any good building tutorials?
Yes
makes more sense to build the Kiln first? This time I didn't burn that much food 🙂
If you only have enough to build one, kiln first and make enough coal to equal twice the ore you have. Then break it and make smelter and go ham
I only had cores for one building in my current playthrough, so as adipocere says, stock pile a lot of coal then switch over
yeah that's the proper business approach, but If I have 9 Coal now and I desperately want dat cobba
Burn 18 boar meat or neck tails and go ham
You shouldn’t even have 18 neck tails
They get in my way, so I punch them to death
I have read a few times by now, that the first weapon you should get for a new tier is almost always a blunt one?
Swamps is where it’s most useful
You don’t really need it anywhere else
And even in swamps it’s mainly for the boss
there is no way to set it up, so that always equip your shield with your 1h? To not have the shield on the hotbar.
No, they are separate items and must be equipped individually
You don’t always need your shield out anyway
It slows you 5%
I would love that
can you get rid being wet more efficiently/faster? Like hold a torch as in other games?
Stand near/on fire or get hit by a fire attack
I really have such an insane scarcity for the underground skeleton caves for cores.
some of them just look like small hills if you approach from the wrong side
you could reset raven tips, then ravens will land on them when you are near
probably could find more solutions too if you want
I had one that was completely blocked by a rock, had to mine my way in. In general look for skellies in BF and follow them, they'll lead you to the chamber
☝️ if there's skellies in the BF there's either a tomb or a ruined tower nearby
can Surtling Cores "randomly" drop as well? suddenly I have 3 more, while not visiting a shrine.
nope, must have been the surtling fairy
can someone help retrieve our stuff?
are 2 star wolves worth getting?
Worth is subjective. But they're nice for the extra "achievement" in your base, company and guards around your base.
You can cheese a handful of bosses if you get enough of them tamed, but it's often not worth it because of how many you need and how many get killed
But it's really funny to do
I remember a few years ago it was quite a pain to get. Not sure if they added something useful to the wolves other than howling all day long and blocking the road
They are really handy for base defense from raids, but beyond that, I don't think there's much use.
I think only the cub howl now
1 stars do it almost as well and are much less of a pain to get
if you get lucky, nice, but otherwise i wouldn't bother specifically hunting for 2 stars
though you might want for a fenring trophy at night in the mountains anyway so having a taming pit nearby just in case can't hurt
why did yall make ashlands like this dawg
too many enemy and differnt types with high hps
kinda highly annoying rather than skill expression or fun
IIRC the pain part was that even after they got tamed they still could despawn if not secured in base and get offsprings from it. But it was fixed so that once the taming starts they don't despawn anymore.
Yeah we know.
I think we all do.
Although when I look at the amount of game days, it's more like a boss crawl for me.
I was going to open a fresh cureent update community server and use a seed for quick bosses
Oh, that kind of a boss run.
You'd better post about that in https://discord.com/channels/391142601740517377/1024264966712340510
Thanks ! 😄
Will the rocky poi spawn into old saves? I've been hearing conflicting info about wether or not it will
It will, as long as the area isn't explored yet.
I'm still laughing about landing in the Ashlands last night, and finding out we landed right at a Fader altar. Especially when I think about how much we went through to get to it in our last play through.
is it possible to make the entire tall tower in the plains collapse using stonecutter and dismantling?
No.
No. It's not made of regular building blocks
Similar to how you can't make a dungeon collapse
You can get a fair amount of iron from inside, though.
thanks
I think I get over 30 iron each time. But I be sure to destroy pretty much everything.
also you can't build inside or on top but you can place things attached to the side
We couldn't get inside otherwise.
true but it also makes for a nice base location
Yeah, been thinking of some designs to do with them.
I've got a really nice peninsula which has a big mountain, some plains, and some swamp, with a convenient bit of meadows for safe existence
Though I am tempted to build a tree base in the swamp off of those indestructible trees
i remember 2 years ago you had to bring some chests to the woman trader - anything nice you get as a reward for that?
Frostner makes the draugr rather nonthreatening
I don't mind building in swamps, after I clear out all the trees to brighten it up a little.
Anything practical / useful?
swamp base is nice. Once you have silver gear nothing is really a threat to you but the leech infested water does a number on most raids. And you get all-day wisp fountain usage too.
sigh.. why did they make this so time consuming just to get some literal peasant clothes 😄 at least give us something useful for our trouble.. this game is weird sometimes
the sealed tower is useful mostly because it unlocks the corresponding raid
which is basically a black metal delivery
Also unlocks eggs which is nice
Some people like the farming clothes. Reduces stamina costs. I don't farm without armor, so useless to me.
howling caverns is the only renewable source of cultist trophies iirc?
and the tomb unlocks the farming set that gives +25 farming skill i think
which translates to 6.25% chance to get an extra plant when harvesting if the skill scales linearly?
my farming clothes is vile armor 😁
Which translates to high chance of death without wearing armor in the plains and Mistlands.
bubble staff doesn't care about armor value
Yeah, but I don't make the magic stuff.
Plus you don't get that until Mistlands. Late in Mistlands.
Deathsquitos do kind of put a damper on it before that, yes
also it unlocks yet another skeleton raid instead of something with useful loot so you may as well skip it 😂
I start farming in Mistlands well before I even beat Yag. My last few play throughs, anyways.
The fish there are so good.
The anglers do make a nice stamina food. Too bad I have such problems finding good fishing spots for them.
i've generally had better luck fishing from a boat
I like to do Brenna and Geirhafa but not return the chest
I find that true for fishing in general.
you usually have no shortage of pufferfish and anglerfish around mistland shores
tuna is the one i usually end up searching for if i go for the hat
I do find TONS of pufferfish. We leave them lying around to kill Hares for us.
The hares love to hang around roots, so we leave the puffers around those bases.
I actually invested in a ballista set to shoot hares at my sapfarm. It works well enough but every time i hear the firing sound i wince at the waste of resources 😂
Definitely the lazy mans option though.
Fishing takes alot of time. So it takes alot of time to catch all those puffers we use. Just they are so effective with hares, we have stacks of that food.
I baked up over 6 stacks as we wrapped up last night.
yeah that's why i usually don't bother with puffers or anglerfish. I fish what i need for troll's endurance mead and maybe a few of the other meads that require fish but that's it
i'd rather skip to ashlands early and grab the mats needed to craft scorching medley than go back to farming anglerfish
Hares take up a lot of time. The puffers cut down on that by a lot.
In one of my last playthroughs I had a small plains island with mistlands around it and hte water was also mistlands I had the fortune to have 3 angler fish spots aroudn that island.
That's a really good approach. I haven't yet come up with something as simple as that for hare meat.
Yeah, once we get set up, all we have to do is spend some time gathering sap, and we also get at least 4 hares at each root.
Of course, you also have to chose roots with lots of hare activity.
Roughly one in 3 roots also has lots of hares running around.
Update on my solo world:
Bonemass is dead and finally i can sleep without worry about fighting him again
imagine it only gets more difficult
well, okay, not ONLY, but MOSTLY
i've always found mountains kind of chill, relatively speaking
right right--just gets stuck on some trees, cheesing without even trying to cheese
wolves might give you a little trouble until you figure out the timing but otherwise if you can handle the swamp you can handle mountains imo
thats good to know
but i can't wait to fight other 3 bosses, they gave me chills when i was watching how people struggle on them
there's also virtually always, however arguably 'cheesy' still short of full on devcommands (i.e. using only what exists in game vanilla), a way to brute force through if one gets stuck
so that's nice to know if all else fails
I mean REALLY, with good portal placement, you can do that pretty comfortably without that much skill loss by just persistence
Honestly, I've cheesed every boss except the first two.
i can never resist what many would probably say is 'cheesing' moder, because it's just too easy and efficient as a strategy to do--dig around the altar, and use the indestructibility of terrain and the altar as cover to attack from
same same I too am a rat, so I cant resist the cheese
i mean thats just a good fighting arena
but thats still not full cheese though, bonefire cheese is the true cheese
oh yeah
or going into tree when fighting bonemass
thats kinda funny tho that you can do that
There is a reason why any well trained infantry around the world uses trenches. I will "cheese" along with them all day long.
I just raise ground within jumping distance of the skull, and put the portal on top, same effect but you may need to shoot archers
Just getting up on the bonemass skull is good enough.
ah I have the portal there, so I can bail or repair
Yeah, worst he can do to you up there is spit his skeletons and oozes on you, and they usually get hung up in the sockets.
yall did they patch making wood into coal with staff of embers?
anyone tried Valheim plus?
Folks in #mods-discussion might have 🙂
Its a feature now, with the right world setting.
Only happens if you're in the Ashlands or have Fire Tick world setting turned on
oh you have to change the settings huh?
i am in ashlands
i tried it but its not working
Maybe they did change it, not sure
Haven't played without firetick for a while
You have to have the world setting now.
oh ok thx brodies
The local trees still turn to coal. In Ashlands.
is it the best way to get coal
Burning seeker meat has been the best way for me. I'm working on my second BM chest getting full. 😄
We are in Ashlands now, so it will probably switch to the trees being a good source.
Not that we need all that much coal to finish with Flametal.
yeah same
i placed the wood stack in the fire that burns on the ground in ashlands
that worked without changing any settings
I'm only still stocking up on coal because I have no idea what the need will be in The North.
yeah but we didnt really need coal for mountains except for sliver smelting
i just reached ashlands
i am getting fried
the swarms of enemy kinda annoying
Aside from making signs, is coal used for anything else, really? Oh, I guess you need a few for a forge.
when i fight a morgan
a lot of others pull up
no i meant in deep north maybe
i thought you meant for deep north we might need coal to protect from cold or something
Yeah, my current strategy is to get up on a big rock, and surround it with a raised earth wall. Then as that rock gets destroyed, convert it into platforms that become my first main base in the Ashlands. I use the raised earth walls since they cannot destroy them, only the fire blobs can.
The rest is Grausten, since it also holds up well, and is plentiful.
I think the water should affect the blobs
It should, but doesn't. Had the little monsters jumping onto my boat last night.
I like to park on the far side of a spire that I can jump toward shore from. kind of a pain. I wonder if I'll get to a point where I enjoy building out a full base with a dock in Ashlands
My boat is on the outside of a grouping of 3 of those huge rocks. It still went back and around to the boat.
i dont park my boat on the sea nowdays
becuase my boat got destroyed by boneclaw and it was a pain to get back the materials
Still, they are making for the basis of my largest Ashlands base yet.
I have yet to lose a boat. Just came close once.
Last play through, my landing was pulling into a nice big pre existing structure. A pre made boat house. It was sweet. It even had lots of grapes.
I flipped my first karve, way way south of my base, had more bronze though
Oh, I'm just talking about Ashlands. I've lost a few other boats over the years.
ic, I was able to pull up to this peninsula tip, with no enemies and a structure, got lucky I guess
since everything is fire I wish a water moat would be effective
A ditch will still trap them. Except maybe the blobs, they jump pretty high.
I just do the raised earth, they are easier , faster, and I save up tons of stone just for this.
Plus, who cares about looking ugly in Ashlands. Its the land of ugly.
F asshlands
hows the game after the big update?
Better than ever.
new duel axes in medows and infinite stone generator is pretty hype
Feels nice, I started a celebratory run and having a blast with early axes. 🪓

i threw away all my mysterious rocks on one of my worlds before i knew what they did 😭
💢 why i outta
May rocky forgive you
i mean its a moddded world so i dont need stone, but now i cant have cute adorable smiling rocks all over my castle which really sucks
Coal is like the one resource you constantly won't have enough of. Smelting any ore requires coal.
You can, you'll just have to track them down in another world.
good point, i could do that
or i could just use devcommands, or i could try to find the structure and see if there are any stones left
Well, as I have mentioned earlier, I am working on filling my second BM chest with coal. So you can get well ahead of your needs.
between burning excess meat, surtling farms and trees naturally burning to coal in Ashlands i'm generally well supplied too
Yep. I also have 36 bee hives, so put honey in my obliterator on the regular. So between all of that, I do stay ahead of my needs, well ahead of them, as we enter the Ashlands.
what is the best way to get dverg extractor from their tower? Slamming cart into their ward seems really r-tarded...
kill kill kill
I just aggro stuff until they are all dead.
find a 2 star seeker soldier and lead it over to the tower
They are very effective. Even without stars.
this is such a strange game - just kill neutral guys with green hp bars
Yeah, its why I do the aggro stuff. Still makes me feel kind of dirty.
I like to aggro a gjall and let it and their magic make a mess. usually don't even have any dead dvrgrs after, but often will get broken open cases with the sappers
it would feel more natural if they already were hostile
Honestly? Some good ol' battleaxing. 
would not surprise me that we would be force to club baby seals in DN lmao
It would make the Mistlands much deadlier, too.
also once you get an extracter, fireball staff is awesome for removing towers
I wouldn't mind a faction like system where you gain or lose with them over time depending on how you treat them, but without quests, I'm not sure how you'd actually gain
Well, the dvergr fire mages are the best at destroying their own towers for the same reasons. 😄 😄
i mean - the game expecting me to kill npcs that talk to me and even help me in battles makes me wonder... am i just a crazy evil dead viking?..
then explain why killing dvergr is ok - just curious to hear arguments
Like I said, even aggroing things in is a rather thin grey line. The end result is identical.
they have treasure
i need that treasure
On another note, I do wish they would give us the same build pieces we find within those tower walls, floors, and basements.

aggroing things in <--- ???
IN*
At least we eventually got the door, and stairs.
Yeah, getting the bugs to attack instead of us attacking directly. We bring them IN from the surrounding area.
Not sure how many, but they are tough.
We can build them, so you can look up how many HP they likely have in your hammer menu.
few years ago it was relatively weak
I have no idea if their wards have the same HP our own do.
dverger wards are different objects and probably have different health, I'm checking in-game now
Yep, just posted that very question. 😄 Great minds, I guess.
this is making me rage... but i have 0 extractors
Wards have 1000
Dverger wards have 2000
when i get 1 refined eitr cant i just drop 1 next to the ward to make it die slowly?...
You can also use puffer fish to kill them off. Just put a few in their door way, and most will die that way.
yes but it is very slow, especially since they are immune to poison damage
fuk that - i am too angry to fish right now
angry enough to kill a dvergr?
All destroying a ward does is allow you to build within the towers previous warded area. It does not allow us to take stuff without aggroing the dvergr.
yes it does
the ward is how they check if you're breaking their builds
Good idea!
what about soft tissue boxes?
Try it out
you'll want at least 10-15 eitr to kill a ward in a reasonable timeframe
will it work? because if not I need another method
honestly just equip the black metal knife and that's your first dead dvergr right there
Really? Good to know.
unless it's one of the big towers with a buttload of mages you'll be fine
or just do some mining in the area to bring in the neighbors
Mining, cut down trees, just make noise.
messing around with eitr or carts is only worth the effort if you want to keep the dvergr alive
you can also break the crate and run if it's not in a location you visit often
afaik, no ward means that you can build in the tower and dvergr will stay and guard it?
yep
I want at least a few of their towers, so some are going to just die.
i've torn down an entire dvergr tower, build a new one and they went in and manned the battlements as soon as i opened the door
you can do some fun stuff with that if you get a good one with several starred mages
If they have fire mages, I am not letting them near one of my towers.
well no i needed their black marble
but they saved my life a few times so i build them a new tower out of grausten
so it's their tower, not mine, just... renovated
My dude.
finally.... that stupid freaking ward is down
now its the dvergers turn 
next time i won't be patient
you guys telling me to kill dvergr was like me asking on Minecraft channel, and them telling me: just kill the trader and his alpaca
just murder them all in cold blood - paint the earth red, just for this one item
You are right there with the tool necessary. Just try it out
there are several solutions, you've been provided several, kill is just one of them. you didn't like cart. another waas drag monsters over to them.
If I break down my christmas tree in my house cus im renovating, is there any way to get it back or will I have to wait until christmas?
you always can change your computer clock, or have debugmode but yea, without those two, you will have to wait
So if I change the time on my computer to christmas then i'll have the recipe with nothing else needing to be done?
anyone tryna play im new dm me
Whats a good way to find the big oaks?
They do load in before any other trees and structures I think, if that helps. Should make them easier to spot at range
I find them a lot in the open meadows, and generally they come in 3's
Ah alright
Tryna get a sapling for one