#Mindustry Calamity Mod

98 messages · Page 1 of 1 (latest)

heady swift
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A Mod built in Mindustry using the old lore of the Terraria Calamity Mod as its backstory now boasts over 300 pieces of content, three technology trees, and six campaign sectors. It is set to be released on GitHub.Players and enemies adopt different styles of technology trees!
Due to certain reasons, the old post has been closed, and this is the new one.

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Mindustry Calamity Mod

solemn saffron
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no way

long siren
heady swift
heady swift
long siren
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🌵good cactus🌵

unique kestrel
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👀

winged flare
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Puncture stops out of range of stuff when commanded to attack in groups

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either they're too big or the size of their range is just too large for their weapon

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mod's pretty fun but the ambushes like 40 minutes into a sector's gameplay are pretty painful

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and I do mean 40 minutes in sometimes, this time it's a bit earier

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taking a lot of time to try and understand the techtree, im not finding it very fun being map wiped by a squad because there wasn't enough reason to build defense earlier (the t1 units handle all the waves easly)

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also on this sector specifically it's a bit too easy to just snipe the core and ignore everything else, no reason to build air units

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the dif faction's tech is pretty cool, it's quite refreshing to not see my own blocks inside ruins

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units also look great :D

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im finding it a lot more enjoyable playing this without fog of war cause it's easier to actually strategize on how to take out the energy cores

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also || it was pretty cute asking how to get water from cactus ||

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.w.

winged flare
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Item Conveyor speed is more like 15 items/sec at max I found

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stats are way faster than it can actually work at 60 fps

opaque sail
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Is the campaign fully playable

heady swift
gaunt coral
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cool

winged flare
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also im confused

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just got top right core remaining if that helps

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can't research anything else

heady swift
# winged flare can't research anything else

The world processor required for plot arrangement can be ignored. This is to ensure that players will not encounter status information again when they play this map for the second time, like the first time they pass the boss in Terraria Calamity

winged flare
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huh, ok then

heady swift
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After careful consideration, I realized that the map issue dates back to a long time ago.

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The map in version 1.0 was extremely challenging, so I continuously reduced its difficulty.

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Later, someone successfully completed the map on the highest difficulty level, prompting me to adjust the difficulty system of Anuke. This further lowered the difficulty, making the normal mode overly simple.

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Now, we have decided to abandon the adjustment and readjust the difficulty and player experience

muted creek
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haha, good job

heady swift
winged flare
sand void
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hydrogen boosted drills are busted

sand void
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and honestly i think ozone should have more uses on this planet, for example, you could do the reverse of what erekir does, and boost wall drills with ozone and ground drills with hydrogen, and perhaps the higher tier reconstructors could require additional ozone

long siren
desert valve
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Commenting since this mod looks interesting and I want to play it soon

frank fractal
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why the t1 crawler is just like that one exogenesis unit

top tier effort, ngl

frank fractal
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AND ONE OF THE UNITS IS JUST GATHER FROM NEW HORIZON

heady swift
heady swift
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green mech resprit

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use 4 basic color

heady swift
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The fifth unit has been removed and replaced by wulfrum-boomer

heady swift
silk hill
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woah

heady swift
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blue flying t3

silk hill
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cute

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simplify(?)

sand void
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is there a reference for what the planet vitossp is meant to look like?

silk hill
silk hill
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i guess u noticed it

heady swift
heady swift
brisk storm
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I forgot I never said anything in this place before. I liek

heady swift
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become a java mod

heady swift
balmy zinc
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will we see yharon

muted creek
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tomorrow

calm pulsar
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this mod exists

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thus

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i played it

solemn saffron
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we have a slight problem

calm pulsar
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this is just erekir but with worse balancing 4/10

heady swift
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I'm going to school now. I'll resume mod updates when I get into college in two years

silk hill
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2 years

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two

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years

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😭

heady swift
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During this period, there will be minor updates to the mod, but there will be no more content that requires a lot of effort to create

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I hope that anuke will have completed Neoplasm in two years, as updates to Corruption and Crimson require Neoplasm APIranaisquish

silk hill
muted creek
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death

heady swift
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oh, btw

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i resprite some sprites

heady swift
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Some sprites, I think I tried some new blocks styles

frank fractal
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polar assembler when [it will assemble polar wulfrum units]

heady swift
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1.1.6.5 has been released on GitHub, and I have added two campaign maps

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the last major update in thepast two years

calm pulsar
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h u g h

heady swift
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1.1.6.5.1 update