#Cruxscape by stormride_r

1147 messages · Page 2 of 2 (latest)

jade laurel
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Got 2 massive problems to nerf GS on

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Enemy amount that results in stuck units

modern stirrup
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yes they will stuck and stop the road

jade laurel
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and wave timer that doesn't give players time

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and I was hoping that we can still convince Anuke to do Eradication in another manner

modern stirrup
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i wish so

jade laurel
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Without the wave timer cutting and the enemy count raising that troubles wave pathing

modern stirrup
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my idealized eradication means every map use a seperate designed wavesets

jade laurel
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unless Anuke develops a 100% reliable pathfinder the unit count buff isn't going to help

modern stirrup
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why it says -39% not 40%?

jade laurel
modern stirrup
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skully

modern stirrup
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good to know that i dont have the need to nerf the waves

mellow path
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This should be considered a good thing, at least it's not invincible

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The current situation is that players still need landing pads to receive supplies

dusky trout
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how did people even do that

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i can't even fight flat sand without struggling

modern stirrup
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he used map schems

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its understandable since it is supposed to be the final bosses of serpulo

candid gull
modern stirrup
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ngl its harder

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gs doesnt have unprotected water nearby at start

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iirc

warped oasis
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But there is small amount of water

mellow path
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Expected to be completed within half a month

shadow stag
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what the hell

mellow path
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Someone will always challenge the impossible

spice fjord
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Cause like

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Normal's already been done by me so...

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Hard is definitely possible tho

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Hell erad padless might also be possible its just fucking masochistic even by my standards

spice fjord
mellow path
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The latter, I made an incorrect citation

modern stirrup
mellow path
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They are cooking
Expected to make progress in the difficulty of "eradication"

spice fjord
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Phew good luck

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Oh wait

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They use core schems, logic and map schems dont they

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Yeah nah thats easily possible

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I could probably use logic + a core schem and have it done in a day

wheat cape
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hard diffculty attempt 7

warped oasis
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Toxopids potentially can be used here for attack

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With support of velas and 1 corvus

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I don't think it is good strategy but it might work

wheat cape
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wont work as reigns

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segement are abused on first line of enemy bases

modern stirrup
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giving player a better starting base

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consequently shorten wave1 countdown by 1min

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containers&vaults contain: 3000 silicon, 1000 titanium, 300 metaglass, 300 plastanium, 300 phase fabric

tired umbra
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Will you add corezones?

modern stirrup
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4

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add 4 zones

modern stirrup
tired umbra
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I just beat it yesterday and got dissapointed there were no core zones

modern stirrup
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im not sure if this is still harder than GS

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i added polys in wave1-12 so they will try rebuild when u toggle rts ai on,but no more poly after wave 12

tired umbra
modern stirrup
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i will pr this after i finish the final rework on atolls

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this pr contains 5 map change
fronter,facility32m,tainted woods,cruxscape,atolls

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woods and 32m is minor bugfix

tired umbra
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Nice

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Id have to rebeat the sector for these core zones now

gaunt yew
tired umbra
gaunt yew
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same

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well actually not casual
the 2nd or 3rd difficulty
not sure

tired umbra
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just get 1 corvus 1 reign and some velas

autumn prawn
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IMPOSSIBLE
ANIME STORM

tired umbra
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like 10

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and maybe an oct if youre generous

gaunt yew
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I did die after like 5 minutes
if not less

tired umbra
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focus on defence then

gaunt yew
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guess what was all I did during that time? 😂

tired umbra
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running around in circles in your room

modern stirrup
modern stirrup
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nyeh

autumn prawn
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Understandable

meager deltaBOT
modern stirrup
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need playtest

autumn prawn
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Cant

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@spice fjord bakakiri are youy alive

gaunt yew
gaunt yew
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(old version, B149)

tired umbra
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yeah just use the left water patch

wheat cape
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more diffcult.

stuck crag
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First time i play this ranaileftranaimiddleranairight

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4 enemy spawm before i landing ohno

modern stirrup
wheat cape
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can finally do cruxscape hard exportless*

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as a normal inexperienced player

twilit wind
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play in easy, destroy 4 core and die by ecilpse from wproc

modern stirrup
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the wproc troops unit amounts are not affected by difficulties so yeah

twilit wind
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no

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eclipse move down and attack my core

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if it not move down i can survival

modern stirrup
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they still move down like a grid first then attack u on any difficulty

twilit wind
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yeah i know

modern stirrup
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gl on next run

twilit wind
gaunt yew
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nice

twilit wind
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in easy difficulty

jade laurel
gaunt yew
modern stirrup
modern stirrup
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something is coming

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soon

regal crystal
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👀

modern stirrup
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now

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we cast the finalize magic

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(v150 's cruxscape has kickstart silicon and core tiles , so the verifier picked v149)

regal crystal
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💀

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This is insane

gaunt yew
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tf

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lol that core schematic

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would you say this is harder than the GS one?

modern stirrup
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it is

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gs is verified months ago

wheat cape
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me completing cruxscape hard diffculty after gta 6

terse crystal
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7/10

fallow beacon
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Time to palytest map with rebalance

modern stirrup
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someone called for me that my maps need a fix , so i returned for the fix.

meager deltaBOT
meager deltaBOT
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Dxd
着陆台15温差
Requirements

copper1574 lead2474 metaglass964 graphite222 titanium1705 thorium125 silicon1495

mellow path
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Have you considered using a landing pad to supplement power

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The enemy base should have 10k power redundancy.

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💀

fallow beacon
modern stirrup
spice fjord
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schems look shit in basemaking

modern stirrup
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rel

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especially with lots of logic blocks that aint crux'ing

real crescent
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I love cruxscape, also with griefers

tardy thunder
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i think i would need cheats for capturing that....