Have not played for a while... have here stable 60 fps @ 80% gpu usage (looking around = ultrasmooth at 60 fps too). When i start to move/run, the fps is dropping down to 20..30, as you see in the graph the gpu usage is dropping here. And the cpu is doing nothing. Half VRAM is free.
Already set here the terrain details down, but nothing changed. The game is not playable for me, because the fps are jumping (not just falling down to 20..30, but chaning several times a second) and the game stutters extremly. Same if i deativate clutter (this was my first idea here).
Flying is ok...the fps drop is just 2..4 frames, but smooth wihtout stutter.
Edit:
- ray reconstrution is not the problem
- deactivated v-sync -> over 80 fps + while running drop to 50...60 with not-so-heavy stutter, but still there
Hardware: 10 core i9 (4.3 ghz), 96 gb ram, 8gb 3060 Ti OC