#auto crush

1 messages · Page 1 of 1 (latest)

little escarp
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A toggle button to auto crush rock you pick up. Like the built in electrolyzer button.

molten bridge
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The only problem with this is you would miss out on elements with a low %. As if they are under a certain threshold they will not be produced as a result from the crush.

little escarp
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That's why I suggested a toggle button.

cerulean dune
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there's the Crusher for doing it faster..
it removes the gameplay by having things happen automatically.
Part of the gameplay is making your own automated systems

little escarp
# cerulean dune there's the Crusher for doing it faster.. it removes the gameplay by having thi...

Yes but it takes quite awhile to get to that point. What gameplay is it taking away from? You just click a button currently to crush the rocks? It would still take the same time you would just have the option to have your suit start crushing without your input

I've made a couple suggestions so far and I by no means think everything I say should be incorporated into your game, however it seems like currently you are rejecting QOL suggestions because it shortens the early game that is all grind. Please feel free to correct me if I'm wrong.

I have fun designing and building and making things work. Not collecting rocks and queueing components.

Can you please explain to me how your suit having a toggle feature for crushing rocks at the same pace it currently does takes away from the gameplay?

cerulean dune
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don't worry, we still take all feedback seriously, and sometimes a suggestion is less optimal than a gameplay optimization.
We will be reworking part of the resource gathering loop upon releasing the upcoming Survival mode, taking into account this kind of feedback from users.

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but if you only care about designing and building, feel free to simply play in Creative mode instead