#stack overflow

1 messages · Page 1 of 1 (latest)

azure lantern
unborn zinc
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Can you upload the full log file that has no info sadly

azure lantern
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Im searching logs currently sorry

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If you change camera with f5 the problem gets fixed, I may screen record and upload it here if it helps.

proven abyssBOT
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GG @azure lantern, you just advanced to level 1!

unborn zinc
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Doesn't look liek the error hapepned in that last log

azure lantern
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ok i actually have no idea on how to get the log, sorry mate i wanted to help

unborn zinc
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No worries man I apprecaite it

azure lantern
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I think this is the one 🤞(NO IT WASN'T)

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modrinth gave me an url to share it, but i cant send it

ionic galleon
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Any ideas as to what it may even be ?

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my own logs only hint at some missing texutres

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missing textures and stack overflow

azure lantern
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Im from eu so might be ping related but dont know. When i load I can press f5 to pass the first screen then f5 again and start to play but I couldn´t replicate the process to create a new character or reincarnate on the second server(combat server 2)

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Some textures didn't load correctly for me on character creation but past that i could play smoothly (combat server 1)

ionic galleon
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most I can get is

[04:46:17] [Client thread/ERROR]: ########## GL ERROR ##########
[04:46:17] [Client thread/ERROR]: @ Post render
[04:46:17] [Client thread/ERROR]: 1283: Stack overflow

and

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ah anti-spam kicks in

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anyways its in the log files i posted

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just a customnpcs failed to load texture

unborn zinc
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It seems to be a general bug, I don't think ther'es a fix you guys can do atm

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something i'll have to fix

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You guys have both made characters right?

ionic galleon
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what is interesting is that it doesn't always occur

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but yes I managed to do so

azure lantern
proven abyssBOT
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GG @azure lantern, you just advanced to level 2!

azure lantern
ionic galleon
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it seems like there is a chance that upon launch of the game

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as I can trace errors as early as the title screen

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a leak occurs in the stack

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which causes it to overflow

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@unborn zincI don't remember if its possible to ping Lil but a common source of the issue seems to be glPushMatrix and glPopMatrix not matching

unborn zinc
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Yeah it basically just means "something broke in the render pipe"

ionic galleon
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which according to some sleuthing

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was often caused by fastcraft

unborn zinc
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very vague and hard to track down haha

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but i'll figure it out

ionic galleon
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'^.^ what is more annoying is that all my debugging tools

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couldn't get any sort of trace on it

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be it Optifine JVM arguments

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java JVM arguments

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or even RenderDoc