#Stop Buffing Dekker and just rework her already

103 messages · Page 1 of 1 (latest)

buoyant badger
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We have seen a constant cycle over Dekker being meta she takes a nerf (Which is never the reason she falls out of the meta) while other hero gets a buff/Rework. Those hjeroes then become overtuned and dekker falls out of the meta due to those heroes being overtuned. We then nerf those heroes and they start falling out but then buff dekker at the same time. She becomes a highly picked hero again and then we just repeat the cycle.

Her kit is so overtuned she will always be pickable. Every single ability has either hard or soft CC in some way helping her engage and disengage while all having insane ranges. She also has a passive which also amplifies her engage. She gets prio in every lane early.

She just does everything with her only weakness being lack of damage when she gets nerfed and thats only when she falls behind due to other heroes getting reworked.

Its time to admit her kit is a problem we keep reworking every hero in the game over and over cause we cant figure out what to do with them a lot of them make no sense (Terra, Kira ult interaction with Q) But none to the extent that Dekker is.

Its time to admit it she needs a rework that gives her clear strengths and weaknesses and defines a way to play her instead of being a slippery engage champ that doesnt ever actually have to be in range for the enemy to engage back into her.

olive kettle
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She's always meta and they always buff her idk what devs are thinking when they see this character

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She doesn't need a rework she just needs balanced

gusty dew
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What are you even talking about? In the grand scheme of supports why is dekker what you're up in arms about? She just stuns and zones, nothing crazy

sharp turret
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Like lmao, Dekker is easily one of the strongest supports and the only time she'll suck - is if you suck.

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There are very few legit bad matchups for Dekker, she has strong mobility, a rather thin frame making her harder to hit, two forms of CC, one of the best soft CC's in the game (if not the best), and reasonable damage numbers.

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Dekker has to work nowhere near as hard to do her job as most other supports do. A Muriel/Phase/Narbash has to infinitely work harder to do their job.

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I have no clue why they keep buffing her, when that's been the community sentiment every time they buff her.

"Why are we buffing Dekker" is something I see every time they buff Dekker. And it's a fair point. I've never seen Dekker fall off - except when other people become just as viable - and then they'd immediately buff Dekker again, creating an unbalanced environment.

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I don't know what Omeda's obsession is with touching heroes who are in a good spot for no reason and then making it so they have to go through a see-saw of balancing for the next 9 patches.

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Like has Grux seriously been an issue for the last year? And yet the guy is touched every patch.

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Dekker was in a solid spot, yet they refuse to just let people be fine. As if someone's play rate % going down is a good indicator of how well they play. Maybe those times they saw Dekker's %'s go down, it wasn't because Dekker was bad - It was because they made other people good enough to shove Dekker off of the meta pick.

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But they don't look at things like that - at least from the way I see it.

short willow
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Just reduce dekker’s scaling

sharp turret
dreamy pilot
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The only thing I have to say is if a hero has a 40% scaling on their basic attack it's a good indicator something is wrong

sharp turret
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I don't even know wtf I'm supposed to build now.

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Am I a support or an alternate damage dealer?

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Hell if I know.

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And that's a problem I see with so many supports. Most supports do just as much damage if not more damage than their ADC early game.

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I'm usually more worried about the Dekker/Muriel than I am the damn Twinblast or Sparrow attached to them.

olive kettle
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Dekker stun and laser does a ton of damage. Get hit once and you're in pain

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People should learn Dekker into Boris as Boris get hit by the Dekker combo and is half health

neon tulip
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wich is good cause dekker stun might be the hardest ability to hit in the game

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no cap

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and you cant hit laser in lane at auto range without it if your enemy isnt braindead

olive kettle
sharp turret
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Dekker and Maco can build DPS by building support items and they won't be any less effective of damage dealers.

olive kettle
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Dekker is always getting buffs which is wild imo when she has always been a top 5 support regardless of meta. The kit is good but some of these devs must love Dekker I guess

sharp turret
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It's crazy to me. She has never been considered a bad support at any period of time I've been playing, so why they feel the need to buff her is beyond me.

neon tulip
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As seen in pcc these heroes all were seen as better supports by high lvl players

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Seems about right that she got a buff

olive kettle
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I mean Decker is a really good counter into Bayle, mourn, steel, Rik. Maco and Muriel are both top tier though

dreamy pilot
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Power creep is better solved with nerfs then buffs when we are power creeping at the rate Pred is

neon tulip
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Dont know how the nerfs adjusted maco

olive kettle
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Yeah they nerfed mako but buffed Dekker. Seems like you could have just nerfed Maco and Dekker would have been in a good place

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But the devs seem to just buff characters who don't need buffs randomly then they nerf them later to correct their mistake. You'd think they would learn

neon tulip
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Dekker wasnt even played most of the time when maco was picked or banned

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Like i said, mourn, muriel, aurora and even neon or bayle were played instead

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Seems like it is okey to give heroes some buff if they are almost never played even if the obvious choice is already gone

dreamy pilot
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They need to take a slower approach to balance

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Nerf heroes see if it shifts the meta or if the other heroes truly need the buff

neon tulip
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And if the hero in the current framework of play isnt played i think its ok if you buff it

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If it then becomes the only valid pick we nerf it again

dreamy pilot
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I also personally think dekkers a hero who's kit doesn't function well with the current TTK with how safe she can fish for stuns

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I do like the TTK but kits need to be adjusted to fit into the game

neon tulip
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She legit needs to hit her stun wich is the hardest skillshot in the game

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Otherwise you dont ever do dmg and all you do is play minions with the beam

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Her dmg isnt outragous compared to other support options despite that

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She has more safety then the other supports that provide cc and even more dmg

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Seems fine too me

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And personaly i think most kits dont work very well with current ttk

dreamy pilot
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Personally I'd rather see her stun be more consistent but have shorter range

gilded venture
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I would like her ball to be a shorter stun so ult stun isn’t guaranteed.

dreamy pilot
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I think dekkers kit isn't well defined as well

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She is a squirmy catcher

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But then why doesn't she get value from going in melee instead of fishing long range

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Why does she get prio in most range with beam

neon tulip
dreamy pilot
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If she is a catcher that specializes in kiting then don't let her get as much prio or give her some downsides

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My opinion is if she gets prio in lanes with beam she needs other downsides

short willow
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Having CC and damage with this TTK is really strong

neon tulip
short willow
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I agree. Dekker isn’t the only problem

neon tulip
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While they provide more waveclear and easier to hit cc

short willow
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Either the TTK has to change or the CC has to change

neon tulip
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All she has is more mobility

short willow
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Together it isn’t healthy

neon tulip
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Wich is a fair tradeoff imo

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And yeah ttk is stupid
Needing to flash lvl 3 of one stun is dumb

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But i guess thats what this map forces ttk to be

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Sad

dreamy pilot
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I think TTK is fine if kits weren't designed with champs living forever in mind

olive kettle
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Belica is designed to one shot heroes. Argus stun into his rmb isn't a one shot.

Your comparing mid laners to Dekker and her stun is not the hardest skillshot in the game. You can chain CC with Dekker if you land stun or someone else does.

You get noxia on Dekker you stun and laser someone and they're half hp.

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You can also just walk at people and stun Lazer in melee range it's not hard

weak storm
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If we're going to complain about CC, I will point at CC augment Aurora (the wall).

olive kettle
tawny pewter
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also the fkn noises she makes while jumping and shit is absolutely infuriating when she escapes 3 players with 0.1hp as always. nerf her voice too.

neon tulip
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Also midlaner is such an abitrary definition, belica is played in support too

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As is argus

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As is aurora and bayle

neon tulip
short willow
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Rampage rock, riktor hook, Dekker ball

weak storm
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Rampage rock is the size of a fridge. Dekker ball has a mind of its own, especially when the ground isn't smooth and has some haphazardly placed jagged edges that will either eat your ball as it trips on itself or is sent flying to Narnia, away from where you aimed. Riktor hook is good competition.

neon tulip
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Rampage rock has an way bigger hitbox and flys way more predictable ...

short willow
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Dekker ball easier to hit than rock for me

vague trout
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Anyone with a brain can see how problematic it is

tawny pewter
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dekkers ball has almost no windup and basically instant so no point comparing it to ramp

olive kettle
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You know you can hold the button and aim it

lost iron
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I've read enough, buff Dekker again.

tawny pewter
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just make headshots x2 damage and make dekkers head massive

short willow
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Give Murdock an awp