While I am thankful for Omeda’s Visual Design Team, it is my belief that before developing and releasing higher rarity skins for Heroes which already have an Epic or Legendary skin, they should instead put that effort towards ensuring that players who enjoy a wide variety of heroes offered in this MOBA have an equitable experience in terms of quality of gameplay between heroes.
For example, if one chooses to play as Morigesh using her Northern Mystic skin which changes her appearance, VFX, SFX, and backing animation, and then chooses to play as Sevarog using his Angelic skin which slightly changes his appearance (only his head and weapon), they are left feeling a sense of desire that they cannot fulfill.
This was prompted by the release of yet another skin for Gideon whilst Heroes such as Drongo, Muriel, and The Fey are left without.
Please feel free to share your response to my stance or share your own. (Please limit responses to discussion concerning visual design and not anything to do with balancing, gameplay, etc.)
TL;DR⬇️
Please release Epic/Legendary skins for Heroes without them before giving more to Heroes with at least one of either.