This Augment feels a little weak due to three main factors:
- With an Ability Haste item or two the cooldown on the skill is already pretty quick so the extra time shaved off really doesn’t make a significant difference to the uptime of the skill.
- Additionally due to how slow Terra moves it can kinda feel clunky to retrieve the axe after it’s been thrown. (And again combine that with an already low cooldown and by the time she reaches it the skill is likely already back up)
- Lastly, due to the fact that the Axe pierces the targets it hits, you’ll often find yourself in situations where you throw the axe, it hits (or doesn’t) and the location you’d potentially have to go to in order to pick it up would ruin your positioning, thus you receive no value regardless of if you hit the target or not.
It would be nice if there was an additional effect like maybe getting increased movement speed when moving towards a thrown axe. Or alternatively maybe the casting & projectile speed could be dramatically increased when using this augment. These few examples wouldn’t fix all the weird issues with this augment but at least improve how it feels to play with it.
