As stated above. I've also posted this on the reddit thread but am putting it in here as I tend to see more discussion the discord rather than on the reddit. Other opinions are welcome but as with the discord rules, it'd be nice to see actual discussion.
TLDR; I think Revenant's ult needs to be reworked to align with the fact he has no movement options outside of his blink. Make it harder for people to escape when he's singled them out in his ult but also give incentives so there's more thought for the singled out player to decide between run or fight.
I understand that the go too answer with Revenants ultimate is to just "play around the blink," but its honestly just tiresome when talking about one of the slowest (if not THE SLOWEST) hero in the game in terms of speed. Especially when lane phase has ended it becomes very hard to keep track of playing around blinks some times. There are way too many times when I've felt exceptionally confident in securing a kill but someone was able to blink away shortly after I ult them and there's just no feasible way to chase that kill without really risking my life, especially when Revenant doesn't get a similar bonus to Zarus when Zarus can lock down multiple targets while getting that buff for each kill inside his arena.
I don't even think you need to change much (outside perspective, I have no idea how hard this would be to implement in game behind the scenes) but I think Revenants Ult would do well to act as a "stun" for the duration of the timer. Let the enemy hero move around but make it so they can't blink. It fits well with Revenants theme too. The bounty hunter has caught their bounty and now its a duel to collect the reward.
Perhaps that's too powerful so you could lessen the time in the ultimate by a second or two. Or (and this is my preferred option) you could make it so that there's an incentive for the enemy that got pulled into the shadow realm to fight, like if they kill the Revenant that pulled them, they get a smaller portion of the gold bonus than that Revenant would have- kind of like cashing in their own bounty.
Only reason I bring this up is, as a Revenant main, my biggest issue has nothing to do with the obvious skill gap but instead that time and time again, regardless of team fight or smart use, when I use my ult on someone the quickest response I see is using a movement ability to get as far away as possible. Its not a smart outplay, it's just instinct and it feels really rough when I practically say goodbye to the coolest part of my kit just to not earn anything and be out of lane or a fight for 6-8 seconds. Im a bounty hunter but when I've finally got you cornered, I never actually do and that sucks.




