#Remove KDA Info During Match
18 messages · Page 1 of 1 (latest)
I'm just saying KDA. We should leave gold, level, bounty, and items to help maybe suggest build changes or see what the enemy is building. As far as who is strong on the enemy team I think you can usually figure that out just based on the fights or paying attentions to the death notifications.
most people dont pay attention to that tbh
kda is a big part of seeing who is strong
and you cant currently see peoples gold on the scoreboard
and knowing who is strong before fights is important
I think that's sometimes not true as sometimes people get inflated KDA based upon their match ups and also sometimes the matchup changes when people get builds going. It's a shit idea fine but I need something to be tried at least, the toxicity is really making this game not fun. I'm feeling the urge to be toxic back to people since it feels like nothing is changing (if you cant beat them join them). If I'm having a bad game or someone on my team is I want to just say it's ok we can move on. Instead All I hear is
GOOD GAME
GOOD GAME
NO
GOOD GAME
CANCEL THAT
Or the trash talk and yes "You can mute players" but at that point in a game that coordination helps you are also handicaped.
People who get inflated kda from match ups, are still ahead and are still dangerous.
Stopping toxicity would be nice and removing kda would help with this tbh
And when others are toxic, you should just be the bigger person. Say its okay, say unlucky, use good job when your teammate gets a kill. And mute the people being toxic. Yes it's a team game and coordination I needed
But realistically, someone being that toxic is never gonna say anything useful in chat or with pings
At this point another option is probably just release lower team sized modes like 2v2 or 3v3 and/or introduce ranked 5v5 teamed and I'll wait an hour in queue to ensure the people on my team don't make me want to commit war crimes.
True, sorry this kinda turned into a rant after my first few games crashed and burned due to early toxicity and then we won the last two (gonna call it a night on a win) and to no surprise there was very few wasted pings or toxic chat (even when people played bad or or got jumped for out of position)
Lesson learned: Positive teams save games lol
👎
bro how am I supposed to upvote this thread without an original message 
but I agree, find other ways of displaying information relative to KDA, it's the least useful stat anyway.
Removing kda would not change toxicity much tbh. People spam good job, when someone dies.
We should be able to deal with toxicity with reporting people so that they get banned for some days, when they have for example 5 reports about toxicity in a small amount of time.
If you guys remember omeda tried a similar thing with hiding the overall kill count.
👎
I really don’t think it’d reduce toxicity. Assholes won’t stop being assholes just because the kda isn’t on their screen anymore
Just be better 