#Fangtooth and Prime

16 messages · Page 1 of 1 (latest)

remote crane
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Can someone please explain to me what exactly Fangtooth, Primal fangtooth, mini prime, and orb prime do?

drifting zenith
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1st Fangtooth
Permanent: Increases duration of obtainted temporary buffs (red, blue, river, orb, primal)

2nd Fangtooth:
Permanent: Grants 8% out-of-combat movement speed

3rd Fangtooth:
Permanent: Grants 8% Physical and Magical power along with 8% Physical and Magical armor

4th (and any next) Fangtooth (Primal Fangtooth):
Grants 1st - 3rd buff if not already obtained.
Temporary: Grants Primordial Glaze (DoT true damage)

https://predecessor.wiki.gg/wiki/Fangtooth

Predecessor Wiki

Fangtooth is a jungle monster in Predecessor.

viscid hamlet
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the first fangtooth buff increases duration of buffs, by either 50% or 30 seconds, whichever one is shorter

solid oak
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Mini orb gives a 15% damage and armor buff to whoever dealt the final blow
And an aura that buffs nearby minions
Orb prime gives a 20% buff to your entire team

solid oak
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Oh what
When did that change??

wary estuary
fickle pine
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It changed from 20% to 15% in the v.18 patch I believe

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Could be wrong about that though

wary estuary
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Oh either way

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The change that NEEDS to happen is mini and orb shouldn’t stack

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Idk if that was fixed with v18

fickle pine
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I am not sure about that. I don’t remember seeing any mention of that in the patch notes at least

wary estuary
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Also, ngl kinda weird that mini would grant bonus armor but big prime doesn’t (meaning I don’t think mini should)

fickle pine
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I have always wondered why it gives an armor bonus but big prime doesn’t. Only thing I can wrap my head around that kind of makes sense is sense it is only for one person it provides a bit more value singularly rather than the large value big provides to the whole team