#In-Depth guide to AP Crunch

121 messages · Page 1 of 1 (latest)

jolly tendon
graceful nova
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Are you saying to build orb of growth second on crunch jungle?

true wharf
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@clever arch just saw this

clever arch
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Do you know whether Orb of Enlightenment's passive stacks? i.e. If I use two abilities back to back, to I heal 6% missing hp?

jolly tendon
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Hard to tell when he gets lifesteal from so many sources

random badge
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OoL does not stack, it only refreshes your 3 second 3% timer. OoL does stack with healing from void helm though, which can be insane with the amount of CC crunch puts out.

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That would allow you basically 2.2% hp/s during CC, and 1.1% without. Cycling almost endlessly with ability haste, and LB makes it feel closer to 10%/s during your full rotation.

cerulean gazelle
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I must ask, you do known that Crunch scales less off of AP than AD right? Also, why no megacosm? I would assume if you went the AP route you'd want Mega given how insane the item is @jolly tendon

graceful nova
golden epoch
cerulean gazelle
golden epoch
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Yeah, I've tried building AP and it just doesn't feel good compared to physical builds. Although fitting an Orb of Enlightenment sounds like it could be fun for some meme healing build 😂. His healing is so insane with draconum+void helm+passive. I wonder what it'd be like with OoE passive too.

jolly tendon
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AP Crunch is more for low cd to maximize on his CC since all his cc is less than 2s. So less cd more cc is how I look at it.

cerulean gazelle
jolly tendon
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2 second cooldown?

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Cause that's what this build does for me

cerulean gazelle
# jolly tendon 2 second cooldown?

I can see that this build has nasty CDR, and I see the potential in Orb of Growth and Giant's ring. I just feel as though this one takes quite a long time to ramp up and demands games get to the full build mark for true potential. If you go AD route and build Mutilator > Ashbringer as your first two, the rest of the game is just counter building based on the top enemy damage type, Crunch's whole kit opens up and you have complete freedom to build basically whatever after those two.

bold sorrel
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I get Azure Core for the Shield and if I want Magic Armor or Phys Armor I just build Golem's Gift then just Prophecy Magnify Oathkeeper for the rest

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for AP Crunch, Typhoon | Azure Core > Magnify > Prophecy > Golem's Gift > Oathkeeper > Spellbreaker.

clever arch
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I mean, everything above is out of date

bold sorrel
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and I am giving my findings

clever arch
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Fair enough

bold sorrel
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Although I dont build Oathkeeper anymore

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I go Orb of Growth for the health and 120 Magic Power

clever arch
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I'd suggest giving the Quad Spell Slasher build a go tho, shit should go crazy hard, chuck on like an azure and curiass and you're golden

leaden sable
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is this good or not ?

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idk what to run now

bold sorrel
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NO

leaden sable
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thought about swapping tainted for citadel but idk

clever arch
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Crunch probs isn't the best for that build cos of the whole needing to get in their face thing not sitting well with building squishy, but this is the AP crunch thread not the tank Crunch thread so I won't go there

leaden sable
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im new to crunch

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i was using this

bold sorrel
clever arch
bold sorrel
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oh and 700 health shield

bold sorrel
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AP Crunch

leaden sable
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i am also new to mobas

bold sorrel
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Typhoon | Azure Core > Magnify > Prophecy > Golem's Gift > Oathkeeper > Spellbreaker.

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this is what I am doing minus Oathkeeper

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I swapped that out for more health and mana

leaden sable
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crunch builds magic now?

clever arch
bold sorrel
clever arch
bold sorrel
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his spellblade passive also got a huge buff

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so with Prophecy you are hitting for 250 after every ability

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with no buffer

clever arch
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But with the changes to some of (imo) his best items for a physical build - Mutilator, Augmentation and Elafrost - running him with physical power got a lot worse

bold sorrel
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so ther is no 1.5s CD

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Mages in general this patch are insane

leaden sable
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so phy power on him got worse and now building magic is better?

bold sorrel
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Shinbi now has a 1200 health shield and 1k damage circle rythm

leaden sable
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sorry i didnt really giga look into his changes so im just a lil confused

bold sorrel
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yeah pretty much

leaden sable
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ok

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thats pain

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is he worse now or just gotta build dif

bold sorrel
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he feels very similar

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he just deletes squishies faster and tanks well not slower tanks suck now

leaden sable
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cuz ive been playing brawl and he just not hitting like he was yesterday lol

bold sorrel
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you can pretty much outheal any damage a tank does to you now

leaden sable
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i mean im still doing fine but yuck

bold sorrel
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RIP Sevarog

clever arch
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I personally think that the best route would be to be building him as a Tanky Bruiser - Augmentation and Elafrost didn't get worse, they just got a flat damage value instead of physical scaling, so now he can abuse them super hard without needing to build any power at all. As such, I think something that involves Aug, Ela and Fireblossom would go unreasonably hard on him right now

bold sorrel
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I will miss you

leaden sable
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Typhoon | Azure Core > Magnify > Prophecy > Golem's Gift > Oathkeeper > Spellbreaker.

so run this

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what can i do instead of spellbreaker ion like that one

bold sorrel
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Trust me you want to keep it

leaden sable
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ight ill give it a try

bold sorrel
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mages hit like a truck and being able to eat a stun late game is a godsend

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I would replace Oathkeeper with Orb of Growth though

leaden sable
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adcs have been eating me alive

bold sorrel
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I have been eating ADCs alive

leaden sable
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if they have someone with that

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them

bold sorrel
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with AP Grim

leaden sable
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otherwise i cook them

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ill give this build a try and report back

bold sorrel
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Good luck you will need it if you come across a shinbi

clever arch
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I really don't think ditching Oathkeeper is a good idea, the item is crazy broken rn?

bold sorrel
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im gonna tell you now she will eat you alive

leaden sable
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ive been mainly playing brawl and doing fine but some games are just not it

clever arch
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On Crunch at the very least

leaden sable
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i feel like something is missing with the build ive been doin

bold sorrel
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I just like the extra stats

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as the mana adds to the shield

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and the health pads out my stats

leaden sable
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im trusting you guys

clever arch
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It does like 200-250 damage per proc and you can get two a rotation if you time it right, I stg the spellslasher items are insane

clever arch
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So you're not getting too much more out of orb

leaden sable
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just so i know

bold sorrel
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yeah but Orb gives 500 Health 500 Mana and 120 Magic Power

leaden sable
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play like normal- use abilities and weave basics

clever arch
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Not any more

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No mana scaling

bold sorrel
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No mana scaling?

clever arch
leaden sable
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gotcha

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ty

clever arch
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It doesn't get bonus mana any more

bold sorrel
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what doesnt

clever arch
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It got removed with the haste

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Orb

bold sorrel
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ok then keep Oathkeeper

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they really gutted that item

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all because I built 350 Haste on Sevarog

clever arch
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I definitely think that with crunch you want the Spell Slasher items, and with the spell slasher items you want to either commit to phat magic power or supreme mega thiccness

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And I think that he'd prefer to be R O B U S T since he needs to get in people's faces

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So imo the best crunch build is one that gets hp scaling items, tank items, Augmentation and Elafrost

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Sucks how they gutted all the magic defense items though - it's literally just Curiass now, everything else is situational or bad

leaden sable
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ok the game went awful

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but it was a 5 stack

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so its retry time

leaden sable
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alright went well

bold sorrel
# clever arch So imo the best crunch build is one that gets hp scaling items, tank items, Augm...

Augmentation and Elafrost are not as good as before now Augmentation no longer has actual scaling instead it does base damage so the most you are going to get out of it is 120 True Damage and Elafrost has a base of 95 and 2% scaling so it does about 155 damage on Sevarog full stacked so in comparison to even Cresicilla both of these are worse since that crunch build I showed you has a minimum of 650~ Magical Power so Crescilla is doing 250 Magic Damage meanwhile Oathkeeper does 350 Magic Damage and Magnify the Shred sustain item he will build does 250 Magic Damage and then there is Prophecy that item does not have a CD and will do 155 Magic Damage so Magic Power is just better