Each camp has a set amount of monsters in it. Naming them based on the amount could be easier to understand.
The camp to the Right of red has 5 monsters, camp to the reds left has 2.
Camp to the right of Blue has 4 and camp to the left of blue has 3.
Making them the 5 camp, 2 camp, 4 camp & 3 camp. in that order.
Each of them also have different values per monster. smaller ones provide less compared to the bigger ones.
Cannon Minion seem to scale in gold as match time increases. Same with Gold Buff. so hard to pin them down unless you mark a specific time for them. Tower gold is also a hard one since it too seem to change at some form.
So setting out a ruleset on the get go to match the gold amount across everything Or providing the amount of gold it has at set intervalls may be just as good. Some kills are also shared across the team. such as Fangtooth, Prime & Towers has a amount that is shared. Tower kills also have different rewards based on if they are T1 or T2. most of the time i've seen the T1 provide 180g. but i've seen it lower and higher. though unsure if the Hunt decreased it at the time or not.