#Offlane Countess

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quasi wing
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Offlane Countess

wooden magnet
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did you have any mana issues?

quasi wing
pseudo otter
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don't forget to add crest 4Head

oak palm
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Corginator with the build! Thanks bro, will try this IF I CAN GET HER!

carmine mortar
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I'm thinking that Alchemical Rod into Azure Core is better than Loch Shawl into Leviathan for Countess. Like you said, you will be sending abilities out a lot. The extra mana will be very important.

I'm actually thinking Golem's Gift will be great on her in offlane. Quick spike in power and arrmor to help her poke and durability.

quasi wing
quasi wing
hasty orchid
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.

quasi wing
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captured a game from this build. ill do a all the fights compilated into a short video showing the item progression in between the fights so you can see for yourselves how the build performs. idk if ill get it up today tho.

digital rune
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what would u build against feng mao ?
he feels like a countess counter on offlane, cuz u cant fight him head on, he out damages and has his shield.
you also cant jump in with q and do you combo and jump back, cuz he follows with his jump.

so how do you tackle that ?
also is magic crest enough to solve the mana issus countess has on lane ?

quasi wing
# digital rune what would u build against feng mao ? he feels like a countess counter on offla...

i would go with this build against him too. rmb has a heal in it and if you land it on him the magician crest returns you mana. always use the abilities in a way that you hit the enemy laner and you will have way more than enough mana between recalls. idk if hes a countess counter. just wait out the shield-> then attack use your q to engage use your complete rotation-> q to return to safety and keep distance till your cooldowns up again and repeat. solo lane is a game of patience when you are playing countess against a bruiser etc. and spam that rmb at all times when you are in range to the enemy laner/or engaged in a fight so you stay healthy.

digital rune
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yes, as said, he shields himself after you Q and with his E he does damage and slow you, while u reset with q he follows you with his RM and aa u to death.
your damage will mostly be negated by his shield
would be interessting if its worth to build any Magic power & Amor item against him.
also megacosm is less effective against him cuz he doesnt stack health that much.

Im curious for your feedback when u played the lane a few times ๐Ÿ™‚

torpid mantle
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ty king @quasi wing

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very based.

quasi wing
carmine mortar
quasi wing
quasi wing
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heres my latest game on this build. there is also a link to gameplay video now on the original message if you want to see how it performs when you reach full build.

carmine mortar
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So why Oathkeeper vs Prophecy?

quasi wing
# carmine mortar So why Oathkeeper vs Prophecy?

Celestial Spellblade: After using an ability, your next basic attack within 6s deals (+60% Total Physical Power)(+40% Magical Power) bonus magical damage on-hit - 1.5s CD.
your abilities are on 3 and 2.2 second (just a rough aproximate) cooldowns so you can just spam your abilities and use autos. ability->auto ->ability ->auto you get the deal

carmine mortar
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Right, but Prophecy gives you bonus damage on your autos that scales with your magic power. I honestly don't know if one is better vs the other, though.

quasi wing
undone gull
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Think it comes down to a preference thing. I enjoy prophecy in the jungle and oathkeeper when laning.

tacit forum
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This build is insane gj

carmine mortar
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Not sure I'm convinced on Oathkeeper. She doesn't get cooldown back as quick as, say, Kallari who makes use of the physical version of this card. Not sure the busier approach works. But still learning the character.

My concern is it slows down her big burst combo. Then again, with this build going less power, maybe that's why it will work. She just does seem like one that can work built to drag out a fight. But she's only been released a few days. I like the concepts behind it, as I really like melee/bruiser casters.

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I just went 0-6, but that's because the mirror match was heavily in their favor. They clearly know Countess play style more than me.

quasi wing
# carmine mortar Not sure I'm convinced on Oathkeeper. She doesn't get cooldown back as quick as,...

this build is only for offlane this 1000% does not work on any other role and it works only against characters that are designed against longer fights like sevarog and steel that you will get outbursted by immediately because youll be cc'd the whole time. also there is just straight out playstyle differences. i have had many players telling me that they have been destroying it on this build but it wont work for everyones playstyle i quess? also i feel like leviathan got a nerf just now because i could swear that thing gave u 1% max health ability haste instead of the 0.5% it gives currently ๐Ÿ˜ฎ

carmine mortar
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It did get nerfed. And I was in offlane, just had a countess a mirror. They were building like this. They just clearly were better than I was ๐Ÿ˜‚

quasi wing
karmic moon
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never had so much fun playing countess. lovely build!

carmine mortar
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Has anyone tried a more bruiser style build for her in offlane?

Say start Alchemical Rod at the start to get the little bit of power and extra mana, and then move into Raiment of Renewal? Then maybe a prophecy or Oathkeeper, something with armor and magic power, and then into Oblivion Crown? You won't BURST them down, but her scaling is so high that you will make them nervous rushing for them.

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Sort of like the old bruiser Shinbi builds. Maybe add a ...which one gives you Magic Lifesteal? Lifebinder? Dream under?

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World Breaker an obvious addition as well.

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I guess armor counter intuitive to bruiser and to World Breaker. So maybe just stack health, some power, and let World Breaker supplement from there.

quasi wing
carmine mortar
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I would think Raiment of Renewal would be a good fit here. Basically the same stats as Leviathan, but with additional healing benefits.

quasi wing
carmine mortar
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Agreed. I think Raiment is the natural successor.

quasi wing
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actually tainted seems really strong starter item because you wont be engaging all the time so youll get a good use out of the passive. Malice: every second, gain a stack of malice, up to a maximum of 15 damaging an enemy hero with an ability consumes malice to deal 6 true damage per stack. takedowns grant maximum stacks of malice instantly.

chilly quartz
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so what is the build now for Offlaneโ” it seemed like it has changed through out the course of this thread just by reading through all the comments. or is it still the same as the one listed at the topโ”

carmine mortar
quasi wing
quasi wing
carmine mortar
# quasi wing Hmmh have to test it. Loch shawl was alot cheaper.

I'm thinking maybe Golem's Gift first. building up to Raiment makes it difficult to kill you, but your kill potential is pretty low without additional power. Golem's Gift is 2800, and has a pretty good power spike for early game plus some sustain built in in the armor stacks

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Then move into Raiment.

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The laning phase is usually winding down about the time of the second item. So seems like a good time. From there, I can see a few options. Oathkeeper and Wraith Leggings both seem good to me for 3rd item.

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Oof countess into steel is rough. LoL

quasi wing
carmine mortar
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Oh yeah, I forgot about that concept. I'll have to try it tomorrow. Look forward to hearing how it goes!

quasi wing
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damage is good. im just getting fucked by the enemy jungler constantly so pretty sure we aint seeing results from this match

quasi wing
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idk. im getting matched with so bad players that i cant even form a opinion on my builds anymore. feel like i wouldnt even needed to buy items to get those stats.

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the true damage on tainted was nice against steel.

quasi wing
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id say the build works.

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ohhhhhhh daem

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how did i manage to cover it with the potion ๐Ÿ˜ฆ

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oh well Tainted scepter>Raiment of reneval>Megacosm>Lifebinder>world breaker

quasi wing
silent scroll
quasi wing
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golem is stupid stronk.

carmine mortar
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I'm not seeing overly positive results, yet, but I'm not very good with Countess. But since I've basically committed to being an Offlane Main (trying to find a team and get into the competitive scene), I am working on understanding all the possibilities of the lane. Casters work there with practice.

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ADCs a little less so. And the caster either needs sustain or escape. So Fey ends up being uniquely difficult over there. So the only way for me to play my favorite fairy is to get way better or play Midlane. ๐Ÿ˜‹

quasi wing
carmine mortar
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I'm getting there. I need to watch some higher level players to understand the tricks. I'm pretty good on Sev and Crunch right now. Still working on Grux. But now branching into Countess because she's so fun. I'm also excited I try Revenant when he releases. ๐Ÿ˜‚

chrome copper
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Ok, let me explain why the two tank items you choose are actually just trolling. First off, Golem Gift as an assassin is just trolling yourself because you lose burst damage compared to some along the lines of Oathkeeper (More burst) or Oblivion Crown (35% more AP) and because you're a melee every single engage is going to instantly shred the armor/mr gain from the passive. To me this item only excels during laning phase but you are an assassin, not a bruiser. Raiment follows the same line of thinking. You aren't playing her like the assassin she is kitted as, you're playing her like a poke champ. I guarantee you that if you swapped Golem for Dreambinder (10% damage on all attacks against that target after Q which procs it? Yes please.) and Raiment for Oblivion Crown (Literal 20-30% damage increase after acquiring.) you'd accomplish a lot more and since you'd actually kill their ADC they won't have the sustained damage to stop your healing which means you can't die.

carmine mortar
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Golem's Gift grants a tusk of 110 power for 2800 gold. That's bonkers and assists with poke. The 70 armor helps with ganks.

The Raiment is a strictly Offlane choice, admittedly, but helps with the theme if sustain in offlane. Could you go full burst? Probably. And sometimes I do. Next time against steel, for instance, definitely going that route because okay the poke game with this build did not work. But this well against lower range offlaners, like Grux or Riktor (if he misses his hook).

I get what you are saying, though. And I'm not saying you are wrong .

chrome copper
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I think it more just falls along the lines of building for lane instead of mid-late game is a major macro failure. Yes, Golem and Raiment basically makes you unkillable in lane as long as you don't troll but mid-late you lose assuming the game is close. It's too much damage loss to really assassinate anyone and it's not enough defensive stats to survive an extended encounter if they have an adc up.

carmine mortar
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You can always transition if you find you need to. That's why the item shop is better than the card system. Yes, you are going to lose some gold, but it might be preferable if you are finding yourself unable to kill anything.

chrome copper
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Assuming the game lasts long enough. By the time you recognize that a build change might be called for, chances are you just lost a teamfight and death timers end the game. I've only had maybe 3 games that would have allowed me to change build if needed, because I had enough gold ot fully replace items and keep pot going.

quasi wing
chrome copper
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Oh that's just macro diff then

carmine mortar
quasi wing
quasi wing
quasi wing
carmine mortar
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I got 3 kids in one hand yesterday from the Megacosm ticks. I'm more of a fan of that card now. ๐Ÿ˜‚

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Golem into Megacosm worked really well.

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In starting to get Raiment after the laning phase. I still totally advocate for it, but at least for me, I need the damage to handle lane first.

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And Wraith Leggings is amazing on her. I actually think she makes better use if it then anyone so far. Only other I can think that needs it that much is Fey. But for different reasons.

quasi wing
quasi wing
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or scepter to mega to raiment. kinda depends how badly i want to rush the antiheal

carmine mortar
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I get you. I honestly 100% attribute this is skill gap. You have the character figured out more and can do more faster than I can. I need the extra damage first, and then can build the sustain for mid game.

carmine mortar
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Watched the video. I can decided the difference in Mechanical execution, but I have several ideas after watching your video. Including your hidden "go to duo lane to throw the enemy team off balance" strat. That was next level. ๐Ÿ˜

chrome copper
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Idk my man I did my countess build like 20 times yesterday and lost 0 times. I can't advocate going bruiser Countess but if it works for you I suppose ๐Ÿ™‚

quasi wing
quasi wing
wanton marten
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So what happens when you're vs a good steel in the offlane, in my experience you can't do shit vs him.

quasi wing
carmine mortar
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That's my pain point right now. Against steel, I would honestly rush Megacosm first. Watch the video above. It shows a really good way to handle that sort of match up. (It doesn't feature Steel, but it features a hyper aggro Offlane melee hero, which will force the same kind of avoidance strategy). The key is to avoid getting too close. The bullrush comes out faster than you expect, and then you eat a Steel combo and your missing 25% of your health.

Microcosm will chip away at him, though, and distance will keep you safer.

wanton marten
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Getting to megacosm is a big buy though.... so basically you have to hope he monkeybrain pushes creeps into you all the time. If he freezes lane, u can't even farm from far because you'll aoe parts of the wave and push towards him.

carmine mortar
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It will be a slow burn. The good part, though, is that works the other way. He will have trouble getting a wave under your tower with your AOE damage. Offlane is a marathon, not a sprint. Don't die for last hits. Steel is able to punish Countess really well.

wanton marten
carmine mortar
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Also don't stand directly in the line with the minion wave.

quasi wing
carmine mortar
stuck jewel
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Tried this build and can confirm, it indeed kicks some good ass.

abstract root
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well Corgi

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they finally nerfed da build a lil bit๐Ÿ˜”

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๐Ÿ˜ฉ

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๐Ÿ˜ฉ ๐Ÿ˜ฉ

undone gull
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No more Levi

quasi wing
quasi wing
abstract root
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I agree lmao

quasi wing
thin ferry
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this actually looks super nasty and cheesy ill have to try it. do you do this in mid too or only offlane?

quasi wing
tacit forum
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How is this build holding up?

thin ferry
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OP deleted post must suck now :<

tacit forum
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I've tried it and the build is significantly weaker now