#Blocky textures persist when they shouldn't

1 messages · Page 1 of 1 (latest)

devout moat
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game sets texture filtering to bilinear and detail to low regardless of what option i choose ever since i tried blocky textures once.

knotty harnessBOT
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Hello @devout moat! I see you need some assistance. Make sure to supply as much detail as possible in your post so that someone may help you at their earliest convenience.

It may be helpful to check #faq📜 and the Installation Instructions and Quick Fixes as they can provide an immediate answer or solution to your question.

I have also pinged <@&848880056965398608> so that they see your thread and can help you as soon as possible!

Once you're done, tag this thread as :white_check_mark: Solved.

Steps on how to install mastercomfig and get it set up properly.

Having trouble with mastercomfig? Here's where to go to first for solutions.

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@devout moat It sounds like you're experiencing persistent blocky textures and unwanted bilinear filtering. This can sometimes happen due to external tools or specific mastercomfig settings.

Could you please provide the following information so I can help diagnose the issue:

  • Did you use nvidiainspector.exe or any similar external tools to modify graphics settings for TF2?
  • What is your mastercomfig version (run version_comfig in console)?
  • Which preset and addons are you currently using?
  • Do you have texture_filter=blocky set in your overrides/modules.cfg?
shut turtle
devout moat
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how?

shut turtle
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C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\cfg\overrides