#can someone decode my net graph to figure out why my frames are halfing
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On my side frames also drop drastically in the same spots
If I had to bet on anything, it's a map issue
Try a lower preset and see if that does anything, but I doubt there is much you could do
if you're the same guy who put mat_mipmaptextures 0 that could be part of it
I’ve been playing around with the mip level tool and it looks like the texture load order is reversed and everything behind me is full res
I’m just gonna reinstall and pop my cfg back in and see what happens