#why does net_graph show so aggressive stuttering

1 messages · Page 1 of 1 (latest)

raven sand
#

i can feel the stutter when moving sometimes

stoic glen
#

CPU, GPU and Storage Device?

rigid orbit
#

wdym by stutter, just the multicolored graph itself spiking? because that’s not necessarily due to stutter

naive yarrow
#

They probably mean the gaps

#

shit jpeg kinda hides them

rigid orbit
#

yeah I kinda see the extrapolation happening on the bottom but it doesn't seem like its that much

stoic glen
raven sand
#

Oh it was the lerp i think

molten lichen
#

It's showing stutter because you're stuttering. idk what to say.

#

Are you on Ethernet?

raven sand
#

i am.

#

and on good 1 too.

#

like fuck this man

#

cant enjoy nothin it seems

raven sand
#

nvrm its solved

raven sand
#

so like i tried everything but sadly it keeps going fully red in net_graph 4 and sometimes rather or not will stutter and i see laggy players with low ping on their side soooo idk its not tf2 its not mastercomfig its not my ethernet maybe its unsolavble

#

unsolvable*

molten lichen
#

Does this happen on Valve servers?
Also wdym "fully red"? A screenshot or video would help.

raven sand
#

oh yea well. valve servers and community

#

and then i get bit of a stutter at random points

#

it also might be i downloaded mastercomfig wrong. idk

#

is it network lag. or am i just imagining things

#

other games run fine but tf2 wont.

naive yarrow
#

red does not mean 'bad', rather it's used to illustrate what portion of the incoming frame data is categorized as information relating to entities (apart from the local player or other players and rather than sounds or events or usermessage or entmessages or stringcmds or stringtables or voice data or 'other')

raven sand
#

Ok fair ty

molten lichen
molten lichen
# raven sand

This only had 1 packet choked, but shouldn't have been that noticeable, if at all.