#mastercomfig breaking paysus' engi fp anim overhauls

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flint apex
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yes, i do have overrides and modules.cfg, with mod_support=on in it to help, but yet custom animations still don't work, even on community servers. i have fixed my autoexec to properly work (renaming it to custom.cfg and doing -exec custom in launch options), and in it is a command to preload an item test map server, then disconnect from it. i have no idea why the animations still don't work, and any additional help would be greatly appreciated.

vestal canyon
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Remove the launch option, rename custom.cfg back to autoexec.cfg, and move it to tf/cfg/overrides/

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Have you tried removing mastercomfig?

flint apex