#Fix for mat_filterlightmaps turning itself on everytime?
1 messages · Page 1 of 1 (latest)
@late hedge has leveled up! (1 ➜ 2)
mat_filterlightmaps sets itself to 1 every time you join a game/swap map etc automatically
to bypass it you'd want to set a bind or set stuff like your movement keys to set it back to 0
also, protip: no need to make your own fps config when you can just use mastercomfig :)
also also, i don't think mat_filterlightmaps 0 gives an fps boost, it's likely purely cosmetic
if you like the look of it then that's one thing but that's not gonna give you any extra fps
its too minor to give a framerate boost on most maps
youd have to make a map so open and with such amount of lightmaps that your computer burns,
instead of doing this i think instead using class configs would be better
yeah both would work
although class configs may be slightly more inconvenient/inconsistent