#mat_specular 0 not working

1 messages · Page 1 of 1 (latest)

timber pier
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Screenshot:
tf/custom/
tf/cfg/overrides/
inside: tf/cfg/overrides/autoexec.cfg

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tf? Why even use mastercomfig if you're just gonna use another config on top of it?

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No shit. You're comparing against the high preset.

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Can you go in game and do mat_specular in console to actually check what it's set to?

gusty finch
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Is mat_dxlevel resetting it maybe?

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Setting dxlevel resets some things.

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At least the launch option does. Not sure about the command.

timber pier
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Just remove the mat_dxlevel line

gusty finch
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And fix your mat_queue_mode.

timber pier
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And rate

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Use what mastercomfig uses

gusty finch
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Just delete both those lines so comfig handles them.

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What I'd really recommend is just using comfig low instead of your mishmash because this is just really complicating troubleshooting.

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Low or very low?

timber pier
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Then change your modules so it isn't shit

timber pier
gusty finch
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Is it the textures you don't like in low? You've got your models turned down low via b4nny's config.

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Which is why I was asking about the textures because yours isn't changing those from comfig's high.

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There are lighting modules for tweaking that in comfig.

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I'd call running 2 configs broke.

timber pier
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Issue's solved, Steamworks. Let them be 😑