#killsound not working properly
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True I have the same problem idk why, but it doesn't actually really affect the gameplay. But it's little bit weird
Maybe there is an command that can slower the tempo of hit/kill sound
Can you check what these are set to?tf_dingaling_lasthit_pitch_override tf_dingaling_lasthit_pitchmaxdmg tf_dingaling_lasthit_pitchmindmg